Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.07 @ 21:50:31 Player: skye Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (181) 905 Value Destroyed (3508) 3508 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (699) 699 TOTAL SCORE: 8952 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 239 Met Imprinter 300 Was Imprinted 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/850 Matter 213/300 Energy 140/150 System Corruption 1% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (4) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit > --- WEAPON (4) ------- High-powered Field Laser Flak Cannon Flak Cannon Power Sword > --- INVENTORY (5) ---- Heavy Assault Rifle Gauss Rifle Power Sword GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Spiked Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Visual Processing Unit Reaction Control System Hardlight Generator Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Field Laser Heavy Plasma Cannon Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Advanced Treads GAL Module [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Hardlight Generator Storage Small Matter Pod Processor Advanced Visual Processing Unit Hackware System Shield Protection Utility Shielding Weapon Flak Cannon Energy Gun Field Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 9 | . 1 2 2 2 . . . . 2 Power 3 | . 1 1 . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 2 | . . . 1 1 . . . . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 132 | 9 19 14 10 8 3 5 14 6 44 Power 32 | 1 3 8 4 2 1 . . 4 9 Engine 18 | 1 3 2 1 2 . . . 2 7 Core 14 | . . 6 3 . 1 . . 2 2 Reactor . | . . . . . . . . . . Propulsion 35 | 2 5 2 3 . . 2 5 1 15 Treads 14 | . . 2 3 . . . 3 1 5 Leg 13 | 2 2 . . . . 2 2 . 5 Wheel 4 | . . . . . . . . . 4 Hover 1 | . . . . . . . . . 1 Flight 3 | . 3 . . . . . . . . Utility 21 | 4 1 1 2 1 1 1 3 . 7 Device 10 | 2 . . 1 . . . 3 . 4 Storage 4 | . . . . 1 1 . . . 2 Processor 3 | . 1 1 . . . 1 . . . Hackware 1 | . . . . . . . . . 1 Protection 3 | 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 44 | 2 10 3 1 5 1 2 6 1 13 Energy Gun 17 | 2 3 . 1 4 1 1 2 . 3 Energy Cannon 3 | . 2 . . . . . . 1 . Ballistic Gun 8 | . 2 . . 1 . . 1 . 4 Ballistic Cannon 6 | . . 3 . . . . 1 . 2 Launcher . | . . . . . . . . . . Special Weapon 5 | . 3 . . . . . 1 . 1 Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon 3 | . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Corrupted Parts 2 | . . . . 2 . . . . . System Corruption 4 | . . . . 4 . . . . . Parts Lost 53 | . 5 . 1 1 7 6 . . 33 Power 15 | . 1 . 1 1 1 2 . . 9 Propulsion 16 | . 3 . . . 1 1 . . 11 Utility 12 | . 1 . . . 2 2 . . 7 Weapon 10 | . . . . . 3 1 . . 6 Highest Loss Streak 15 | . 3 . 1 1 7 6 . . 15 To Critical Strikes 3 | . 2 . . . . . . . 1 Average Slot Usage (%) 79 | . 95 94 97 88 90 56 59 84 77 Engine 5 | . 23 7 1 . 9 4 . 3 8 Core 8 | . . 21 23 19 10 5 . 6 7 Treads 10 | . . 17 23 21 21 10 1 10 12 Leg 6 | . 17 . . . . 6 12 7 2 Device 8 | . 2 . 7 7 1 . 11 21 13 Storage 1 | . . . . 3 12 5 . . 1 Processor 7 | . 9 8 8 7 7 10 7 7 6 Protection 3 | . 12 10 8 7 6 . . . . Energy Gun 7 | . 11 . 3 9 13 8 10 7 7 Ballistic Gun 3 | . 6 2 . . 6 . 3 7 5 Ballistic Cannon 6 | . . 26 20 11 . . . 7 . Special Weapon 2 | . 2 . . . . . 6 5 1 Impact Weapon 1 | . . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 9 20 36 35 38 34 17 27 60 73 Greatest Support 110 | 20 20 40 60 60 60 40 32 56 110 Greatest Overweight (x) 18 | 2 2 2 . . . . 7 1 18 Average Overweight (x) . | . . . . . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 1 3 1 3 5 5 4 Average Carried 1 | 4 3 . . . . . 2 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 . . . . . . 5 1 4 Class Distribution -------------------- 25% | Scavenger-Tank 21% | Derelict-Tank 16% | Hacker-Mutant 13% | Hacker-Tank 9% | Derelict-Mutant 9% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 3986 | 290 343 645 921 333 144 23 139 223 925 Remotely . | . . . . . . . . . . Salvage Created 5648 | 260 757 908 1042 535 431 . . 167 1548 Parts 378 | 28 60 65 65 40 12 . . 12 96 Haulers Intercepted 3 | . 1 1 1 . . . . . . Recyclers Shooed 7 | . 2 3 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 66 | . 8 9 21 4 3 . . 5 16 Guns 28 | . 6 1 . 1 3 . . 2 15 Cannons 38 | . 2 8 21 3 . . . 3 1 Classes Destroyed 16 | 3 5 3 . . 1 . . 2 2 Worker 39 | 2 7 6 9 3 . . . . 12 Builder 22 | . 5 3 3 5 . . . . 6 Tunneler 18 | 9 3 2 . 1 . . . . 3 Hauler 3 | . 1 1 1 . . . . . . Recycler 17 | 1 3 5 3 4 . . . . 1 Mechanic 3 | . 1 . 2 . . . . . . Operator 3 | . . 1 2 . . . . . . Watcher 9 | . . 4 3 . . . . . 2 Swarmer 13 | . 6 . 3 1 . . . 3 . Grunt 33 | . 2 4 14 . 3 . . . 10 Sentry 13 | . . 5 4 3 . . . . 1 Hunter 4 | . . . . . . . . 1 3 Programmer 2 | . . . . . . . . . 2 Behemoth 1 | . . . . . . . . 1 . Packrat 3 | . . . . . 3 . . . . Samaritan 1 | . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 18 | 6 5 7 18 10 3 . . 1 5 Combat Bots Only 7 | . 2 2 7 2 3 . . 1 5 Max Kills in Single Turn 2 | 1 1 2 2 2 2 . . 1 2 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1035 | . 62 55 79 149 73 93 . 49 475 Missed 330 | . 16 21 24 54 8 49 . 19 139 Damage Taken 6334 | . 572 323 528 408 693 440 . 325 3045 Core 1505 | . 205 82 63 39 101 123 . 40 852 Absorbed by Shields 56 | . . . . . . . . 44 12 Redirected to Shielding 124 | . 22 . . 63 39 . . . . Ignored by Resistances 3638 | . 178 203 319 294 412 262 . 220 1750 Core Remaining (%) 68 | 100 18 79 88 . . . . 56 . Volleys Fired 354 | 26 86 39 50 25 16 . . 18 94 Largest 4 | 2 2 3 3 4 3 . . 4 4 Hottest 285 | 80 136 132 144 209 138 . . 224 285 Shots Fired 821 | 52 142 97 137 69 37 . . 51 236 Gun 492 | 52 117 12 3 26 37 . . 32 213 Cannon 320 | . 22 85 134 43 . . . 18 18 Launcher . | . . . . . . . . . . Special 9 | . 3 . . . . . . 1 5 Kinetic 452 | . 18 97 134 43 13 . . 36 111 Thermal 327 | 52 124 . 3 5 3 . . 15 125 Explosive . | . . . . . . . . . . Electromagnetic 42 | . . . . 21 21 . . . . Robot Hit Streak 37 | 21 27 15 16 18 26 . . 9 37 Robot Miss Streak 9 | 1 2 8 5 3 5 . . 9 4 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . . . 2 . . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 Shots Hit Robots 613 | 38 106 69 105 55 30 . . 29 181 Core Hits 455 | 13 40 82 159 46 29 . . 12 74 Critical Kills 5 | . . . . . . . . 1 4 Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 14 | . . . 1 1 . . . 2 10 Burn 6 | . . . 1 1 . . . . 4 Meltdown 1 | . . . . . . . . . 1 Destroy 6 | . . . . . . . . 2 4 Sever 1 | . . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Slashing 6 | . . . . . . . . . 6 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11465 | 417 1226 1226 2467 1014 518 . . 682 3915 Guns 5780 | 417 909 92 45 295 518 . . 328 3176 Cannons 5326 | . 306 1134 2422 719 . . . 354 391 Explosions . | . . . . . . . . . . Melee 348 | . . . . . . . . . 348 Ramming . | . . . . . . . . . . Kinetic 7004 | . 81 1226 2422 719 234 . . 546 1776 Thermal 3654 | 417 1145 . 45 73 47 . . 136 1791 Explosive . | . . . . . . . . . . Electromagnetic 459 | . . . . 222 237 . . . . Impact . | . . . . . . . . . . Slashing 348 | . . . . . . . . . 348 Piercing . | . . . . . . . . . . Highest Corruption 6 | . 6 1 . 4 4 4 4 . 1 Average Corruption 2 | . 6 1 . 3 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . 1 3 . . 14 7 . . 10 Message Errors 8 | . . . . . 3 2 . . 3 Matter Fused 8 | . . 1 . . 5 1 . . 1 Heat Flow Errors 9 | . . . . . 3 2 . . 4 Energy Discharges 3 | . . . . . 1 1 . . 1 Data Loss (minor) 6 | . 1 2 . . 1 1 . . 1 Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 90 | . 2 3 12 . . . . 9 64 Projectiles 28 | . 2 3 12 . . . . 9 2 Explosions . | . . . . . . . . . . Melee 62 | . . . . . . . . . 62 Knockbacks 92 | . . 28 47 15 . . . 1 1 Impact . | . . . . . . . . . . Kinetic 91 | . . 28 46 15 . . . 1 1 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 714 | 90 700 524 371 507 589 232 . 252 714 Average Temperature 165 | 30 180 145 113 129 213 103 . 95 239 Received Heat Transfer 2797 | . 48 150 486 180 657 207 . 40 1029 Effects 178 | . 35 15 7 5 14 . . . 102 Shutdowns 75 | . 11 5 3 3 7 . . . 46 Energy Bleed 20 | . 7 3 2 . 1 . . . 7 Interference 23 | . 1 5 1 . 2 . . . 14 Matter Decay 8 | . 3 . . . 1 . . . 4 Short Circuit 16 | . 4 2 1 2 1 . . . 6 Damage (minor) 15 | . 4 . . . 2 . . . 9 Damage (major) 19 | . 5 . . . . . . . 14 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | 2 3 . 1 2 . . . . 13 Heat Transferred 7862 | 950 2505 . 185 259 111 . . 296 3556 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 403 | 60 235 291 403 260 . . . . 210 Initial 60 | . 29 20 . 35 . . . . 60 Average 129 | 29 97 155 217 93 . . . . 88 Maximum Alert Level 2 | . 1 1 2 1 . . . . 1 Low Security (%) 78 | 100 86 79 48 76 . . . . 93 Level 1 20 | . 13 20 44 23 . . . . 6 Level 2 1 | . . . 6 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . 2 3 1 . . . . 8 Investigation 1 | . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 8 | . . 2 2 . . . . . 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 23 18 27 5 5 5 . 12 22 Peak Tracking Total 7 | . 4 5 7 3 5 5 . 2 6 Tactical Retreats 4 | . . . . 1 . 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 2 2 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 1 | . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 4 | . . . 4 . . . . . . Successful 3 | . . . 3 . . . . . . Failed 1 | . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . 1 . . . . . . . Terminals 4 | . . . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . . . Record 2 | . . . 2 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 1 . . . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . . 4 . . Largest Group 4 | . . . . . . . 4 4 2 Highest-Rated Group 153 | . . . . . . . 153 153 77 Highest-Rated Ally 40 | . . . . . . . 40 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 54 | . . . . . . . . 30 24 Total Damage 930 | . . . . . . . . 634 296 Kills 7 | . . . . . . . . 5 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 8604 | 271 785 847 1054 424 567 349 2350 790 1167 Spaces Moved 4173 | 147 383 430 533 200 316 244 1120 364 436 Core 649 | 20 10 29 . . . . 563 . 27 Treads 1994 | . . 401 533 200 316 76 7 177 284 Legs 1323 | 127 220 . . . . 168 550 187 71 Wheels 49 | . . . . . . . . . 49 Hover 5 | . . . . . . . . . 5 Flight 153 | . 153 . . . . . . . . Fastest Speed 37 | 50 37 150 160 163 163 125 120 160 50 Average Speed 173 | 115 132 161 162 163 163 138 206 197 175 Slowest Speed 950 | 150 190 240 163 163 165 165 400 250 950 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 39 | 6 46 38 37 6 56 39 90 61 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 6 | . . . . . 2 1 2 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . . 8 6 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . . . 8 6 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 4850 | 194 524 501 613 244 339 254 1152 395 634 Wait 12 | 1 11 . . . . . . . . Move 4162 | 146 380 429 532 199 315 243 1119 363 436 Hop 1 | . 1 . . . . . . . . Pick Up 118 | 12 8 12 12 8 3 5 13 2 43 Fast Attach 11 | . 6 . . . . . 1 4 . Attach 66 | 7 4 5 4 5 1 4 6 . 30 Detach 1 | . . . . . . . 1 . . Swap 55 | 2 9 9 6 3 2 1 7 2 14 Drop 64 | . 19 7 9 4 2 1 5 6 11 Fire 354 | 26 86 39 50 25 16 . . 18 94 Melee 6 | . . . . . . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 272 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Evolved 1 slot: Power x1 312 | -10/Materials | Build established: Hacker-Mutant 910 | -10/Materials | Identified exit to Mines 910 | -10/Materials | Discovered exit to Mines (range 11) 958 | -10/Materials | Identified exit to Materials 958 | -10/Materials | Discovered exit to Materials (range 15) 1043 | -10/Materials | Crushed by falling debris 1043 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Core integrity fell below 20% 1057 | -10/Materials | Entered another Materials area 1057 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1074 | -9/Materials | Lost 3 parts (2n1u) 1444 | -9/Materials | Build established: Hacker-Tank 1447 | -9/Materials | Identified exit to Mines 1447 | -9/Materials | Discovered exit to Mines (range 13) 1558 | -9/Materials | Identified exit to Materials 1558 | -9/Materials | Discovered exit to Materials (range 14) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -8/Materials | Destroyed 7 combat bots 2381 | -8/Materials | Identified exit to Factory 2381 | -8/Materials | Discovered exit to Factory (range 13) 2750 | -8/Materials | Build established: Scavenger-Tank 2958 | -8/Materials | Entered Factory 2958 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3107 | -7/Factory | Garrison activated, responded to threat 3240 | -7/Factory | Identified exit to Lower Caves 3240 | -7/Factory | Discovered exit to Lower Caves (range 20) 3382 | -7/Factory | Entered Lower Caves 3562 | -7/Lower Caves | Encountered a Warlord checkpoint 3884 | -7/Lower Caves | Identified exit to Lower Caves 3884 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3949 | -7/Lower Caves | Entered another Lower Caves area 3977 | -7/Lower Caves | Lost 7 parts (1p1n2u3w) 4135 | -7/Lower Caves | Identified exit to Zion 4135 | -7/Lower Caves | Discovered exit to Zion (range 4) 4289 | -7/Lower Caves | Lost 6 parts (2p1n2u1w) 4298 | -7/Lower Caves | Entered Zion 4360 | -7/Zion | System corruption cleaned by Quarantine Array 4407 | -7/Zion | Learned Factory garrison access intel 4475 | -7/Zion | Learned location of Warlord (-4) 4486 | -7/Zion | Build established: Hacker-Mutant 4505 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4551 | -7/Zion | Found GAL Module 4888 | -7/Zion | Build established: Derelict-Mutant 4964 | -7/Zion | Imprinted 4967 | -7/Zion | Declared Zion's savior 5725 | -7/Zion | Given A8's code to call for help 5726 | -7/Zion | Build established: Derelict-Tank 5935 | -7/Zion | Found Prototype Device 5936 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6269 | -7/Zion | Found Prototype Processor 6386 | -7/Zion | Identified exit to Proximity Caves 6386 | -7/Zion | Discovered exit to Proximity Caves (range 12) 6648 | -7/Zion | Entered Proximity Caves 6648 | -6/Proximity Caves | Accompanied by 4 allies 6679 | -6/Proximity Caves | Learned location of 1 exit from Factory 7271 | -6/Proximity Caves | Spotted B-75 Beast 7291 | -6/Proximity Caves | Destroyed B-75 Beast 7388 | -6/Proximity Caves | Identified exit to Factory 7388 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7438 | -6/Proximity Caves | Entered Factory 7438 | -6/Factory | Accompanied by 2 allies 7438 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7439 | -6/Factory | Identified exit to Extension 7440 | -6/Factory | Loaded intel: 3 garrison access locations 7560 | -6/Factory | Build established: Scavenger-Tank 7959 | -6/Factory | Lost 10 parts (3p3n2u2w) 8204 | -6/Factory | Garrison activated, responded to threat 8287 | -6/Factory | Core integrity fell below 50% 8353 | -6/Factory | Lost 15 parts (4p3n4u4w) 8477 | -6/Factory | Garrison activated, responded to threat 8499 | -6/Factory | Core integrity fell below 20% 8605 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- K-01 Serf collects debris. Acquired Carbon-fiber Leg. Flexi-carbon Leg destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Slug penetrates G-50 Soldier. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Destroyed Carbon-fiber Leg. G-50 Soldier destroyed. K-01 Serf collects debris. Acquired Flak Cannon. K-01 Serf collects debris. Acquired Flak Cannon. K-01 Serf collects debris. W-25 Informer knocked back. W-25 Informer destroyed. Wheel destroyed. K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???+ +???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #?????????????????##############????????? | | ???# #?????????????????# #????????? | | #### ################### #????????? | | # """ """" #????????? | | # """ """" #????????? | | # """ " " #????????? | | / # """ #????????? | | ==! +% #????????? | | ########+############# # """" """" #????????? | | ###### %! ## # # """ """" #????????? | | # ! !! ## = # # """" """" #????????? | | # !=! ## # k # """" """" #????????? | | # * =#? # k # ?????????? | | """" # =!=#####+## #########+###?????????? | | """" # +! |!= %! #?????????????????????? | | """" # #####k![! k #?????????????????????? | | """" # ! #???#%=""![ #?????????????????????? | | # "T #???# %"" #?????#?#?????????????? | | +#########+####???#% "T #?????????????????????? | | #????# #??#???# "" !#?????????????????????? | | #????# #??????# "" ]##????????????????????? | | ############### @ #????????????????????? | | | # = ## #???? #???????????? | | =# ## % # #???????????? | | =!%%# %+ %! + #???????????? | | !% =# *#### # #???????????? | | %= # #??# # ?? #???????????? | | + #??# #? ?????????????????? | | %!# ###### Y###?###????????????????? | | ^^^^# #?#??# #??????????????????????? | | # ##?#?# # ????"????????????????? | | ### # #????# +??????????????????????? | | ??# # #????# A# ????"????????????????? | | ??# # #????# o# "????????????????????? | | ??# ##############?#?## #? ???????????????????? | | #?# #????#???#????????# #?"" ""????????????????? | | ??# #?#????????#????### #?""G""????????????????? | | ??? #?????????????????# #???#??????????????????? | | ??? ##??????????##????# #??????????????????????? | | ??? #??????????#???????^ b???????????????????????? | | ??? #???????##??#??????g ^???????????????????????? | | ??? #????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ???=?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 49 Energy Capacity 610 Matter Stores 377 Matter Capacity 400 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I'm Back, Baby! It's Just You Made in Tau Ceti IV More Dakka Please Robot Respite Serviceable Loadout Storm Trooper The One Tourist Troublemaker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmoredPropulsionCarapace Manual? 0 Play Time 00:59:23 Cumulative 1.4 hours Start 2024.04.07 @ 20:49:10 End 2024.04.07 @ 21:50:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x17 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b20dcdcc-a8f6-4cac-99f3-eb1822e9959d