Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.29 @ 22:43:55 Player: Jezoensis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (350) 1750 Value Destroyed (16405) 16405 Prototype IDs (29) 580 Alien Tech Used (1) 200 Bonus (7436) 7436 TOTAL SCORE: 36671 Bonus ------- High Alert Combat Kills 1387 Follower Combat Kills 180 Entered Garrisons 1600 Used RIF Installer 4000 Met Zhirov 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1600 Matter 207/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Stasis Canceller Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Thermal Shield Advanced Force Field Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Railgun Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads Experimental Heat Sink High-capacity Matter Pod Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Long-range Terrain Scanner Improved Armor Integrity Analyzer Improved Weapon Cycler Advanced Hardlight Generator Advanced Force Field Long-range Tractor Beam Matter Neutralizer Railgun Railgun Railgun Micro-nuke Launcher Improved Remote Datajack [Rating: 166] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Electron Diverter Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 . . . 2 . . . 1 . . . 2 . . . . 1 . 2 . 1 2 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 854 | 7 12 9 23 2 . 3 30 22 74 17 36 43 6 33 37 54 6 13 47 11 21 4 3 84 34 77 57 83 6 Power 42 | 1 . 2 2 . . . 2 . 4 . 1 2 . 1 2 2 1 1 3 . . . . 3 2 3 3 7 . Engine 20 | 1 . 2 2 . . . 2 . 4 . 1 2 . 1 2 2 . 1 . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . 1 . 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 6 . Propulsion 109 | 2 . . 2 1 . 1 5 3 14 3 5 7 3 5 2 8 2 2 5 . 1 . 2 12 8 8 . 5 3 Treads 99 | 2 . . 2 1 . 1 5 3 14 3 5 7 . 4 2 5 1 1 5 . 1 . 2 12 8 8 . 4 3 Leg 9 | . . . . . . . . . . . . . 3 1 . 3 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 401 | 2 1 3 10 1 . 2 9 14 30 7 16 20 . 14 18 26 . 6 29 6 9 4 . 40 14 37 38 43 2 Device 322 | 1 . 1 7 1 . 2 8 11 23 7 12 14 . 9 13 20 . 5 20 4 7 3 . 38 11 32 37 35 1 Storage 24 | 1 1 2 2 . . . . . 2 . 2 . . . . . . . 1 . . 1 . 1 2 3 . 6 . Processor 12 | . . . . . . . . . 2 . 2 . . . 1 . . . 4 . . . . 1 1 . . 1 . Hackware 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 1 Protection 36 | . . . . . . . 1 3 3 . . 6 . 5 4 6 . 1 3 2 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 302 | 2 11 4 9 . . . 14 5 26 7 14 14 3 13 15 18 3 4 10 5 11 . 1 29 10 29 16 28 1 Energy Gun 92 | 2 7 3 4 . . . 7 2 12 1 6 7 1 8 5 4 . . 1 1 2 . . 8 1 8 2 . . Energy Cannon 30 | . . . . . . . . . . . . . . . . 1 . . 1 . 4 . 1 5 1 8 1 7 1 Ballistic Gun 114 | . . . 4 . . . 4 2 8 4 2 5 1 5 6 13 2 2 5 2 2 . . 7 6 8 10 16 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . . . . 3 1 . 2 1 2 . . . . . 1 . 1 1 . . . 2 1 3 . . Special Weapon 17 | . 4 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 4 . 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . 6 . 5 . 1 . 4 . 1 1 3 1 2 . . 7 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 1 . . . . . . . . . . . . . . . 3 . . 3 . . . 2 . 4 . Parts Lost 99 | . . 2 1 . . . 2 3 10 4 1 17 . 5 2 6 . . 3 . . . . 4 15 9 7 3 5 Power 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . Propulsion 39 | . . . 1 . . . 1 1 4 2 . 7 . 1 1 5 . . 3 . . . . 1 6 3 . . 3 Utility 20 | . . . . . . . . 1 3 . . 2 . . . . . . . . . . . 2 3 2 4 1 2 Weapon 36 | . . 2 . . . . . 1 3 2 1 7 . 4 1 1 . . . . . . . 1 5 4 3 1 . Highest Loss Streak 15 | . . 1 1 . . . 2 2 6 2 1 15 . 2 2 3 . . 2 . . . . 2 11 4 4 2 3 Average Slot Usage (%) 95 | . 100 99 100 100 100 100 95 99 99 99 99 96 100 99 99 99 100 100 99 99 100 97 100 97 91 93 89 86 9 Engine 4 | . 14 14 11 11 11 11 8 9 9 9 7 7 7 7 6 6 4 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 10 7 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 6 7 . Treads 21 | . 28 28 33 33 33 33 27 26 26 27 23 22 14 16 26 22 20 25 22 23 23 23 23 18 14 12 9 7 5 Device 12 | . 14 . 9 11 11 11 12 11 7 9 14 10 15 12 12 10 13 11 14 10 10 8 11 15 13 14 17 16 1 Storage 15 | . 14 27 20 22 22 22 18 18 18 18 15 15 15 15 13 13 13 13 14 17 17 17 17 15 14 14 14 12 . Processor 12 | . . . . . . . . . 8 9 15 15 15 15 19 20 20 20 15 17 17 17 17 15 16 19 19 17 . Hackware 2 | . . . 3 . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 9 5 5 2 Energy Gun 6 | . 23 26 13 11 11 11 9 16 9 5 2 6 13 14 6 1 . . . 5 1 . . 1 1 2 2 . . Ballistic Gun 10 | . . . 8 11 11 11 16 10 15 20 14 11 7 6 10 17 18 15 13 6 10 11 11 10 10 7 10 15 . Slashing Weapon 1 | . . . . . . . . . 1 . 4 . 1 1 1 . 1 2 2 3 1 5 3 1 . . . . . Naked Turns 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 42 Heaviest Build 144 | 12 25 34 46 46 46 46 55 56 53 49 55 59 56 57 76 64 57 58 84 87 87 77 83 109 103 116 130 144 3 Greatest Support 145 | 40 40 40 60 60 60 60 60 60 60 60 60 60 60 60 80 80 60 80 91 83 83 83 99 125 140 135 135 145 60 Greatest Overweight (x) 2 | . . . 1 . . . . 1 1 . . 1 . 1 . 2 1 . 1 1 1 . . 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 10 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 24 24 24 24 24 4 Average Capacity 18 | 5 7 13 15 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 19 22 22 22 22 22 23 24 24 23 4 Most Carried 24 | 4 10 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 21 22 22 22 22 24 24 24 24 24 4 Average Carried 17 | 2 6 12 13 15 16 16 15 15 15 13 15 13 15 15 15 15 15 15 17 20 21 22 22 22 18 23 22 22 2 Final Capacity 24 | 6 10 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 24 24 24 24 4 4 Final Carried 24 | 4 10 13 16 16 16 16 16 14 13 16 16 15 16 16 16 16 16 16 19 22 22 22 22 21 23 24 24 4 2 Class Distribution -------------------- 25% | Scavenger-Skirmisher 17% | Scavenger-Assassin 17% | Scavenger-Mutant 15% | Mutant 4% | Hauler-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Assassin | -5/Zhirov Scavenger-Assassin | -4/Proximity Caves Hauler-Assassin | -4/Factory Bothacker-Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Hauler-Mutant | -3/Garrison Hauler-Skirmisher | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Matter Collected 16780 | 270 213 197 282 19 . 55 531 451 1190 386 409 842 . 385 574 1280 83 448 1096 203 306 . 49 1591 1163 1388 1565 1686 118 Remotely 6442 | . . . . . . . . . . . 48 473 . 130 74 691 . 29 615 . 42 . . 885 648 643 1501 663 . Salvage Created 18300 | 183 239 234 524 . . 157 1257 501 1433 501 502 1040 . 422 745 1111 83 299 1115 93 451 . . 1446 1152 1572 1736 1504 . Parts 879 | 14 11 10 32 . . 11 56 28 73 28 31 40 . 18 34 47 . 10 35 7 20 . . 71 49 74 73 107 . Haulers Intercepted 18 | . 2 . 2 . . . 4 . 2 . 2 . . . 1 . 1 . 2 . . . . 1 . 1 . . . Recyclers Shooed 20 | 1 1 . 3 . . . . . 1 . 1 . . . 6 . . . 3 . . . . 2 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 272 | . 2 11 4 . . 3 15 13 21 13 7 20 . 8 7 23 . 9 6 5 3 . . 16 25 20 28 13 . Guns 219 | . 2 10 4 . . 3 12 7 21 10 4 14 . 6 7 23 . 4 6 2 1 . . 16 17 16 21 13 . AOE 51 | . . 1 . . . . 3 6 . 3 3 6 . . . . . 5 . 3 2 . . . 8 4 7 . . Classes Destroyed 19 | 2 4 3 2 . . . 3 . 2 . 1 . . . . . . . . 1 . . . 1 . . . . . Worker 15 | . 1 . 2 . . . 1 . 1 . . . . . 2 . . . 1 . . . . 3 . 1 . 3 . Builder 15 | . . . 1 . . . 3 . 2 . . . . . 1 . . . 2 . . . . 3 . . . 3 . Tunneler 7 | 5 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 2 . . . 4 . 2 . 2 . . . 1 . 1 . 2 . . . . 1 . 1 . . . Recycler 18 | 1 . . 3 . . 1 3 . 2 . 1 . . . 1 . . . 3 . . . . 1 . 1 . 1 . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . . . 1 . 1 . 1 . . . . . . . 2 . . . . 1 . . . 1 . Swarmer 59 | . . 1 . . . 3 . 3 2 4 . . . 3 . 9 . 4 . 4 . . . 3 9 5 9 . . Grunt 107 | . 2 3 3 . . . 11 5 6 4 1 15 . . 4 9 . 4 2 . . . . 2 13 6 17 . . Brawler 8 | . . . . . . . 1 1 2 2 . 1 . . . . . 1 . . . . . . . . . . . Duelist 10 | . . . . . . . 2 3 2 . . . . . . . . . . . . . . . 1 1 1 . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 44 | . . . 1 . . . 1 1 6 3 2 3 . 3 2 5 . . 2 . . . . 2 1 5 . 7 . Demolisher 3 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hunter 13 | . . . . . . . . . 2 . . . . 2 1 . . . 2 . 2 . . 4 . . . . . Programmer 14 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 3 . 6 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Assembled 8 | . . 5 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Best Kill Streak 13 | 6 2 2 3 . . 3 13 6 4 6 3 9 . 3 3 5 1 4 3 4 2 . . 5 9 5 6 6 . Combat Bots Only 9 | . 1 2 2 . . 3 6 6 4 6 3 9 . 3 2 5 . 4 1 4 2 . . 3 9 5 6 3 . Max Kills in Single Turn 4 | 1 1 1 2 . . 1 2 3 2 3 2 2 . 1 2 1 1 3 1 1 2 . . 2 3 2 4 2 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 1 3 . 3 2 1 . . . . . 3 . 1 2 . . . 3 2 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Damage Taken 28268 | . 164 456 288 . . 53 1192 642 1975 753 500 2492 . 760 339 1476 . 363 932 117 182 . . 2020 3089 2091 2177 2345 3862 Core 4270 | . 16 72 27 . . 9 79 50 163 135 24 237 . 81 15 215 . 36 144 . 21 . . 206 326 92 119 594 1609 Absorbed by Shields 2218 | . . . . . . . . . . . . . . . . 80 . . . . . . . 216 . 423 726 773 . Reduced by Siege Mode 589 | . . . . . . . . . . . . . . . . . . . . . . . . 87 96 94 209 103 . Core Remaining (%) 67 | 100 . 64 . . . 91 . . . 22 . . . 51 . . . 68 . . . . 83 . 53 . 83 59 . Volleys Fired 988 | 8 45 30 32 . . 6 56 24 72 29 24 48 . 25 32 63 2 18 47 9 28 . 2 78 70 89 89 62 . Largest 4 | 2 2 2 2 . . 2 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 . 1 3 3 3 3 4 . Hottest 208 | 100 105 130 130 . . 68 113 115 118 118 163 116 . 165 188 136 86 58 148 190 192 . 90 192 144 208 172 200 . Shots Fired 2458 | 16 83 58 56 . . 12 153 57 202 79 62 106 . 64 87 168 6 42 134 12 46 . 2 190 178 213 214 218 . Gun 2320 | 16 78 57 52 . . 12 147 53 202 77 58 93 . 64 87 166 6 39 127 9 34 . 1 176 168 185 205 208 . Cannon 63 | . . . . . . . . . . . . . . . . 2 . . 7 . 10 . 1 13 2 17 3 8 . Launcher 55 | . . . . . . . 6 4 . 2 4 13 . . . . . 3 . 3 2 . . . 8 4 6 . . Special 20 | . 5 1 4 . . . . . . . . . . . . . . . . . . . . 1 . 7 . 2 . Kinetic 1639 | . . . 19 . . 6 96 23 128 70 34 74 . 7 48 155 6 39 126 7 5 . 1 140 136 128 183 208 . Thermal 454 | 16 58 34 25 . . . 14 . . . 9 8 . 5 32 13 . . 8 2 39 . 1 49 34 74 25 8 . Explosive 42 | . . . . . . . 6 4 . 2 4 . . . . . . 3 . 3 2 . . . 8 4 6 . . Electromagnetic 313 | . 25 24 12 . . 6 37 30 74 7 15 24 . 52 7 . . . . . . . . . . . . . . Robot Hit Streak 33 | 5 11 6 20 . . 21 19 14 22 19 9 14 . 6 18 9 11 17 15 7 12 . . 25 29 33 19 27 . Robot Miss Streak 7 | 1 5 6 3 . . 1 5 1 2 1 3 3 . 4 7 6 2 3 3 1 1 . . 5 3 5 3 3 . Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 1 1 . Secondary Targets 44 | . . . . . . . 7 1 3 4 1 3 . . . 6 . . . . . . . 1 9 3 5 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 1 1 1 . . . 1 . . . . . . . 1 1 1 1 1 . Shots Hit Robots 1731 | 8 44 38 42 . . 8 116 46 146 64 45 76 . 44 73 122 6 30 87 8 24 . . 123 130 148 152 151 . Core Hits 907 | 7 12 27 22 . . 6 52 33 64 26 39 80 . 19 57 76 5 22 32 7 14 . . 54 55 63 76 58 1 Critical Hits 62 | . . . . . . . . 1 5 1 . 1 . . 4 1 . . 3 1 5 . . 13 10 6 7 4 . Critical Kills 15 | . . . . . . . . . 1 . . . . . 3 . . . . 1 2 . . 1 3 2 1 1 . Critical Parts Destroyed 36 | . . . . . . . . 1 4 1 . 1 . . 1 . . . 3 . 3 . . 9 4 2 5 2 . Melee Attacks 67 | . . . . . . . . . 6 . 14 1 1 1 6 1 1 3 11 4 4 . 2 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . 6 . 14 1 1 1 6 1 1 3 11 4 4 . 2 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44832 | 101 623 486 797 . . 91 2529 1122 2569 1111 1481 2298 . 723 1697 2256 199 1314 2300 620 723 . . 3889 4225 4550 4844 4281 3 Guns 36032 | 101 623 391 749 . . 91 1700 623 2306 873 760 1346 . 678 1584 2256 199 604 2077 68 479 . . 3641 2944 3705 3975 4259 . Cannons 134 | . . . . . . . . . . . . . . . . . . . 98 . . . . . . 36 . . . Explosions 7805 | . . 95 . . . . 829 499 126 238 575 952 . 45 . . . 710 . 552 244 . . . 1281 790 869 . . Melee 696 | . . . . . . . . . 132 . 146 . . . 94 . . . 121 . . . . 203 . . . . . Ramming 165 | . . . 48 . . . . . 5 . . . . . 19 . . . 4 . . . . 45 . 19 . 22 3 Kinetic 26651 | . . . 253 . . 14 956 192 1488 825 304 1096 . 140 840 2068 199 604 2052 44 23 . . 2872 2397 2395 3630 4259 . Thermal 6886 | 101 395 322 263 . . . 318 153 126 . 229 454 . 107 620 188 . . 123 24 456 . . 769 547 1346 345 . . Explosive 6286 | . . . . . . . 681 346 . 238 575 . . . . . . 710 . 552 244 . . . 1281 790 869 . . Electromagnetic 4148 | . 228 164 233 . . 77 574 431 818 48 227 748 . 476 124 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 696 | . . . . . . . . . 132 . 146 . . . 94 . . . 121 . . . . 203 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 4 4 4 4 . . 8 8 1 1 1 2 . . . . . . . . . 2 2 7 7 12 1 Average Corruption 3 | . . . 4 4 4 4 . . 4 8 1 1 1 1 . . . . . . . . . 1 2 3 7 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . 4 2 1 9 . . 17 17 2 4 3 5 . . . . . . . . . 5 9 21 45 15 2 Message Errors 27 | . . . 2 . . 4 . . 1 1 . 2 1 2 . . . . . . . . . 1 1 3 6 2 1 Matter Fused 22 | . . . 1 1 . . . . . 3 . . . . . . . . . . . . . . . 4 9 4 . Heat Flow Errors 9 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . 1 1 3 . . Energy Discharges 13 | . . . . . 1 1 . . . 3 1 1 1 . . . . . . . . . . . 1 . 2 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . 1 . . 2 2 1 . 1 1 . . . . . . . . . . . 2 2 2 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Misfires 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Targeting Errors 60 | . . . . . . 1 . . 11 5 . 1 . 1 . . . . . . . . . 3 6 10 17 5 . Weapon Failures 7 | . . . . . . . . . 2 1 . . . 1 . . . . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 569 | . . . . . . . 32 52 . 5 116 7 . . 24 . . 15 81 31 . . . 59 59 54 34 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 289 | . . . . . . . 32 52 . 5 . 7 . . . . . 15 . 31 . . . . 59 54 34 . . Melee 280 | . . . . . . . . . . . 116 . . . 24 . . . 81 . . . . 59 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 393 | . . . 33 . . . . 120 104 13 93 28 . . . . . . . . . . . . . . . 2 . Shots 13 | . . . 1 . . . . 4 3 1 2 2 . . . . . . . . . . . . . . . . . Rammed 22 | . . . 5 . . . . . 1 . . . . . 1 . . . 1 . . . . 3 . 2 . 3 6 Targets Rammed 26 | . . . 8 . . . . . 1 . . . . . 2 . . . 1 . . . . 3 . 2 . 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 485 | 117 404 290 207 239 . 170 63 90 485 7 60 192 . 70 192 164 . 64 70 42 262 . . 149 174 254 271 98 . Average Temperature 60 | 42 80 99 36 127 . 65 19 23 123 7 18 57 . 27 55 54 . 28 18 24 69 . . 25 57 55 58 37 . Received Heat Transfer 5084 | . 87 78 33 . . . 477 108 558 297 180 987 . 60 99 293 . 162 153 . . . . 241 408 152 400 212 99 Effects 10 | . 6 . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 23 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 7 7 4 . Total Turns 370 | . . . . . . . . . . . . . . . . . . . . . . . . 78 51 63 121 57 . Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 45 16 38 24 . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . 2 1 3 . 2 1 . 5 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 1 12 . . . Heat Transferred 11047 | 296 1110 482 583 . . . 520 150 208 . 475 609 . 198 962 296 . . 187 37 703 . . 1184 851 1752 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . 1 1 . . 1 2 3 3 . . 3 . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Peak Influence 1073 | 30 110 95 175 7 . 86 563 731 674 852 664 1073 590 629 445 771 410 510 311 . . . . 147 393 382 467 360 410 Initial 562 | . 19 11 37 7 . . 33 295 356 438 447 355 562 319 329 255 404 287 267 . . . . . 97 220 73 262 166 Average 313 | 11 40 73 91 7 . 68 324 569 484 646 500 778 519 513 348 546 405 404 178 . . . . 56 278 220 227 244 231 Maximum Alert Level 3 | . . . . . . . 2 3 2 3 2 3 2 2 2 3 2 2 1 . . . . . 1 1 2 1 2 Low Security (%) 39 | 100 100 100 100 100 . 100 24 . . . . . . . . . . . 66 . . . . 100 31 35 60 35 48 Level 1 26 | . . . . . . . 39 17 16 . . 11 . 27 86 24 . 51 33 . . . . . 68 64 24 64 48 Level 2 26 | . . . . . . . 36 33 83 56 100 31 100 72 13 43 100 48 . . . . . . . . 14 . 2 Level 3 7 | . . . . . . . . 48 . 43 . 57 . . . 31 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . 1 1 . . . 3 . 5 . 5 . . . 1 . . . 5 . . . . 4 . 3 . 3 3 Investigation 8 | . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . 1 2 Extermination 8 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . 2 . 1 . Reinforcement 13 | . . . 1 . . . 3 . 1 . 1 . . . 1 . . . 2 . . . . 1 . 1 . 1 1 Assault 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Distress Signals 18 | . 1 1 . . . . 4 . 2 . 1 . . . 2 . . . 1 . . . . 1 . . . 4 1 Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . 4 . . . . 61 . 6 . . . Distress Signals 70 | . . . . . . . . . . . . . . . . . . . 4 . . . . 60 . 6 . . . Times Spotted 424 | . 9 10 9 . . 3 34 16 28 16 9 32 1 11 12 25 . 12 10 4 3 . . 31 25 30 23 31 40 Peak Tracking Total 17 | . 4 2 3 . . 3 8 5 5 7 3 11 1 4 5 6 . 7 3 4 2 . . 5 9 5 4 14 17 Tactical Retreats 43 | . . . . . . . 3 . 1 6 . 8 . 3 1 2 . 3 . . . . . 1 2 4 . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Traps Triggered 20 | . . . . . . . . . 1 . 2 4 . . . 5 1 . 1 . . . . 1 2 1 . 1 1 Indirectly 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Machines Disabled 37 | . 3 . . . . . 1 2 3 . 2 3 . 2 1 3 . 1 3 1 1 . . 3 1 . 6 1 . Max in Single Turn 2 | . 1 . . . . . 1 1 1 . 1 1 . 2 1 2 . 1 1 1 1 . . 1 1 . 1 1 . Garrison Access 6 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 2 Garrison Relay 7 | . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . 1 . 2 . . Phase Generator 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Machines Accessed 62 | . 6 . 2 . . . 1 . 2 . 7 . 6 . 5 . 2 . 8 2 . 4 . 7 . 4 . 1 5 Terminals 35 | . 6 . 2 . . . . . 1 . 4 . 4 . 2 . . . 5 . . . . 4 . 3 . 1 3 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . . . 2 . 1 . . 2 Total Hacks 148 | . 24 . 6 . . . 3 . 5 . 11 . 11 . 8 . 2 . 25 2 . 17 . 17 . 6 . 2 9 Successful 92 | . 18 . 4 . . . 1 . 3 . 6 . 6 . 4 . 1 . 13 2 . 17 . 9 . 2 . 2 4 Failed 56 | . 6 . 2 . . . 2 . 2 . 5 . 5 . 4 . 1 . 12 . . . . 8 . 4 . . 5 Catastrophic 8 | . . . . . . . . . . . 2 . 1 . 1 . . . 1 . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 20 . 6 . . . . . 4 . 4 . 3 . 1 . . . 13 . . . . 8 . 3 . 2 3 Terminals 96 | . 24 . 6 . . . . . 4 . 7 . 9 . 4 . . . 17 . . . . 11 . 5 . 2 7 Fabricators 9 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . 4 . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . . . 1 . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 3 . 1 . 1 . 1 . 2 . 1 . 1 . . . . 2 . 1 . . 2 Terminal Hacks 45 | . 9 . 3 . . . . . . . 1 . 3 . . . . . 5 2 . 17 . 3 . 1 . . 1 Record 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 8 | . 2 . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . . . 2 . 1 . . 2 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 2 Unauthorized Hacks 24 | . 9 . 1 . . . . . 2 . 2 . 2 . . . . . 3 . . . . 2 . . . 2 1 Terminals 24 | . 9 . 1 . . . . . 2 . 2 . 2 . . . . . 3 . . . . 2 . . . 2 1 Track 8 | . 5 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 1 . . . . . 1 . 2 . 2 . . . . . 2 . . . . 2 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 2 . . . 1 . 1 . 6 . 5 . 4 . 2 . 6 . . . . 6 . 3 . 1 3 Full Trace Events 6 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . . . . . . . . . . 1 . . . 2 . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Matter 248 | . . . . . . . . . . . . . . . . . . . 146 . . . . 102 . . . . . Time 61 | . . . . . . . . . . . . . . . . . . . 36 . . . . 25 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Time 70 | . . . . . . . . . . . 44 . . . . . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . . Threat Obfuscator 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 2 . Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . map_route 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . link_fov 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 30 | . . . . . . . . 5 . . 2 4 . . . 5 . 4 . . . . . . 3 . 7 . . Machine Destruction 30 | . . . . . . . . 5 . . 2 4 . . . 5 . 4 . . . . . . 3 . 7 . . Attached 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . Robots Rewired 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Total Allies 6 | . 1 . . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . Largest Group 3 | . 1 1 . . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . Highest-Rated Group 114 | . 10 10 . . . . . . 13 . . 114 . . . . . . . . . . . 56 . . . . . Highest-Rated Ally 56 | . 10 10 . . . . . . 13 . . 38 . . . . . . . . . . . 56 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . 2 . . 14 . . . . . . . . . . . 3 . . . . . Total Damage 669 | . . . . . . . . . 30 . . 547 . . . . . . . . . . . 92 . . . . . Kills 6 | . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Turns Passed 19671 | 96 862 625 441 164 44 395 568 624 1106 334 1062 844 305 548 681 800 268 316 1210 1207 873 193 446 1387 733 1239 859 1059 382 Spaces Moved 10014 | 40 433 318 171 101 28 231 207 321 450 134 557 383 195 275 305 324 152 154 599 721 470 116 271 623 297 538 336 551 713 Core 813 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 710 Treads 9024 | 35 433 318 171 101 28 231 207 321 450 134 557 383 114 202 305 301 152 154 599 721 470 116 271 623 297 538 336 453 3 Legs 177 | . . . . . . . . . . . . . 81 73 . 23 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 160 160 160 160 123 123 160 150 160 160 160 160 160 160 160 160 160 155 165 50 50 Average Speed 150 | 146 160 160 160 160 160 161 162 163 161 160 160 161 144 150 160 159 160 160 160 160 160 160 160 161 161 158 165 133 50 Slowest Speed 200 | 160 160 160 180 160 160 163 163 185 180 160 160 180 160 180 160 200 180 160 180 180 180 160 160 190 185 172 165 172 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 63 63 27 41 8 65 27 68 44 41 19 55 6 58 14 83 5 39 18 87 74 61 72 23 70 22 75 22 22 Regions Visited 29 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 13 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . 1 . 1 . 2 . . . . . . . . . . . . . 2 1 . 3 . . . . . . Spaces Dug 94 | . 4 1 4 . . . . . 5 . 12 . 1 . 5 . 1 . 10 4 10 . 2 17 . 7 4 7 . Terrain Destroyed 780 | . 4 2 10 . . 6 35 18 22 9 42 83 1 94 5 76 1 8 17 47 38 . 3 29 23 44 129 34 . Melee 53 | . . . . . . . . . 5 . 12 . 1 . 5 . 1 . 10 4 3 . 2 10 . . . . . Projectile 112 | . 4 1 4 . . . . . . . . . . . . 1 . . 7 . 9 . 1 19 2 18 12 34 . AOE 615 | . . 1 6 . . 6 35 18 17 9 30 83 . 94 . 75 . 8 . 43 26 . . . 21 26 117 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Acc Total 12575 | 59 507 374 269 104 27 240 321 374 653 187 660 511 219 349 414 474 174 194 729 755 534 123 279 835 443 763 503 771 730 Wait 113 | . 2 2 5 . . . 4 . 13 . 1 1 . 1 12 5 . . 5 2 9 . 1 6 18 12 10 4 . Move 9977 | 39 432 317 170 100 27 230 206 319 449 132 556 381 194 273 304 322 151 152 598 720 469 115 270 622 295 537 334 550 713 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 5 9 10 16 1 . . 9 3 11 8 12 13 9 8 11 9 6 3 9 6 1 . . 11 20 20 8 24 3 Fast Attach 110 | 6 2 4 3 . . 1 6 2 10 1 1 7 1 4 1 7 4 1 6 . . 4 1 8 2 7 3 15 3 Attach 157 | 1 . 2 7 1 . . 8 5 10 5 7 12 1 7 6 4 1 1 9 1 1 . . 8 17 18 7 15 3 Detach 37 | . 1 . 2 . . . 3 . 1 . 2 . . 1 . 1 . . 8 . . . . 4 3 5 . 5 1 Swap 589 | . 10 3 13 1 . 2 16 16 54 11 28 24 4 22 30 43 1 11 32 10 20 1 2 68 15 52 47 53 . Drop 239 | . 6 6 13 1 . 1 13 5 25 1 15 3 9 7 10 14 8 5 3 3 2 3 1 15 3 21 5 40 1 Fire 988 | 8 45 30 32 . . 6 56 24 72 29 24 48 . 25 32 63 2 18 47 9 28 . 2 78 70 89 89 62 . Melee 67 | . . . . . . . . . 6 . 14 1 1 1 6 1 1 3 11 4 4 . 2 12 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . . . 8 . . . . . 1 . . . . . 2 . . . 1 . . . . 3 . 2 . 2 6 Escape Stasis 8 | . . . . . . . . . . . . 3 . . . 5 . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 1 . . 18 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [Ext] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: Tes / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 12) 959 | -10/Materials | Entered Mines 959 | -10/Mines | Accompanied by 1 ally 960 | -10/Mines | Assembled infested the area 966 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1105 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1120 | -10/Mines | Found Prototype Device 1120 | -10/Mines | Identified Exp. Sensor Array 1312 | -10/Mines | Met a Derelict shopkeep closing up shop 1443 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1514 | -10/Mines | Found a hidden stash of uninstalled traps 1523 | -10/Mines | Discovered new exit (range 10) 1552 | -10/Mines | Learned Materials non-interactive machine intel 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1585 | -9/Materials | Loaded intel: 44 non-interactive machine locations 1894 | -9/Materials | Crushed by falling debris 2007 | -9/Materials | Discovered new exit (range 12) 2025 | -9/Materials | Entered Mines 2030 | -9/Mines | Met a Derelict bent on vengeance 2032 | -9/Mines | Learned 2 Materials zone layouts 2183 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2183 | -9/Mines | Discovered new exit (range 5) 2189 | -9/Mines | Entered Exiles 2189 | -9/Exiles | Found Exiles lab destroyed 2210 | -9/Exiles | Discovered new exit (range 15) 2233 | -9/Exiles | Entered Mines 2617 | -8/Mines | Discovered new exit (range 8) 2624 | -8/Mines | Build established: Scavenger-Mutant 2628 | -8/Mines | Entered Materials 2628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2629 | -8/Materials | Identified exit to Factory 3194 | -8/Materials | Identified exit to Garrison 3196 | -8/Materials | Entered Garrison 3299 | -8/Garrison | Triggered checkpoint 3346 | -8/Garrison | Triggered checkpoint 3436 | -8/Garrison | Discovered new exit (range 8) 3498 | -8/Garrison | Triggered checkpoint 3516 | -8/Garrison | Garrison Relay disabled 3663 | -8/Garrison | Discovered new exit (range 8) 3722 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Discovered new exit (range 8) 3812 | -8/Garrison | Installed Relay Interface Framework 3820 | -8/Garrison | Entered Materials 4315 | -8/Materials | Discovered exit to Factory (range 11) 4620 | -8/Materials | First assault squad dispatched 4682 | -8/Materials | Garrison activated, responded to threat 4739 | -8/Materials | Core integrity fell below 50% 4785 | -8/Materials | Lost 6 parts (2n2u2w) 4790 | -8/Materials | Discovered exit to Factory (range 11) 4925 | -8/Materials | Identified exit to Garrison 4926 | -8/Materials | Entered Garrison 5006 | -8/Garrison | Triggered checkpoint 5026 | -8/Garrison | Triggered checkpoint 5146 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Discovered exit to Factory (range 8) 5252 | -8/Garrison | Expanded RIF knowledge: Program Shield 5260 | -8/Garrison | Entered Factory 5260 | -7/Factory | Evolved 2 slots: Utility x2 5764 | -7/Factory | Assembled infested ambush trap array 5880 | -7/Factory | Build established: Scavenger-Assassin 5935 | -7/Factory | Repaired Lrn. Terrain Scanner? 6302 | -7/Factory | Discovered new exit (range 13) 6320 | -7/Factory | Identified exit to Garrison 6322 | -7/Factory | Entered Garrison 6417 | -7/Garrison | Phase Generator disabled 6475 | -7/Garrison | Garrison Relay disabled 6491 | -7/Garrison | Triggered checkpoint 6646 | -7/Garrison | Discovered new exit (range 18) 6674 | -7/Garrison | Triggered checkpoint 6692 | -7/Garrison | Triggered checkpoint 6913 | -7/Garrison | Lost 15 parts (1p6n2u6w) 6922 | -7/Garrison | Destroyed 9 combat bots 6946 | -7/Garrison | Triggered checkpoint 7127 | -7/Garrison | Discovered new exit (range 13) 7146 | -7/Garrison | Identified exit to Factory 7158 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7166 | -7/Garrison | Entered Factory 7257 | -7/Factory | Build established: Scavenger-Skirmisher 7470 | -7/Factory | Identified exit to Garrison 7471 | -7/Factory | Entered Garrison 7706 | -7/Garrison | Triggered checkpoint 7749 | -7/Garrison | Discovered new exit (range 12) 7765 | -7/Garrison | Identified exit to Factory 7785 | -7/Garrison | Phase Generator disabled 7933 | -7/Garrison | Spotted B-75 Beast 7984 | -7/Garrison | Discovered exit to Factory (range 11) 8011 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8019 | -7/Garrison | Entered Factory 8019 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8699 | -6/Factory | Identified exit to Garrison 8700 | -6/Factory | Entered Garrison 8741 | -6/Garrison | Phase Generator disabled 8855 | -6/Garrison | Discovered new exit (range 7) 8950 | -6/Garrison | Triggered checkpoint 9087 | -6/Garrison | Triggered checkpoint 9090 | -6/Garrison | Triggered checkpoint 9266 | -6/Garrison | Lost 3 parts (3n) 9362 | -6/Garrison | Discovered new exit (range 13) 9422 | -6/Garrison | Discovered new exit (range 15) 9482 | -6/Garrison | Identified exit to Factory 9492 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9500 | -6/Garrison | Entered Factory 9767 | -6/Factory | Identified exit to Garrison 9768 | -6/Factory | Entered Garrison 9894 | -6/Garrison | Triggered checkpoint 9981 | -6/Garrison | Discovered new exit (range 8) 9991 | -6/Garrison | Identified exit to Factory 10000 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10044 | -6/Garrison | Garrison Relay disabled 10084 | -6/Garrison | Entered Factory 10084 | -5/Factory | Evolved 2 slots: Utility x2 10176 | -5/Factory | Repaired Lgt. Treads? 10301 | -5/Factory | Build established: Scavenger-Assassin 10466 | -5/Factory | Spotted B-75 Beast 10751 | -5/Factory | Build established: Scavenger-Skirmisher 10873 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 11125 | -5/Factory | Identified exit to Upper Caves 11154 | -5/Factory | Discovered new exit (range 22) 11294 | -5/Factory | Entered Upper Caves 11522 | -5/Upper Caves | Build established: Scavenger-Assassin 11580 | -5/Upper Caves | Spotted B-75 Beast 12381 | -5/Upper Caves | Encountered a Warlord checkpoint 12391 | -5/Upper Caves | Discovered new exit (range 11) 12450 | -5/Upper Caves | Identified exit to Upper Caves 12501 | -5/Upper Caves | Entered another Upper Caves area 12517 | -5/Upper Caves | Identified exit to Factory 12965 | -5/Upper Caves | Discovered new exit (range 13) 13050 | -5/Upper Caves | Build established: Scavenger-Mutant 13129 | -5/Upper Caves | Identified exit to Zhirov 13264 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13374 | -5/Upper Caves | Entered Zhirov 13374 | -5/Zhirov | Discovered new exit (range 3) 13376 | -5/Zhirov | Identified exit to Proximity Caves 13404 | -5/Zhirov | Met Zhirov 13439 | -5/Zhirov | Found Alien Artifact 13439 | -5/Zhirov | Identified Integrated Dissipator 13439 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13513 | -5/Zhirov | Learned location of Quarantine (-2) 13513 | -5/Zhirov | Learned location of Testing (-3) 13513 | -5/Zhirov | Learned location of Command (-1) 13521 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13567 | -5/Zhirov | Entered Proximity Caves 13731 | -4/Proximity Caves | Build established: Scavenger-Assassin 13991 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14013 | -4/Proximity Caves | Entered Factory 14013 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14128 | -4/Factory | Build established: Scavenger-Mutant 14414 | -4/Factory | Discovered new exit (range 16) 14513 | -4/Factory | Discovered new exit (range 23) 14547 | -4/Factory | Identified exit to Research 14788 | -4/Factory | Spotted B-86 Titan 15057 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 15310 | -4/Factory | Spotted B-86 Titan 15370 | -4/Factory | Destroyed B-86 Titan 15399 | -4/Factory | Identified exit to Garrison 15400 | -4/Factory | Entered Garrison 15465 | -4/Garrison | Garrison Relay disabled 15511 | -4/Garrison | Triggered checkpoint 15521 | -4/Garrison | Spotted B-86 Titan 15543 | -4/Garrison | Triggered checkpoint 15605 | -4/Garrison | Lost 4 parts (2n2w) 15662 | -4/Garrison | Destroyed B-86 Titan 15676 | -4/Garrison | Triggered checkpoint 15757 | -4/Garrison | Destroyed 9 combat bots 15782 | -4/Garrison | Triggered checkpoint 15811 | -4/Garrison | Lost 11 parts (1p4n3u3w) 15865 | -4/Garrison | Discovered exit to Research (range 14) 15924 | -4/Garrison | Discovered exit to Research (range 18) 15987 | -4/Garrison | Discovered exit to Research (range 11) 15992 | -4/Garrison | Build established: Bothacker-Skirmisher 16125 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 16133 | -4/Garrison | Entered Research 16133 | -3/Research | Evolved 2 slots: Utility x2 16134 | -3/Research | Identified exit to Testing 16759 | -3/Research | Lost 4 parts (2n1u1w) 16794 | -3/Research | Build established: Scavenger-Skirmisher 17370 | -3/Research | Identified exit to Garrison 17372 | -3/Research | Entered Garrison 17458 | -3/Garrison | Triggered checkpoint 17496 | -3/Garrison | Spotted B-86 Titan 17518 | -3/Garrison | Triggered checkpoint 17589 | -3/Garrison | Triggered checkpoint 17599 | -3/Garrison | Destroyed B-86 Titan 17689 | -3/Garrison | Lost 4 parts (2u2w) 17821 | -3/Garrison | Discovered new exit (range 14) 17841 | -3/Garrison | Identified exit to Research 17894 | -3/Garrison | Phase Generator disabled 17958 | -3/Garrison | Garrison Relay disabled 18107 | -3/Garrison | Garrison Relay disabled 18183 | -3/Garrison | Discovered exit to Research (range 20) 18222 | -3/Garrison | Expanded RIF knowledge: Autooverride 18231 | -3/Garrison | Entered Research 18231 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18803 | -2/Research | Found Prototype Processor 18803 | -2/Research | Identified Exp. Core Analyzer 18932 | -2/Research | Discovered new exit (range 19) 19090 | -2/Research | Build established: Hauler-Skirmisher 19119 | -2/Research | Discovered new exit (range 21) 19179 | -2/Research | Spotted B-90 Cyclops 19201 | -2/Research | System corruption reached 10% 19240 | -2/Research | Released all parts (21) 19290 | -2/Research | Entered Access 19290 | -1/Access | Evolved 2 slots: Utility x2 19426 | -1/Access | Build established: Mutant 19450 | -1/Access | Spotted B-99 Colossus 19482 | -1/Access | Spotted B-99 Colossus 19599 | -1/Access | Lost 3 parts (2n1u) 19636 | -1/Access | Core integrity fell below 50% 19645 | -1/Access | Identified exit to Surface 19653 | -1/Access | Core integrity fell below 20% 19672 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- (92,179) Map updated. 19646_ O-32 Director uses terminal to summon reinforcements. 19646_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 19646_ O-32 Director locks terminal. 19650_ Knocked back. 19650_ Penetrated by Slug. 19650_ Slug penetrates Wall. 19650_ Penetrated by Slug. 19650_ Slug penetrates Wall. 19650_ Penetrated by Slug. 19650_ Hacking Suite destroyed. 19653_ U-05 Engineer destroyed. 19654_ Slug penetrates G-73 Enforcer. 19654_ Penetrated by Slug. 19654_ Slug penetrates Wall. 19668_ Connecting with Terminal... 19668_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | / !! #????????????????????????????????????? | | # [ ! #????????????????????????????????????? | | # #????????????????????????????????????? | | ###########????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ####### #???######??????????????????????????????? | | + #??? #??????????????????????????????? | | # #?? #??????????????????????????????? | | " # #?? #??????????????????????????????? | | """ # #? ! [#??????????????????????????????? | | """ # #? #??????????????????????????????? | | " # # #??????????????????????????????? | | # # #??????????????????????????????? | | # + #??????????????????????????????? | | ####### # #??????????????????????????????? | | # ##### ####??????????????????????????????? | | # #############################+??????????? | | / ??????????? | | # s ??????????? | | # ##############s s ""#???????????????? | | ?# #????????????#ssss ""#???????????????? | | ?# #????????????# ""#???????????????? | | ####??# #????????????# T#???????????????? | | ####### #????????????# ""#???????????????? | | #????????????# @ ""#???????????????? | | =% #????????????# ""#???????????????? | | ! #????????????""""""""""""???????????????? | | !! ""#???????????????????????????????????????? | | !! ""#???????????????????????????????????????? | | ""#???????????????????????????????????????? | | T#???????????????????????????????????????? | | ""#?????????????????