Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.21 @ 01:19:48 Player: mrjoebobfred Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1113) 1113 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (8349) 8349 TOTAL SCORE: 17837 Bonus ------- Follower Combat Kills 68 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 4481 Cogmind --------- Core Integrity 1587/1600 Matter 288/300 Energy 225/240 System Corruption 0% Temperature Cool (30) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (7) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (15) ----- Advanced Power Amplifier Advanced Weight Redist. System Structural Scanner Advanced Transmission Jammer ECM Suite Experimental Propulsion Shielding Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON (2) ------- Long-range Missile Launcher Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor EM Disruption Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Structural Scanner Advanced Transmission Jammer ECM Suite Experimental Propulsion Shielding Experimental Utility Shielding Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Long-range Missile Launcher Power Sword > --- INVENTORY -------- Light Antimatter Reactor EM Disruption Field [Rating: 156] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced System Shield Device Structural Scanner Processor Transport Network Coupler Hackware Advanced System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . 1 . . . 1 . . . 1 . . . 2 . . Utility 13 | . . . . . 3 2 . . . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 73 | 2 7 3 . 3 10 4 . 7 1 1 6 10 14 2 3 Power 10 | 1 . . . . 3 1 . . . 1 1 1 1 . 1 Engine 5 | 1 . . . . 3 1 . . . . . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 1 . 1 Propulsion 16 | . 3 1 . . 2 . . 2 1 . . . 7 . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . 3 1 . . 2 . . 2 1 . . . 7 . . Utility 35 | 1 2 1 . 2 3 3 . 5 . . 5 4 5 2 2 Device 17 | . 1 1 . 1 2 1 . 3 . . 2 1 3 1 1 Storage . | . . . . . . . . . . . . . . . . Processor 5 | 1 1 . . . 1 1 . . . . . . . 1 . Hackware 9 | . . . . . . 1 . 2 . . 2 1 2 . 1 Protection 4 | . . . . 1 . . . . . . 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | . 2 1 . 1 2 . . . . . . 5 1 . . Energy Gun 2 | . 1 . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 1 . . 2 . . 1 . 2 . . Parts Lost 2 | . . . . . . . . 1 . . . 1 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 64 100 100 97 73 77 73 76 75 81 79 80 94 95 96 Engine 3 | . 12 12 12 12 7 7 7 7 6 6 . . . . . Core 3 | . . . . . . . . . . 6 10 8 1 . . Reactor 2 | . . . . . . . . . . . . 1 7 8 7 Flight 17 | . 19 37 37 37 20 7 7 7 12 12 11 10 26 25 23 Device 12 | . . 7 12 8 10 20 16 13 12 12 12 13 14 16 19 Processor 7 | . 18 17 12 12 9 15 14 13 6 6 5 5 . 4 3 Hackware 16 | . . . . . . 4 7 14 18 18 22 25 24 25 26 Protection 6 | . . . . 1 8 7 7 7 6 6 5 10 9 8 7 Ballistic Gun 5 | . 5 21 25 14 7 7 7 7 6 6 4 . . . . Launcher 1 | . . . . . . . . . . . . 1 4 4 3 Slashing Weapon 4 | . . . . 9 8 7 7 7 6 6 5 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 44 | 3 5 9 9 10 16 17 13 12 11 18 20 37 42 42 44 Greatest Support 65 | 3 12 12 12 12 50 50 50 50 55 55 55 55 65 51 51 Greatest Overweight (x) 3 | . . . . . . . . 3 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 5 4 4 5 5 5 4 2 Average Carried 3 | . . 4 4 5 4 4 4 4 4 4 3 4 4 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 5 5 4 5 5 5 4 4 5 5 5 3 2 Class Distribution -------------------- 30% | Wizard-Ninja 21% | Wizard-Sprinter 19% | Hacker-Ninja 17% | Hacker-Mutant 4% | Wizard-Scout 3% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/DSF Wizard-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Matter Collected 1051 | 220 53 29 . 27 99 37 . 105 . . 118 45 160 . 158 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1661 | . 103 29 . 82 124 37 . 142 . . 410 115 415 . 204 Parts 114 | . 11 8 . 5 13 4 . 15 . . 21 11 14 . 12 Haulers Intercepted 4 | . 1 . . . 1 . . . . . 1 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 21 | . 2 2 . 1 4 . . 1 . . 4 3 1 . 3 Melee 11 | . . . . 1 1 . . 1 . . 4 . 1 . 3 Guns 7 | . 2 2 . . . . . . . . . 3 . . . AOE 3 | . . . . . 3 . . . . . . . . . . Classes Destroyed 10 | . 3 . . 2 . . . 1 . . 1 1 2 . . Worker 1 | . . . . . . . . . . . . . 1 . . Builder 7 | . . . . 1 1 . . 5 . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . 1 . 1 . . Recycler 2 | . . . . . . . . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . 1 . . . Watcher 7 | . 1 . . . . 1 . . . . 2 . . . 3 Swarmer 13 | . 2 2 . . 3 . . . . . . 3 . . 3 Grunt 2 | . . . . . . . . 1 . . . . 1 . . Sentry 3 | . . . . 1 1 . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 5 | . 2 2 . 1 5 1 . 4 . . 3 3 4 . 4 Combat Bots Only 4 | . 2 2 . 1 4 . . 1 . . 2 3 1 . 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . 1 . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 140 | . 8 1 . 2 8 . 1 1 . 20 27 29 26 2 15 Missed 67 | . 1 1 . . 3 . . 1 . 14 14 16 10 2 5 Damage Taken 883 | . 29 . . 20 46 12 31 . . 71 175 162 201 . 136 Core 147 | . 18 . . . 18 . . . . 3 14 9 72 . 13 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . . 2 . 108 42 . 57 Ignored by Resistances 534 | . 22 . . 12 28 7 18 . . 44 105 99 120 . 79 Regen/Repaired (Parts) 9 | . . . . . . . . 9 . . . . . . . Core Remaining (%) 97 | 100 . . . 92 96 . . 100 . 99 98 99 94 100 99 Volleys Fired 31 | . 13 2 . . 1 . . . . . . 9 6 . . Largest 2 | . 2 2 . . 1 . . . . . . 1 1 . . Hottest 81 | . 60 60 . . 30 . . . . . . 81 43 . . Shots Fired 42 | . 21 4 . . 1 . . . . . 1 9 6 . . Gun 35 | . 21 4 . . . . . . . . 1 9 . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . Kinetic 11 | . 8 2 . . . . . . . . 1 . . . . Thermal 24 | . 13 2 . . . . . . . . . 9 . . . Explosive 7 | . . . . . 1 . . . . . . . 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 2 . . . . . . . . 3 7 . . . Robot Miss Streak 2 | . 1 . . . . . . . . . . 2 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 97 | . 15 2 . 3 8 1 . 8 . . 25 11 12 . 12 Core Hits 45 | . 7 2 . 2 5 1 . 3 . . 10 5 5 . 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . . . . . . . 8 1 3 . 2 Sever 14 | . . . . . . . . . . . 8 1 3 . 2 Melee Attacks 104 | . . . . 3 8 3 . 12 . . 33 10 20 1 14 Impact . | . . . . . . . . . . . . . . . . Slashing 104 | . . . . 3 8 3 . 12 . . 33 10 20 1 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 1 2 . . 5 . . 2 3 6 . . Combat Hostiles 3 | . . . . . . . . . . . 1 . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4327 | . 158 21 . 153 553 35 . 488 . . 999 475 933 . 512 Guns 331 | . 158 21 . . . . . . . . 9 143 . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 226 | . . . . . 168 . . . . . . . 58 . . Melee 3770 | . . . . 153 385 35 . 488 . . 990 332 875 . 512 Ramming . | . . . . . . . . . . . . . . . . Kinetic 51 | . 42 . . . . . . . . . 9 . . . . Thermal 280 | . 116 21 . . . . . . . . . 143 . . . Explosive 226 | . . . . . 168 . . . . . . . 58 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3770 | . . . . 153 385 35 . 488 . . 990 332 875 . 512 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 . . 3 . . . . Average Corruption 2 | . . . . . . . 5 4 . . 1 . . . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 2 . . 5 . . . . Message Errors 2 | . . . . . . . . . . . 2 . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . . . 66 . . 166 . . 7 71 147 . 52 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 509 | . . . . . 66 . . 166 . . 7 71 147 . 52 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 236 | . 59 38 . . . . . 158 . . 236 227 104 24 4 Average Temperature 44 | . 21 21 . . . . . 82 . . 118 99 38 10 3 Received Heat Transfer 165 | . . . . 9 18 . . . . . 18 36 84 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 547 | . 275 50 . . . . . . . . . 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Peak Influence 259 | . 94 75 . 25 170 79 48 114 40 29 154 259 181 34 166 Initial 55 | . . 25 . . 6 55 18 25 40 29 16 55 . 16 15 Average 74 | . 44 64 . 5 135 68 36 89 40 29 65 147 57 29 64 Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . Low Security (%) 94 | 100 100 100 . 100 100 100 100 100 100 100 100 56 100 100 100 Level 1 5 | . . . . . . . . . . . . 43 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . . . . . 1 2 1 1 . . Investigation . | . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 3 | . . . . . . . . . . 1 . 1 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Distress Signals 2 | . . . . . . . . 1 . . 1 . . . . Communications Jammed 98 | . . . . . . . . . . . 30 67 1 . . Distress Signals 97 | . . . . . . . . . . . 30 67 . . . Times Spotted 67 | . 5 2 . 2 3 1 6 2 1 3 14 8 12 1 7 Peak Tracking Total 7 | . 3 2 . 2 4 1 6 2 1 3 3 7 4 1 3 Tactical Retreats 9 | . 1 . . . . . 1 . . . 5 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . 3 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 43 | . 3 1 1 . 2 1 . 7 1 . 7 6 9 1 4 Terminals 25 | . 2 . . . 2 . . 4 1 . 5 3 4 1 3 Fabricators 6 | . . . . . . . . 1 . . 2 2 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . 1 1 . . Garrison Access 5 | . . . . . . 1 . . . . . . 3 . 1 Total Hacks 127 | . 5 1 1 . 7 2 . 17 1 . 31 23 26 5 8 Successful 102 | . 5 1 1 . 5 . . 13 1 . 22 20 22 5 7 Failed 25 | . . . . . 2 2 . 4 . . 9 3 4 . 1 Catastrophic 3 | . . . . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 56 | . 2 . 1 . 5 . . 7 . . 17 10 9 1 4 Terminals 85 | . 4 . . . 7 . . 10 1 . 24 11 16 5 7 Fabricators 22 | . . . . . . . . 2 . . 7 8 5 . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 3 . . . 4 2 . . Garrison Access 6 | . . . . . . 2 . . . . . . 3 . 1 Terminal Hacks 47 | . 3 1 1 . 3 . . 5 1 . 10 6 9 4 4 Part Schematic 5 | . . . . . . . . . . . 4 1 . . . Open Door 2 | . . 1 . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 6 | . . . . . . . . 1 . . 1 1 1 1 1 Machine Index 3 | . . . . . . . . . . . . 1 1 . 1 Terminal Index 3 | . . . . . . . . 1 . . 1 . . 1 . Fabricator Index 2 | . . . . . . . . 1 . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . Locate Traps 8 | . 1 . . . 1 . . 1 . . 1 1 2 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . Zone Layout 11 | . 2 . . . 1 . . 1 . . 2 1 2 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 2 . . 6 6 4 . . Load Schematic 9 | . . . . . . . . 1 . . 3 3 2 . . Build 9 | . . . . . . . . 1 . . 3 3 2 . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 2 . . . 4 2 . . Insert Component 4 | . . . . . . . . 1 . . . 2 1 . . Analyze 4 | . . . . . . . . 1 . . . 2 1 . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 3 . 1 Seal Access 4 | . . . . . . . . . . . . . 3 . 1 Unauthorized Hacks 22 | . 1 . . . 2 . . 2 . . 6 4 4 1 2 Terminals 18 | . 1 . . . 2 . . 2 . . 5 2 3 1 2 Assimilate 3 | . . . . . . . . . . . 1 . 1 . 1 Botnet 15 | . 1 . . . 2 . . 2 . . 4 2 2 1 1 Fabricators 4 | . . . . . . . . . . . 1 2 1 . . Prioritize 2 | . . . . . . . . . . . . 1 1 . . Liberate 2 | . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 2 1 . 5 . . 4 5 5 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 1 . . 4 3 1 . . Parts Built 10 | . . . . . . . . 1 . . 3 4 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 476 | . . . . . . . . 35 . . 205 143 93 . . Total Part Build Rating 58 | . . . . . . . . 6 . . 16 22 14 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . . 2 1 . . Part Schematics Acquired 4 | . . . . . . . . 1 . . . 2 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total Allies 9 | . . . . . . . . . . . 4 3 1 . 1 Largest Group 4 | . . . . . . . . . . . 3 4 1 . 1 Highest-Rated Group 167 | . . . . . . . . . . . 86 167 26 . 45 Highest-Rated Ally 47 | . . . . . . . . . . . 30 47 26 . 45 Total Orders 1 | . . 1 . . . . . . . . . . . . . RETURN 1 | . . 1 . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . . 5 16 . . . Total Damage 460 | . . . . . . . . . . . 146 314 . . . Kills 4 | . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches 3 | . . 3 . . . . . . . . . . . . . Drone Recoveries 3 | . . 3 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Turns Passed 3163 | 20 196 166 75 99 118 146 58 378 17 40 676 418 525 79 152 Spaces Moved 5895 | 34 367 424 211 254 207 256 95 515 41 97 971 637 1062 246 478 Core 138 | 34 103 . . . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5757 | . 264 424 211 254 207 256 95 514 41 97 971 637 1062 246 478 Fastest Speed 5 | 50 34 34 34 34 29 50 50 50 39 39 39 39 5 20 20 Average Speed 34 | 50 40 34 34 34 38 50 50 50 39 39 39 39 21 20 20 Slowest Speed 200 | 50 50 34 34 34 50 50 50 200 39 39 39 39 95 20 20 Overloaded Moves 1 | . . . . . . . . . . . . . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 . 1 1 . . 1 1 1 7 . 6 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 64 73 62 49 23 12 76 18 3 91 20 15 30 8 17 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 111 | . . . . . . 2 . 4 . . 5 5 94 1 . Terrain Destroyed 122 | . . . . . 7 2 . 4 . . 5 5 98 1 . Melee 24 | . . . . . . 2 . 4 . . 5 5 7 1 . Projectile . | . . . . . . . . . . . . . . . . AOE 98 | . . . . . 7 . . . . . . . 91 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Fac Res Res Acc Total 6821 | 35 391 439 215 261 234 271 105 622 40 97 1228 788 1314 273 508 Wait 678 | . . 11 . . . 2 9 75 . . 219 114 205 25 18 Move 5833 | 33 366 419 210 251 204 256 94 512 38 94 957 636 1049 245 469 Hop 23 | . . 2 . 1 1 . . 1 1 1 6 . 6 . 4 Pick Up 27 | . 4 . 1 . 3 3 1 6 . . 2 2 5 . . Fast Attach 46 | 2 7 2 . 3 6 2 . 6 . 1 3 6 8 . . Attach 17 | . . . . . 1 2 . 2 1 . 2 2 3 2 2 Detach 2 | . . . . . . . . . . . 1 1 . . . Swap 11 | . . 1 . . 3 . . . . . 1 2 3 . 1 Drop 47 | . 1 2 4 3 7 2 1 8 . . 4 6 9 . . Fire 31 | . 13 2 . . 1 . . . . . . 9 6 . . Melee 104 | . . . . 3 8 3 . 12 . . 33 10 20 1 14 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 1 . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 21 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Evolved 1 slot: Propulsion x1 106 | -10/Materials | Identified exit to Mines 106 | -10/Materials | Discovered exit to Mines (range 7) 153 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Discovered exit to Materials (range 14) 217 | -10/Materials | Entered Mines 287 | -10/Mines | Found the Drone Emporium 288 | -10/Mines | Found Prototype Device 288 | -10/Mines | Identified Thief Drone Bay 309 | -10/Mines | Build established: Hacker-Mutant 354 | -10/Mines | Learned location of Zion (-6) 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Identified exit to Exiles 382 | -10/Mines | Discovered exit to Exiles (range 5) 383 | -10/Mines | Entered Exiles 392 | -10/Exiles | Met 8R-AWN 398 | -10/Exiles | Met EX-HEX 408 | -10/Exiles | Met EX-BIN 413 | -10/Exiles | Aligned with FarCom system 413 | -10/Exiles | Given EX-Vault access code 421 | -10/Exiles | Opened EX-Vault 425 | -10/Exiles | Found Flying Fortress v7 433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 442 | -10/Exiles | Met EX-DEC 455 | -10/Exiles | Identified exit to Mines 455 | -10/Exiles | Discovered exit to Mines (range 11) 458 | -10/Exiles | Left Exiles lab with Flying Fortress v7 458 | -10/Exiles | Entered Mines 474 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 515 | -9/Mines | Identified exit to Materials 515 | -9/Mines | Discovered exit to Materials (range 12) 540 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 557 | -9/Mines | Entered Materials 557 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 656 | -8/Materials | Identified exit to Factory 656 | -8/Materials | Discovered exit to Factory (range 16) 675 | -8/Materials | Entered Factory 675 | -7/Factory | Evolved 2 slots: Utility x2 767 | -7/Factory | Identified exit to Factory 767 | -7/Factory | Discovered exit to Factory (range 8) 821 | -7/Factory | Sucked down chute 821 | -7/Factory | Entered Waste 827 | -7/Waste | Spotted C-40 Crusher 832 | -7/Waste | Spotted C-40 Crusher 836 | -7/Waste | EMP discharged 838 | -7/Waste | Spotted C-40 Crusher 838 | -7/Waste | Spotted C-40 Crusher 844 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 847 | -7/Waste | Spotted C-40 Crusher 848 | -7/Waste | Spotted C-40 Crusher 850 | -7/Waste | Identified exit to Factory 850 | -7/Waste | Discovered exit to Factory (range 14) 879 | -7/Waste | Entered Factory 1008 | -7/Factory | Repaired Adv. System Shield 1218 | -7/Factory | Fabricated Adv. System Shield (x1) 1257 | -7/Factory | Entered another Factory area 1257 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1274 | -6/Factory | Identified exit to DSF 1274 | -6/Factory | Entered DSF 1299 | -6/DSF | Additional patrols routed to DSF 1309 | -6/DSF | Identified exit to Factory 1309 | -6/DSF | Discovered exit to Factory (range 15) 1314 | -6/DSF | Entered Factory 1314 | -5/Factory | Evolved 2 slots: Utility x2 1336 | -5/Factory | Build established: Hacker-Ninja 1565 | -5/Factory | Spotted B-75 Beast 1684 | -5/Factory | Identified exit to Factory 1693 | -5/Factory | Build established: Wizard-Ninja 1797 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 1874 | -5/Factory | Fabricated Exp. Utility Shielding? 1961 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 1990 | -5/Factory | Entered another Factory area 1990 | -4/Factory | Accompanied by 1 ally 1990 | -4/Factory | Evolved 2 slots: Utility x2 2097 | -4/Factory | Fabricated Adv. Power Amplifier (x1) 2124 | -4/Factory | Identified exit to Research 2332 | -4/Factory | Fabricated Power Sword (x2) 2371 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 2408 | -4/Factory | Entered Research 2408 | -3/Research | Accompanied by 1 ally 2408 | -3/Research | Evolved 2 slots: Propulsion x2 2485 | -3/Research | Found Prototype Hackware 2498 | -3/Research | Found Prototype Device 2498 | -3/Research | Identified Adv. Kinecellerator 2613 | -3/Research | Identified Exp. Hacking Suite 2625 | -3/Research | Identified exit to Research 2660 | -3/Research | Fabricated Exp. Hacking Suite (x1) 2694 | -3/Research | Fabricated Exp. Hacking Suite (x1) 2787 | -3/Research | Build established: Wizard-Sprinter 2921 | -3/Research | Spotted B-86 Titan 2933 | -3/Research | Entered another Research area 2933 | -2/Research | Evolved 2 slots: Utility x2 2957 | -2/Research | Identified exit to Access 3012 | -2/Research | Entered Access 3012 | -1/Access | Evolved 2 slots: Utility x2 3115 | -1/Access | Identified exit to Surface 3164 | *** | Escaped! Last Messages --------------- Destroyed Xenon Bombardment Thruster. S-43 Plague destroyed. Destroyed Xenon Bombardment Thruster. R-10 Processor collects Xenon Bombardment Thruster. S-43 Plague destroyed. Acquired 33 matter. Director 10a reveals location of hidden door. R-10 Processor collects Lgt. Antimatter Reactor. Connecting with Garrison Access... >>Seal Access door sealed. R-10 Processor collects Hvy. Machine Gun. W-44 Eye destroyed. K-01 Serf collects debris. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ???????##### ###############????????????????????? | | ??????? # ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ?????????? + ##?????????????????????????????????? | | ?????????? # ##?????????????????????????????????? | | ???? # ##########################?????????? | | ????######## ##########################?????????? | | !%= A ?????????? | | !* ?????????? | | ?+#############+##### ""###???????????????? | | ? # ### ""###???????????????? | | ???????????????????## ""##????????????????? | | ???????????????????## T##????????????????? | | ???????????????????## ""##????????????????? | | ??????????????????### ""###???????????????? | | ??????????????????### ""###???????????????? | | ??????????????????## ##???????????????? | | ??????????????????### ###???????????????? | | ??????????????????### ###???????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## @" ##????????????????? | | ???????????????????## "" ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????## ##????????????????? | | ???????????????????##""""""""""##????????????????? | | ???????????????????##"????????"##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Block 20 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 66 Targeting Accuracy 5 Offensive Hacking 94 Defensive Hacking 38 Item Schematics ----------------- Adv. System Shield | -7/Factory | Scanalyzed Adv. Power Amplifier | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Cld. VTOL Module | -4/Factory | Scanalyzed Mak. Sword | -4/Factory | Scanalyzed Power Sword | -4/Factory | Hacked Exp. Hacking Suite | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. System Shield | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. Power Amplifier | x1 | -4/Factory Power Sword | x2 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Supersonic True Flier Challenges ------------ None Game ------ Seed DrainedTripodComputer Manual? 0 Play Time 01:15:07 Cumulative 422.5 hours Start 2024.07.20 @ 23:38:26 End 2024.07.21 @ 01:19:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 40 Rogue 6 Adventurer 6 Explorer 28 Win Type 0 Total 30 Types 12/5/2/5/0/1/1/3/1 Lore% 86 Gallery% 82 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 719bbcf2-2d2f-40ec-95ee-455f8587fb6e