Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 11:17:41 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1061) 1061 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3576 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 250/300 Energy 11/100 System Corruption 0% Temperature Cool (4) Movement Flying (34) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Small Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (8) ---- Aerolev Unit Improved Heat Sink Medium Storage Unit Structural Scanner Sensor Array Hacking Suite System Shield Particle Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer System Shield > --- WEAPON ----------- Shock Rifle Small Laser > --- INVENTORY -------- VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Structural Scanner Sensor Array Hacking Suite Hacking Suite System Shield System Shield [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 35 | 6 2 15 9 3 Power 4 | 1 . 2 1 . Engine 2 | 1 . 1 . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 13 | 2 . 6 4 1 Treads . | . . . . . Leg 10 | 2 . 5 3 . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 2 | . . 1 . 1 Utility 9 | 1 2 3 1 2 Device 2 | . 1 . 1 . Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware 3 | . . 1 . 2 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 9 | 2 . 4 3 . Energy Gun 4 | . . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 2 | . . . 2 . System Corruption 6 | . . . 6 . Parts Lost 13 | . . 4 9 . Power 4 | . . 3 1 . Propulsion 4 | . . . 4 . Utility 2 | . . . 2 . Weapon 3 | . . 1 2 . Highest Loss Streak 6 | . . 2 6 . To Critical Strikes . | . . . . . Average Backups 8 | 1 6 8 10 8 Power . | . 1 . . . Propulsion 1 | . 1 1 3 2 Utility 4 | . 3 5 7 6 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 11 | . 4 1 1 5 Power . | . . . . . Propulsion 5 | . 2 1 1 1 Utility 5 | . 1 . . 4 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 94 87 75 42 Engine 5 | . 14 3 . . Core 2 | . . 5 . . Leg 28 | . 28 29 26 3 Storage 11 | . 14 11 9 7 Processor 9 | . 7 11 8 . Hackware 2 | . . 1 8 3 Protection 1 | . . 3 . . Energy Gun 3 | . . 1 16 15 Ballistic Gun 18 | . 28 19 1 . Peak Build Rating 22 | 6 9 19 22 17 Average Rating 13 | 4 7 14 18 13 On Entrance 9 | . 6 9 17 13 Naked Turns . | . . . . . Heaviest Build 24 | 12 13 24 19 8 Greatest Support 49 | 20 20 39 49 9 Greatest Overweight (x) 4 | 1 . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 8 Most Carried 10 | 2 8 10 10 10 Average Carried 8 | 1 6 8 9 7 Final Capacity 10 | 8 8 10 10 8 Final Carried 10 | 2 8 10 10 8 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 966 | 240 114 515 97 . Remotely . | . . . . . Salvage Created 1388 | . 202 759 427 . Parts 84 | . 19 45 20 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . 6 15 7 . Guns 28 | . 6 15 7 . Classes Destroyed 6 | . 3 3 . . Hauler 2 | . . 1 1 . Operator 3 | . 2 1 . . Watcher 2 | . . 2 . . Swarmer 6 | . 3 3 . . Grunt 14 | . 3 6 5 . Sentry 8 | . . 6 2 . Best Kill Streak 4 | . 3 4 2 . Combat Bots Only 4 | . 3 4 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 170 | . 38 68 64 . Missed 44 | . 12 19 13 . Hits 126 | . 26 49 51 . Melee 4 | . . . 4 . Projectile 122 | . 26 49 47 . Critical Strikes 7 | . . 3 4 . Damage Taken 1885 | . 266 740 879 . Core 338 | . 49 128 161 . Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 80 68 70 . Volleys Fired 118 | . 25 50 43 . Largest 2 | . 2 2 2 . Hottest 130 | . 40 46 130 . Shots Fired 214 | . 50 100 64 . Gun 214 | . 50 100 64 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 152 | . 50 100 2 . Thermal 51 | . . . 51 . Explosive . | . . . . . Electromagnetic 11 | . . . 11 . Robot Hit Streak 19 | . 11 19 14 . Robot Miss Streak 4 | . 2 4 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 154 | . 30 73 51 . Core Hits 81 | . 14 31 36 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2245 | . 385 1113 747 . Guns 2241 | . 385 1113 743 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 1498 | . 385 1113 . . Thermal 578 | . . . 578 . Explosive . | . . . . . Electromagnetic 165 | . . . 165 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . 15 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 247 | . . 21 247 . Average Temperature 47 | . . 5 59 . Received Heat Transfer 807 | . 36 303 468 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1123 | . . . 1123 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 156 | . 89 156 60 9 Initial 27 | . . 27 3 9 Average 42 | . 17 66 10 9 Influence Increases 829 | . 213 439 177 . Destroy 0b10 Robot/C 560 | . 120 300 140 . Destroy 0b10 Robot/NC 35 | . 10 20 5 . Destroy Leader 148 | . 20 96 32 . Successful Hack 38 | . 18 20 . . Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 820 | . 148 494 167 11 Entered New Map 56 | . . 38 7 11 Time Decay 674 | . 148 416 110 . Lost Part 90 | . . 40 50 . Squads Dispatched 4 | . 2 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 15 36 12 . Peak Tracking Total 6 | . 3 6 3 . Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 8 . . Terminals 11 | . 3 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 11 20 . . Successful 16 | . 5 11 . . Failed 15 | . 6 9 . . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 24 | . 9 15 . . Terminals 31 | . 11 20 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 6 . . Part Schematic 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 5 . . Terminals 8 | . 3 5 . . Botnet 6 | . 2 4 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 10 | . 3 7 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 85 | . 85 . . . Seismic 85 | . 85 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2416 | 74 617 1308 399 18 Spaces Moved 1507 | 53 423 843 181 7 Core 3 | 2 . . 1 . Treads . | . . . . . Legs 1495 | 51 423 843 178 . Wheels . | . . . . . Hover 2 | . . . 2 . Flight 7 | . . . . 7 Fastest Speed 34 | 50 120 120 120 34 Average Speed 119 | 120 120 120 122 34 Slowest Speed 250 | 190 120 120 250 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 55 63 20 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1905 | 60 484 1045 291 25 Wait 197 | . 21 119 50 7 Move 1503 | 52 422 842 180 7 Hop . | . . . . . Pick Up 17 | 2 9 5 1 . Fast Attach 26 | 6 2 6 11 1 Attach 6 | . . 2 . 4 Detach 5 | . 1 1 . 3 Swap 8 | . . 8 . . Drop 24 | . 4 12 5 3 Fire 118 | . 25 50 43 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 3) 667 | -10/Materials | Discovered new exit (range 6) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Discovered new exit (range 12) 1290 | -9/Materials | Discovered new exit (range 16) 1498 | -9/Materials | Discovered new exit (range 13) 2000 | -9/Materials | Entered another Materials area 2000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -8/Materials | Discovered new exit (range 10) 2287 | -8/Materials | Lost 6 parts (1p3n2w) 2297 | -8/Materials | Discovered new exit (range 16) 2377 | -8/Materials | System corruption reached 10% 2399 | -8/Materials | Entered Factory 2399 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2407 | -7/Factory | Lost 3 parts (1n2u) 2417 | -7/Factory | Self-destructed Last Messages --------------- 02361_ B-36 Bruiser unfolds itself. 02361_ G-47 Trooper unfolds itself. 02365_ Critical hit (Burn: +37). 02370_ System corrupted: Heat flow error (+184). 02374_ G-47 Trooper destroyed. 02376_ Aluminum Leg destroyed. 02376_ Salvage Targeting Computer destroyed. 02376_ System Shield destroyed. 02376_ System corrupted by crushing effect (+1). 02376_ System corrupted by crushing effect (+4). 02379_ Knocked back. 02388_ Kicked M-28 Smith out of the way. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02399_ Dropped Aluminum Leg. 02400_ Dropped Imp. Aluminum Leg. 02404_ Dropped Hacking Suite. 02414_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????? +???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# +???????????????? | | ???????????????????????## #???????????????? | | ???????????????????????# @ #???????????????? | | ???????????????????????#T #???????????????? | | ???????????????????????## #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# = #???????????????? | | ????????????????????????# = #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#######???????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeTerrainActivator Manual? 0 Play Time 00:17:33 Cumulative 82.0 hours Start 2025.05.13 @ 00:14:14 End 2025.05.13 @ 11:17:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2e1cdb-4a22-4c0c-be4f-8264750ce81b