Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.13 @ 20:40:42 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (5077) 5077 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (695) 695 TOTAL SCORE: 10837 Bonus ------- Follower Combat Kills 395 Met Imprinter 300 Cogmind --------- Core Integrity 619/850 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Flying (27) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Structural Scanner Advanced Signal Interpreter Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Compact Ion Cannon Power Sword > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Hypervelocity Gauss Rifle Heavy Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Compact Ion Cannon Power Sword > --- INVENTORY -------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Hypervelocity Gauss Rifle Heavy Rocket Launcher Power Sword [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 262 | 1 9 43 20 40 62 17 9 6 19 36 Power 13 | . 1 4 . 1 4 . . 1 . 2 Engine 10 | . 1 4 . 1 3 . . 1 . . Core 3 | . . . . . 1 . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 50 | 1 1 14 2 12 9 1 1 . 1 8 Treads 40 | . 1 12 2 12 9 1 1 . 1 1 Leg . | . . . . . . . . . . . Wheel 3 | 1 . 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . . . . 7 Utility 124 | . 5 15 13 18 32 8 5 4 6 18 Device 80 | . 3 11 10 8 21 7 4 . 5 11 Storage 6 | . 2 1 1 . 1 . . . . 1 Processor 3 | . . . . . 1 . . 1 . 1 Hackware 7 | . . . . 2 2 . . 1 . 2 Protection 28 | . . 3 2 8 7 1 1 2 1 3 Artifact . | . . . . . . . . . . . Weapon 75 | . 2 10 5 9 17 8 3 1 12 8 Energy Gun 3 | . . 3 . . . . . . . . Energy Cannon 22 | . 1 1 3 1 4 2 1 1 7 1 Ballistic Gun 25 | . . 4 2 3 6 3 1 . 2 4 Ballistic Cannon 2 | . 1 1 . . . . . . . . Launcher 5 | . . 1 . 1 . 2 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 17 | . . . . 3 7 1 1 . 2 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . 1 Parts Lost 26 | . 1 9 1 . 2 . 1 . 2 10 Power 4 | . . 1 . . . . . . . 3 Propulsion 6 | . . 4 . . . . . . 1 1 Utility 9 | . . 2 1 . 1 . . . 1 4 Weapon 7 | . 1 2 . . 1 . 1 . . 2 Highest Loss Streak 6 | . 1 6 1 . 1 . 1 . 1 4 Average Slot Usage (%) 98 | . 98 99 99 99 98 99 99 99 99 94 Engine 7 | . 14 11 11 9 6 . . 3 7 2 Core 1 | . . . . . . 7 7 3 . 3 Treads 27 | . 12 24 32 35 30 29 30 30 29 13 Wheel 2 | . 14 8 . . . . . . . . Flight 1 | . . . . . . . . . . 11 Device 9 | . 12 12 12 6 7 6 6 6 6 12 Storage 8 | . 14 11 11 9 7 7 7 7 7 3 Hackware 14 | . . . . 17 21 23 23 23 23 24 Protection 6 | . . 9 9 2 6 7 7 7 7 4 Energy Gun 2 | . 14 5 1 . . . . . . . Energy Cannon 6 | . 11 3 9 9 6 7 6 7 6 4 Ballistic Gun 6 | . . 9 11 5 5 5 5 7 4 3 Slashing Weapon 1 | . . . . 2 1 . 1 . 2 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 14 51 62 66 62 73 69 68 66 64 62 Greatest Support 112 | 20 16 63 63 112 112 80 80 80 80 80 Greatest Overweight (x) 5 | . 3 5 1 . . 1 . . . 1 Average Overweight (x) . | . 2 3 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 13 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 7 15 19 19 19 19 20 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 19 19 20 20 20 20 20 20 19 5 Class Distribution -------------------- 48% | Hacker-Mutant 24% | Mutant 21% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Matter Collected 4306 | 210 343 810 348 596 771 167 248 50 239 524 Remotely . | . . . . . . . . . . . Salvage Created 6588 | 82 341 1438 993 985 1150 119 342 . 301 837 Parts 344 | 3 27 75 54 49 75 12 14 . 15 20 Haulers Intercepted 12 | . 2 2 4 3 . . . . . 1 Recyclers Shooed 4 | . . 2 . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 9 14 . 14 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 113 | . 7 25 12 18 21 5 8 . 7 10 Guns 48 | . 5 12 3 3 6 5 4 . . 10 Cannons 55 | . 2 10 9 11 15 . 4 . 4 . AOE 10 | . . 3 . 4 . . . . 3 . Classes Destroyed 14 | 2 5 3 . . 2 1 1 . . . Worker 4 | . 1 . 1 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 12 | . 2 2 4 3 . . . . . 1 Recycler 9 | 1 1 3 2 1 . . . . . 1 Operator 9 | . . 3 3 2 . . . . . 1 Watcher 9 | . 1 4 2 . 2 . . . . . Swarmer 23 | . 5 6 . 2 3 4 3 . . . Grunt 52 | . 2 9 9 11 4 . 4 . 5 8 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 26 | . . 9 3 5 8 . . . 1 . Hunter 4 | . . . . . . . 1 . 1 2 Programmer 5 | . . . . . 5 . . . . . Thief 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 3 4 9 3 4 4 . 5 4 Combat Bots Only 7 | . 2 3 3 7 3 4 4 . 5 4 Max Kills in Single Turn 3 | 1 2 3 1 3 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Damage Taken 7669 | . 309 1657 336 675 1783 355 551 . 536 1467 Core 899 | . 55 148 40 69 184 33 86 . 53 231 Absorbed by Shields 270 | . . . . . 115 10 . . . 145 Core Remaining (%) 73 | 100 78 . 53 87 . . . . 49 . Volleys Fired 424 | 4 31 116 58 54 60 17 16 . 22 46 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 Hottest 158 | 100 110 91 91 91 158 108 108 . 108 108 Shots Fired 783 | 8 62 223 112 101 113 22 32 . 30 80 Gun 462 | 8 31 171 54 47 50 6 16 . 8 71 Cannon 312 | . 31 51 58 49 63 16 16 . 19 9 Launcher 9 | . . 1 . 5 . . . . 3 . Special . | . . . . . . . . . . . Kinetic 393 | . 4 137 54 47 50 6 16 . 8 71 Thermal 381 | 8 58 85 58 49 63 16 16 . 19 9 Explosive 9 | . . 1 . 5 . . . . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 2 14 19 17 20 26 9 15 . 8 15 Robot Miss Streak 5 | 1 3 4 3 3 3 5 3 . 1 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 566 | 4 37 155 85 79 86 13 23 . 13 71 Core Hits 316 | 3 17 62 29 46 55 13 27 . 16 48 Critical Hits 21 | . . 2 8 6 3 . . . . 2 Critical Kills 6 | . . 1 1 1 2 . . . . 1 Critical Parts Destroyed 14 | . . 1 6 5 1 . . . . 1 Melee Attacks 68 | . . . . 8 14 1 5 . 4 36 Impact 2 | . . . . 2 . . . . . . Slashing 66 | . . . . 6 14 1 5 . 4 36 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . 3 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13018 | 64 569 2359 1584 2303 2056 280 608 . 1002 2193 Guns 5560 | 64 248 1532 572 505 677 104 319 . 76 1463 Cannons 4794 | . 321 702 1005 820 1202 176 289 . 202 77 Explosions 1390 | . . 125 . 541 . . . . 724 . Melee 1230 | . . . . 437 140 . . . . 653 Ramming 44 | . . . 7 . 37 . . . . . Kinetic 5048 | . 57 1275 572 505 677 104 319 . 76 1463 Thermal 5306 | 64 512 959 1005 820 1202 176 289 . 202 77 Explosive 1390 | . . 125 . 541 . . . . 724 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1230 | . . . . 437 140 . . . . 653 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 1 . 2 2 2 2 . 1 Average Corruption 1 | . . 1 1 . 2 2 2 2 . 1 Corruption Purged . | . . . . . . . . . . . Effects 57 | . . 6 9 . 24 9 6 3 . . Message Errors 23 | . . 2 5 . 8 4 3 1 . . Heat Flow Errors 9 | . . . . . 7 1 . 1 . . Energy Discharges 10 | . . 2 1 . 4 2 1 . . . Data Loss (minor) 14 | . . 2 3 . 4 2 2 1 . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 522 | . 5 16 11 148 80 1 . . 23 238 Projectiles 33 | . 5 16 11 . . 1 . . . . Explosions 61 | . . . . 38 . . . . 23 . Melee 428 | . . . . 110 80 . . . . 238 Knockbacks 3 | . 1 2 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . 1 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . 52 . Shots 2 | . . . . . . . . . 2 . Rammed 3 | . . . 2 . 1 . . . . . Targets Rammed 4 | . . . 2 . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 324 | 117 220 108 301 291 324 324 99 238 200 108 Average Temperature 72 | 51 71 18 71 84 87 130 51 120 73 35 Received Heat Transfer 2274 | . 93 579 180 288 420 . 162 . 105 447 Effects 3 | . . . 1 . . 2 . . . . Interference 3 | . . . 1 . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | 1 3 2 1 1 4 1 1 . 1 . Heat Transferred 10397 | 185 1295 2220 1813 1480 2045 350 459 . 400 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Peak Influence 415 | 10 100 278 368 415 331 . . . . 212 Initial 155 | . 6 14 29 155 37 . . . . 9 Average 123 | 6 26 122 140 180 145 . . . . 79 Maximum Alert Level 2 | . . 1 1 2 1 . . . . 1 Low Security (%) 81 | 100 100 86 74 64 77 . . . . 93 Level 1 17 | . . 13 25 31 22 . . . . 6 Level 2 . | . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 3 5 4 4 . . . . 6 Investigation 3 | . . . . 2 . . . . . 1 Extermination 5 | . . . . . 3 . . . . 2 Reinforcement 13 | . . 3 4 2 1 . . . . 3 Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Distress Signals 12 | . . 4 4 4 . . . . . . Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . 3 Times Spotted 211 | . 11 43 28 48 29 5 8 . 8 31 Peak Tracking Total 8 | . 3 6 3 8 5 4 4 . 5 6 Tactical Retreats 20 | . 2 3 1 7 3 . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . . 1 . 2 2 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Machines Disabled 4 | . . 1 . 1 2 . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Machines Accessed 54 | . 7 10 6 11 10 . . 1 . 9 Terminals 38 | . 7 8 5 7 7 . . . . 4 Fabricators 3 | . . . . . 1 . . . . 2 Repair Stations 5 | . . 1 1 1 . . . . . 2 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . 1 Garrison Access 3 | . . . . 1 2 . . . . . Total Hacks 158 | . 25 33 9 32 29 . . 2 . 28 Successful 100 | . 14 19 7 24 14 . . 2 . 20 Failed 58 | . 11 14 2 8 15 . . . . 8 Catastrophic 6 | . 1 1 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 75 | . 13 18 2 17 10 . . . . 15 Terminals 125 | . 25 29 7 25 21 . . . . 18 Fabricators 8 | . . . . . 4 . . . . 4 Repair Stations 10 | . . 2 2 2 . . . . . 4 Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 7 | . . 2 . 3 . . . . . 2 Garrison Access 5 | . . . . 1 4 . . . . . Terminal Hacks 51 | . 10 8 4 13 7 . . 2 . 7 Part Schematic 4 | . . . . . 1 . . 2 . 1 Prototype ID Bank 8 | . 3 3 . 1 . . . . . 1 Open Door 4 | . . . 4 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 Machine Index 2 | . . . . . 1 . . . . 1 Terminal Index 1 | . . 1 . . . . . . . . Alert Level 5 | . 1 . . 2 2 . . . . . Unreport Threat 9 | . 2 2 . 4 . . . . . 1 Locate Traps 12 | . 4 2 . 3 2 . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 2 . . . . . . Fabricator Hacks 8 | . . . . . 4 . . . . 4 Load Schematic 4 | . . . . . 2 . . . . 2 Build 4 | . . . . . 2 . . . . 2 Repair Station Hacks 10 | . . 2 2 2 . . . . . 4 Scan Component 5 | . . 1 1 1 . . . . . 2 Repair 5 | . . 1 1 1 . . . . . 2 Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 6 | . . 2 . 2 . . . . . 2 Insert Component 3 | . . 1 . 1 . . . . . 1 Analyze 3 | . . 1 . 1 . . . . . 1 Garrison Access Hacks 3 | . . . . 1 2 . . . . . Seal Access 3 | . . . . 1 2 . . . . . Unauthorized Hacks 21 | . 4 7 1 5 1 . . . . 3 Terminals 21 | . 4 7 1 5 1 . . . . 3 Track 11 | . 2 5 . 3 . . . . . 1 Botnet 10 | . 2 2 1 2 1 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 7 8 3 8 9 . . . . 7 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . 1 1 . . 2 . 2 Parts Built 4 | . . . . . 3 . . . . 1 Matter 716 | . . . . . 336 . . . . 380 Time 177 | . . . . . 83 . . . . 94 Total Part Build Rating 18 | . . . . . 13 . . . . 5 Parts Repaired 5 | . . 1 1 1 . . . . . 2 Time 166 | . . 26 26 26 . . . . . 88 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . . . . . 1 Part Schematics Acquired 3 | . . 1 . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 3 . . . . . . Highest-Rated Group 88 | . . . 88 32 . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . Total Orders 4 | . . . 4 . . . . . . . EXPLORE 4 | . . . 4 . . . . . . . Ally Attacks 92 | . . . 54 38 . . . . . . Total Damage 965 | . . . 511 454 . . . . . . Kills 13 | . . . 9 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 2 1 . Drone Launches 4 | . . . 4 . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Turns Passed 14615 | 56 1128 2341 1471 1619 2988 935 740 1332 644 1361 Spaces Moved 8156 | 35 726 1125 568 798 1527 510 386 791 320 1370 Core . | . . . . . . . . . . . Treads 5402 | . . 193 568 798 1527 510 386 791 320 309 Legs 6 | 6 . . . . . . . . . . Wheels 1687 | 29 726 932 . . . . . . . . Hover . | . . . . . . . . . . . Flight 1061 | . . . . . . . . . . 1061 Fastest Speed 27 | 100 100 145 160 160 160 170 167 167 165 27 Average Speed 146 | 103 136 158 187 160 165 170 169 167 166 62 Slowest Speed 270 | 120 145 165 260 160 170 270 170 167 167 269 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 3 95 93 84 76 40 59 63 84 51 27 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . 1 . 3 . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 5 | . . . . . . . 1 3 1 . Spaces Dug 77 | . . . . 3 14 2 5 . 24 29 Terrain Destroyed 128 | . . 8 . 29 14 2 6 . 38 31 Melee 50 | . . . . 3 12 1 5 . 4 25 Projectile 15 | . . . . . 2 1 1 . 5 6 AOE 63 | . . 8 . 26 . . . . 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Pro Fac Total 9962 | 46 799 1476 865 1028 1851 546 429 802 388 1732 Wait 828 | 5 12 131 177 95 142 . 12 . 24 230 Move 8118 | 34 725 1124 567 797 1526 509 385 790 319 1342 Hop 13 | . . . . . . . . . . 13 Pick Up 97 | 1 14 30 16 12 12 . 1 1 . 10 Fast Attach 44 | 1 5 3 7 4 9 3 1 3 . 8 Attach 40 | . 1 14 1 3 3 . 1 . 2 15 Detach 8 | 1 1 . 2 . 3 . . 1 . . Swap 178 | . 3 26 12 33 50 14 7 3 17 13 Drop 141 | . 7 32 23 22 30 2 1 4 . 20 Fire 424 | 4 31 116 58 54 60 17 16 . 22 46 Melee 67 | . . . . 8 14 1 5 . 4 35 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . 2 . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / Low x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Entered another Materials area 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1490 | -9/Materials | Build established: Scavenger-Mutant 1515 | -9/Materials | Discovered new exit (range 7) 1666 | -9/Materials | Discovered new exit (range 16) 1863 | -9/Materials | Lost 6 parts (1p3n1u1w) 2054 | -9/Materials | Build established: Mutant 2255 | -9/Materials | Discovered new exit (range 16) 2461 | -9/Materials | Repaired Lgt. Treads 2844 | -9/Materials | Discovered new exit (range 13) 3145 | -9/Materials | Discovered new exit (range 6) 3324 | -9/Materials | Discovered new exit (range 13) 3466 | -9/Materials | Discovered new exit (range 5) 3526 | -9/Materials | Entered Storage 4487 | -9/Storage | Repaired Lgt. Treads 4734 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4784 | -9/Storage | Garrison activated, responded to threat 4845 | -9/Storage | Discovered new exit (range 15) 4997 | -9/Storage | Entered Materials 4997 | -8/Materials | Accompanied by 3 allies 4997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -8/Materials | Discovered new exit (range 5) 5525 | -8/Materials | Build established: Scavenger-Mutant 5536 | -8/Materials | Destroyed 7 combat bots 5702 | -8/Materials | Repaired Lgt. Treads 5747 | -8/Materials | Discovered new exit (range 11) 6161 | -8/Materials | Discovered new exit (range 4) 6459 | -8/Materials | Build established: Hacker-Mutant 6616 | -8/Materials | Entered Factory 6616 | -7/Factory | Evolved 2 slots: Utility x2 6854 | -7/Factory | Identified exit to Lower Caves 7378 | -7/Factory | Build established: Scavenger-Mutant 7611 | -7/Factory | Fabricated Power Sword (x2) 7648 | -7/Factory | Fabricated Hacking Suite (x1) 8109 | -7/Factory | Discovered new exit (range 12) 8369 | -7/Factory | Build established: Hacker-Mutant 8819 | -7/Factory | Discovered new exit (range 5) 9604 | -7/Factory | Entered Lower Caves 9627 | -7/Lower Caves | Arm. Treads stolen by Master Thief 10514 | -7/Lower Caves | Discovered new exit (range 15) 10539 | -7/Lower Caves | Entered another Lower Caves area 10640 | -7/Lower Caves | Discovered new exit (range 9) 11008 | -7/Lower Caves | Encountered a Warlord checkpoint 11247 | -7/Lower Caves | Learned location of 1 exit from Factory 11266 | -7/Lower Caves | Discovered new exit (range 8) 11279 | -7/Lower Caves | Entered Zion 11390 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11460 | -7/Zion | Received a hallucinogenic algorithm 11475 | -7/Zion | Discovered new exit (range 15) 11563 | -7/Zion | System corruption cleaned by Quarantine Array 11590 | -7/Zion | Learned Factory stockpile data 11615 | -7/Zion | Learned location of Armory (-4) 11637 | -7/Zion | Given the Hacking Drone Bay 12209 | -7/Zion | Learned location of 1 exit from Factory 12255 | -7/Zion | Learned location of Warlord (-4) 12611 | -7/Zion | Entered Proximity Caves 12642 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12780 | -6/Proximity Caves | Identified exit to Factory 12816 | -6/Proximity Caves | Core integrity fell below 50% 12972 | -6/Proximity Caves | Spotted B-75 Beast 13255 | -6/Proximity Caves | Entered Factory 13255 | -6/Factory | Evolved 2 slots: Utility x2 13256 | -6/Factory | Identified exit to Extension 13359 | -6/Factory | Repaired Arm. Treads 13784 | -6/Factory | Lost 3 parts (1p1u1w) 14056 | -6/Factory | Lost 4 parts (1p3u) 14097 | -6/Factory | Identified exit to Lower Caves 14338 | -6/Factory | Build established: Hacker-Sprinter 14504 | -6/Factory | Repaired Power Sword 14596 | -6/Factory | Discovered new exit (range 8) 14599 | -6/Factory | Fabricated Imp. Hacking Suite? 14616 | -6/Factory | Self-destructed Last Messages --------------- 14582_ Connecting with Fabricator... >>Load(Imp. Hacking Suite) Uploading Imp. Hacking Suite schematic... Loaded successfully: Imp. Hacking Suite Rating: 5 Time: 47 Matter: 190 Initiate build sequence. >>Build Building Imp. Hacking Suite... ETC: 47 14596_ EXIT=FOUND 14599_ >> FABRICATOR: Completed Imp. Hacking Suite? 14609_ Dropped Cld. Cesium-ion Thruster. 14613_ Acquired Cld. Cesium-ion Thruster. 14616_ Slug penetrates Wall. 14616_ Penetrated by Slug. 14616_ Slug penetrates Wall. 14616_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ! # "????????????????????????????????????? | | !# """??????????????????????????????????? | | # """? ????????????????????????????????? | | """" # """" "???????????????????????????????? | | """" # """" "???????????????????????????????? | | """" # """" "???????????????????????????????? | | """" # ???? ??????????????????????????? | | ######## """" ""?? "??????????????????????????? | | # """" """? ""?????????????????????????? | | """" # """" """" """? "?????????????????????? | | ! 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Storage Unit | -8/Materials | Scanalyzed Power Sword | -7/Factory | Hacked Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordCompositeSword Manual? 0 Play Time 03:27:27 Cumulative 1019.3 hours Start 2021.04.13 @ 06:32:49 End 2021.04.13 @ 20:40:42 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1cfecae-9e4d-49cf-9963-0a09444ca07d