Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 15:33:41 // Halloween2020/ForbiddenLore Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1527) 1527 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 3549 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 344/550 Matter 217/300 Energy 142/160 System Corruption 18% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Advanced Signal Interpreter Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Katana > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Cryofiber Web Medium Storage Unit Compact Battery Structural Scanner Advanced Signal Interpreter Improved Targeting Computer Light Armor Plating Light Armor Plating Hardlight Generator Hacking Suite Hacking Suite Heavy EM Pulse Gun Pulse Rifle Heavy Assault Rifle Katana [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 92 | 6 24 33 29 Power 14 | 1 5 5 3 Engine 11 | 1 5 4 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 23 | 2 4 6 11 Treads 7 | . . 2 5 Leg 11 | 2 4 4 1 Wheel . | . . . . Hover . | . . . . Flight 5 | . . . 5 Utility 19 | 1 3 8 7 Device 5 | . 2 1 2 Storage 6 | 1 1 3 1 Processor 3 | . . 1 2 Hackware 1 | . . . 1 Protection 4 | . . 3 1 Artifact . | . . . . Weapon 36 | 2 12 14 8 Energy Gun 7 | . 3 . 4 Energy Cannon . | . . . . Ballistic Gun 12 | 2 4 5 1 Ballistic Cannon . | . . . . Launcher 8 | . 2 5 1 Special Weapon 4 | . 3 1 . Impact Weapon 3 | . . 3 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . . 6 8 Power 3 | . . 1 2 Propulsion 3 | . . . 3 Utility 4 | . . 2 2 Weapon 4 | . . 3 1 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 96 | . 89 98 98 Engine 8 | . 13 10 1 Core 2 | . . . 7 Treads 11 | . . 12 16 Leg 12 | . 25 8 8 Device 6 | . 7 4 8 Storage 22 | . 14 23 25 Processor 7 | . . 10 9 Protection 2 | . . 4 . Energy Gun 2 | . 1 . 6 Ballistic Gun 12 | . 16 13 8 Launcher 2 | . 2 3 . Special Weapon 2 | . 7 2 . Impact Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 49 | 9 27 49 47 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 3 | 1 2 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 6 10 20 18 Average Capacity 13 | 5 6 14 17 Most Carried 18 | 6 9 16 18 Average Carried 12 | 3 5 12 16 Final Capacity 18 | 6 10 18 4 Final Carried 15 | 2 9 15 2 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1617 | 268 213 783 353 Remotely . | . . . . Salvage Created 1943 | 81 287 1202 373 Parts 155 | 3 24 96 32 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 9 29 12 Guns 31 | . 5 15 11 AOE 19 | . 4 14 1 Classes Destroyed 8 | 1 4 3 . Worker 2 | . . 2 . Builder 3 | . 1 2 . Recycler 2 | 1 . 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 19 | . 3 9 7 Grunt 23 | . 6 16 1 Sentry 8 | . . 4 4 Best Kill Streak 9 | 1 3 9 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 4 | 1 3 4 1 Gunslinging . | . . . . Exploded 4 | . 2 4 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2944 | . 392 1328 1224 Core 489 | . 95 188 206 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 62 53 . Volleys Fired 195 | 6 59 101 29 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 86 Shots Fired 316 | 8 101 148 59 Gun 233 | 8 77 90 58 Cannon . | . . . . Launcher 33 | . 7 25 1 Special 50 | . 17 33 . Kinetic 186 | 8 60 89 29 Thermal 61 | . 17 33 11 Explosive 9 | . 7 2 . Electromagnetic 60 | . 17 24 19 Robot Hit Streak 12 | 5 7 12 9 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 167 | 5 45 77 40 Core Hits 91 | 2 19 54 16 Critical Hits 3 | . 2 1 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 37 | . . 12 25 Impact 30 | . . 12 18 Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2843 | 38 628 1580 597 Guns 1697 | 38 307 778 574 Cannons . | . . . . Explosions 1141 | . 321 797 23 Melee . | . . . . Ramming 5 | . . 5 . Kinetic 1342 | 38 243 767 294 Thermal 258 | . . 149 109 Explosive 354 | . 321 33 . Electromagnetic 884 | . 64 626 194 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 18 | . . 7 18 Average Corruption 7 | . . 5 9 Corruption Purged . | . . . . Effects 72 | . . 34 38 Message Errors 18 | . . 8 10 Matter Fused 17 | . . 7 10 Heat Flow Errors 8 | . . 3 5 Energy Discharges 6 | . . 2 4 Data Loss (minor) 7 | . . 5 2 Data Loss (major) 1 | . . 1 . Misfires 3 | . . 1 2 Targeting Errors 10 | . . 5 5 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 43 | . 9 34 . Projectiles . | . . . . Explosions 43 | . 9 34 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 246 | . . 246 . Shots 14 | . . 14 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 135 273 231 Average Temperature 36 | . 33 25 68 Received Heat Transfer 525 | . 156 270 99 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 272 | . . 50 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 601 | 5 180 601 373 Initial 253 | . 3 . 253 Average 158 | 1 72 184 196 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 61 51 Level 1 25 | . . 24 48 Level 2 6 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 16 39 23 Peak Tracking Total 9 | . 3 9 4 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 7 5 4 Terminals 13 | . 6 3 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 48 | . 24 12 12 Successful 29 | . 15 7 7 Failed 19 | . 9 5 5 Catastrophic 4 | . 2 1 1 Database Lockouts . | . . . . Manual 20 | . 7 4 9 Terminals 35 | . 17 6 12 Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 12 | . 7 1 4 Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Index 1 | . . . 1 Alert Level 2 | . 1 . 1 Unreport Threat 2 | . 1 . 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 3 2 3 Terminals 8 | . 3 2 3 Track 1 | . 1 . . Assimilate 1 | . . . 1 Botnet 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 4 3 Full Trace Events 4 | . 2 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 79 | . 79 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3421 | 59 818 1434 1110 Spaces Moved 1568 | 39 380 599 550 Core 36 | 29 7 . . Treads 743 | . . 344 399 Legs 748 | 10 373 255 110 Wheels . | . . . . Hover . | . . . . Flight 41 | . . . 41 Fastest Speed 34 | 50 100 150 34 Average Speed 149 | 87 131 162 153 Slowest Speed 280 | 120 150 210 280 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . . 1 3 Exploration Rate (%) 36 | 3 59 49 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 88 | . 17 50 21 Terrain Destroyed 195 | . 65 109 21 Melee 30 | . . 9 21 Projectile 50 | . 17 33 . AOE 115 | . 48 67 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2180 | 56 572 828 724 Wait 152 | . 85 32 35 Move 1565 | 38 379 598 550 Hop . | . . . . Pick Up 71 | 6 15 29 21 Fast Attach 16 | 2 5 2 7 Attach 28 | 4 3 10 11 Detach 3 | . 1 2 . Swap 48 | . 16 21 11 Drop 64 | . 9 20 35 Fire 195 | 6 59 101 29 Melee 37 | . . 12 25 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 592 | -10/Materials | Repaired Broken Lgt. Nuclear Core 619 | -10/Materials | Repaired Sensor Array 690 | -10/Materials | Discovered new exit (range 13) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Utility x2 1257 | -9/Materials | Build established: Scavenger-Mutant 1358 | -9/Materials | Crushed by falling debris 1560 | -9/Materials | Discovered new exit (range 16) 1831 | -9/Materials | Destroyed 7 combat bots 2255 | -9/Materials | Discovered new exit (range 15) 2256 | -9/Materials | Build established: Mutant 2312 | -9/Materials | Entered another Materials area 2312 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -8/Materials | Crushed by falling debris 2522 | -8/Materials | Crushed by falling debris 2553 | -8/Materials | Lost 3 parts (2p1n) 2605 | -8/Materials | Build established: Scavenger-Mutant 2832 | -8/Materials | Discovered new exit (range 4) 3407 | -8/Materials | Crushed by falling debris 3407 | -8/Materials | System corruption reached 10% 3422 | -8/Materials | Self-destructed Last Messages --------------- 03382_ Acquired Lgt. Armor Plating. 03384_ Dropped Hvy. Assault Rifle. 03390_ System corrupted: Matter fused (-5). 03390_ Acquired 16 matter. 03398_ Flight Unit destroyed. 03405_ System corrupted: Katana targeting data glitched. 03406_ PAQZYMHBRY|ST4NB Map ----- +----------------------------------------------------+ | ??????# ####### #??? | | ??????# # ! =## #??? | | ??????# ]] + ## ##########??? | | ??????# ]] # T ## #???????????? | | ??????# #! #######?????? | | ??????# ## ## #?????? | | ??????# ## ## #?????? | | ??????########### ## #####?? | | ????????????????# ## # #?? | | ????????????????# ## # #?? | | ????????????????# # + #?? | | ????????????????# + # #?? | | ????????????????###### # # #?? | | ??????????############ # # #?? | | ??????????? ## ###### #?? | | ??????????# """"" # ##### #?? | | ??????????# """"" + #?? | | ??????????# """"" # #?? | | ??????????# # T #?? | | ??????????#= ""T"" #### #?? | | ??????????# """"" #??#! #?? | | ??????????# #??#% #?? | | ?##############+#####??# #?? | | ?# T ##[######## #?? | | ?# + * #?? | | ?# """ """ # @[ #?? | | ?# """ """ # #### !%! #?? | | ?# """ """ # #??# ##### ########?? | | ?# # #??# #???###????????? | | ?# #[#?##+#####"##???????? | | ?############# #?# #???????? | | ??????????####+### """ """ #???????? | | ??????????#! =*[ # """ """ #???????? | | ??????????# ![! # """ """ #???????? | | ??????????# =[!!# #???????? | | ??????????# [! # %! #???????? | | ??????????# !=!#! ! #???????? | | ??????????# ! !# #???????? | | ??????#########/######+#####???????? | | ????# #????????? | | ????# < #????????? | | ????# #????????? | | ????## ##### #### ############## | | ???????????# #??# # # | | ???????????# #??# #= =# | | ???????????# #??# !%+!! # | | ???????????# #??# =#! # | | ???????????# #??# # # | | ???????????# #??# ############## | | ???????????# ######+#######??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerTachyonStreamer Manual? 0 Play Time 01:39:42 Cumulative 46.8 hours Start 2020.11.12 @ 16:00:59 End 2020.11.13 @ 15:33:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef5658e7-9272-4f87-a1ea-19e3d8da686e