Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 20:18:46 Player: Dosh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3498) 3498 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 7962 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 204 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 72/100 System Corruption 2% Temperature Cool (9) Movement Rolling (155) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY (20) --- Light Treads Light Treads Cooled Aerolev Unit Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Advanced Targeting Computer Advanced Targeting Computer Cloak of Protection Improved Weapon Shielding Hacking Suite Hacking Suite Shock Rifle Heavy EM Shotgun Beam Rifle Heavy Particle Gun Advanced EMP Blaster Mace Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Compact Wheel Large Storage Unit High-capacity Matter Pod Cloak of Protection Improved Weapon Shielding Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Advanced Beam Rifle Missile Launcher Missile Launcher Mace [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 90 | 6 5 . 26 5 1 2 27 18 Power 12 | 1 . . 6 1 . . 3 1 Engine 12 | 1 . . 6 1 . . 3 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 1 . 6 1 . . 7 5 Treads 17 | 2 1 . 4 1 . . 6 3 Leg . | . . . . . . . . . Wheel 4 | . . . 1 . . . 1 2 Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 17 | 1 2 . 5 . 1 1 5 2 Device . | . . . . . . . . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware 2 | . . . . . . . 2 . Protection 10 | . . . 5 . . 1 3 1 Artifact . | . . . . . . . . . Weapon 39 | 2 2 . 9 3 . 1 12 10 Energy Gun 18 | 2 . . 5 1 . . 6 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . 1 . 1 . . . 1 . Ballistic Cannon 5 | . 1 . 1 1 . 1 1 . Launcher 9 | . . . 2 1 . . 4 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . . 3 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . . 4 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 2 | . . . . . . . 2 . Parts Lost 36 | . . 1 7 4 . . 18 6 Power 7 | . . . 2 1 . . 2 2 Propulsion 12 | . . 1 1 1 . . 6 3 Utility 8 | . . . 4 1 . . 2 1 Weapon 9 | . . . . 1 . . 8 . Highest Loss Streak 13 | . . 1 4 4 . . 13 1 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 83 | . 98 91 82 66 66 72 82 90 Engine 10 | . 14 14 9 10 11 11 7 8 Treads 21 | . 27 19 14 21 22 22 27 23 Wheel 2 | . . . 4 . . . . 6 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 5 | . 12 14 7 . . . . . Hackware 4 | . . . . . . . 17 18 Protection 6 | . . . 13 2 . 6 5 6 Energy Gun 6 | . 2 . 8 7 11 4 6 13 Ballistic Gun 8 | . 12 14 8 11 11 11 3 . Ballistic Cannon 4 | . 12 14 1 1 . 6 3 . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 30 30 43 34 70 57 62 62 Greatest Support 84 | 40 40 40 40 40 40 40 84 80 Greatest Overweight (x) 6 | . . 1 3 . 1 1 2 6 Average Overweight (x) 1 | . . . 1 . . 1 . 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 9 15 15 15 17 20 20 20 Most Carried 18 | 3 9 10 15 14 15 16 16 18 Average Carried 12 | 1 6 9 14 12 13 15 13 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 18 | 3 9 10 14 12 15 16 10 18 Class Distribution -------------------- 68% | Mutant 24% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 2292 | 236 347 140 505 151 222 38 484 169 Remotely . | . . . . . . . . . Salvage Created 3650 | . 455 212 1155 146 . 42 1006 634 Parts 252 | . 28 11 99 2 . 8 64 40 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 102 | . 13 8 29 18 . 3 22 9 Guns 44 | . 5 3 18 3 . 2 6 7 Cannons 19 | . 8 5 . . . 1 5 . AOE 39 | . . . 11 15 . . 11 2 Classes Destroyed 15 | . 5 . 6 2 . . 2 . Worker 7 | . 1 . 2 . . . 3 1 Builder 8 | . . . 3 . . . 4 1 Tunneler 1 | . . . . 1 . . . . Recycler 5 | . . . 1 1 . . 3 . Mechanic 1 | . . . 1 . . . . . Operator 5 | . 2 . 2 . . . . 1 Watcher 9 | . 2 . 4 . . . 1 2 Swarmer 16 | . 3 3 7 . . 3 . . Cutter 3 | . . . . . . . 3 . Grunt 46 | . 10 5 13 . . . 14 4 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 . Sentry 15 | . . . 8 . . . 3 4 Hunter 2 | . . . . . . . 1 1 Assembled 18 | . . . . 18 . . . . Best Kill Streak 19 | . 5 3 14 19 . 3 14 3 Combat Bots Only 18 | . 4 3 10 18 . 3 7 3 Max Kills in Single Turn 4 | . 1 2 4 3 . 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 5415 | . 441 259 1039 528 . 42 2314 792 Core 884 | . 84 27 185 26 . . 442 120 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 133 | . . . 133 . . . . . Regen/Repaired (Parts) 171 | . 127 . 44 . . . . . Core Remaining (%) 67 | 100 . 55 . . . 47 . . Volleys Fired 255 | . 41 21 50 15 . 2 80 46 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 111 | . 80 55 106 84 . 67 106 111 Shots Fired 462 | . 82 42 99 30 1 4 114 90 Gun 342 | . 43 21 87 20 1 2 80 88 Cannon 86 | . 39 21 . . . 2 23 1 Launcher 34 | . . . 12 10 . . 11 1 Special . | . . . . . . . . . Kinetic 221 | . 78 42 44 15 1 4 37 . Thermal 110 | . 2 . 24 5 . . 33 46 Explosive 33 | . . . 12 10 . . 11 . Electromagnetic 98 | . 2 . 19 . . . 33 44 Robot Hit Streak 15 | . 13 11 15 6 . 3 10 10 Robot Miss Streak 7 | . 1 4 3 3 . . 7 5 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 326 | . 64 29 73 18 . 2 81 59 Core Hits 242 | . 31 11 57 35 . 4 76 28 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 10 | . 2 1 1 1 . . 3 2 Burn 6 | . . . . 1 . . 3 2 Destroy 2 | . . 1 1 . . . . . Blast 2 | . 2 . . . . . . . Melee Attacks 23 | . . . . . . . . 23 Impact 23 | . . . . . . . . 23 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9951 | . 973 493 3009 1474 . 52 2490 1460 Guns 4029 | . 434 189 1141 221 . 26 835 1183 Cannons 1239 | . 539 295 . . . 13 392 . Explosions 4494 | . . . 1857 1250 . . 1226 161 Melee 116 | . . . . . . . . 116 Ramming 73 | . . 9 11 3 . 13 37 . Kinetic 2567 | . 952 484 437 161 . 39 494 . Thermal 2246 | . 21 . 1033 60 . . 442 690 Explosive 3610 | . . . 1216 1250 . . 1144 . Electromagnetic 1339 | . . . 312 . . . 373 654 Impact 116 | . . . . . . . . 116 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 2 2 Average Corruption 1 | . . . 1 1 1 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . 12 1 4 4 5 14 Message Errors 7 | . . . 5 . 1 1 . . Matter Fused 12 | . . . 3 1 2 . 1 5 Heat Flow Errors 7 | . . . 1 . . 1 2 3 Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 5 | . . . 2 . . . . 3 Data Loss (major) 3 | . . . . . . 1 1 1 Misfires 2 | . . . . . 1 . . 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 177 | . 11 . 106 16 . . 29 15 Projectiles 11 | . 11 . . . . . . . Explosions 163 | . . . 106 16 . . 29 12 Melee 3 | . . . . . . . . 3 Knockbacks 23 | . 7 2 . . . . 13 1 Impact 1 | . . . . . . . . 1 Kinetic 21 | . 6 2 . . . . 13 . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 559 | . . . 193 124 . . 143 99 Shots 15 | . . . 5 4 . . 4 2 Rammed 11 | . . 1 . 2 . 4 4 . Targets Rammed 14 | . . 1 1 2 . 4 6 . Kicked . | . . . . . . . . . Crushed 3 | . . . 1 . . . 2 . Highest Temperature 294 | . 44 19 138 54 . 88 294 279 Average Temperature 61 | . 15 10 37 18 . 26 75 92 Received Heat Transfer 1484 | . 201 123 315 80 . . 549 216 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 1 . . . . 2 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . . 1 1 Heat Transferred 3871 | . 50 . 1153 185 . . 1099 1384 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . 4 . . . 1 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 947 | . 249 273 947 383 . 70 451 233 Initial 336 | . . 38 . 336 . . . 91 Average 205 | . 97 106 481 356 . 15 211 136 Maximum Alert Level 3 | . 1 1 3 1 . . 2 1 Low Security (%) 62 | 100 84 77 25 . . 100 40 80 Level 1 24 | . 15 22 26 100 . . 56 19 Level 2 5 | . . . 21 . . . 3 . Level 3 6 | . . . 26 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . 6 . . . 5 1 Investigation 6 | . 2 . 2 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 3 1 Assault 2 | . . . 2 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . . . 3 . . . 4 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 18 9 48 20 . 3 35 15 Peak Tracking Total 17 | . 3 3 6 17 . 2 8 3 Tactical Retreats 5 | . 1 . . . . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 2 . 1 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 17 | . . 1 6 . 1 . 5 4 Max in Single Turn 3 | . . . 3 . 1 . 2 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 23 | . 6 . 8 . 1 . 3 5 Terminals 17 | . 5 . 4 . . . 3 5 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 57 | . 20 . 20 . 1 . 8 8 Successful 36 | . 11 . 13 . 1 . 6 5 Failed 21 | . 9 . 7 . . . 2 3 Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 9 . 9 . 1 . 7 1 Terminals 40 | . 16 . 8 . . . 8 8 Fabricators . | . . . . . . . . . Repair Stations 9 | . 4 . 5 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 7 . 2 . 1 . 3 5 Part Schematic 2 | . 1 . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 Alert Level 2 | . . . 1 . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 3 . Terminals 6 | . 2 . 1 . . . 3 . Botnet 4 | . 2 . . . . . 2 . Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 19 | . 5 . 7 . . . 3 4 Full Trace Events 6 | . 2 . 3 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . Time 79 | . 26 . 53 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 6 | . . 4 . 2 . . . . Largest Group 3 | . . 3 3 2 1 . . . Highest-Rated Group 52 | . . 40 40 52 31 . . . Highest-Rated Ally 31 | . . 31 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 64 | . . 13 40 11 . . . . Total Damage 742 | . . 164 435 143 . . . . Kills 13 | . . 1 10 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 7372 | 95 899 885 1661 151 548 1074 979 1080 Spaces Moved 3552 | 54 436 403 941 59 294 435 417 513 Core 2 | 2 . . . . . . . . Treads 2718 | 52 436 403 414 59 294 435 416 209 Legs . | . . . . . . . . . Wheels 832 | . . . 527 . . . 1 304 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 110 160 160 240 130 110 Average Speed 174 | 155 160 202 146 160 185 240 175 155 Slowest Speed 320 | 160 160 240 320 160 240 240 320 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 4 66 94 81 15 70 87 28 53 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 11 | . . . . . . . . 11 Terrain Destroyed 309 | . . . 121 90 . . 78 20 Melee 11 | . . . . . . . . 11 Projectile 2 | . . . . 2 . . . . AOE 296 | . . . 121 88 . . 78 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 4215 | 62 556 432 1133 82 297 456 536 661 Wait 212 | . 67 7 68 1 . 13 5 51 Move 3544 | 53 435 402 940 58 293 434 416 513 Hop . | . . . . . . . . . Pick Up 39 | 3 5 1 21 1 2 . 2 4 Fast Attach 43 | 6 3 . 12 . 1 2 9 10 Attach 24 | . 1 . 7 3 . . 11 2 Detach 14 | . 2 . 4 . 1 1 . 6 Swap 23 | . 1 . 7 2 . . 7 6 Drop 24 | . 1 . 23 . . . . . Fire 255 | . 41 21 50 15 . 2 80 46 Melee 23 | . . . . . . . . 23 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 14 | . . 1 1 2 . 4 6 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Discovered new exit (range 5) 694 | -10/Materials | Discovered new exit (range 8) 892 | -10/Materials | Repaired Lgt. Treads 995 | -10/Materials | Entered Mines 998 | -10/Mines | Received a Mining Laser from a helpful Derelict 1018 | -10/Mines | Discovered new exit (range 10) 1075 | -10/Mines | Learned Materials emergency access door positions 1601 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1760 | -10/Mines | Discovered new exit (range 8) 1880 | -10/Mines | Entered Materials 1880 | -9/Materials | Accompanied by 3 allies 1880 | -9/Materials | Evolved 2 slots: Utility x2 2387 | -9/Materials | Discovered new exit (range 7) 2511 | -9/Materials | Discovered new exit (range 16) 2647 | -9/Materials | Discovered new exit (range 5) 3080 | -9/Materials | First assault squad dispatched 3147 | -9/Materials | Destroyed 10 combat bots 3151 | -9/Materials | Lost 4 parts (1p3u) 3415 | -9/Materials | Repaired Broken Missile Launcher 3541 | -9/Materials | Entered Mines 3554 | -9/Mines | Met a Derelict bent on vengeance 3557 | -9/Mines | Assembled infested the area 3585 | -9/Mines | Core integrity fell below 50% 3625 | -9/Mines | Destroyed 18 combat bots 3629 | -9/Mines | Lost 4 parts (1p1n1u1w) 3641 | -9/Mines | Learned location of Zion (-6) 3683 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3685 | -9/Mines | Discovered new exit (range 5) 3692 | -9/Mines | Entered Exiles 3692 | -9/Exiles | Accompanied by 1 ally 3718 | -9/Exiles | Discovered new exit (range 15) 3722 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3732 | -9/Exiles | Met 8R-AWN 3758 | -9/Exiles | Met EX-HEX 3801 | -9/Exiles | Met EX-BIN 3824 | -9/Exiles | Aligned with FarCom system 3825 | -9/Exiles | Given EX-Vault access code 3867 | -9/Exiles | Opened EX-Vault 3878 | -9/Exiles | Found Cloak of Protection 3914 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3964 | -9/Exiles | Met EX-DEC 4211 | -9/Exiles | Discovered new exit (range 14) 4240 | -9/Exiles | Left Exiles lab with Cloak of Protection 4240 | -9/Exiles | Entered Mines 4856 | -8/Mines | Discovered new exit (range 8) 4969 | -8/Mines | Discovered new exit (range 9) 5314 | -8/Mines | Entered Materials 5314 | -8/Materials | Evolved 2 slots: Propulsion x2 5547 | -8/Materials | Lost 3 parts (1p1u1w) 5560 | -8/Materials | Destroyed 7 combat bots 5566 | -8/Materials | Discovered new exit (range 5) 5619 | -8/Materials | Build established: Hacker-Mutant 5976 | -8/Materials | Core integrity fell below 50% 6027 | -8/Materials | Lost 13 parts (1p5n1u6w) 6078 | -8/Materials | Core integrity fell below 20% 6293 | -8/Materials | Entered Storage 6708 | -8/Storage | Identified exit to Factory 7373 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07232_ K-01 Serf cleans the Compression Vault. 07257_ System corrupted: Component data lost. 07257_ Acquired 25 matter. 07262_ Sneak attack on O-16 Technician. 07262_ Destroyed Backup Plating I. 07262_ O-16 Technician system corrupted by crushing effect. 07263_ O-16 Technician system terminally corrupted. 07263_ K-01 Serf collects debris. 07269_ Destroyed Imp. Signal Interpreter. 07269_ W-25 Informer system corrupted by crushing effect. 07269_ W-25 Informer knocked back. 07270_ W-25 Informer system terminally corrupted. 07270_ Imp. Hover Unit fried. 07270_ K-01 Serf collects debris. 07299_ Acquired Prototype Energy Cannon. 07299_ Identified Adv. Beam Cannon. 07325_ System corrupted: Matter fused (-6). 07340_ Door Terminal disabled. 07357_ The unstable cave ceiling collapses. 07370_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????? Y ?????????????????????? | | ????????????? ????????????????????? | | ????????????? k????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? #???????????????###??? | | ????????????# +???????????????#"#### | | ????????????# a#??????????????## | | ????????????# #??????????????#" | | ????????????# #??????????????## | | ?????????#### #???????????????###### | | ?????????#"## #????????????????# | | ????######"## #????????######### " | | ????#]]] # ## #????????#!!! !!## | | ????#]] # ##@ #????????#!!! !!## " | | ????# " # k#????????#! !## "" | | ????#[[ + #????????#! ## " | | ????#[[ " # #????????## #### " | | ????#[[!!# # #????????# #?# | | ????######### #????????# [ =##?##### | | ????????????# #????????###+####### | | ???########## #????????# ^ | | ???# """"" # #????????# ^ | | ???# ""T"" # m#??????### ^ """ | | ???# # #??????# """ | | ???# # %#??????# """ | | ???# +% #??????# | | ???# """ # #??????### | | ???# """ !# ###?????## """ | | ???# """ # %# ###???## """ | | ???# # ########## """ | | ???########## % % | | ?????# | | ?????# | | ?????# | | ?????#########+########### ###+### | | ????????# #????#######?# T#? | | ????????# #????????????# ##? | | ????????# #????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Missile Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoUtilityFlamer Manual? 0 Play Time 00:37:50 Cumulative 85.1 hours Start 2023.12.30 @ 07:48:45 End 2023.12.31 @ 20:18:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 248e0145-705a-4577-9beb-ddf9e665b5bc