Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 09:21:56 Player: CL-1C0 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (806) 806 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2278 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 220/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Scrap Suit Huge Storage Unit Large Matter Pod (150) Light Armor Plating Small Laser Particle Gun Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Rocket Launcher Heavy Hammer Heavy Hammer > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Scrap Suit Huge Storage Unit Large Matter Pod Light Armor Plating Small Laser Particle Gun Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Hammer Heavy Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 19 | . . 3 13 3 Power 2 | . . . 1 1 Engine 1 | . . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | . . 2 6 1 Treads 4 | . . 2 2 . Leg 2 | . . . 2 . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 3 | . . 1 2 . Device . | . . . . . Storage 2 | . . 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . . . 4 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 6 3 Power 1 | . . . 1 . Propulsion 5 | . . . 3 2 Utility . | . . . . . Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . . 3 1 To Critical Strikes 1 | . . . 1 . Average Backups 12 | . 7 8 12 17 Power . | . 1 1 . . Propulsion 3 | . 4 3 3 4 Utility 3 | . . 2 3 4 Weapon 4 | . 1 2 4 7 Tool/Special . | . . . . . Unused Backups 14 | . . . . 14 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 5 | . . . . 5 Weapon 7 | . . . . 7 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 85 85 85 91 Engine 9 | . 14 14 7 6 Core 1 | . . . . 4 Treads 16 | . . 25 14 12 Leg 5 | . 28 2 7 . Wheel 7 | . . . 9 15 Storage 12 | . 14 14 11 11 Processor 4 | . . . 4 11 Energy Gun 6 | . 14 14 3 . Ballistic Gun 7 | . 14 14 4 . Launcher 1 | . . . . 5 Impact Weapon 14 | . . . 22 24 Peak Build Rating 19 | . 6 7 14 19 Average Rating 10 | . 6 6 11 15 On Entrance 7 | 6 6 6 7 14 Naked Turns . | . . . . . Heaviest Build 60 | 13 13 18 53 60 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 5 | . . . 5 5 Average Overweight (x) 1 | . . . 2 3 Largest Inventory Capacity 20 | . 8 10 20 20 Average Capacity 15 | . 8 9 17 20 Most Carried 19 | . 8 10 18 19 Average Carried 12 | . 7 8 13 18 Final Capacity 20 | 8 8 10 20 20 Final Carried 19 | 6 8 10 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 844 | 200 . 325 126 193 Remotely . | . . . . . Salvage Created 1057 | . . 73 711 273 Parts 31 | . . 1 22 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 41 | . . . 19 22 Melee 13 | . . . 11 2 AOE 20 | . . . . 20 Classes Destroyed 10 | . . 1 7 2 Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Tunneler 3 | . . . 1 2 Recycler 3 | . . 1 . 2 Operator 1 | . . . 1 . Swarmer 7 | . . . 4 3 Grunt 10 | . . . 10 . Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Assembled 18 | . . . . 18 Best Kill Streak 17 | . . 1 7 17 Combat Bots Only 15 | . . . 7 15 Max Kills in Single Turn 3 | . . 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 161 | . . . 137 24 Missed 37 | . . . 33 4 Hits 124 | . . . 104 20 Melee 2 | . . . . 2 Projectile 122 | . . . 104 18 AOE 4 | . . . . 4 Critical Strikes 3 | . . . 3 . Damage Taken 1807 | . . . 1291 516 Core 403 | . . . 290 113 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 24 | . . . 1 23 Largest 2 | . . . 2 1 Hottest 60 | . . . 60 33 Shots Fired 25 | . . . 2 23 Gun 2 | . . . 2 . Cannon . | . . . . . Launcher 23 | . . . . 23 Special . | . . . . . Kinetic 1 | . . . 1 . Thermal . | . . . . . Explosive 23 | . . . . 23 Electromagnetic 1 | . . . 1 . Robot Hit Streak 4 | . . . 2 4 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | . . . 59 12 Core Hits 51 | . . . 10 41 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 9 | . . . 7 2 Critical Strikes 12 | . . . 8 4 Smash 12 | . . . 8 4 Melee Attacks 92 | . . . 80 12 Impact 92 | . . . 80 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 10 | . . . 6 4 Combat Hostiles . | . . . . . Follow-up Attacks 9 | . . . 7 2 Damage Inflicted 4074 | . . 5 2172 1897 Guns 20 | . . . 20 . Cannons . | . . . . . Explosions 1468 | . . . . 1468 Melee 2581 | . . . 2152 429 Ramming 5 | . . 5 . . Kinetic 7 | . . . 7 . Thermal . | . . . . . Explosive 1468 | . . . . 1468 Electromagnetic 13 | . . . 13 . Impact 2581 | . . . 2152 429 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 864 | . . . 613 251 Projectiles . | . . . . . Explosions 74 | . . . . 74 Melee 790 | . . . 613 177 Knockbacks 10 | . . . 9 1 Impact 9 | . . . 8 1 Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 164 | . . . . 164 Shots 5 | . . . . 5 Rammed 2 | . . 2 . . Targets Rammed 4 | . . 4 . . Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 23 | . . . 23 13 Average Temperature 9 | . . . 10 9 Received Heat Transfer 572 | . . . 552 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 11 | . . . 10 1 Combat Hostiles 8 | . . . 8 . Parts Fried 24 | . . . 20 4 Impact Corruptions 34 | . . . 29 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | . 100 100 84 100 Level 1 5 | . . . 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 234 | . 14 5 234 114 Initial 91 | . . . . 91 Average 60 | . . . 120 64 Influence Increases 922 | . 14 5 604 299 Destroy 0b10 Robot/C 480 | . . . 380 100 Destroy 0b10 Robot/NC 50 | . . 5 20 25 Destroy Leader 90 | . . . 80 10 Allied During Kill 4 | . . . . 4 Successful Hack 14 | . 14 . . . Disable Machine 45 | . . . . 45 Destroy Structure 89 | . . . 4 85 Lose Combat Pursuer 150 | . . . 120 30 Influence Decreases 826 | . 14 5 370 437 Entered New Map 143 | . . . . 143 Time Decay 603 | . 14 5 320 264 Lost Part 80 | . . . 50 30 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . . . 37 29 Peak Tracking Total 10 | . . . 10 9 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 5 . 8 . Successful 5 | . 4 . 1 . Failed 8 | . 1 . 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 11 | . 5 . 6 . Terminals 13 | . 5 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 65 | . . . . 65 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2220 | . 163 673 794 590 Spaces Moved 1304 | 1 135 423 357 388 Core . | . . . . . Treads 470 | . . 382 88 . Legs 177 | 1 135 41 . . Wheels 657 | . . . 269 388 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 120 110 110 Average Speed 143 | 120 120 156 149 130 Slowest Speed 240 | 120 120 160 240 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 36 59 42 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug 60 | . . . 2 58 Terrain Destroyed 186 | . . . 2 184 Melee 2 | . . . 2 . Projectile . | . . . . . AOE 184 | . . . . 184 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1489 | . 136 435 488 430 Wait 38 | . . . 32 6 Move 1300 | . 134 422 356 388 Hop . | . . . . . Pick Up 19 | . 2 3 13 1 Fast Attach 6 | . . 1 4 1 Attach 9 | . . 2 7 . Detach . | . . . . . Swap 6 | . . . 4 2 Drop 6 | . . 3 2 1 Fire 24 | . . . 1 23 Melee 77 | . . . 69 8 Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 197 | -10/Mines | Learned location of 1 exit from Materials 271 | -10/Mines | Discovered new exit (range 9) 300 | -10/Mines | Build established: Mutant 499 | -10/Mines | Discovered new exit (range 6) 500 | -10/Mines | Learned Materials emergency access door positions 702 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 705 | -10/Mines | Found Scrap Suit 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 838 | -9/Materials | Identified exit to Materials 1125 | -9/Materials | Core integrity fell below 50% 1133 | -9/Materials | Lost 3 parts (2n1w) 1165 | -9/Materials | Destroyed 7 combat bots 1528 | -9/Materials | Identified exit to Mines 1631 | -9/Materials | Entered Mines 1638 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1697 | -9/Mines | Assembled infested the area 1702 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1727 | -9/Mines | Core integrity fell below 20% 1843 | -9/Mines | Received a Mining Laser from a helpful Derelict 1875 | -9/Mines | Destroyed 15 combat bots 2082 | -9/Mines | Discovered exit to Materials (range 11) 2221 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02082_ EXIT=FOUND: MATERIALS 02084_ Core Extractor disabled. 02084_ S-10 Pest destroyed. 02084_ Core Extractor disabled. 02086_ The unstable cave ceiling collapses. 02086_ Rocket Launcher destroyed. 02098_ DC-6ZE(g): "You look like you can take it from here!" 02098_ DC-6ZE(g) slips back into the shadows. 02101_ The unstable cave ceiling collapses. 02101_ Acquired 5 matter. 02111_ R-06 Scavenger collects Lgt. Assault Rifle. 02192_ Sneak attack on T-07 Excavator. 02192_ Destroyed Seismic Detector. 02192_ T-07 Excavator system corrupted by crushing effect. 02192_ T-07 Excavator destroyed. 02195_ Acquired 21 matter. 02215_ S-10 Pest suffers critical hit (Smash). 02215_ S-10 Pest destroyed. 02219_ Lgt. Treads destroyed. 02220_ Acquired 16 matter. Map ----- +----------------------------------------------------+ | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ???????############## #?????###?? | | ???????# #????# ##? | | ???????# ############ ##### #? | | ?????### #???????### ## #? | | ?????#* #??????## #? | | ?????# ###??????# #?? | | ?????# #????????# ##?? | | ?????# #????????# ##??? | | ?????# #????????# #???? | | ?????# #????????# ##??? | | ????## ##???????# #### | | ????# ##??????# | | ???## #??????# | | ???# ##?????# | | ???# #####?# ## | | ???## #### #### | | ????### #?## #??### | | ??????### ## #?## #????#### | | ????????# #??# #??# #????## # | | ????????# #????#??## ##????## | | ????????# #????????## ##????## | | ????????#@=#?????????# ##???# | | ??????? sss#????????# #???# | | ????? #???????## #???# | | ???# #????????## #?#### | | ???#### ##??????????# #### | | ??????## ##????????????##### | | ???????#####????????????????# | | ???????????????????????????# | | ???????????????????????????# # | | ???????????????????????????## ## | | ????????????????????????????####?? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSmartbombMatterbank Manual? 0 Play Time 00:13:08 Cumulative 562.2 hours Start 2025.06.30 @ 09:08:54 End 2025.06.30 @ 09:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 680 Rogue 680 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/5/1/0/0/0/0/0/0 Lore% 86 Gallery% 83 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b8ab8ec-d789-4ac6-85c4-4033dc2312cc