Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.06 @ 21:22:54 Player: BinarySpace Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (3008) 3008 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3420) 3420 TOTAL SCORE: 14928 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 90 Aligned with FarCom 300 Win 3000 Friendly Fire -22 Cogmind --------- Core Integrity 1440/1600 Matter 45/300 Energy 674/680 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (5) --- Improved VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (17) ----- Power Amplifier Large Storage Unit Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Stasis Canceller Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Quantum Reactor Energy Well (500) Advanced ECM Suite Improved Maneuvering Thrusters Improved Shield Generator Shock Bomb Launcher Micro-nuke Launcher Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Power Amplifier Large Storage Unit Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Stasis Canceller Advanced ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Experimental Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Scythe > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Energy Well Improved Maneuvering Thrusters Improved Shield Generator Shock Bomb Launcher Micro-nuke Launcher [Rating: 114] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 2 . . . 1 Utility 15 | . . . . . 4 2 . . 2 . 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 140 | 8 13 2 2 . 36 6 . 13 25 13 9 4 2 7 Power 12 | 1 1 1 . . 3 . . 1 1 1 1 . 1 1 Engine 9 | 1 1 1 . . 3 . . 1 1 1 . . . . Core . | . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 25 | 2 2 1 . . 8 1 . 2 3 2 1 . . 3 Treads 11 | 1 1 . . . 4 1 . 1 3 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 1 1 1 . . 3 . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . Flight 7 | . . . . . 1 . . . . 2 1 . . 3 Utility 64 | 2 2 . 2 . 11 3 . 6 16 8 7 4 1 2 Device 28 | 1 . . . . 6 . . 1 6 7 3 1 1 2 Storage 13 | 1 2 . 2 . 2 . . 1 3 1 1 . . . Processor 6 | . . . . . 2 . . . 2 . 1 1 . . Hackware 11 | . . . . . . 3 . 4 2 . . 2 . . Protection 6 | . . . . . 1 . . . 3 . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 3 8 . . . 14 2 . 4 5 2 . . . 1 Energy Gun 21 | 1 3 . . . 12 2 . 2 1 . . . . . Energy Cannon 6 | . . . . . . . . 2 3 1 . . . . Ballistic Gun 7 | 2 5 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 5 . . . 1 1 1 2 . . Parts Lost 22 | . 2 2 . . 5 . 4 3 3 . 1 . . 2 Power 2 | . . 1 . . . . . . . . . . . 1 Propulsion 7 | . . 1 . . 3 . . . 1 . 1 . . 1 Utility 5 | . . . . . . . 3 2 . . . . . . Weapon 8 | . 2 . . . 2 . 1 1 2 . . . . . Highest Loss Streak 4 | . 1 1 . . 2 . 4 2 2 . 1 . . 1 Average Slot Usage (%) 89 | . 93 99 100 100 99 99 76 30 92 80 84 82 76 79 Engine 7 | . 13 13 14 14 8 7 5 2 6 5 4 . . . Treads 8 | . 13 14 14 14 8 6 4 2 10 1 . . . . Wheel 5 | . 13 14 14 14 8 7 4 . . . . . . . Flight 1 | . . . . . . . . . . 7 10 9 8 11 Device 7 | . . . . . 15 7 5 . 6 7 14 9 7 15 Storage 18 | . 23 28 28 28 18 15 10 2 23 13 10 9 8 8 Processor 7 | . . . . . 17 7 7 2 4 5 5 11 8 8 Hackware 12 | . . . . . . 21 17 8 20 29 26 28 30 28 Protection 3 | . . . . . 2 7 7 2 4 . 5 4 4 4 Energy Gun 9 | . 6 28 28 28 17 15 10 . 1 1 . . . . Energy Cannon 3 | . . . . . . . . 5 10 1 . . . . Ballistic Gun 1 | . 21 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 13 43 43 75 75 86 83 81 39 97 84 40 40 40 48 Greatest Support 46 | 20 20 16 16 16 20 10 30 20 42 42 40 40 40 46 Greatest Overweight (x) 27 | . 4 2 4 4 8 8 14 2 3 27 . . . 1 Average Overweight (x) 2 | . 1 2 2 4 7 8 3 . 1 . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 10 18 18 10 10 10 10 Average Capacity 15 | 5 12 16 16 20 20 20 15 6 14 12 10 10 10 10 Most Carried 20 | 5 12 12 14 15 20 20 18 5 18 18 10 8 10 10 Average Carried 12 | 1 6 10 11 14 19 17 13 4 12 12 9 8 9 8 Final Capacity 20 | 6 16 16 20 20 20 20 4 10 18 10 10 10 10 10 Final Carried 20 | 5 12 11 14 15 20 18 4 5 18 10 8 8 10 8 Class Distribution -------------------- 42% | Hacker-Mutant 21% | Hauler-Mutant 16% | Mutant 7% | Wizard-Scout 6% | Wizard-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1481 | 154 335 62 . 20 402 60 . 27 331 90 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4515 | 28 393 154 . . 2314 247 . 69 1194 116 . . . . Parts 231 | 1 24 9 . . 136 6 . 4 51 . . . . . Haulers Intercepted 7 | . 1 . . . 5 . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 79 | . 9 5 . . 47 3 . . 15 . . . . . Guns 54 | . 9 4 . . 35 2 . . 4 . . . . . Cannons 7 | . . . . . . . . . 7 . . . . . AOE 10 | . . . . . 8 1 . . 1 . . . . . Classes Destroyed 13 | 1 4 . . . 7 1 . . . . . . . . Worker 6 | . 2 . . . 4 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 5 . . . 1 . . . . . Recycler 5 | . . . . . 1 1 . 1 1 1 . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 26 | . 3 3 . . 20 . . . . . . . . . Grunt 25 | . 6 2 . . 13 2 . . 2 . . . . . Brawler 2 | . . . . . 1 . . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 15 | . . . . . 10 . . . 5 . . . . . Hunter 4 | . . . . . 2 . . . 2 . . . . . Programmer 6 | . . . . . . 1 . . 5 . . . . . Best Kill Streak 6 | 1 6 3 . . 6 3 . 1 3 1 . . . . Combat Bots Only 6 | . 5 3 . . 6 2 . . 3 . . . . . Max Kills in Single Turn 5 | 1 2 1 . . 5 2 . 1 1 1 . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . . . . . 4 1 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 4499 | . 376 105 . . 1297 154 122 272 1077 39 210 159 73 615 Core 940 | . 52 27 . . 251 11 66 131 109 13 35 69 16 160 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 68 54 . . 70 87 98 96 94 98 90 Volleys Fired 199 | 2 29 9 . . 93 6 . 3 54 3 . . . . Largest 2 | 2 2 2 . . 2 2 . 2 2 1 . . . . Hottest 144 | 40 60 90 . . 110 122 . 126 144 75 . . . . Shots Fired 389 | 4 55 18 . . 184 12 . 6 107 3 . . . . Gun 297 | 4 55 18 . . 181 12 . 6 21 . . . . . Cannon 89 | . . . . . . . . . 86 3 . . . . Launcher 3 | . . . . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 50 | 4 46 . . . . . . . . . . . . . Thermal 33 | . . . . . . 6 . 6 21 . . . . . Explosive 3 | . . . . . 3 . . . . . . . . . Electromagnetic 303 | . 9 18 . . 181 6 . . 86 3 . . . . Robot Hit Streak 40 | 4 14 15 . . 40 25 . 31 36 4 . . . . Robot Miss Streak 4 | . 1 4 . . 2 . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 1 . . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 326 | 4 44 16 . . 153 11 . 6 89 3 . . . . Core Hits 187 | 1 21 9 . . 102 9 . 7 36 2 . . . . Critical Hits 3 | . 1 . . . 1 . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . . . . Melee Attacks 100 | . . . . . . . . . 8 4 36 24 20 8 Impact 8 | . . . . . . . . . 8 . . . . . Slashing 92 | . . . . . . . . . . 4 36 24 20 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6717 | 50 615 213 . . 3333 360 . 154 1898 94 . . . . Guns 4289 | 50 589 211 . . 2686 227 . 102 424 . . . . . Cannons 1300 | . . . . . . . . . 1206 94 . . . . Explosions 995 | . . . . . 626 133 . . 236 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 133 | . 26 2 . . 21 . . 52 32 . . . . . Kinetic 523 | 50 473 . . . . . . . . . . . . . Thermal 1354 | . . . . . 334 258 . 102 660 . . . . . Explosive 292 | . . . . . 292 . . . . . . . . . Electromagnetic 4415 | . 116 211 . . 2686 102 . . 1206 94 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 3 2 2 5 5 . . 2 . . Average Corruption 2 | . . . . . 2 1 2 3 1 . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 81 | . . . . . 25 5 . 14 34 . . 3 . . Message Errors 24 | . . . . . 7 . . 4 13 . . . . . Matter Fused 6 | . . . . . 2 . . 2 2 . . . . . Heat Flow Errors 11 | . . . . . 5 . . 2 3 . . 1 . . Energy Discharges 14 | . . . . . 5 3 . 3 3 . . . . . Data Loss (minor) 15 | . . . . . 5 2 . 3 5 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Targeting Errors 10 | . . . . . 1 . . . 7 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 51 | . . . . . 1 . . . 49 1 . . . . Projectiles 24 | . . . . . . . . . 23 1 . . . . Explosions 27 | . . . . . 1 . . . 26 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . 12 1 . . 162 83 . 24 74 . . . . . Shots 9 | . . . . . 5 2 . . 2 . . . . . Rammed 22 | . 4 1 . . 5 . . 9 3 . . . . . Targets Rammed 22 | . 4 1 . . 5 . . 9 3 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 399 | . 20 166 . . 235 13 . 334 399 48 . 203 . . Average Temperature 94 | . 10 63 . . 90 13 . 189 100 27 . 112 . . Received Heat Transfer 999 | . 237 36 . . 315 9 . 153 159 . 27 36 9 18 Effects 1 | . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . 4 . . . 4 . . . . . Combat Hostiles 8 | . . 1 . . 4 . . . 3 . . . . . Parts Fried 57 | . . 4 . . 28 1 . . 21 3 . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 . . 3 . . . . . Heat Transferred 2157 | . . . . . 550 235 . 222 1150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 6 1 . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 586 | 5 172 105 . . 349 586 121 113 430 76 162 103 110 93 Average Influence 107 | . 53 40 . . 143 349 110 40 100 51 82 84 64 58 Maximum Alert Level 2 | . . . . . 1 2 . . 2 . . . . . Low Security (%) 79 | 100 100 100 . 100 66 30 100 100 76 100 100 100 100 100 Level 1 15 | . . . . . 33 30 . . 17 . . . . . Level 2 4 | . . . . . . 39 . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . . 8 2 . 2 7 2 . . 1 3 Investigation 8 | . . . . . 4 1 . 1 . . . . 1 1 Extermination 8 | . . . . . . 1 . 1 5 . . . . 1 Reinforcement 5 | . . . . . 2 . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . 2 . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . 2 3 . . 6 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 16 6 . . 78 4 6 19 25 7 6 3 6 22 Peak Tracking Total 12 | . 7 2 . . 6 2 6 8 3 4 3 3 5 12 Tactical Retreats 19 | . . . . . 5 1 . 4 1 2 1 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 16 | . 4 . . . 4 1 . . 3 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . 3 2 . . 1 . . . . . Max in Single Turn 2 | . . . . . 1 2 . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . 1 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 50 | . 5 . 1 . 12 3 . 3 8 3 3 3 3 6 Terminals 26 | . 5 . . . 8 1 . . 2 1 2 2 2 3 Fabricators 9 | . . . . . . 2 . 2 3 . . 1 . 1 Repair Stations 3 | . . . . . 1 . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . . 1 2 1 . . . . Garrison Access 5 | . . . . . 1 . . . 1 1 1 . . 1 Total Hacks 132 | . 13 . 1 . 41 7 . 10 19 9 4 6 12 10 Successful 96 | . 7 . 1 . 29 4 . 9 13 8 3 6 8 8 Failed 36 | . 6 . . . 12 3 . 1 6 1 1 . 4 2 Catastrophic 7 | . 1 . . . 4 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 52 | . 9 . 1 . 17 1 . . 6 1 3 3 8 3 Terminals 69 | . 13 . . . 29 1 . . 6 1 3 4 8 4 Fabricators 25 | . . . . . . 6 . 7 8 . . 2 . 2 Repair Stations 8 | . . . . . 2 . . . . . . . 4 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . 8 . . 3 4 7 . . . . Garrison Access 7 | . . . . . 2 . . . 1 1 1 . . 2 Terminal Hacks 39 | . 5 . 1 . 17 . . . 3 1 1 4 4 3 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 5 | . 1 . . . 1 . . . . . . . 3 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . 1 . . . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . Unreport Threat 8 | . 1 . . . 3 . . . 1 . . 2 . 1 Surveillance Status 1 | . . . . . 1 . . . . . . . . . Transport Status 2 | . . . . . 2 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 4 . 7 5 . . 2 . 2 Load Schematic 8 | . . . . . . 2 . 2 2 . . 1 . 1 Build 12 | . . . . . . 2 . 5 3 . . 1 . 1 Repair Station Hacks 8 | . . . . . 2 . . . . . . . 4 2 Scan Component 4 | . . . . . 1 . . . . . . . 2 1 Repair 4 | . . . . . 1 . . . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . 8 . . 2 4 6 . . . . Insert Component 10 | . . . . . 4 . . 1 2 3 . . . . Analyze 10 | . . . . . 4 . . 1 2 3 . . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 1 1 . . 1 Seal Access 5 | . . . . . 1 . . . 1 1 1 . . 1 Unauthorized Hacks 4 | . 2 . . . 1 . . . . . 1 . . . Terminals 4 | . 2 . . . 1 . . . . . 1 . . . Track 3 | . 2 . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 10 3 . 3 7 1 2 2 3 5 Full Trace Events 4 | . . . . . 2 1 . 1 . . . . . . Feedback Events 2 | . . . . . . 1 . 1 . . . . . . Corruption 2 | . . . . . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . 3 . . 1 2 2 . . 3 . Parts Built 11 | . . . . . . 3 . 4 1 . . 1 . 2 Matter 1497 | . . . . . . 336 . 584 219 . . 146 . 212 Time 550 | . . . . . . 83 . 292 116 . . 24 . 35 Total Part Build Rating 43 | . . . . . . 13 . 12 3 . . 3 . 12 Parts Repaired 4 | . . . . . 1 . . . . . . . 2 1 Time 125 | . . . . . 51 . . . . . . . 56 18 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 . . 1 2 3 . . . . Part Schematics Acquired 7 | . . . . . 2 . . 1 2 2 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . . . 3 . 1 . . . Largest Group 3 | . . . . . . . . . 3 3 1 . . . Highest-Rated Group 93 | . . . . . . . . . 93 93 44 . . . Highest-Rated Ally 44 | . . . . . . . . . 31 31 44 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . . 19 29 . . . . Total Damage 778 | . . . . . . . . . 277 501 . . . . Kills 6 | . . . . . . . . . 4 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 10914 | 81 561 699 410 239 2591 656 88 771 3288 291 356 242 257 384 Spaces Moved 7527 | 59 304 503 335 170 1117 283 79 663 1395 409 626 337 406 841 Core 567 | 2 2 . . . . . 42 518 . 3 . . . . Treads 1639 | 2 38 . . . 102 . 1 76 1395 25 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2661 | 55 264 503 335 170 1015 283 36 . . . . . . . Hover 69 | . . . . . . . . 69 . . . . . . Flight 2591 | . . . . . . . . . . 381 626 337 406 841 Fastest Speed 32 | 50 100 120 120 140 140 160 50 50 172 37 37 37 37 32 Average Speed 110 | 100 121 120 121 140 165 160 110 68 198 56 37 37 37 32 Slowest Speed 1400 | 160 250 120 140 140 240 160 750 190 210 1400 37 37 37 108 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 1 . 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 51 78 76 53 96 6 69 23 34 12 18 14 12 20 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . . 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 63 | . . . . . . . . . . 4 36 7 16 . Terrain Destroyed 103 | . . . . . 23 8 . . 9 4 36 7 16 . Melee 63 | . . . . . . . . . . 4 36 7 16 . Projectile . | . . . . . . . . . . . . . . . AOE 40 | . . . . . 23 8 . . 9 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 9584 | 73 435 580 337 171 1680 475 78 974 1798 463 697 415 481 927 Wait 1425 | . 75 65 . 1 370 175 . 277 267 15 14 32 50 84 Move 7481 | 58 303 502 334 169 1116 283 78 662 1394 408 625 334 405 810 Hop 15 | . . . . . . . . . . . . 1 . 14 Pick Up 87 | 4 8 1 1 1 27 2 . 4 24 6 5 . 3 1 Fast Attach 77 | 7 11 . . . 14 1 . 11 17 6 3 4 2 1 Attach 32 | . 1 2 . . 8 3 . 2 3 3 4 . . 6 Detach 8 | 1 . . . . 1 . . 1 1 1 . . . 3 Swap 31 | 1 1 . 2 . 14 2 . . 5 4 2 . . . Drop 87 | . 3 . . . 32 3 . 5 20 13 8 2 1 . Fire 199 | 2 29 9 . . 93 6 . 3 54 3 . . . . Melee 100 | . . . . . . . . . 8 4 36 24 20 8 Ram 19 | . 4 1 . . 5 . . 9 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 3 . . . . . Escape Stasis 20 | . . . . . . . . . 2 . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 511 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Entered Mines 719 | -10/Mines | Assembled infested the area 955 | -10/Mines | Discovered new exit (range 5) 967 | -10/Mines | Discovered new exit (range 10) 1158 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1193 | -10/Mines | Identified exit to Exiles 1335 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1342 | -10/Mines | Entered Exiles 1372 | -10/Exiles | Met 8R-AWN 1392 | -10/Exiles | Met EX-HEX 1430 | -10/Exiles | Met EX-BIN 1447 | -10/Exiles | Aligned with FarCom system 1448 | -10/Exiles | Given EX-Vault access code 1484 | -10/Exiles | Opened EX-Vault 1491 | -10/Exiles | Found Field Lobotomy Kit 1526 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1570 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Visited The Gauntlet 1736 | -10/Exiles | Discovered new exit (range 14) 1752 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1752 | -10/Exiles | Entered Mines 1974 | -9/Mines | Discovered new exit (range 15) 1991 | -9/Mines | Entered Materials 1991 | -8/Materials | Evolved 4 slots: Utility x4 2303 | -8/Materials | Build established: Hauler-Skirmisher 2780 | -8/Materials | Build established: Hauler-Mutant 3300 | -8/Materials | Discovered new exit (range 5) 3305 | -8/Materials | Identified exit to Factory 3462 | -8/Materials | Garrison activated, responded to threat 3478 | -8/Materials | Discovered exit to Factory (range 7) 3993 | -8/Materials | Repaired Imp. EM Shotgun 4524 | -8/Materials | Discovered exit to Factory (range 11) 4582 | -8/Materials | Entered Factory 4582 | -7/Factory | Evolved 2 slots: Utility x2 4706 | -7/Factory | Fabricated Imp. Medium Treads (x2) 4750 | -7/Factory | Fabricated Hacking Suite (x1) 4780 | -7/Factory | Local fabrication network quarantined 4903 | -7/Factory | Build established: Hacker-Mutant 5238 | -7/Factory | Sucked down chute 5238 | -7/Factory | Entered Waste 5248 | -7/Waste | Spotted C-40 Crusher 5290 | -7/Waste | Spotted C-40 Crusher 5290 | -7/Waste | Spotted C-40 Crusher 5296 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5298 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5301 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5304 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5309 | -7/Waste | Spotted C-40 Crusher 5310 | -7/Waste | Spotted C-40 Crusher 5317 | -7/Waste | Spotted C-40 Crusher 5319 | -7/Waste | Discovered new exit (range 14) 5325 | -7/Waste | Identified exit to Factory 5326 | -7/Waste | Entered Factory 5335 | -7/Factory | Lost 4 parts (3u1w) 5406 | -7/Factory | Fabricated Hacking Suite (x1) 5480 | -7/Factory | Fabricated Hacking Suite (x1) 5779 | -7/Factory | Discovered new exit (range 15) 5907 | -7/Factory | Fabricated Hacking Suite (x1) 5986 | -7/Factory | Fabricated Hacking Suite? 6097 | -7/Factory | Entered another Factory area 6097 | -6/Factory | Evolved 2 slots: Utility x2 6484 | -6/Factory | Identified exit to Lower Caves 6484 | -6/Factory | Identified exit to Extension 7085 | -6/Factory | Found Prototype Processor 7085 | -6/Factory | Identified Exp. Signal Interpreter 8303 | -6/Factory | Local fabrication network quarantined 8379 | -6/Factory | Fabricated Imp. VTOL Module (x1) 8993 | -6/Factory | Allied Derelicts emerged from ambush trap array 9312 | -6/Factory | Discovered new exit (range 13) 9383 | -6/Factory | Identified exit to Factory 9385 | -6/Factory | Entered another Factory area 9385 | -5/Factory | Accompanied by 3 allies 9385 | -5/Factory | Evolved 2 slots: Propulsion x2 9572 | -5/Factory | Garrison activated, responded to threat 9653 | -5/Factory | Discovered new exit (range 11) 9653 | -5/Factory | Identified exit to Factory 9676 | -5/Factory | Entered another Factory area 9676 | -4/Factory | Evolved 2 slots: Utility x2 9698 | -4/Factory | Build established: Wizard-Mutant 9927 | -4/Factory | Identified exit to Research 9965 | -4/Factory | Found Prototype Processor 9965 | -4/Factory | Identified Exp. Terrain Scan Processor 10032 | -4/Factory | Entered Research 10032 | -3/Research | Evolved 2 slots: Utility x2 10045 | -3/Research | Found Exp. Signal Interpreter 10121 | -3/Research | Fabricated Hacking Suite (x1) 10165 | -3/Research | Found Prototype Hackware 10165 | -3/Research | Identified Exp. Hacking Suite 10167 | -3/Research | Identified exit to Research 10274 | -3/Research | Entered another Research area 10274 | -2/Research | Evolved 2 slots: Utility x2 10319 | -2/Research | Build established: Wizard-Scout 10333 | -2/Research | Identified exit to Access 10418 | -2/Research | Repaired Lgt. Antimatter Reactor? 10448 | -2/Research | Repaired Power Amplifier 10531 | -2/Research | Entered Access 10531 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10536 | -1/Access | Identified exit to Surface 10598 | -1/Access | Repaired Nuclear Pulse Array 10836 | -1/Access | Fabricated Nuclear Pulse Array (x2) 10915 | *** | Escaped! Last Messages --------------- 10846_ Lgt. Antimatter Reactor destroyed. 10855_ C-30 ARC bursts open, deploying its payload. 10855_ P-80 Master unfolds itself. 10855_ S-43 Plague shuts down. 10856_ ALERT: Rogue bot located, Programmers report to Access Zone 7M. 10867_ Slug penetrates Wall. 10870_ Penetrated by Slug. 10884_ Triggered Alarm Trap. 10884_ An alarm sounds. 10884_ ALERT: Alarm triggered, dispatching investigation squad. 10887_ Nuclear Pulse Array destroyed. 10889_ U-05 Engineer lays Concrete. 10906_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10910_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 10913_ Connecting with Terminal... >>Open Sealed Barrier opened. 10913_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????#?##? ??????"?????????????????????????????? | | ???##??? ?? ??? ????? ????????????????????? | | ? ??#?##? ?##? ? ? ?? #? ????????????????????? | | ?#?#?? ?????##?#?#?????? #?????????????????? | | ##?##??#?####?##?? ?? ?????????????????????? | | " #####? ?##???????# ??????#?#?????????????? | | "S"? #?### #####???#??+?##?????????????????????? | | "?"" ##### ########???? ?? ?? ??? ?????????????? | | ##?###?#### ####?##?#?? ?? ??? ??????????? | | + ? # # ?"?"?? #?????????? ????#?????????? | | # # # "???? ?# ? ? ???? ? #?????????? | | # ? ? # ? ? ?# ??? ????????#?#???????? | | # ? # # ? # ?"""?? "?"? ?#?#???????? | | # # # ? #?? ?? ? ??" ? ##????????? | | # " " + + ??? ?????? ????????????? | | # ""R"" # # ? ? ?????? ?? ??????????? | | # """"" # # ? ? ?? ? ?? ???????? ???? | | ########### ##########?###??####??##???#???? ???? | | ########### ##########??##???????##?#?#?????????? | | ########### ####### ###########?##?#????#???????? | | + ######## """T""" ""?? ? ?? ???#?????? | | ## ######?# """ """ """? BB ?????s????? | | ## ######## "??? BB? ??????????? | | ## ##?##### "??? ???? ? ??? ??? | | ## ######## "" "??" ? ? ? ???s? ??? | | ##+######## @" """"??? ? ????????? | | ## "?"? ? ? ??? ????? | | ## ""?" BB????#?#?????? | | " ## s "?"" BB?????? ?????? | | """ ## s """? ?????? ??????? | | """ ## ####### ##########?##??#????# ??????? | | " ##ss#########?#########?##?????#?? ?????? | | ##ss############?########?#?????# ??????? | | ## ##########?####?#?##?##?????????????? | | ########### #######################?#???????????? | | ########## ##################?##?###?????? ????? | | # # ##############?###??#?#?????????????? | | # # #### ? ? ??????#?##?#?????? | | + "" # ####?##########?###?##?#????????????? | | # """ # # ? ??#??#? #???????????????? | | # "T # # ???##?## #? ?????????????? | | # """ # #? ? ?#####?#? ??? ?????????? | | ## "" / + ? ?? ????## ? ??????????????? | | ## # # ? ? ?? #????"??????????? | | ## # # ?#?? ????????????????? | | ########### #########?#?##??? ? #???????????????? | | ##? ? ? ? ?? ??????????????????? | | ### ? ????? ?? ??????????????????? | | ###? ?? ? ??????????????????? | | ### ? =! ? ? ? ??? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 26 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 8 Power Amplification 20 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Reclamation Efficiency 15 Evasion (%) 63 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 66 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Hammer | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Scythe | -5/Factory | Scanalyzed Adv. Hacking Suite | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Biomechanical Wings | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Hacking Suite | x1 | -3/Research Nuclear Pulse Array | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Safety First Challenges ------------ None Game ------ Seed HardenedAlphaBay Manual? 0 Play Time 02:12:15 Cumulative 52.5 hours Start 2020.05.03 @ 20:13:26 End 2020.05.06 @ 21:22:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 2 Adventurer 20 Explorer 0 Win Type 0 Total 2 Types 1/0/1/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 784d6c13-3a95-4e1a-8cc9-e64472be0ffb