Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 10:20:16 Player: GammaGradiation Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1896) 1896 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 6302 Bonus ------- Follower Combat Kills 324 Met Imprinter 300 Was Imprinted 300 Friendly Fire -273 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Flak Gun Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Shock Rifle Shock Rifle Axe [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . 1 . 2 1 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 88 | 6 3 7 20 2 5 17 3 6 4 15 Power 11 | 1 . 3 4 1 . . . 1 . 1 Engine 11 | 1 . 3 4 1 . . . 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 2 3 . . 3 . . . 5 Treads 15 | . 2 2 3 . . 3 . . . 5 Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 1 . 5 . 4 8 3 . . 3 Device 10 | . . . 4 . 1 3 2 . . . Storage 6 | 1 1 . . . 1 3 . . . . Processor 1 | . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . Protection 8 | . . . 1 . 2 2 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 2 8 1 1 6 . 5 4 6 Energy Gun 13 | 1 . 2 4 1 . 2 . . 1 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 1 . . 4 . 1 3 . 4 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 37 | . . 2 11 1 . 2 . 3 . 18 Power 3 | . . . 1 . . . . 1 . 1 Propulsion 9 | . . . 2 . . 1 . . . 6 Utility 7 | . . . 1 . . 1 . . . 5 Weapon 18 | . . 2 7 1 . . . 2 . 6 Highest Loss Streak 16 | . . 2 5 1 . 2 . 2 . 16 Average Slot Usage (%) 93 | . 85 81 87 99 89 97 92 95 100 89 Engine 8 | . 14 14 10 11 9 7 7 6 7 6 Treads 22 | . 27 28 18 22 18 23 23 23 23 21 Device 20 | . . . 14 11 18 24 28 30 30 21 Storage 9 | . 14 14 11 11 9 10 7 7 7 6 Protection 6 | . . . 2 11 9 7 8 7 7 5 Energy Gun 7 | . 14 22 18 10 3 4 7 5 . . Ballistic Gun 15 | . 14 1 11 22 23 18 7 12 20 18 Naked Turns 23 | . . . . . . . . . . 23 Heaviest Build 73 | 11 23 24 36 36 38 73 57 62 62 61 Greatest Support 62 | 20 46 46 45 42 42 62 62 62 62 62 Greatest Overweight (x) 3 | 2 3 . 1 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 6 12 10 10 10 16 20 12 12 12 12 Average Capacity 11 | 5 9 10 10 10 10 13 12 12 12 11 Most Carried 16 | 3 7 10 10 10 10 16 12 12 10 12 Average Carried 10 | 1 6 8 9 10 9 11 12 11 10 9 Final Capacity 12 | 6 10 10 10 10 10 12 12 12 12 4 Final Carried 12 | 3 7 10 10 10 10 12 12 10 10 4 Class Distribution -------------------- 36% | Scavenger-Mutant 21% | Mutant 13% | Skirmisher 11% | Scavenger-Tank 6% | Messiah-Mutant 5% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Zion Messiah-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 1514 | 192 30 186 202 103 110 212 49 203 . 227 Remotely . | . . . . . . . . . . . Salvage Created 2016 | . 101 299 477 147 245 355 . 146 . 246 Parts 119 | . 5 16 27 7 19 31 . 3 . 11 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 8 . 18 Prevented 11 | . . . . . . . . . . 11 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 48 | . 3 10 9 3 4 9 . 5 . 5 Melee 1 | . . . . . . 1 . . . . Guns 38 | . 3 10 9 3 4 4 . 2 . 3 AOE 9 | . . . . . . 4 . 3 . 2 Classes Destroyed 8 | . 1 1 2 . 1 2 . . . 1 Watcher 2 | . . . 1 . . 1 . . . . Swarmer 10 | . . 6 . . . 4 . . . . Grunt 25 | . 3 4 5 3 2 . . 4 . 4 Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 10 | . . . 4 . 2 3 . 1 . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | . 2 3 3 3 2 4 . 4 . 2 Combat Bots Only 4 | . 2 3 3 3 2 4 . 4 . 2 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 . 3 . 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 4 | . . . . . . 4 . 3 . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Damage Taken 5360 | . 135 528 971 246 72 737 . 338 . 2333 Core 1018 | . 11 113 143 24 13 57 . 20 . 637 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 . 50 . 58 97 . . . . . Volleys Fired 152 | . 13 38 35 11 8 14 5 9 4 15 Largest 3 | . 2 2 3 3 3 3 3 3 1 3 Hottest 171 | . 70 80 125 102 86 171 131 131 50 133 Shots Fired 319 | . 26 59 78 25 22 40 11 17 4 37 Gun 308 | . 26 59 78 25 22 39 11 13 1 34 Cannon . | . . . . . . . . . . . Launcher 11 | . . . . . . 1 . 4 3 3 Special . | . . . . . . . . . . . Kinetic 182 | . 13 13 37 22 19 35 6 9 . 28 Thermal 91 | . 13 21 38 3 3 4 5 4 . . Explosive 11 | . . . . . . 1 . 4 3 3 Electromagnetic 35 | . . 25 3 . . . . . 1 6 Robot Hit Streak 19 | . 6 13 12 10 8 19 5 11 . 5 Robot Miss Streak 4 | . 1 2 3 2 3 2 3 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 2 1 1 2 . . . . 1 Max Gunslinging Chain 2 | . . 1 1 1 2 . . . . 1 Shots Hit Robots 235 | . 18 42 53 16 16 38 9 16 . 27 Core Hits 127 | . 6 15 21 5 10 19 2 20 . 29 Critical Hits 2 | . . . . . 1 1 . . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Melee Attacks 18 | . . . . . . . . . 16 2 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . 16 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4245 | . 196 515 543 195 296 813 133 770 . 784 Guns 3236 | . 196 515 543 195 296 622 133 233 . 503 Cannons . | . . . . . . . . . . . Explosions 958 | . . . . . . 188 . 537 . 233 Melee 38 | . . . . . . . . . . 38 Ramming 13 | . . . . . . 3 . . . 10 Kinetic 1934 | . 62 91 193 180 266 535 47 129 . 431 Thermal 953 | . 134 168 329 15 30 87 86 104 . . Explosive 958 | . . . . . . 188 . 537 . 233 Electromagnetic 349 | . . 256 21 . . . . . . 72 Impact . | . . . . . . . . . . . Slashing 38 | . . . . . . . . . . 38 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . . . . . Average Corruption 3 | . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . Message Errors 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . 1 5 Shots 1 | . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 194 | . 129 165 114 182 63 108 183 194 4 171 Average Temperature 59 | . 56 57 40 134 21 28 87 90 3 63 Received Heat Transfer 1749 | . 72 138 420 144 27 150 . 141 . 657 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . Heat Transferred 2381 | . 407 482 781 37 75 174 200 225 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 223 | . 106 190 159 63 121 223 . . . . Average Influence 63 | . 39 112 68 21 60 80 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 96 . . . . Level 1 . | . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . 2 . . . 1 Investigation 2 | . 1 . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 5 12 17 3 7 15 1 5 . 29 Peak Tracking Total 8 | . 3 3 5 3 3 5 1 4 . 8 Tactical Retreats 10 | . 1 2 2 . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 1 | . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 14 | . 2 . 4 . 3 4 . 1 . . Terminals 12 | . 2 . 4 . 3 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 40 | . 5 . 12 . 11 11 . 1 . . Successful 18 | . 2 . 6 . 5 4 . 1 . . Failed 22 | . 3 . 6 . 6 7 . . . . Catastrophic 3 | . . . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 3 . 7 . 8 6 . . . . Terminals 37 | . 5 . 12 . 11 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 9 | . 2 . 2 . 2 2 . 1 . . Part Schematic 2 | . . . . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 20 | . 1 . 10 . 6 3 . . . . Terminals 8 | . . . 4 . 3 1 . . . . Track 2 | . . . 1 . 1 . . . . . Botnet 4 | . . . 2 . 1 1 . . . . Operators 2 | . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 . 4 . 3 3 . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 7 | . . . . 3 . . . . 4 . Largest Group 4 | . . . . 3 3 . . . 4 4 Highest-Rated Group 153 | . . . . 40 40 . . . 153 153 Highest-Rated Ally 40 | . . . . 16 16 . . . 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 67 | . . . . . 15 . . . . 52 Total Damage 1339 | . . . . . 109 . . . . 1230 Kills 9 | . . . . . 1 . . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 2 1 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 7603 | 66 361 590 801 936 269 1244 424 1055 1213 644 Spaces Moved 4448 | 47 183 296 408 591 150 736 261 641 726 409 Core 104 | 6 10 . . . . . . . . 88 Treads 4299 | . 169 296 408 591 150 736 261 641 726 321 Legs 45 | 41 4 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 145 152 152 155 155 155 155 50 Average Speed 152 | 117 161 160 156 152 152 155 155 155 155 132 Slowest Speed 200 | 150 200 160 180 152 152 180 155 155 155 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 30 45 34 99 21 15 53 67 66 60 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . 2 . . . . . 1 1 . Known Exits Taken 4 | . 1 . 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . . 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . 1 4 1 1 Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 46 | . . . . . . 5 . 14 14 13 Melee 4 | . . . . . . . . . 4 . Projectile . | . . . . . . . . . . . AOE 42 | . . . . . . 5 . 14 10 13 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Total 4931 | 55 223 352 504 606 175 806 268 687 780 475 Wait 151 | . 18 5 20 2 4 20 . 29 31 22 Move 4438 | 46 182 295 407 590 149 735 260 640 725 409 Hop . | . . . . . . . . . . . Pick Up 40 | 3 3 5 12 . 3 11 . 1 . 2 Fast Attach 35 | 6 3 1 11 1 3 4 . 3 . 3 Attach 26 | . . 1 7 . 2 6 . 2 . 8 Detach 4 | . 2 . . . 1 1 . . . . Swap 27 | . . 5 2 1 . 7 3 1 4 4 Drop 29 | . 2 2 10 1 5 7 . 2 . . Fire 152 | . 13 38 35 11 8 14 5 9 4 15 Melee 18 | . . . . . . . . . 16 2 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . . . . . . . . 9 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Identified exit to Mines 428 | -10/Materials | Entered Mines 647 | -10/Mines | Learned Materials terminal intel 838 | -10/Mines | Learned location of Storage (-8) 915 | -10/Mines | Discovered new exit (range 6) 926 | -10/Mines | Learned location of Zion (-7) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1019 | -9/Materials | Loaded intel: 12 terminal locations 1137 | -9/Materials | Identified exit to Mines 1355 | -9/Materials | Lost 3 parts (1n2w) 1611 | -9/Materials | Discovered new exit (range 5) 1669 | -9/Materials | Lost 5 parts (1n4w) 1819 | -9/Materials | Entered Mines 1850 | -9/Mines | Identified exit to Materials 1876 | -9/Mines | Discovered exit to Materials (range 13) 1946 | -9/Mines | Build established: Scavenger-Mutant 2428 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2755 | -9/Mines | Entered Materials 2755 | -8/Materials | Accompanied by 3 allies 2755 | -8/Materials | Evolved 2 slots: Utility x2 2948 | -8/Materials | Discovered new exit (range 8) 3016 | -8/Materials | Discovered new exit (range 5) 3024 | -8/Materials | Entered Factory 3024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -7/Factory | Discovered new exit (range 16) 3254 | -7/Factory | Build established: Scavenger-Tank 3729 | -7/Factory | Identified exit to Lower Caves 3832 | -7/Factory | Discovered new exit (range 16) 4268 | -7/Factory | Entered Lower Caves 4275 | -7/Lower Caves | Flak Gun stolen by Master Thief 4384 | -7/Lower Caves | Build established: Scavenger-Mutant 4390 | -7/Lower Caves | Learned Factory trap positions 4509 | -7/Lower Caves | Learned 4 Factory zone layouts 4649 | -7/Lower Caves | Discovered new exit (range 10) 4692 | -7/Lower Caves | Entered another Lower Caves area 4756 | -7/Lower Caves | Discovered new exit (range 16) 4897 | -7/Lower Caves | Encountered a Warlord checkpoint 5283 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5448 | -7/Lower Caves | Discovered new exit (range 14) 5747 | -7/Lower Caves | Entered Zion 5853 | -7/Zion | Build established: Skirmisher 5912 | -7/Zion | Discovered new exit (range 15) 6026 | -7/Zion | Learned location of Extension (-6) 6309 | -7/Zion | Given A8's code to call for help 6363 | -7/Zion | Learned Factory trap positions 6419 | -7/Zion | Imprinted 6422 | -7/Zion | Declared Zion's savior 6860 | -7/Zion | Build established: Messiah-Mutant 6960 | -7/Zion | Entered Proximity Caves 6960 | -6/Proximity Caves | Accompanied by 4 allies 7330 | -6/Proximity Caves | Learned location of 1 exit from Factory 7387 | -6/Proximity Caves | Build established: Messiah-Tank 7474 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7541 | -6/Proximity Caves | Released all parts (6) 7553 | -6/Proximity Caves | Core integrity fell below 50% 7588 | -6/Proximity Caves | Core integrity fell below 20% 7604 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07541_ Released Adv. Terrain Scan Processor. 07541_ Released Axe. 07541_ Released Med. Treads. 07541_ Released Adv. Treads. 07541_ Released Imp. Deuterium Engine. 07543_ Acquired Imp. Treads. 07545_ Penetrated by Slug. 07545_ Acquired Med. Treads. 07547_ Acquired Arm. Treads. 07548_ Slug penetrates G-67 Veteran. 07554_ Attempting to rewire G-50 Soldier. 07564_ Imp. Treads destroyed. 07565_ Penetrated by Slug. 07565_ Med. Treads destroyed. 07570_ Penetrated by Slug. 07583_ Arm. Treads destroyed. 07587_ Penetrated by Slug. 07593_ Slug penetrates G-50 Soldier. 07604_ Slammed into H-66 Slayer. 07604_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?### #???????????????????????????????????????? | | ## ## #??????###??????????????????????????????? | | ## #??????## ##?????????????????????????????? | | /%* #??????# ##????????????????????????????? | | !/*%* ###????# ###??????????????????????????? | | =!==% % ##????# ##?????????????????????????? | | ##*%= #????# #???????####??????????????? | | #####=% % %##??## #???????# ##?????????????? | | ????# [ #### #??????## #?????????????? | | ????## ###?###### ##?????????????? | | ?????####%" ##### #???# ##??????????????? | | ????????#" # "# #???# ##???????????????? | | ?? # "# #???## #????????????????? | | #### "# ##??## #????????????????? | | #" "# #### #????????????????? | | ### #" # #????????????????? | | #???# # #" # #????????????????? | | ????? # ######## ##????????????????? | | ????? # ? ## #?????????????????? | | ????? #?##??# ## #?????????????????? | | ???? ??????# ##?????????????????? | | ???# #?????# i #####???????????????? | | ????####??????## h ## #???????????????? | | ???????????????# ###### gg #???????????????? | | ???????????????# ?????##hgg #???????????????? | | ???????????????# ??????#@s ##??????????????? | | ??????????????? ???##### #??????????????? | | ?????????????? ??## #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ##?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #####?????????????? | | ???????????????????# ##?????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????######## ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 100 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Terrain Scanner | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokWarpConverter Manual? 0 Play Time 01:04:55 Cumulative 54.1 hours Start 2019.11.29 @ 09:19:04 End 2019.11.29 @ 10:20:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e3a5e4f-a114-4daa-9ccf-4be642ab49d5