Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 23:25:02 Player: KHORE-n Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1860) 1860 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 5384 Bonus ------- Follower Combat Kills 136 Entered DSFs 500 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Laser Scythe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- VSS Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Actuator Array Core Shielding Recalibrator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Scythe > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Hardened Medium Armor Plating Improved Medium Armor Plating Heavy Laser Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Core Shielding Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 77 | 4 13 9 3 38 1 9 Power 12 | 1 . . . 9 . 2 Engine 8 | 1 . . . 5 . 2 Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 16 | 2 4 2 1 7 . . Treads . | . . . . . . . Leg 16 | 2 4 2 1 7 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 5 . 12 1 2 Device 11 | . 3 3 . 4 1 . Storage 4 | 1 . . . 3 . . Processor 2 | . . . . 2 . . Hackware 1 | . . 1 . . . . Protection 6 | . . 1 . 3 . 2 Artifact . | . . . . . . . Weapon 25 | . 6 2 2 10 . 5 Energy Gun 7 | . 2 . . 3 . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 2 | . . . . 2 . . Ballistic Cannon 11 | . 4 2 1 2 . 2 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . 1 . . . . System Corruption 5 | . . 5 . . . . Parts Lost 35 | . . 1 . 18 . 16 Power 7 | . . . . 4 . 3 Propulsion 9 | . . . . 7 . 2 Utility 9 | . . 1 . 2 . 6 Weapon 10 | . . . . 5 . 5 Highest Loss Streak 14 | . . 1 . 10 . 14 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 90 | . 93 86 99 92 81 63 Engine 8 | . 14 11 11 6 . . Core 1 | . . . . 2 7 6 Leg 23 | . 27 21 32 22 15 4 Device 11 | . 9 12 11 11 20 18 Storage 10 | . 14 11 11 9 7 5 Processor 1 | . . . . 4 . . Protection 7 | . . 8 11 10 7 6 Energy Gun 7 | . 11 . . 10 7 2 Ballistic Gun 1 | . . . . 3 7 . Ballistic Cannon 13 | . 15 21 21 8 . 8 Slashing Weapon 1 | . . . . 2 7 7 Naked Turns . | . . . . . . . Heaviest Build 35 | 8 15 22 22 30 30 35 Greatest Support 32 | 20 20 20 30 32 22 12 Greatest Overweight (x) 8 | . 1 1 1 4 1 8 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 8 8 8 8 20 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 8 7 8 8 8 8 Average Carried 5 | 1 4 6 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 7 6 8 8 8 . Class Distribution -------------------- 61% | Mutant 14% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac DSF Matter Collected 1496 | 230 196 149 105 768 . 48 Remotely . | . . . . . . . Salvage Created 1911 | . 416 258 99 998 . 140 Parts 105 | . 24 10 10 54 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 50 | . 11 4 6 26 . 3 Melee 3 | . . . . 2 . 1 Guns 18 | . 3 . . 13 . 2 Cannons 26 | . 7 4 4 11 . . AOE 2 | . . . 2 . . . Classes Destroyed 10 | . 1 2 2 5 . . Builder 1 | . . . . 1 . . Recycler 2 | . . 1 . 1 . . Watcher 3 | . . . . 3 . . Swarmer 14 | . . . 4 10 . . Grunt 24 | . 11 3 1 8 . 1 Duelist 1 | . . . 1 . . . Sentry 6 | . . 1 . 4 . 1 Specialist 3 | . . . . 2 . 1 Hunter 2 | . . . . 2 . . Heavy 1 | . . . . 1 . . Best Kill Streak 5 | . 5 4 4 5 . 2 Combat Bots Only 5 | . 5 4 4 4 . 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Damage Taken 5277 | . 309 152 154 2363 . 2299 Core 1072 | . 38 11 50 263 . 710 Absorbed by Shields . | . . . . . . . Redirected to Shielding 77 | . . . . 53 . 24 Regen/Repaired (Parts) 335 | . 59 211 . 65 . . Core Remaining (%) 80 | 100 84 . 84 52 . . Volleys Fired 163 | . 26 10 11 85 . 31 Largest 3 | . 2 2 2 3 . 2 Hottest 165 | . 90 70 70 165 . 96 Shots Fired 348 | . 51 21 18 218 . 40 Gun 181 | . 37 . . 118 . 26 Cannon 165 | . 14 21 16 100 . 14 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 185 | . 14 21 16 118 . 16 Thermal 142 | . 18 . . 100 . 24 Explosive 2 | . . . 2 . . . Electromagnetic 19 | . 19 . . . . . Robot Hit Streak 11 | . 11 3 5 9 . 8 Robot Miss Streak 5 | . 2 2 2 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 215 | . 36 10 7 130 . 32 Core Hits 88 | . 15 6 8 51 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 4 1 . 4 . . Burn 6 | . 3 . . 3 . . Blast 3 | . 1 1 . 1 . . Melee Attacks 16 | . . . . 9 . 7 Impact . | . . . . . . . Slashing 16 | . . . . 9 . 7 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4002 | . 538 178 201 2325 . 760 Guns 1692 | . 392 . . 965 . 335 Cannons 1884 | . 146 178 161 1132 . 267 Explosions 40 | . . . 40 . . . Melee 385 | . . . . 227 . 158 Ramming 1 | . . . . 1 . . Kinetic 1850 | . 146 178 161 1098 . 267 Thermal 1483 | . 149 . . 999 . 335 Explosive 40 | . . . 40 . . . Electromagnetic 243 | . 243 . . . . . Impact . | . . . . . . . Slashing 385 | . . . . 227 . 158 Piercing . | . . . . . . . Highest Corruption 6 | . 1 6 6 1 . . Average Corruption 2 | . 1 5 6 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 2 7 19 9 . . Message Errors 13 | . 1 4 5 3 . . Matter Fused 6 | . . . 5 1 . . Heat Flow Errors 3 | . 1 . 1 1 . . Energy Discharges 4 | . . . 3 1 . . Data Loss (minor) 5 | . . . 3 2 . . Data Loss (major) 2 | . . . 2 . . . Misfires 1 | . . 1 . . . . Alerts 2 | . . 2 . . . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 32 . . Projectiles 22 | . . . . 22 . . Explosions . | . . . . . . . Melee 10 | . . . . 10 . . Knockbacks 9 | . . 2 2 5 . . Impact . | . . . . . . . Kinetic 9 | . . 2 2 5 . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 415 | . 243 75 166 415 . 51 Average Temperature 93 | . 70 48 41 119 . 26 Received Heat Transfer 1182 | . 171 84 30 468 . 429 Effects 7 | . . . . 7 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . 2 . . Heat Transferred 3885 | . 666 . . 2553 . 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Peak Influence 368 | . 180 183 197 368 128 89 Initial 128 | . . 20 . . 128 89 Average 114 | . 56 85 71 187 128 73 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 81 | 100 100 100 100 51 100 100 Level 1 18 | . . . . 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 . . 5 . 2 Investigation 7 | . 4 . . 3 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 16 4 6 41 . 8 Peak Tracking Total 6 | . 4 3 4 6 . 5 Tactical Retreats 5 | . 2 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Traps Triggered 4 | . 2 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac DSF Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Machines Accessed 22 | . 7 6 . 8 1 . Terminals 14 | . 5 3 . 5 1 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 2 . 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 87 | . 28 29 . 29 1 . Successful 66 | . 22 23 . 20 1 . Failed 21 | . 6 6 . 9 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 29 | . 13 7 . 8 1 . Terminals 52 | . 20 13 . 18 1 . Fabricators . | . . . . . . . Repair Stations 23 | . 7 12 . 4 . . Recycling Units 8 | . 1 4 . 3 . . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 6 6 . 5 1 . Record 3 | . . 3 . . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . Alert Level 3 | . 1 . . 2 . . Unreport Threat 2 | . 1 . . 1 . . Locate Traps 2 | . 2 . . . . . Patrol Status 1 | . . . . 1 . . Reinforcement Status 2 | . . 1 . 1 . . Assault Status 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 21 | . 7 10 . 4 . . Scan Component 11 | . 4 5 . 2 . . Repair 9 | . 2 5 . 2 . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 5 | . 1 2 . 2 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 8 5 . 5 . . Terminals 18 | . 8 5 . 5 . . Assimilate 6 | . 3 2 . 1 . . Botnet 12 | . 5 3 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 6 5 . 7 . . Full Trace Events 7 | . 4 . . 3 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 2 5 . 2 . . Time 221 | . 52 117 . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac DSF Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 36 . . Total Damage 387 | . . . . 387 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac DSF Turns Passed 4427 | 62 1104 671 525 1711 81 273 Spaces Moved 2549 | 49 742 293 406 987 43 29 Core 27 | 12 . . . 1 . 14 Treads . | . . . . . . . Legs 2522 | 37 742 293 406 986 43 15 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 105 185 50 Average Speed 126 | 102 121 169 120 115 185 229 Slowest Speed 450 | 120 190 190 190 250 185 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 74 22 67 67 1 30 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 31 | . . . 19 12 . . Melee . | . . . . . . . Projectile 12 | . . . . 12 . . AOE 19 | . . . 19 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac DSF Total 3434 | 60 899 447 424 1371 46 187 Wait 525 | 1 90 128 . 203 . 103 Move 2543 | 48 741 292 405 986 42 29 Hop . | . . . . . . . Pick Up 75 | 7 17 7 4 35 2 3 Fast Attach . | . . . . . . . Attach 60 | 4 13 7 1 25 1 9 Detach 10 | . 6 1 . 2 . 1 Swap 17 | . . 2 2 13 . . Drop 24 | . 6 . 1 12 1 4 Fire 163 | . 26 10 11 85 . 31 Melee 16 | . . . . 9 . 7 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Discovered new exit (range 4) 801 | -10/Materials | Repaired Aluminum Leg 836 | -10/Materials | Repaired Aluminum Leg 1096 | -10/Materials | Discovered new exit (range 4) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -9/Materials | Discovered new exit (range 12) 1564 | -9/Materials | Repaired Sensor Array 1688 | -9/Materials | Repaired Lgt. Cannon 1716 | -9/Materials | Repaired Lgt. Cannon 1744 | -9/Materials | Repaired Aluminum Leg 1772 | -9/Materials | Repaired Aluminum Leg 1838 | -9/Materials | Entered Mines 1881 | -9/Mines | Found a hidden stash of uninstalled traps 2275 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2323 | -9/Mines | Discovered new exit (range 9) 2363 | -9/Mines | Entered Materials 2363 | -8/Materials | Accompanied by 3 allies 2363 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2364 | -8/Materials | Identified exit to Storage 2638 | -8/Materials | Lost 10 parts (2p4n1u3w) 2785 | -8/Materials | Discovered new exit (range 7) 2914 | -8/Materials | Build established: Scavenger-Mutant 3117 | -8/Materials | Repaired Core Shielding 3146 | -8/Materials | Repaired Lgt. Ion Engine 3775 | -8/Materials | Build established: Scavenger-Tank 3830 | -8/Materials | Discovered new exit (range 7) 4074 | -8/Materials | Entered Factory 4074 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4151 | -7/Factory | Identified exit to DSF 4155 | -7/Factory | Entered DSF 4338 | -7/DSF | Additional patrols routed to DSF 4381 | -7/DSF | Core integrity fell below 50% 4421 | -7/DSF | Core integrity fell below 20% 4428 | -7/DSF | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 04347_ Adv. Assault Cannon destroyed. 04360_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04369_ Y-54 Guardian destroyed. 04372_ Dropped Sml. Storage Unit. 04375_ Slug penetrates Wall. 04380_ Recalibrator destroyed. 04388_ G-47 Trooper destroyed. 04392_ Actuator Array destroyed. 04397_ Knocked back. 04401_ Grenade Launcher destroyed. 04401_ Imp. Medium Armor Plating destroyed. 04402_ Penetrated by Slug. 04402_ Hvy. Laser destroyed. 04406_ Hrd. Medium Armor Plating destroyed. 04408_ Enh. Nuclear Core destroyed. 04411_ Slug penetrates Wall. 04420_ Lgt. Deuterium Engine destroyed. 04421_ Acquired Hvy. Laser. 04426_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""#?????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##????????????????????? | | ??????#%""""#?###??##????????????? | | ??????#"%"""##[[#///# ???????? | | ????"##""%% ^ ???????? | | ????"""""%[! ???????? | | ????###"" ! ## # ##???????????? | | ??????### ##???#????????????????? | | ???????##@ ###???????????????????? | | ???????# #???????????????????? | | ???????# ! #???????????????????? | | ???????## ###???????????????????? | | ???????# #???????????????????? | | ???????#% * #???????????????????? | | ???????# %%H #???????????????????? | | ????###"# #;"???????????????????? | | ????# "%% g%#%%%#????????????????? | | ????# #%%% ;"%%%"!!!#????????????? | | ????##"[[ ????????? | | ?????#"[[ *[[ ????????? | | ?????##[[ %%! ????????? | | ??????"!! ;;!!!#!!!## ?????????? | | ?????##!! ##!!!#!!!#????????????? | | ??????### #?####?###????????????? | | ????????! ?????????????????????? | | ????????! ?????????????????????? | | ????????! ????????????????????? | | ????????# ##????????????????????? | | ???????? !?????????????????????? | | ???????? !?????????????????????? | | ????????# #?????????????????????? | | ????????? #?????????????????????? | | ????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- Spread Laser | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelWardroneBroadsword Manual? 0 Play Time 01:27:57 Cumulative 12.6 hours Start 2022.03.26 @ 21:57:04 End 2022.03.26 @ 23:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1afd7ed2-b874-4452-a03d-3621eed41c54