Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 22:39:57 Player: adenochrome Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2442) 2442 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7407 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 163/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Trap Scanner Improved Targeting Computer Improved Target Analyzer Improved Kinecellerator Makeshift Power Shielding Hardened Medium Armor Plating Thermal Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle Mass Driver Mass Driver > --- INVENTORY -------- Fusion Compressor Heart of Steel Heavy Shock Bomb Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Targeting Computer Device Thermal Shield Storage Small Storage Unit Processor Improved Targeting Computer Protection Makeshift Power Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Slots Evolved 10 | . . . 2 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 6 | . . . 1 1 1 1 . . 2 . Weapon 2 | . . . . 1 1 . . . . . Parts Attached 92 | 6 . 1 13 8 11 13 13 4 12 11 Power 12 | 1 . . 1 . 1 2 1 . 2 4 Engine 5 | 1 . . 1 . 1 1 1 . . . Core 7 | . . . . . . 1 . . 2 4 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 3 1 2 4 4 . 1 5 Treads 4 | . . . . . . 1 . . . 3 Leg 14 | 2 . . 3 1 2 . 4 . . 2 Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . 3 . . . . Utility 28 | 1 . 1 2 6 3 3 5 2 4 1 Device 8 | . . . . 1 . 1 2 2 2 . Storage 4 | 1 . . . 3 . . . . . . Processor 5 | . . 1 1 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . Protection 11 | . . . 1 1 3 2 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 30 | 2 . . 7 1 5 4 3 2 5 1 Energy Gun 14 | . . . 5 1 2 2 1 1 2 . Energy Cannon 2 | . . . . . 1 . . . 1 . Ballistic Gun 10 | 2 . . 1 . 1 2 2 1 . 1 Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher 2 | . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . Corrupted Parts 4 | . . . . . . 1 . 1 . 2 System Corruption 13 | . . . . . . 2 . 2 . 9 Parts Lost 44 | . . . . 1 11 2 4 3 2 21 Power 3 | . . . . . . . . . . 3 Propulsion 14 | . . . . . 3 . 2 1 1 7 Utility 14 | . . . . 1 4 1 1 1 . 6 Weapon 13 | . . . . . 4 1 1 1 1 5 Highest Loss Streak 8 | . . . . 1 8 2 3 3 1 6 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 73 | . 85 100 99 98 87 38 60 72 76 63 Engine 5 | . 14 14 11 9 6 1 4 6 1 . Core 1 | . . . . . . 4 . . 3 4 Leg 15 | . 28 28 33 27 21 . 16 13 10 2 Flight 1 | . . . . . . 6 . . . . Device 9 | . . . . 9 6 4 9 14 22 20 Storage 3 | . 14 14 11 9 6 . . . . . Processor 6 | . . 14 11 10 6 . 4 6 5 10 Protection 7 | . . . 10 6 11 3 5 6 9 6 Energy Gun 10 | . . . 16 27 19 3 4 12 9 1 Ballistic Gun 7 | . 28 28 4 . 4 9 11 11 4 1 Ballistic Cannon 1 | . . . . . . . . . 2 7 Peak Build Rating 71 | 6 6 8 19 25 36 28 43 51 71 71 Average Rating 31 | 4 6 7 16 24 29 21 32 45 57 52 On Entrance 22 | . 6 6 8 19 24 1 23 43 51 71 Naked Turns 62 | . . . . . 24 35 . . . 3 Heaviest Build 54 | 13 13 13 23 25 36 27 26 28 54 54 Greatest Support 52 | 20 20 20 30 30 35 30 52 52 37 46 Greatest Overweight (x) 14 | 2 . . 1 . 1 6 . . 5 14 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 10 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 9 5 5 5 5 5 Most Carried 10 | 5 7 8 8 8 10 5 5 5 5 5 Average Carried 5 | 2 5 7 7 7 9 4 2 4 5 4 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 5 Final Carried 8 | 5 7 8 8 8 5 4 5 5 5 1 Class Distribution -------------------- 32% | Mutant 17% | Derelict-Tank 15% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Derelict-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Derelict-Tank | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Tank | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Matter Collected 1961 | 227 41 46 184 69 120 78 406 57 162 571 Remotely . | . . . . . . . . . . . Salvage Created 2516 | . . 91 409 406 530 175 250 75 128 452 Parts 124 | . . 4 21 21 26 13 10 5 7 17 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . . 1 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 13 3 . . Prevented 2 | . . . . . . . 1 1 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 52 | . . 2 12 7 9 4 4 1 3 10 Guns 33 | . . 2 9 7 4 3 4 1 1 2 Cannons 10 | . . . . . . . . . 2 8 AOE 7 | . . . 3 . 3 1 . . . . Classes Destroyed 11 | . . 1 6 1 2 1 . . . . Worker 2 | . . . 1 . . . . . 1 . Builder 2 | . . . . . . 1 . . . 1 Recycler 5 | . . . 1 2 2 . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 2 | . . . . . 1 . . . . 1 Swarmer 14 | . . . 3 3 5 2 1 . . . Grunt 20 | . . 2 7 2 . 2 1 . 1 5 Brawler 2 | . . . 1 . . . 1 . . . Sentry 9 | . . . 1 1 2 . 1 1 . 3 Hunter 3 | . . . . 1 . . . . . 2 Programmer 4 | . . . . . 2 . . . 2 . Best Kill Streak 6 | . . 2 6 5 6 3 2 1 3 4 Combat Bots Only 5 | . . 2 4 5 5 2 2 1 2 4 Max Kills in Single Turn 2 | . . 1 2 2 2 2 1 1 1 2 Gunslinging 1 | . . . 1 1 1 . . . . . Exploded 2 | . . . 1 . 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Hostile Shots Fired 675 | . 6 10 44 20 249 23 47 57 17 202 Missed 224 | . 2 1 16 6 101 6 10 23 5 54 Damage Taken 7697 | . 28 126 391 164 1996 572 874 227 390 2929 Core 2006 | . 9 40 87 . 695 24 135 13 36 967 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . 35 2 . 26 Ignored by Resistances 398 | . . . . . . . . 37 54 307 Regen/Repaired (Parts) 89 | . . . . . 89 . . . . . Core Remaining (%) 72 | 100 . 80 78 100 . . . 79 . . Volleys Fired 174 | . 2 9 29 13 25 17 19 8 14 38 Largest 4 | . 2 2 2 3 4 3 4 3 4 4 Hottest 244 | . 40 40 122 183 219 101 139 116 191 244 Shots Fired 418 | . 4 18 55 39 71 39 52 17 38 85 Gun 335 | . 4 18 52 39 66 39 52 17 26 22 Cannon 76 | . . . . . 1 . . . 12 63 Launcher 7 | . . . 3 . 4 . . . . . Special . | . . . . . . . . . . . Kinetic 199 | . 4 18 6 . 1 23 34 9 26 78 Thermal 154 | . . . 46 39 66 . . . 3 . Explosive 3 | . . . 3 . . . . . . . Electromagnetic 62 | . . . . . 4 16 18 8 9 7 Robot Hit Streak 20 | . 2 9 8 12 20 5 9 6 6 13 Robot Miss Streak 4 | . 2 1 3 1 3 4 4 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . 1 1 1 . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . . . Shots Hit Robots 292 | . 2 13 43 29 51 21 37 12 23 61 Core Hits 145 | . . 6 27 15 30 10 16 4 9 28 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 Critical Strikes 22 | . . . 6 1 5 1 . . . 9 Burn 10 | . . . 5 1 4 . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 3 | . . . 1 . . . . . . 2 Blast 7 | . . . . . . . . . . 7 Corrupt 1 | . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6927 | . 24 132 907 540 1400 444 599 153 716 2012 Guns 3880 | . 24 132 667 529 836 329 599 153 237 374 Cannons 2120 | . . . . . 25 . . . 479 1616 Explosions 894 | . . . 240 . 539 115 . . . . Melee . | . . . . . . . . . . . Ramming 33 | . . . . 11 . . . . . 22 Kinetic 3393 | . 24 132 70 . . 143 407 104 626 1887 Thermal 2141 | . . . 597 529 891 70 . . 54 . Explosive 502 | . . . 240 . 217 45 . . . . Electromagnetic 858 | . . . . . 292 186 192 49 36 103 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 4 2 2 4 3 12 Average Corruption 3 | . . . . . 1 2 2 3 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . . 3 7 14 6 3 27 Message Errors 21 | . . . . . 2 3 3 3 1 9 Matter Fused 10 | . . . . . 1 . 4 3 . 2 Heat Flow Errors 2 | . . . . . . 1 . . . 1 Energy Discharges 8 | . . . . . . 1 2 . . 5 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . 1 . . 2 Data Loss (minor) 7 | . . . . . . . 3 . 1 3 Data Loss (major) 4 | . . . . . . 2 . . 1 1 Misfires 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . . . . 2 25 . . 68 . Projectiles 68 | . . . . . . . . . 68 . Explosions 27 | . . . . . 2 25 . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 3 9 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . . . . 3 9 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 363 | . . . 31 . 42 290 . . . . Shots 8 | . . . 1 . 3 4 . . . . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 12 | . . . . 1 . . . . . 11 Kicked 6 | . . . . 1 . . . . . 5 Crushed . | . . . . . . . . . . . Highest Temperature 343 | . . 18 250 149 343 304 329 38 224 156 Average Temperature 80 | . . 9 79 49 101 100 128 17 53 40 Received Heat Transfer 1594 | . . 75 129 9 219 99 207 84 27 745 Effects 2 | . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 11 | . . . 2 1 8 . . . . . Heat Transferred 4976 | . . . 1585 1221 1995 50 . . 125 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Peak Influence 369 | . 20 57 326 369 227 205 . . 51 185 Initial 118 | . . 7 22 118 76 110 . . 12 24 Average 106 | . 10 26 148 284 86 122 . . 33 91 Maximum Alert Level 1 | . . . 1 1 1 1 . . . . Low Security (%) 83 | 100 100 100 71 21 94 72 . . 100 100 Level 1 16 | . . . 28 78 5 27 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 . . 3 5 3 . . 3 1 Investigation 1 | . . . . 1 . . . . . . Extermination 5 | . . . . . 2 1 . . 2 . Reinforcement 9 | . 2 . . 2 1 2 . . 1 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Distress Signals 4 | . . . 1 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 3 2 18 12 28 8 12 1 7 20 Peak Tracking Total 12 | . 6 2 3 6 12 3 5 1 2 6 Tactical Retreats 16 | . . . 2 1 4 2 5 . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Traps Triggered 3 | . . . . 1 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Machines Disabled 11 | . . . 2 . 4 5 . . . . Max in Single Turn 3 | . . . 1 . 2 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Machines Accessed 38 | . 4 1 5 5 6 6 1 1 5 4 Terminals 32 | . 4 . 5 5 4 6 . . 4 4 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 71 | . 9 1 16 14 9 8 1 1 5 7 Successful 32 | . 3 1 11 6 5 . 1 1 . 4 Failed 39 | . 6 . 5 8 4 8 . . 5 3 Catastrophic 20 | . 2 . 2 2 4 4 . . 4 2 Database Lockouts . | . . . . . . . . . . . Manual 24 | . 2 . 6 9 3 3 . . . 1 Terminals 63 | . 9 . 16 14 5 8 . . 4 7 Fabricators 1 | . . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 28 | . 3 1 11 6 1 . 1 1 . 4 Record 1 | . . . . . . . . . . 1 Robot Analysis 2 | . . . 1 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . Open Door 4 | . . 1 . . . . 1 1 . 1 Level Access Points 2 | . . . 1 1 . . . . . . Terminal Index 3 | . 1 . 1 1 . . . . . . Alert Level 4 | . . . 2 1 . . . . . 1 Locate Traps 3 | . 1 . 1 . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 4 | . . . 2 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . Used 2 | . . . 1 1 . . . . . . Hacking Detections 27 | . 4 . 3 5 3 5 . . 5 2 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 38 | . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Robot Analysis Total 2 | . . . 1 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Turns Passed 5596 | 73 158 195 630 400 921 863 740 264 591 761 Spaces Moved 3596 | 54 105 135 389 260 612 588 652 188 331 282 Core 500 | 16 . . . . 136 103 208 . . 37 Treads 344 | . . . . . . 220 12 . . 112 Legs 2419 | 38 105 135 389 260 476 . 432 188 307 89 Wheels 68 | . . . . . . . . . 24 44 Hover . | . . . . . . . . . . . Flight 265 | . . . . . . 265 . . . . Fastest Speed 29 | 50 120 120 120 120 50 29 50 123 125 50 Average Speed 125 | 110 120 120 120 120 123 115 100 124 142 202 Slowest Speed 750 | 150 120 120 190 120 190 350 160 125 260 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 20 39 38 18 23 19 77 23 14 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . Scrap Searched 9 | . . 2 . . . . 6 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 109 | . . . 8 . 35 40 . . 3 23 Melee . | . . . . . . . . . . . Projectile 26 | . . . . . . . . . 3 23 AOE 83 | . . . 8 . 35 40 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Ext Total 4336 | 64 133 153 497 320 727 739 695 200 423 385 Wait 377 | . 25 . 48 26 61 112 7 . 61 37 Move 3586 | 53 104 134 388 259 611 587 651 187 330 282 Hop . | . . . . . . . . . . . Pick Up 41 | 5 2 5 6 7 8 4 3 1 . . Fast Attach 60 | 6 . 1 7 2 6 8 9 3 10 8 Attach 19 | . . . 2 3 3 4 4 1 . 2 Detach 3 | . . . . . 2 1 . . . . Swap 13 | . . . 4 3 2 1 . . 2 1 Drop 49 | . . 4 13 6 9 5 2 . 6 4 Fire 174 | . 2 9 29 13 25 17 19 8 14 38 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 6 | . . . . 1 . . . . . 5 Crush 4 | . . . . . . . . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Entered Mines 259 | -10/Mines | Found the Drone Emporium 259 | -10/Mines | Learned Materials trap positions 264 | -10/Mines | Found Prototype Device 313 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned Materials emergency access door positions 420 | -10/Mines | Discovered new exit (range 6) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 428 | -9/Materials | Loaded intel: 9 trap records 718 | -9/Materials | Discovered new exit (range 6) 757 | -9/Materials | Identified exit to Materials 995 | -9/Materials | Discovered new exit (range 3) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1228 | -8/Materials | Identified exit to Factory 1362 | -8/Materials | Build established: Scavenger-Gunner 1457 | -8/Materials | Entered Factory 1457 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1789 | -7/Factory | Build established: Scavenger-Tank 1861 | -7/Factory | Repaired Broken Prc. Beam Rifle 2261 | -7/Factory | Garrison activated, responded to threat 2302 | -7/Factory | Cargo convoy interrupted 2318 | -7/Factory | Core integrity fell below 50% 2340 | -7/Factory | Lost 8 parts (2n2u4w) 2362 | -7/Factory | Core integrity fell below 20% 2375 | -7/Factory | Discovered new exit (range 7) 2378 | -7/Factory | Entered another Factory area 2378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3217 | -6/Factory | Discovered new exit (range 4) 3241 | -6/Factory | Entered Lower Caves 3273 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3302 | -6/Lower Caves | Build established: Mutant 3482 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3615 | -6/Lower Caves | Discovered new exit (range 10) 3620 | -6/Lower Caves | Encountered a Warlord checkpoint 3642 | -6/Lower Caves | Learned location of Extension (-5) 3697 | -6/Lower Caves | Learned Factory garrison access intel 3744 | -6/Lower Caves | Build established: Derelict-Tank 3927 | -6/Lower Caves | Found Prototype Device 3981 | -6/Lower Caves | Entered another Lower Caves area 3983 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4035 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4130 | -6/Lower Caves | Discovered new exit (range 8) 4148 | -6/Lower Caves | Learned Factory emergency access door positions 4245 | -6/Lower Caves | Entered Factory 4245 | -5/Factory | Evolved 2 slots: Utility x2 4247 | -5/Factory | Loaded intel: 4 garrison access locations 4819 | -5/Factory | Discovered new exit (range 11) 4836 | -5/Factory | Entered Extension 5017 | -5/Extension | Lost 5 parts (1p3n1w) 5139 | -5/Extension | System corruption reached 10% 5479 | -5/Extension | Core integrity fell below 50% 5512 | -5/Extension | Lost 6 parts (1p3n2w) 5575 | -5/Extension | Spotted B-75 Beast 5584 | -5/Extension | Spotted B-75 Beast 5593 | -5/Extension | Core integrity fell below 20% 5597 | -5/Extension | Discovered new exit (range 3) 5597 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05585_ Imp. Trap Scanner destroyed. 05585_ Imp. Medium Armor Plating destroyed. 05586_ System corrupted: Energy discharge (-21). 05586_ Dropped Thermal Shield. 05586_ Dropped Mak. Power Shielding. 05587_ Discarded Imp. Target Analyzer. 05587_ Dropped Prototype Device. 05588_ Machine disabled. 05589_ Penetrated by Slug. 05589_ Imp. Treads destroyed. 05591_ Fusion Compressor destroyed. 05592_ Penetrated by Slug. 05594_ Imp. Targeting Computer destroyed. 05594_ Critical hit (Blast). 05594_ Slug penetrates Wall. 05595_ Penetrated by Slug. 05597_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05597_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????#"T#??#### ##### #??????????????????????????? | | ?????####????##+##### #??????????????????????????? | | ????????????## =# #??????????????????????????? | | ????????????#" """ # #??????????????????????????? | | ????????????#T "R /%#??????????????????????????? | | ????????????#" """ # #??????????????????????????? | | ????????????## "" # #??????????????????????????? | | ????????????# [# #??????????????????????????? | | ????????????###"T"### #???#??????????????????????? | | ??????????????#"""#?#%#??"#?##???????????????????? | | ??????????????#######%### ## ###?????????????????? | | ??????????????????# "!"" "" "???????????????? | | ??????????????????# ! " "???????????????? | | ??????????????????# !Y Y #?????????????? | | ??????????????##??# % #?????????????? | | ###############;### ##????????????? | | ??? ???????????? | | ??? ???????????? | | ??? ??????????? | | ??? ??????????? | | ??? %k k uA ????????????? | | ????############### BB BB #?????????????? | | ??????????????????# BB BB #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# @ #?????????????? | | ??????????????????##;##;T# #######?????????????? | | ???????????????????# ?#### < #???????????????????? | | ???????????????????#???????###???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Power Shielding 15 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 11 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- Prc. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPersonalSteel Manual? 0 Play Time 01:25:02 Cumulative 30.8 hours Start 2025.03.02 @ 21:05:08 End 2025.03.02 @ 22:39:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a94ed10-62c4-4c2a-8da2-7587f29d43a1