Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 21:25:06 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (262) 1310 Value Destroyed (11934) 11934 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (10178) 10178 TOTAL SCORE: 32602 Bonus ------- High Alert Combat Kills 2796 Follower Combat Kills 135 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 1000 Scanned by Researcher 500 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1445/1600 Matter 288/300 Energy 307/312 System Corruption 16% Temperature Cool (6) Movement Treading (97) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle-Quantum Reactor > --- PROPULSION (6) --- Treaded Armored-Centrium Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Weapon Cycler Hacking Suite System Mapper > --- WEAPON (4) ------- Hpw. Kinetic Linear Construct/C > --- INVENTORY (5) ---- Advanced Cooling System Drone Bay (2/2) Drone Bay (2/2) Mini Grenade Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Treaded Armored-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Coolant Injector Advanced Target Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Hacking Suite System Mapper > --- WEAPON ----------- Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Advanced Cooling System Drone Bay Drone Bay Mini Grenade Launcher Fusion Bomb Launcher [Rating: 200] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Mapper Protection Reflective Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Slots Evolved 18 | . . . 2 . . . 4 . . . 2 2 . 2 . . 2 . . 2 . 2 Power 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 Utility 10 | . . . 1 . . . 1 . . . 2 . . 1 . . 2 . . 2 . 1 Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 143 | . 8 . 15 22 7 5 4 3 . 9 3 1 5 9 7 3 2 16 4 1 5 14 Power 4 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . Engine 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 27 | . 4 . 5 12 2 4 . . . . . . . . . . . . . . . . Treads 25 | . 2 . 5 12 2 4 . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 86 | . 1 . 5 2 2 1 2 3 . 5 2 1 4 8 7 3 2 15 3 1 5 14 Device 61 | . . . 1 1 1 1 1 2 . 5 1 1 2 6 6 2 1 11 3 1 5 10 Storage 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Processor 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Hackware 4 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 Protection 16 | . . . 4 1 1 . 1 . . . 1 . 2 2 . 1 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | . 3 . 4 6 3 . 2 . . 4 . . 1 1 . . . 1 1 . . . Energy Gun 8 | . . . . 3 2 . 2 . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 3 . 3 3 . . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . 2 . . 1 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 . 1 . . . 1 . . . . . . . 4 . . . . Parts Lost 25 | . 1 . 2 1 1 . . . . 5 1 . 1 1 . 1 . 2 . 1 1 7 Power 4 | . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 Propulsion 3 | . 1 . . . . . . . . 2 . . . . . . . . . . . . Utility 18 | . . . 2 1 1 . . . . 2 . . 1 1 . 1 . 2 . . 1 6 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 1 1 . . . . 1 1 . 1 1 . 1 . 1 . 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 65 | . 84 85 92 98 100 69 52 47 46 46 51 41 43 47 46 47 50 51 52 52 50 51 Engine 6 | . 14 14 11 11 11 10 7 4 7 2 2 5 4 . . . . . . . . . Core 1 | . . . . . . . . 2 . 4 6 . . . 5 5 4 1 . . . . Treads 8 | . 2 28 33 32 33 11 7 3 . 1 . . . 1 . . . . . . . 2 Leg 6 | . 25 . . . . 2 . 3 7 5 6 5 5 3 5 5 4 1 4 4 4 1 Device 14 | . . . 6 10 11 11 10 14 15 18 26 23 20 22 23 21 23 21 25 30 28 30 Storage 6 | . 14 14 11 11 11 11 7 7 7 2 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . 3 4 4 4 4 5 Protection 3 | . . . 8 11 11 3 3 . . . 2 . 4 8 5 5 4 3 1 . . 1 Energy Gun 3 | . 2 . . 7 22 13 11 3 . . . . . . . . . . . . . . Energy Cannon 1 | . . . 6 1 . . . 4 7 1 6 5 5 3 . . . 1 . . . 1 Ballistic Gun 6 | . 25 28 15 12 . 1 2 . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . 5 . . . 1 5 5 4 2 4 4 4 2 Peak Build Rating 200 | . 9 8 19 22 22 36 44 52 45 52 63 65 75 114 120 120 132 150 150 152 152 200 Average Rating 66 | . 8 8 15 19 21 29 39 47 44 45 59 64 68 98 115 117 130 141 147 144 143 183 On Entrance 68 | 6 6 8 8 19 22 22 34 42 44 45 50 61 65 75 114 120 119 132 148 147 144 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 50 50 62 62 60 60 57 70 64 69 47 44 48 84 85 84 75 75 76 71 62 85 Greatest Support 219 | 20 40 40 60 60 60 60 60 65 65 93 93 55 55 121 121 121 121 121 79 79 142 219 Greatest Overweight (x) 18 | . 2 1 1 1 . 18 . 1 . 1 . . . . . . . . . . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | . 19 20 20 20 20 20 20 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 20 12 20 20 20 20 17 19 15 16 5 5 5 5 5 5 3 5 5 4 5 5 Average Carried 12 | . 16 12 17 19 19 19 15 15 12 8 3 4 4 4 4 3 2 4 4 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 12 12 20 20 20 18 14 11 15 5 5 5 5 5 5 3 3 4 5 4 3 5 Scrap Engine Consumption 193 | . . . . . . 22 8 34 2 24 13 . 22 14 5 3 4 15 8 4 1 14 Constructs Created 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Constructs Modified 79 | . . . . . . 5 1 17 1 8 5 2 1 11 4 1 . 7 4 1 1 10 Class Distribution -------------------- 38% | Construct 33% | Mutant 16% | Hacker-Construct 9% | Scavenger-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -3/Research Construct | -3/Testing Hacker-Construct | -3/Garrison Hacker-Construct | -2/Research Hacker-Construct | -2/DSF Hacker-Construct | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Matter Collected 3290 | 179 324 54 446 394 75 50 62 82 . 457 115 . 49 182 142 81 . 244 122 5 . 227 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13833 | . 538 71 831 1196 266 606 218 257 . 744 202 . 429 577 144 230 58 1455 883 300 193 4635 Parts 674 | . 33 2 54 64 12 23 5 12 . 27 4 . 14 24 8 10 1 71 38 8 8 256 Haulers Intercepted 9 | . 2 . 2 3 . . . . . . . . . . . . . 1 . . . 1 Recyclers Shooed 7 | . . . 1 3 . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . 4 8 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Combat Hostiles Destroyed 200 | . 10 1 16 17 6 3 4 6 . 20 4 . 8 12 2 3 1 18 15 2 2 50 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Guns 53 | . 10 1 15 17 1 3 4 2 . . . . . . . . . . . . . . Cannons 116 | . . . 1 . . . . 4 . 13 3 . 3 8 2 3 1 14 11 2 2 49 AOE 27 | . . . . . 3 . . . . 6 1 . 5 4 . . . 4 4 . . . Classes Destroyed 22 | . 3 2 3 1 . 1 . . . 4 . . 1 1 1 . . 2 . . . 3 Worker 17 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . 13 Builder 13 | . . . 1 . . 1 . . . . . . . 1 . . . 1 . . . 9 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . 2 3 . . . . . . . . . . . . . 1 . . . 1 Recycler 15 | . . 1 2 4 . 6 . . . . . . . . . . . 1 . 1 . . Carrier 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 Swarmer 41 | . . 1 10 . . . . 3 . 6 . . 5 4 . . . 4 4 . . 4 Grunt 68 | . 10 . 1 9 3 . 4 . . 7 3 . 2 4 . . . 7 5 . . 13 Brawler 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Duelist 5 | . . . . . . . . . . 1 1 . . . . . . . 1 . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 28 | . . . 5 8 3 1 . 3 . 4 . . . 1 . . 1 . . . . 2 Specialist 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 . Hunter 16 | . . . . . . . . . . 1 . . . . . 2 . 3 4 2 . 4 Programmer 19 | . . . . . . . . . . . . . . 2 1 . . 1 . . . 15 Heavy 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 6 | . . . . . . . . . . . . . . . 1 1 . . 1 . . 3 Scrapper 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 22 | . 2 2 6 8 3 4 2 2 . 7 2 . 5 5 1 2 1 12 5 3 1 22 Combat Bots Only 8 | . 2 1 3 7 3 1 2 2 . 6 2 . 5 4 1 2 1 8 5 2 1 7 Max Kills in Single Turn 3 | . 1 1 1 2 3 2 1 1 . 3 1 . 3 2 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . 3 1 . 3 2 . . . 2 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Hostile Shots Fired 1379 | . 35 11 145 86 23 12 27 98 . 177 40 . 38 68 28 58 10 120 97 18 28 260 Missed 392 | . 5 1 44 30 5 2 5 25 . 51 10 . 16 15 9 14 4 46 24 5 8 73 Damage Taken 16863 | . 472 81 1077 655 251 207 335 792 . 1271 512 . 796 1512 247 633 249 1415 1247 218 793 4100 Core 1117 | . 70 8 64 87 28 . 91 111 . 126 47 . 83 15 . 82 35 61 39 15 . 155 Absorbed by Shields 478 | . . . . . 4 . . . . 39 124 . 27 111 12 112 . . 49 . . . Reduced by Siege Mode 308 | . . . . . . . . . . . . . . . . . . . . . . 308 Ignored by Resistances 899 | . . . 18 76 18 24 4 . . . . . . . . . . 61 231 79 152 236 Regen/Repaired (Parts) 8499 | . 210 . 74 216 . 10 . 654 . 681 581 65 443 1514 174 84 . 1066 1336 50 487 854 Core Remaining (%) 82 | 100 . 68 . . . 55 . . . 53 94 . 91 . . 91 . . 89 . 98 90 Volleys Fired 698 | . 39 9 66 71 11 19 11 24 1 54 16 . 16 39 8 13 7 47 47 8 17 175 Largest 3 | . 2 2 2 2 2 2 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Hottest 349 | . 43 43 83 112 112 112 165 165 140 179 268 . 349 349 349 187 187 212 212 212 212 256 Shots Fired 944 | . 78 18 132 142 21 38 33 34 1 54 16 . 16 39 8 13 7 47 47 8 17 175 Gun 450 | . 78 18 103 142 20 38 33 18 . . . . . . . . . . . . . . Cannon 469 | . . . 29 . . . . 16 1 50 16 . 13 32 8 13 7 41 43 8 17 175 Launcher 25 | . . . . . 1 . . . . 4 . . 3 7 . . . 6 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 562 | . 78 18 103 61 . . . . . 18 15 . . 10 8 13 7 35 40 . . 156 Thermal 357 | . . . 29 81 20 38 33 34 1 32 1 . 13 22 . . . 6 3 8 17 19 Explosive 25 | . . . . . 1 . . . . 4 . . 3 7 . . . 6 4 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 10 7 8 18 13 11 7 17 . 13 4 . 8 5 6 5 6 6 11 3 10 22 Robot Miss Streak 7 | . 3 4 7 3 1 2 3 6 . 3 1 . 4 4 1 1 2 2 2 3 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 3 . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 617 | . 54 10 74 95 17 26 20 24 . 34 11 . 9 21 5 9 3 29 32 4 13 127 Core Hits 281 | . 23 3 30 37 7 14 8 10 . 21 4 . 13 15 2 2 2 25 15 3 2 45 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . 2 5 2 3 1 1 . . . . . . . . . . . . . 11 Burn 12 | . . . . 5 2 3 1 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55606 | . 800 139 1358 1660 383 560 369 772 . 3228 1313 . 988 2651 736 1211 579 4592 5150 601 1923 26593 Guns 5082 | . 793 139 1026 1652 274 535 369 294 . . . . . . . . . . . . . . Cannons 47110 | . . . 323 . . . . 472 . 2607 1054 . 642 2174 736 1211 453 3789 4656 601 1923 26469 Explosions 3175 | . . . . . 109 . . . . 608 259 . 341 444 . . 126 794 494 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 239 | . 7 . 9 8 . 25 . 6 . 13 . . 5 33 . . . 9 . . . 124 Kinetic 37983 | . 793 139 1026 602 . . . . . 891 1054 . . 773 736 1211 453 3109 4165 . . 23031 Thermal 14468 | . . . 323 1050 274 535 369 766 . 1716 259 . 642 1401 . . . 680 491 601 1923 3438 Explosive 2910 | . . . . . 109 . . . . 608 . . 341 438 . . 126 794 494 . . . Electromagnetic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . 1 1 1 . 1 8 8 . 1 16 Average Corruption 5 | . . . . . . . . . . . . . 1 1 1 . 1 7 8 . 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . . . . 1 2 . . 21 13 . 1 38 Message Errors 18 | . . . . . . . . . . . . . . 1 . . . 5 4 . . 8 Matter Fused 18 | . . . . . . . . . . . . . . . 1 . . 4 2 . . 11 Heat Flow Errors 9 | . . . . . . . . . . . . . . . 1 . . 4 . . . 4 Energy Discharges 10 | . . . . . . . . . . . . . . . . . . 1 3 . 1 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . 3 2 . . 6 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 Alerts 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10739 | . . . . . . . . 10 . 457 186 . 6 560 106 125 45 930 701 . 180 7433 Projectiles 10525 | . . . . . . . . 10 . 415 134 . 6 536 106 125 . 894 686 . 180 7433 Explosions 214 | . . . . . . . . . . 42 52 . . 24 . . 45 36 15 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 60 | . . . . . . . . . . . 8 . . 3 1 . . 9 6 . . 33 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 52 | . . . . . . . . . . . 8 . . 3 1 . . 8 6 . . 26 Secondary 6 | . . . . . . . . . . . . . . . . . . 1 . . . 5 Self-Inflicted Damage 538 | . . . . . . . . . . 66 92 . 32 40 . . 70 105 133 . . . Shots 17 | . . . . . . . . . . 2 1 . 1 3 . . 1 5 4 . . . Rammed 9 | . . . 2 2 . 1 . . . 2 . . . . . . . . . . . 2 Targets Rammed 35 | . 2 . 3 2 . 2 . 7 . 4 . . 3 6 . . . 1 . . . 5 Kicked 23 | . 2 . . . . . . 7 . 1 . . 3 6 . . . 1 . . . 3 Crushed 3 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 689 | . 21 . 156 20 5 20 173 368 104 689 558 . 605 457 331 219 194 302 212 168 128 370 Average Temperature 124 | . 8 . 44 4 2 12 74 113 68 163 174 . 205 178 129 109 99 119 100 92 77 107 Received Heat Transfer 2729 | . 231 . 285 351 78 145 198 78 . 421 138 . 39 137 8 8 18 72 126 . 27 369 Effects 31 | . . . . . . . . 2 . 14 8 . 1 6 . . . . . . . . Shutdowns 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . Energy Bleed 7 | . . . . . . . . 2 . 3 . . . 2 . . . . . . . . Interference 9 | . . . . . . . . . . 2 3 . . 4 . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 10 | . . . . . . . . . . 7 3 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 642 | . . . . . . . . . . . . . . . . . . . . . . 642 Longest Duration 580 | . . . . . . . . . . . . . . . . . . . . . . 580 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 Robots Melted 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Parts Melted 26 | . . . . 6 3 4 1 4 . . . . . . . . . 1 . . . 7 Heat Transferred 9215 | . . . 518 2664 740 1201 555 888 . 150 150 . 407 518 . . . 185 111 148 481 499 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Peak Influence 1572 | . 130 76 336 326 390 428 471 800 421 966 753 278 410 728 . . 301 582 843 528 437 1572 Initial 506 | . . 21 29 69 211 175 400 329 420 294 506 278 198 214 . . 154 168 391 474 398 261 Average 331 | . 29 66 180 177 299 147 413 582 420 583 617 278 283 494 . . 179 320 625 512 428 665 Maximum Alert Level 4 | . . . 1 1 1 2 2 3 2 3 3 1 2 3 . . 1 2 3 2 2 4 Low Security (%) 38 | . 100 100 55 57 . 68 . . . . . . 25 . . . 82 . . . . 1 Level 1 27 | . . . 44 42 100 29 17 4 . 46 . 100 44 36 . . 17 77 10 . . 31 Level 2 20 | . . . . . . 2 82 63 100 13 67 . 30 50 . . . 21 43 100 100 30 Level 3 10 | . . . . . . . . 32 . 40 32 . . 13 . . . . 45 . . 20 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 31 | . 5 . 1 5 . . . . . . . . 1 4 . . 1 3 . . 1 10 Investigation 9 | . 4 . 1 . . . . . . . . . . . . . . . . . . 4 Extermination 5 | . . . . . . . . . . . . . . 1 . . . 1 . . . 3 Reinforcement 13 | . 1 . . 2 . . . . . . . . 1 3 . . 1 2 . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Distress Signals 22 | . 2 . 7 2 . . . . . . . . . 2 . . . 2 . . . 7 Communications Jammed 57 | . . . . . . . . . . . . . . . . . . 12 . . . 45 Distress Signals 57 | . . . . . . . . . . . . . . . . . . 12 . . . 45 Times Spotted 324 | . 27 3 36 25 6 5 4 7 . 30 13 . 9 16 3 3 2 31 15 2 5 82 Peak Tracking Total 10 | . 5 3 7 6 4 4 4 2 . 6 4 . 5 5 2 2 1 6 4 2 3 10 Tactical Retreats 35 | . . 1 1 . 2 . . . . 9 5 . . 1 1 . . 3 . . . 12 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Traps Triggered 15 | . 3 . . . 1 . . 1 . 2 . . 2 . . . . . 2 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Machines Disabled 15 | . . . . 1 . 1 . . . . 1 . . 5 . . 2 2 1 . . 2 Max in Single Turn 2 | . . . . 1 . . . . . . 1 . . 2 . . 1 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Machines Accessed 56 | . 9 . 5 6 1 15 1 1 1 1 . 1 . 1 . . 1 5 . 1 . 7 Terminals 34 | . 6 . 4 4 1 6 . 1 . 1 . 1 . 1 . . 1 3 . 1 . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . Recycling Units 10 | . 2 . . . . 8 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . 2 Total Hacks 118 | . 26 . 20 15 1 23 1 2 1 2 . 1 . 1 . . 2 8 . 1 . 14 Successful 75 | . 17 . 10 14 1 16 1 1 1 1 . 1 . . . . . 4 . 1 . 7 Failed 43 | . 9 . 10 1 . 7 . 1 . 1 . . . 1 . . 2 4 . . . 7 Catastrophic 8 | . 2 . 1 . . 1 . . . . . . . 1 . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 19 . 16 7 . 22 . . . . . . . 1 . . . . . . . 5 Terminals 79 | . 18 . 18 8 1 11 . 2 . 2 . 1 . 1 . . 2 5 . 1 . 9 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Repair Stations 16 | . 6 . 2 6 . . . . . . . . . . . . . 2 . . . . Recycling Units 12 | . 2 . . . . 10 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . 2 Terminal Hacks 18 | . 2 . 3 2 1 3 . 1 . 1 . 1 . . . . . 1 . 1 . 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 16 | . 6 . 2 6 . . . . . . . . . . . . . 2 . . . . Scan Component 8 | . 3 . 1 3 . . . . . . . . . . . . . 1 . . . . Repair 8 | . 3 . 1 3 . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . 2 Unlock Access 4 | . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 34 | . 9 . 5 5 . 13 . . . . . . . . . . . . . . . 2 Terminals 23 | . 7 . 5 5 . 5 . . . . . . . . . . . . . . . 1 Botnet 5 | . 1 . 1 2 . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 4 3 . 5 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 8 . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . . . . 8 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 5 6 . 5 1 1 1 1 . 1 . 1 . . 1 3 . . . 5 Full Trace Events 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 3 . 1 3 . . . . . . . . . . . . . 1 . . . . Time 268 | . 84 . 38 84 . . . . . . . . . . . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Used RIF Installer 4 | . . . . . 1 . . 1 . 1 . . . . . . . . 1 . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . 4 . . 9 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Total Allies 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 2 1 . . . . . . . . . . . . . . . Highest-Rated Group 70 | . . . . . 70 70 31 . . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . . 39 39 31 . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . 7 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Ally Attacks 18 | . . . . . . 17 1 . . . . . . . . . . . . . . . Total Damage 259 | . . . . . . 238 21 . . . . . . . . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Turns Passed 14432 | . 2365 85 1089 737 358 2255 206 1086 131 913 410 51 184 480 408 244 246 704 447 144 93 1796 Spaces Moved 6471 | 1 634 25 388 221 156 762 75 556 126 424 336 59 131 323 283 140 169 388 225 119 57 873 Core 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Treads 2354 | . 84 25 388 221 156 507 75 288 . 118 . . . 88 . . . . . . . 404 Legs 3793 | 1 550 . . . . 192 . 268 126 306 336 59 131 235 283 140 169 127 225 119 57 469 Wheels 54 | . . . . . . 54 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 261 | . . . . . . . . . . . . . . . . . . 261 . . . . Fastest Speed 82 | 120 120 240 160 160 160 153 153 120 97 97 82 82 82 82 123 130 130 104 97 97 97 97 Average Speed 142 | 120 243 240 202 171 160 183 153 156 98 104 87 82 82 82 129 130 130 123 107 97 97 97 Slowest Speed 950 | 120 260 240 240 240 160 950 153 196 120 140 97 82 82 123 130 130 130 130 140 97 97 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 95 11 34 54 28 96 2 53 3 50 7 3 87 11 56 30 7 39 33 4 50 29 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 14 | . 4 . . . . 10 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . . 1 . 1 . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . . . 1 . . . . 1 . . 1 1 1 1 . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Spaces Dug 53 | . . . . . . . . . 1 18 . . . . . . 4 25 . . . 5 Terrain Destroyed 325 | . . . 4 . 9 . . 2 1 30 46 . 16 61 9 3 44 50 13 3 3 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 113 | . . . 4 . . . . 2 1 12 4 . 2 7 9 3 4 15 13 3 3 31 AOE 212 | . . . . . 9 . . . . 18 42 . 14 54 . . 40 35 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Fac DSF Fac Upp Upp Res Tes Gar Res DSF Acc Total 10950 | . 1377 33 558 447 244 1584 143 748 132 855 440 61 195 503 314 191 190 572 391 140 80 1752 Wait 3353 | . 664 . 63 92 58 781 52 133 1 341 76 . 24 118 15 35 9 105 100 13 . 673 Move 6450 | . 633 24 387 221 154 761 75 554 126 423 335 58 130 322 282 139 168 388 224 118 56 872 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 19 . 14 15 2 1 . 11 4 10 6 1 5 4 1 . 3 4 4 . . 5 Fast Attach 41 | . 2 . 4 4 . 1 . . . 2 . . 4 1 1 . . 8 . . 3 11 Attach 43 | . 4 . 3 6 3 . 3 . . 4 3 . 1 3 1 2 2 2 2 1 2 1 Detach 7 | . . . . . . . . . . 1 . . 1 1 . . . 1 1 . 1 1 Swap 59 | . 2 . 8 12 4 4 1 3 . 3 . 1 . 5 5 1 . 6 2 . . 2 Drop 132 | . 12 . 10 24 3 15 1 16 . 12 4 1 7 4 1 1 1 10 4 . 1 5 Fire 698 | . 39 9 66 71 11 19 11 24 1 54 16 . 16 39 8 13 7 47 47 8 17 175 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 23 | . 2 . . . . . . 7 . 1 . . 3 6 . . . 1 . . . 3 Crush 12 | . . . 3 2 . 2 . . . 3 . . . . . . . . . . . 2 Escape Stasis 14 | . . . . . 2 . . . . 1 . . 4 . . . . . 7 . . . Rewire 7 | . . . . . 7 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -3/Garrison -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 840 | -10/Materials | Discovered new exit (range 12) 1101 | -10/Materials | Derelicts attacked the area 1429 | -10/Materials | Discovered new exit (range 11) 1487 | -10/Materials | Discovered new exit (range 8) 1543 | -10/Materials | Identified exit to Materials 1575 | -10/Materials | Identified exit to Subcaves 1599 | -10/Materials | Learned Storage stockpile data 1615 | -10/Materials | Learned location of Storage (-9) 1626 | -10/Materials | Learned Storage security intel 1662 | -10/Materials | Loaded intel: 1 repair station location 2089 | -10/Materials | Repaired Hvy. Assault Rifle 2116 | -10/Materials | Repaired Lgt. Treads 2143 | -10/Materials | Repaired Lgt. Treads 2366 | -10/Materials | Entered Mines 2374 | -10/Mines | Met a Derelict bent on vengeance 2451 | -10/Mines | Entered Materials 2451 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2452 | -9/Materials | Identified exit to Storage 3013 | -9/Materials | Build established: Scavenger-Mutant 3500 | -9/Materials | Repaired Reflective Plating 3540 | -9/Materials | Entered Storage 3772 | -9/Storage | Repaired Lgt. Treads 3805 | -9/Storage | Repaired Cooling System 3833 | -9/Storage | Repaired Lgt. Treads 4027 | -9/Storage | Destroyed 7 combat bots 4073 | -9/Storage | Garrison activated, responded to threat 4277 | -9/Storage | Identified exit to Garrison 4277 | -9/Storage | Entered Garrison 4303 | -9/Garrison | Installed Relay Interface Framework 4364 | -9/Garrison | Build established: Mutant 4455 | -9/Garrison | Triggered checkpoint 4540 | -9/Garrison | Discovered new exit (range 15) 4635 | -9/Garrison | Entered Recycling 4635 | -9/Recycling | Accompanied by 2 allies 5120 | -9/Recycling | Discovered new exit (range 7) 5249 | -9/Recycling | Scanned before Scraplab entrance 5272 | -9/Recycling | Entered Scraplab 5285 | -9/Recycling | Discovered new exit (range 3) 5295 | -9/Recycling | Learned Materials trap positions 5337 | -9/Recycling | Angered Scraplab inhabitants 5342 | -9/Recycling | Learned location of Mines (-9) 5381 | -9/Recycling | Learned Materials security intel 5392 | -9/Recycling | Found Prototype Device 5392 | -9/Recycling | Identified Scrap Engine 5412 | -9/Recycling | Learned location of 2 exits from Materials 5456 | -9/Recycling | Learned Materials trap positions 5528 | -9/Recycling | Learned location of 2 exits from Materials 6446 | -9/Recycling | Build established: Construct 6890 | -9/Recycling | Entered Factory 6890 | -7/Factory | Accompanied by 1 ally 6890 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7096 | -7/Factory | Identified exit to Garrison 7096 | -7/Factory | Entered Garrison 7120 | -7/Garrison | Warlord forces raided the area 7138 | -7/Garrison | Triggered checkpoint 7182 | -7/Garrison | Triggered checkpoint 7200 | -7/Garrison | Triggered checkpoint 7208 | -7/Garrison | Triggered checkpoint 7209 | -7/Garrison | Triggered checkpoint 7412 | -7/Garrison | Discovered new exit (range 14) 7480 | -7/Garrison | Triggered checkpoint 7674 | -7/Garrison | Discovered new exit (range 11) 7704 | -7/Garrison | Learned Factory security intel 7720 | -7/Garrison | Triggered checkpoint 7821 | -7/Garrison | Expanded RIF knowledge: Command Fork 8182 | -7/Garrison | Entered Factory 8313 | -7/Factory | Identified exit to Garrison 8313 | -7/Factory | Entered Garrison 8337 | -7/Garrison | Triggered checkpoint 8731 | -7/Garrison | Triggered checkpoint 9033 | -7/Garrison | Discovered new exit (range 14) 9151 | -7/Garrison | Triggered checkpoint 9189 | -7/Garrison | Discovered new exit (range 11) 9198 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9226 | -7/Garrison | Entered Factory 9226 | -6/Factory | Evolved 2 slots: Utility x2 9606 | -6/Factory | Discovered new exit (range 15) 9636 | -6/Factory | Entered another Factory area 9636 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9687 | -5/Factory | Identified exit to DSF 9687 | -5/Factory | Entered DSF 9713 | -5/DSF | Additional patrols routed to DSF 9830 | -5/DSF | Sterilization system engaged 9850 | -5/DSF | Ambient heat levels rising (+10) 9857 | -5/DSF | Discovered new exit (range 16) 9865 | -5/DSF | Ambient heat levels rising (+10) 9871 | -5/DSF | Entered Factory 9871 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10020 | -4/Factory | Found Powered Armor 10219 | -4/Factory | Discovered new exit (range 15) 10351 | -4/Factory | Entered Upper Caves 10484 | -4/Upper Caves | Spotted B-86 Titan 10513 | -4/Upper Caves | Destroyed B-86 Titan 10747 | -4/Upper Caves | Discovered new exit (range 8) 10759 | -4/Upper Caves | Entered another Upper Caves area 10890 | -4/Upper Caves | Spotted B-86 Titan 10909 | -4/Upper Caves | Destroyed B-86 Titan 10993 | -4/Upper Caves | Discovered new exit (range 9) 11003 | -4/Upper Caves | Entered Research 11003 | -3/Research | Evolved 2 slots: Utility x2 11244 | -3/Research | Discovered new exit (range 5) 11249 | -3/Research | Entered Testing 11433 | -3/Testing | Found Prototype Processor 11433 | -3/Testing | Identified Spectral Analyzer 11538 | -3/Testing | Scanned by Researcher 11608 | -3/Testing | Spotted Striker 11610 | -3/Testing | Spotted Striker 11655 | -3/Testing | Found Prototype Hackware 11655 | -3/Testing | Identified System Mapper 11757 | -3/Testing | Repaired Adv. Coolant Injector 11879 | -3/Testing | Destroyed 8 combat bots 11953 | -3/Testing | Identified exit to Garrison 11953 | -3/Testing | Entered Garrison 11957 | -3/Garrison | Build established: Hacker-Construct 12050 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 12064 | -3/Garrison | Garrison Relay disabled 12071 | -3/Garrison | Triggered checkpoint 12141 | -3/Garrison | Spotted B-86 Titan 12198 | -3/Garrison | Destroyed B-86 Titan 12305 | -3/Garrison | Triggered checkpoint 12361 | -3/Garrison | Triggered checkpoint 12393 | -3/Garrison | Discovered new exit (range 8) 12400 | -3/Garrison | Entered Research 12400 | -2/Research | Evolved 2 slots: Utility x2 12544 | -2/Research | Identified exit to DSF 12544 | -2/Research | Entered DSF 12564 | -2/DSF | Additional patrols routed to DSF 12567 | -2/DSF | Found Quantum Capacitor 12598 | -2/DSF | Discovered new exit (range 15) 12637 | -2/DSF | Entered Access 12637 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12671 | -1/Access | Found Fusion Bomb Launcher 13083 | -1/Access | Lost 4 allies 13105 | -1/Access | Spotted B-99 Colossus 13109 | -1/Access | Destroyed B-99 Colossus 13451 | -1/Access | Build established: Scavenger-Construct 13653 | -1/Access | Discovered new exit (range 5) 13857 | -1/Access | Spotted B-99 Colossus 13862 | -1/Access | Destroyed B-99 Colossus 13871 | -1/Access | Spotted B-99 Colossus 13880 | -1/Access | Destroyed B-99 Colossus 13915 | -1/Access | Build established: Hacker-Construct 14041 | -1/Access | System corruption reached 10% 14137 | -1/Access | First assault squad dispatched 14361 | -1/Access | Destroyed 7 combat bots 14433 | *** | Escaped! Last Messages --------------- 14397_ K-01 Serf collects debris. 14405_ Destroyed Flexi-carbon Leg. 14405_ L-61 Swordsman destroyed. 14405_ K-01 Serf collects debris. 14413_ System corrupted: Component data lost. 14413_ K-01 Serf collects debris. 14420_ K-01 Serf cleans the Main Access Lift. 14420_ R-10 Processor collects Adv. Target Analyzer. 14420_ K-01 Serf collects debris. 14420_ P-80 Master resets U-05 Engineer, system corruption cleaned. 14422_ K-01 Serf collects debris. 14424_ R-10 Processor collects Imp. Antigrav System. 14424_ B-74 Champion destroyed. 14424_ W-44 Eye sends out distress signal. 14425_ K-01 Serf collects debris. 14429_ Lyr. Medium Armor Plating destroyed. 14429_ K-01 Serf destroyed. 14429_ K-01 Serf collects debris. 14433_ Ended siege mode. 14433_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """#??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | +#############???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #######/### #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | ## #???????????????????????????????????? | | !## #???????????????????????????????????? | | ## #?????###???????????????????????????? | | ## ####### ##########??????????????????? | | ## """T""" ["??????????????????? | | ##%R"" """ k *"""???* ?????????? | | ##A u== =!! *!=%"=!!!= ??????????? | | ##% %= *!% =!ku!%!!!?????????????? | | ##% *==!! =%= *"uk=k""????????????????? | | = ##w[%*!!=!! % !@%%!%!!"????????????????? | | = ##!%=kk*!!= =% =*=%=!k![!*!%?????????? | | ##!!=[=|%!!= =! !="""=%!*=!!????????? | | ##% k[%%=%*=* %|%* ""?????????????????? | | ########### %p*%!!=%= =! "??????????????????? | | ??????????#%=#######=##########??????????????????? | | ??????????# #????####???????????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????# # ! #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# + #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # "" "" #?????????????????????????? | | ??????????# # ""F"" #?????????????????????????? | | ??????????# # """ #?????????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #??########?????????????????????????? | | ??????????# #? ! #?????????????????????????? | | ??????????# #? #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# # [! #?????????????????????????? | | ??????????# / [! #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 200 Energy Generation 73 Energy Capacity 1232 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 550 Resistance: KI 25 Resistance: TH 10 Weapon Cycling 25 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 34 Item Schematics ----------------- Adv. Kinecellerator | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ H-77 Assassin | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertColdLoader Manual? 0 Play Time 01:29:47 Cumulative 907.3 hours Start 2024.08.26 @ 19:53:34 End 2024.08.26 @ 21:25:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1466 Rogue 1466 Adventurer 0 Explorer 0 Win Type 0 Total 88 Types 54/1/14/14/4/0/0/1/0 Lore% 80 Gallery% 88 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb8e6ec-3bfa-4c9c-b8e3-f9c1c3c66ca4