Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 20:28:31 Player: Foongus0298 Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (135) 675 Value Destroyed (5999) 5999 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (991) 991 TOTAL SCORE: 12405 Bonus ------- High Alert Combat Kills 291 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 186/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Target Analyzer Advanced System Shield > --- WEAPON (4) ------- Wave Gun > --- INVENTORY (20) --- Light Fission Core Matter Compressor (180) Advanced ECM Suite Thermal Defense Suite Advanced System Shield Component Analysis Suite Enhanced Force Lance Peak State ------------ > --- POWER ------------ F-cell Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Energy Well Improved Target Analyzer Improved Weapon Cycler Force Field Advanced System Shield System Guard > --- WEAPON ----------- Force Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver Enhanced Force Lance > --- INVENTORY -------- Light Fission Core Light Fission Core Armored Huge Wheel Advanced Power Amplifier Matter Compressor Target Analyzer Improved Kinecellerator Improved Weapon Cycler Improved Weapon Cycler Advanced ECM Suite Thermal Defense Suite Advanced System Shield Component Analysis Suite Force Rifle Wave Gun Variable Charge Gun Variable Charge Gun Heavy Ion Cannon Cooled Plasma Cannon [Rating: 116] Favorites ----------- Power Micro Nuclear Core Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon Flak Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Impact Weapon Flail Slashing Weapon Blade Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 2 2 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 7 | . . 1 1 . 1 2 2 . Weapon 2 | . . 1 . . . . . 1 Parts Attached 141 | 6 3 9 1 7 19 37 30 29 Power 21 | 1 . 1 . 2 3 8 3 3 Engine 7 | 1 . 1 . . . 5 . . Core 12 | . . . . 2 3 2 2 3 Reactor 2 | . . . . . . 1 1 . Propulsion 24 | 2 . 1 . 1 4 7 5 4 Treads . | . . . . . . . . . Leg 2 | . . . . . . 2 . . Wheel 22 | 2 . 1 . 1 4 5 5 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 55 | 1 2 2 1 2 6 15 15 11 Device 33 | . . . 1 2 2 8 11 9 Storage 7 | 1 2 . . . . 3 . 1 Processor 6 | . . 1 . . 2 . 2 1 Hackware 1 | . . . . . . . 1 . Protection 8 | . . 1 . . 2 4 1 . Artifact . | . . . . . . . . . Weapon 41 | 2 1 5 . 2 6 7 7 11 Energy Gun 11 | . . . . . 3 2 1 5 Energy Cannon 6 | . . . . . 1 2 2 1 Ballistic Gun 10 | 2 1 . . . 2 . 3 2 Ballistic Cannon 10 | . . 4 . . . 3 1 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 1 3 1 Parts Lost 84 | . . . . 4 4 21 23 32 Power 10 | . . . . . . 5 1 4 Propulsion 20 | . . . . 2 3 7 4 4 Utility 32 | . . . . 1 1 5 11 14 Weapon 22 | . . . . 1 . 4 7 10 Highest Loss Streak 32 | . . . . 1 2 8 6 32 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 8 15 16 18 19 17 15 13 Power 2 | . 1 2 2 2 2 1 2 1 Propulsion 1 | 1 2 2 2 1 . . 3 . Utility 6 | . . 2 3 5 8 8 2 7 Weapon 6 | . 3 8 9 8 6 5 7 3 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 4 . . 2 14 11 3 2 Power 2 | . . . . 1 1 . . . Propulsion 6 | . 4 . . . . . 2 . Utility 13 | . . . . . 5 6 . 2 Weapon 14 | . . . . 1 8 4 1 . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 91 | . 97 89 99 92 95 93 85 81 Engine 6 | . 14 11 18 11 2 3 7 3 Core 5 | . . . . 6 12 5 2 9 Wheel 15 | . 28 22 18 17 18 15 9 8 Device 17 | . . . 8 9 10 24 25 15 Storage 10 | . 25 11 9 9 7 7 13 11 Processor 6 | . . 10 9 9 14 4 3 9 Protection 3 | . . 2 9 2 4 6 . . Energy Gun 4 | . . . . . 8 7 . 5 Energy Cannon 4 | . . . . . 2 8 5 5 Ballistic Gun 3 | . 28 2 . . 5 . 6 . Ballistic Cannon 6 | . . 28 27 23 6 2 2 3 Peak Build Rating 116 | 6 8 18 20 25 46 72 94 116 Average Rating 52 | 4 7 14 19 22 35 55 78 93 On Entrance 28 | . 6 8 18 20 23 46 72 62 Avg Prop Armor Cover (%) 3 | . . . . . 2 3 5 . Naked Turns . | . . . . . . . . . Heaviest Build 125 | 11 49 68 72 72 80 104 120 125 Greatest Support 44 | 26 26 26 20 26 36 36 44 44 Greatest Overweight (x) 17 | . 1 3 3 7 7 10 11 17 Average Overweight (x) 2 | . . 2 3 2 2 3 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 6 11 18 17 20 20 20 20 20 Average Carried 16 | 2 8 15 16 18 19 17 16 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 18 17 17 19 13 20 7 Class Distribution -------------------- 21% | Gunner 17% | Scavenger-Skirmisher 16% | Scavenger-Gunner 16% | Skirmisher 16% | Mutant 6% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Matter Collected 4521 | 220 16 83 190 481 350 1398 1212 571 Remotely 652 | . . . . . . . 284 368 Salvage Created 6463 | . 37 53 47 440 420 2318 1836 1312 Parts 280 | . 3 11 2 32 31 67 71 63 Haulers Intercepted 2 | . . . . . 1 . . 1 Recyclers Shooed 6 | . . . . . 1 2 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Combat Hostiles Destroyed 99 | . 3 1 1 19 10 31 19 15 Guns 24 | . 3 . . . 6 4 6 5 Cannons 66 | . . 1 1 19 3 23 10 9 AOE 1 | . . . . . . . 1 . Classes Destroyed 16 | . 1 4 . 3 3 4 1 . Worker 13 | . . 1 . . 2 7 2 1 Builder 4 | . . . . . . . 2 2 Tunneler 4 | . . 1 . . . 3 . . Hauler 2 | . . . . . 1 . . 1 Recycler 8 | . . . . . . 3 5 . Operator 1 | . . . . . . 1 . . Watcher 4 | . . 1 . . . 1 . 2 Swarmer 13 | . 3 . . 4 4 . 2 . Cutter 2 | . . . . 2 . . . . Grunt 32 | . . . . 8 2 15 2 5 Brawler 2 | . . . . . . 1 . 1 Duelist 3 | . . . . . 1 2 . . Sentry 15 | . . 1 1 4 2 4 3 . Specialist 6 | . . . . . . 2 4 . Hunter 10 | . . . . 1 . 2 1 6 Programmer 16 | . . . . . 1 5 7 3 Best Kill Streak 12 | . 3 2 1 7 6 4 4 12 Combat Bots Only 7 | . 3 1 1 7 4 4 3 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Hostile Shots Fired 1325 | . 5 9 4 98 111 461 323 314 Missed 432 | . 2 6 1 33 40 176 91 83 Hits 893 | . 3 3 3 65 71 285 232 231 Melee 8 | . . . . 1 1 6 . . Projectile 885 | . 3 3 3 64 70 279 232 231 AOE 2 | . . . . 2 . . . . Critical Strikes 25 | . . . . . 4 7 4 10 Part Disruptions 3 | . . . . . . . 3 . Damage Taken 13578 | . 26 39 42 822 943 3417 3811 4478 Core 2244 | . . . . 122 121 306 538 1157 Absorbed by Shields 819 | . . . . . . . 616 203 Regen/Repaired (Parts) 32 | . . . . . . 32 . . Core Remaining (%) 81 | 100 100 100 . 77 82 64 46 . Volleys Fired 326 | . 3 3 1 27 31 134 73 54 Largest 4 | . 2 3 3 3 3 3 3 4 Hottest 240 | . 40 111 111 111 120 174 240 236 Shots Fired 879 | . 6 9 3 80 76 340 208 157 Gun 383 | . 6 . . . 52 129 127 69 Cannon 496 | . . 9 3 80 24 211 81 88 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 411 | . 6 9 3 80 30 80 134 69 Thermal 468 | . . . . . 46 260 74 88 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 4 4 6 13 18 13 10 8 Robot Miss Streak 18 | . . 2 . 18 7 6 4 6 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 2 | . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 525 | . 4 5 1 53 57 206 129 70 Core Hits 315 | . 3 7 3 75 36 81 62 48 Critical Kills 15 | . . . . . . 1 3 11 Critical Parts Destroyed 21 | . . . . . . 2 6 13 Critical Strikes 48 | . . . . . 1 13 10 24 Burn 6 | . . . . . 1 5 . . Meltdown 4 | . . . . . . 1 2 1 Destroy 31 | . . . . . . . 8 23 Blast 5 | . . . . . . 5 . . Smash 2 | . . . . . . 2 . . Melee Attacks 27 | . . 1 . 5 . 16 5 . Impact 26 | . . . . 5 . 16 5 . Slashing 1 | . . 1 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15044 | . 50 321 33 1176 1272 5493 4162 2537 Guns 6358 | . 50 . . . 857 2077 2362 1012 Cannons 7406 | . . 108 33 1176 415 3169 1661 844 Explosions 1212 | . . 213 . . . 179 139 681 Melee 68 | . . . . . . 68 . . Ramming . | . . . . . . . . . Kinetic 6196 | . 50 108 33 1176 578 898 2612 741 Thermal 7955 | . . . . . 694 4527 1550 1184 Explosive 312 | . . 213 . . . . . 99 Electromagnetic 513 | . . . . . . . . 513 Impact 68 | . . . . . . 68 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 1 2 9 16 Average Corruption 2 | . . . . . 1 1 4 11 Corruption Purged 6 | . . . . . . 3 3 . Corruption Blocked . | . . . . . . . . . Effects 52 | . . . . . 4 19 22 7 Message Errors 8 | . . . . . 1 2 4 1 Matter Fused 10 | . . . . . . 3 5 2 Heat Flow Errors 8 | . . . . . . 4 3 1 Energy Discharges 7 | . . . . . 1 3 3 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . . . . 1 4 2 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . 1 . 1 . Alerts 1 | . . . . . . . 1 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 216 | . . 47 . 5 . 111 30 23 Projectiles 96 | . . . . 5 . 61 30 . Explosions 70 | . . 47 . . . . . 23 Melee 50 | . . . . . . 50 . . Knockbacks 56 | . . 3 . 28 6 9 7 3 Impact . | . . . . . . . . . Kinetic 51 | . . 3 . 24 5 9 7 3 Secondary 5 | . . . . 4 1 . . . Self-Inflicted Damage 266 | . . . . . . 157 109 . Shots 4 | . . . . . . 2 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 512 | . . 54 60 99 198 297 512 320 Average Temperature 80 | . . 28 33 33 66 66 87 132 Received Heat Transfer 1578 | . . 6 18 180 201 684 446 43 Effects 10 | . . . . . . . 6 4 Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Damage (major) 4 | . . . . . . . 4 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 2 | . . . . . . 2 . . Robots Melted 8 | . . . . . 1 4 2 1 Combat Hostiles 7 | . . . . . 1 3 2 1 Parts Melted 27 | . . . . . 5 19 3 . Heat Transferred 13097 | . . . . . 1423 7913 2051 1710 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Maximum Alert Level 2 | . . . . 2 1 2 2 2 Low Security (%) 57 | 100 100 100 100 27 89 56 29 43 Level 1 31 | . . . . 32 10 26 68 34 Level 2 11 | . . . . 39 . 16 1 22 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 577 | . 71 99 37 503 263 577 462 514 Initial 279 | . . 4 37 . 263 53 279 210 Average 178 | . 15 15 15 302 106 176 232 256 Influence Increases 4123 | . 100 139 30 543 381 1309 927 694 Destroy 0b10 Robot/C 1980 | . 60 20 20 380 200 620 380 300 Destroy 0b10 Robot/NC 180 | . . 15 . . 15 75 45 30 Destroy Leader 422 | . 10 12 10 20 32 172 100 66 Trap Triggered on 0b10 10 | . 10 . . . . . . . Successful Hack 181 | . 19 12 . 28 74 12 12 24 Disable Machine 420 | . . 45 . . 15 150 75 135 Anti-Garrison Action 50 | . . . . 50 . . . . Destroy Structure 355 | . 1 35 . 20 . 85 150 64 Lose Combat Pursuer 525 | . . . . 45 45 195 165 75 Influence Decreases 3825 | . 89 61 119 40 774 848 1068 826 Entered New Map 868 | . . 7 52 . 240 57 292 220 Time Decay 2127 | . 89 54 67 . 494 591 546 286 Lost Part 830 | . . . . 40 40 200 230 320 Squads Dispatched 28 | . . 1 . . 3 10 10 4 Investigation 2 | . . . . . . 1 1 . Extermination 11 | . . . . . 3 5 2 1 Reinforcement 9 | . . 1 . . . 1 4 3 Assault . | . . . . . . . . . Garrison 6 | . . . . . . 3 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Distress Signals 6 | . 1 1 . . . 2 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 6 6 3 20 16 48 40 22 Peak Tracking Total 8 | . 4 3 4 7 5 5 8 7 Tactical Retreats 20 | . . . . 1 2 6 9 2 ECM-based Alert Blocks 1 | . . . . . . . 1 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Traps Triggered 14 | . . . . 5 2 4 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused 1 | . 1 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Machines Disabled 29 | . . 3 . 1 1 10 5 9 Max in Single Turn 6 | . . 1 . 1 1 6 2 3 Garrison Access 2 | . . . . . . 1 1 . Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Machines Accessed 34 | . 7 2 3 3 7 6 3 3 Terminals 17 | . 6 1 1 3 3 2 1 . Fabricators 3 | . . . . . 2 1 . . Repair Stations 7 | . . . 1 . 2 2 1 1 Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . . 1 1 . Total Hacks 66 | . 14 4 5 5 15 9 8 6 Successful 33 | . 9 2 2 2 8 5 2 3 Failed 33 | . 5 2 3 3 7 4 6 3 Catastrophic 4 | . . 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 12 | . 6 1 2 . 2 1 . . Terminals 34 | . 13 1 2 5 8 2 3 . Fabricators 3 | . . . . . 2 1 . . Repair Stations 18 | . . . 1 . 5 5 4 3 Recycling Units 4 | . 1 . . . . . . 3 Scanalyzers 3 | . . 3 . . . . . . Garrison Access 4 | . . . 2 . . 1 1 . Terminal Hacks 9 | . 4 . . 2 3 . . . Robot Analysis 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Transport Status 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . 2 1 . . Network Status 2 | . . . . . 1 1 . . Build 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 2 3 1 1 Scan Component 6 | . . . . . 2 2 1 1 Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 Report Inventory 2 | . 1 . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . Retrieve Study 2 | . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 . Unlock Access 1 | . . . 1 . . . . . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 6 | . 4 . 1 . 1 . . . Terminals 6 | . 4 . 1 . 1 . . . Botnet 6 | . 4 . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 5 2 3 3 6 4 2 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 39 | . . . . . 39 . . . Total Part Build Rating 14 | . . . . . 14 . . . Part Studies Acquired 2 | . . 2 . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 36 | . . . . . . 36 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . 4 . 4 . 4 Machine Destruction 4 | . . . . 4 . . . . Programmers 8 | . . . . . . 4 . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Active Infowar (turns) 4023 | . . . 172 13 525 2392 921 . Sensors 3739 | . . . 172 13 525 2391 638 . Cloaking 2083 | . . . . . . 1897 186 . ECM 330 | . . . . . . . 330 . Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Turns Passed 7620 | 65 304 252 173 777 1317 2532 1576 624 Spaces Moved 4718 | 57 283 179 120 510 938 1438 902 291 Core 8 | 1 . . . . . . . 7 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4710 | 56 283 179 120 510 938 1438 902 284 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 115 115 95 100 115 112 Average Speed 119 | 88 97 117 115 115 111 121 131 146 Slowest Speed 900 | 90 105 120 115 175 175 220 235 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 63 17 13 63 20 35 21 8 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 41 | . . . . . . 34 7 . Terrain Destroyed 246 | . . 42 . . . 93 78 33 Melee 14 | . . . . . . 9 5 . Projectile 100 | . . . . . . 44 39 17 AOE 132 | . . 42 . . . 40 34 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Fac Fac Total 6050 | 68 307 210 153 626 1157 1981 1141 407 Wait 488 | . 4 8 25 27 100 261 63 . Move 4710 | 56 282 178 120 508 937 1437 901 291 Hop . | . . . . . . . . . Pick Up 117 | 6 9 6 3 7 30 25 22 9 Fast Attach 72 | 6 1 4 . 1 10 18 19 13 Attach 65 | . . 1 2 4 5 16 14 23 Detach 11 | . . 3 . . . . 5 3 Swap 96 | . 2 4 . 9 12 42 22 5 Drop 96 | . 6 2 2 6 32 24 15 9 Fire 326 | . 3 3 1 27 31 134 73 54 Melee 27 | . . 1 . 5 . 16 5 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 42 | . . . . 32 . 8 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 355 | -10/Materials | Discovered new exit (range 5) 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 620 | -9/Materials | Discovered new exit (range 3) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 682 | -8/Materials | Build established: Gunner 795 | -8/Materials | Identified exit to Garrison 795 | -8/Materials | Entered Garrison 829 | -8/Garrison | Triggered checkpoint 908 | -8/Garrison | Garrison Relay disabled 1059 | -8/Garrison | Triggered checkpoint 1159 | -8/Garrison | Destroyed 7 combat bots 1363 | -8/Garrison | Installed Relay Interface Framework 1499 | -8/Garrison | Triggered checkpoint 1521 | -8/Garrison | Discovered new exit (range 54) 1521 | -8/Garrison | Discovered new exit (range 18) 1521 | -8/Garrison | Discovered new exit (range 65) 1572 | -8/Garrison | Entered Factory 1572 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1845 | -7/Factory | Fabricated Adv. Particle Charger (x2) 1875 | -7/Factory | Build established: Skirmisher 2197 | -7/Factory | Found Powered Armor 2220 | -7/Factory | Found Powered Armor 2224 | -7/Factory | Found Powered Armor 2229 | -7/Factory | Found Powered Armor 2307 | -7/Factory | Build established: Scavenger-Gunner 2881 | -7/Factory | Discovered new exit (range 5) 2888 | -7/Factory | Identified exit to Factory 2889 | -7/Factory | Entered another Factory area 2889 | -6/Factory | Evolved 2 slots: Utility x2 2990 | -6/Factory | Repaired Broken Wheel+ 3130 | -6/Factory | Build established: Skirmisher 3223 | -6/Factory | Noticed a derelict Sapper rigging charges 3743 | -6/Factory | Build established: Scavenger-Skirmisher 4581 | -6/Factory | Discovered new exit (range 14) 4593 | -6/Factory | Identified exit to Lower Caves 4906 | -6/Factory | Garrison activated, responded to threat 4939 | -6/Factory | Lost 3 parts (2p1w) 5169 | -6/Factory | Lost 8 parts (1p2n4u1w) 5414 | -6/Factory | Discovered new exit (range 4) 5421 | -6/Factory | Entered another Factory area 5421 | -5/Factory | Evolved 2 slots: Utility x2 5593 | -5/Factory | Garrison activated, responded to threat 5652 | -5/Factory | Lost 5 parts (1n3u1w) 6011 | -5/Factory | Spotted B-75 Beast 6107 | -5/Factory | Lost 3 parts (3u) 6345 | -5/Factory | Build established: Gunner 6980 | -5/Factory | Discovered new exit (range 14) 6995 | -5/Factory | Core integrity fell below 50% 6997 | -5/Factory | Entered another Factory area 6997 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7027 | -4/Factory | Lost 6 parts (1p1n1u3w) 7327 | -4/Factory | Build established: Scavenger-Gunner 7529 | -4/Factory | Core integrity fell below 50% 7529 | -4/Factory | System corruption reached 10% 7589 | -4/Factory | Core integrity fell below 20% 7621 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 07602_ K-01 Serf collects debris. 07603_ U-05 Engineer lays Concrete. 07604_ Penetrated by Slug. 07605_ U-05 Engineer builds a Wall. 07605_ U-05 Engineer lays Concrete. 07606_ R-10 Processor collects Coil Gun. 07609_ System corrupted: Component data lost. 07609_ U-05 Engineer builds a Wall. 07609_ Target Analyzer destroyed. 07609_ Critical hit (Blast). 07610_ U-05 Engineer lays Concrete. 07612_ R-10 Processor collects Flexi-carbon Leg. 07612_ U-05 Engineer lays Concrete. 07615_ U-05 Engineer builds a Wall. 07616_ R-10 Processor collects Flexi-carbon Leg. 07618_ Penetrated by Slug. 07618_ Adv. Power Amplifier destroyed. 07618_ Knocked back. 07619_ U-05 Engineer lays Concrete. 07621_ R-10 Processor collects Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?? ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | | "* ???????????????????????????????????????????? | | #!% ???????????????????????????????????????????? | | #%!= #??????????????????????????????????????????? | | +!! +??????????????????????????????????????????? | | #! #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | " ##????????###?????????########?????????????? | | #???????## ##??????? !!! #?????????????? | | #??###??# %#######? !! #?????????????? | | ! ####"######## # !! """ ??????????????? | | ! ! ! !*%! %!H=! u # """ ??????????????? | | =!*[ !%%[ %*|![[! @ """ ??????????????? | | =[ %=[%=| ![ %%% # #?????????????? | | =!! *#["######R % %%" #?????????????? | | ## ### # *# # #?????????????? | | ?# #?####### # ####+######?????????????? | | ?# #?# ! [ = # "#??????????????????????? | | ?# #?# ! + ! "#???#??????????????????? | | ?# #?# ![[ # %#### ####???????????????? | | ? ?#########% % " #?????????????? | | # ??####### %#% ????????? | | # " x ] ????????? | | # ??####### % % ?????????? | | # ????????##;;;## ?????????? | | ### ##????????? # % ??????????? | | ??# ??????????? # ??????????? | | ??# ??????????? """ # ??????????? | | ??? ??????????? """ # ???????????? | | ??? ??????????? ??? # ???????????? | | ### #???????????????# ######## F"##????????????? | | #?????########### # #""""??????????????? | | ?????????+ ^ + #??????????????????? | | ???????????????# ^ # #??????????????????? | | ???????????????# # #??????????????????? | | ???????????????# # #??????????????????? | | #####??????????# / # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 42 Energy Capacity 1075 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Corruption Containment 8 Armor Coverage 800 Resistance: TH 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 45 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Particle Charger | x2 | -7/Factory | Preloaded Repaired ---------- Wheel | 20% | -6/Factory | Broken Studied --------- Wheel | -9/Materials | Hacked Flak Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionAntisysSlamshotty Manual? 0 Play Time 02:04:12 Cumulative 58.9 hours Start 2026.04.05 @ 18:23:08 End 2026.04.05 @ 20:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb1668d6-67fb-46a3-b66d-1d9c0dc1e24b