Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 21:22:09 Player: mnowakowski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1563) 1563 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4713 Bonus ------- None Cogmind --------- Core Integrity 302/700 Matter 260/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Compact Wheel Compact Wheel Improved Surge Thruster > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Improved Fusion Compressor Heavy Treads Carbon-fiber Leg VTOL Module Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Light Armor Plating Improved Light Armor Plating System Shield System Shield EM Pulse Cannon Katana Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Improved Surge Thruster Nuclear Pulse Array > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Improved Fusion Compressor Heavy Treads VTOL Module Structural Scanner Visual Processing Unit Advanced Visual Processing Unit Light Armor Plating Improved Light Armor Plating System Shield System Shield Katana [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device System Restoration Module Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . . 2 1 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 44 | 4 2 2 10 13 9 2 2 Power 9 | 1 . . 2 3 1 . 2 Engine 4 | 1 . . 2 1 . . . Core 4 | . . . . 2 1 . 1 Reactor 1 | . . . . . . . 1 Propulsion 14 | 2 . . 4 4 2 2 . Treads 2 | 2 . . . . . . . Leg 8 | . . . 4 4 . . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 8 | 1 . 2 2 1 2 . . Device 3 | . . . 2 . 1 . . Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . 1 . . 1 . . Artifact . | . . . . . . . . Weapon 13 | . 2 . 2 5 4 . . Energy Gun 5 | . . . 1 2 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . 2 . 1 3 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 25 | . . . 4 8 9 . 4 Power 4 | . . . 1 2 . . 1 Propulsion 10 | . . . 1 4 4 . 1 Utility 2 | . . . . 1 1 . . Weapon 9 | . . . 2 1 4 . 2 Highest Loss Streak 9 | . . . 1 3 9 . 3 To Critical Strikes . | . . . . . . . . Average Backups 14 | 4 5 7 13 18 17 18 15 Power 3 | . 1 2 2 3 3 4 5 Propulsion 1 | 1 2 2 1 . . 1 2 Utility 6 | . . . 4 10 10 8 7 Weapon 3 | 2 2 3 4 4 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 18 | . . . . 3 . 2 13 Power 3 | . . . . 1 . . 2 Propulsion 4 | . . . . 1 . . 3 Utility 8 | . . . . . . 2 6 Weapon 3 | . . . . 1 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 75 89 80 81 52 53 72 Engine 5 | . 14 14 8 2 . . . Core 2 | . . . . 4 3 7 1 Treads 7 | . 28 28 12 . . . . Leg 13 | . . . 16 29 11 . . Wheel 3 | . . . . . 2 15 15 Flight 1 | . . . . . . 7 11 Storage 9 | . 14 14 11 9 7 7 7 Processor 2 | . . . . . 7 7 7 Protection 6 | . . 4 10 8 3 7 7 Energy Gun 4 | . . . 1 5 10 . 7 Ballistic Gun 14 | . 18 28 19 19 2 . . Ballistic Cannon 1 | . . . . . . . 7 Peak Build Rating 43 | 4 6 8 14 20 22 32 43 Average Rating 15 | 2 5 6 9 15 16 22 33 On Entrance 12 | . 4 6 8 13 18 21 32 Avg Prop Armor Cover (%) 8 | . . . 10 . . 13 7 Naked Turns . | . . . . . . . . Heaviest Build 70 | 10 14 50 53 54 59 48 70 Greatest Support 40 | 40 40 40 40 40 40 32 32 Greatest Overweight (x) 17 | . . 1 2 2 17 1 2 Average Overweight (x) 1 | . . . 1 1 2 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 Average Capacity 17 | 6 8 9 20 20 20 20 20 Most Carried 20 | 7 7 12 18 20 20 20 18 Average Carried 14 | 5 5 7 13 18 17 18 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 Final Carried 19 | 6 7 12 18 19 15 19 18 Class Distribution -------------------- 53% | Mutant 27% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1174 | 213 90 91 267 354 89 20 50 Remotely . | . . . . . . . . Salvage Created 1811 | . 90 41 613 799 223 . 45 Parts 101 | . 7 2 38 38 12 . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 4 1 12 18 5 . 2 Guns 38 | . 4 1 11 18 4 . . Cannons 2 | . . . . . . . 2 AOE 2 | . . . 1 . 1 . . Classes Destroyed 9 | . 2 . 3 1 . . 3 Worker 1 | . . . 1 . . . . Recycler 2 | . . . 1 . 1 . . Operator 1 | . . . . . . . 1 Swarmer 12 | . 3 . 1 4 4 . . Grunt 21 | . 1 1 9 10 . . . Brawler 1 | . . . . 1 . . . Sentry 6 | . . . 2 3 1 . . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 2 1 5 4 6 . 1 Combat Bots Only 4 | . 2 1 4 4 4 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 407 | . 26 5 66 109 161 . 40 Missed 133 | . 7 1 14 37 64 . 10 Hits 274 | . 19 4 52 72 97 . 30 Projectile 274 | . 19 4 52 72 97 . 30 Critical Strikes 5 | . . . 2 3 . . . Actively Blocked 4 | . . . 1 3 . . . Damage Taken 3264 | . 171 60 704 1031 922 . 376 Core 712 | . 27 16 93 178 341 . 57 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . 20 30 . . . Regen/Repaired (Parts) 13 | . . . 13 . . . . Core Remaining (%) 81 | 100 . 82 76 67 . . . Volleys Fired 135 | . 15 4 35 53 13 . 15 Largest 3 | . 2 2 2 3 3 . 3 Hottest 178 | . 40 40 60 140 147 . 178 Shots Fired 300 | . 30 8 62 159 22 . 19 Gun 281 | . 30 8 62 159 18 . 4 Cannon 15 | . . . . . . . 15 Launcher 4 | . . . . . 4 . . Special . | . . . . . . . . Kinetic 237 | . 30 8 52 130 2 . 15 Thermal 49 | . . . . 29 16 . 4 Explosive 4 | . . . . . 4 . . Electromagnetic 10 | . . . 10 . . . . Robot Hit Streak 22 | . 5 10 22 12 9 . 6 Robot Miss Streak 4 | . 3 . 3 4 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 . 2 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 215 | . 17 7 47 114 16 . 14 Core Hits 93 | . 5 3 21 43 16 . 5 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 2 . . 2 Burn 2 | . . . . 1 . . 1 Destroy 1 | . . . . 1 . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3125 | . 208 86 646 1521 395 . 269 Guns 2807 | . 208 86 646 1518 281 . 68 Cannons 201 | . . . . . . . 201 Explosions 110 | . . . . . 110 . . Melee . | . . . . . . . . Ramming 7 | . . . . 3 4 . . Kinetic 2233 | . 208 86 552 1168 18 . 201 Thermal 681 | . . . . 350 263 . 68 Explosive 110 | . . . . . 110 . . Electromagnetic 94 | . . . 94 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . . 21 . . Projectiles . | . . . . . . . . Explosions 21 | . . . . . 21 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . . . . 42 . . Shots 1 | . . . . . 1 . . Rammed 2 | . . . . . 2 . . Targets Rammed 3 | . . . . 1 2 . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 375 | . . 2 9 375 130 . 139 Average Temperature 83 | . . 2 4 94 54 . 92 Received Heat Transfer 1041 | . 42 36 306 495 162 . . Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1633 | . . . . 814 596 . 223 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 125 | . 125 35 98 83 44 . 30 Initial 34 | . . 33 . 34 26 . . Average 21 | . 57 6 33 29 9 . 3 Influence Increases 1243 | . 165 45 316 485 152 . 80 Destroy 0b10 Robot/C 840 | . 80 20 240 360 100 . 40 Destroy 0b10 Robot/NC 20 | . . . 10 . 5 . 5 Destroy Leader 190 | . 10 10 50 80 20 . 20 Disable Machine 45 | . . . . 30 . . 15 Destroy Structure 28 | . . . 1 . 27 . . Lose Combat Pursuer 120 | . 75 15 15 15 . . . Influence Decreases 1243 | . 80 130 234 508 211 . 80 Entered New Map 133 | . . 52 . 48 33 . . Time Decay 913 | . 80 78 194 390 98 . 73 Lost Part 197 | . . . 40 70 80 . 7 Squads Dispatched 8 | . . . 1 3 1 . 3 Investigation 4 | . . . 1 1 1 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . 2 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 4 | . . . 3 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 13 3 20 23 6 . 8 Peak Tracking Total 7 | . 7 2 5 5 5 . 3 Tactical Retreats 6 | . 2 2 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 5 | . . . 1 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 3 | . . . . 2 . . 1 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 3 | . 1 . 1 1 . . . Terminals 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 6 | . 1 . 2 3 . . . Successful 5 | . 1 . 2 2 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . . 1 . . . Manual . | . . . . . . . . Terminals 4 | . 1 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . . 2 . . . Record 2 | . . . . 2 . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 52 | . . . 52 . . . . Terrain 1 | . . . 1 . . . . Structural 51 | . . . 51 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3755 | 76 229 428 750 1148 409 185 530 Spaces Moved 1702 | 52 98 231 267 423 135 154 342 Core 29 | 17 . . . . 12 . . Treads 507 | 35 98 231 143 . . . . Legs 617 | . . . 124 423 70 . . Wheels 549 | . . . . . 53 154 342 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 115 115 115 Average Speed 175 | 124 160 165 218 210 231 115 121 Slowest Speed 900 | 160 160 240 260 260 900 115 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 21 62 25 32 3 82 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . . . . 26 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 26 | . . . . . 26 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2214 | 62 140 270 369 577 196 164 436 Wait 262 | . 23 28 42 65 33 . 71 Move 1696 | 51 97 230 266 422 135 153 342 Hop . | . . . . . . . . Pick Up 53 | 7 3 5 13 15 4 3 3 Fast Attach 8 | 3 . 1 . 1 1 2 . Attach 30 | 1 2 . 7 8 8 . 4 Detach 3 | . . . . . . 3 . Swap 12 | . . 1 5 5 . . 1 Drop 12 | . . 1 1 7 . 3 . Fire 135 | . 15 4 35 53 13 . 15 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 374 | -10/Mines | Met a Derelict bent on vengeance 432 | -10/Mines | Assembled infested the area 514 | -10/Mines | Learned Materials emergency access door positions 518 | -10/Mines | Learned location of 1 exit from Materials 683 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Evolved 2 slots: Propulsion x2 735 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Repaired Core Shielding? 1455 | -9/Materials | Discovered new exit (range 16) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1869 | -8/Materials | Build established: Scavenger-Tank 2209 | -8/Materials | Lost 3 parts (2n1w) 2291 | -8/Materials | Central database locked down 2608 | -8/Materials | Discovered new exit (range 13) 2632 | -8/Materials | Entered Factory 2632 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -7/Factory | Lost 9 parts (4n1u4w) 3041 | -7/Factory | Sucked down chute 3041 | -7/Factory | Entered Waste 3041 | -7/Waste | The area was eerily silent 3082 | -7/Waste | Build established: Mutant 3115 | -7/Waste | Discovered new exit (range 15) 3226 | -7/Waste | Entered Factory 3517 | -7/Factory | Core integrity fell below 50% 3530 | -7/Factory | Lost 3 parts (1n2w) 3756 | -7/Factory | Self-destructed Last Messages --------------- 03633_ Antimatter Reactor destroyed. 03636_ P-60 Hacker destroyed. 03641_ Acquired 27 matter. 03642_ ZQ#TMII|N=#TJ%Z XB&CX6SWG 03643_ Acquired Mic. Nuclear Core. 03651_ Acquired 5 matter. 03679_ K-01 Serf cleans the Fusion Modulator. 03683_ System corrupted: Component data lost. 03685_ K-01 Serf cleans the Fusion Modulator. 03689_ Acquired EM Pulse Cannon. 03691_ K-01 Serf cleans the Fusion Modulator. 03717_ Triggered Alarm Trap. 03717_ An alarm sounds. 03717_ ALERT: Alarm triggered, dispatching investigation squad. 03753_ System corrupted: Mic. Nuclear Core rejected. 03755_ R-06 Scavenger collects Mic. Nuclear Core. 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