Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 18:18:29 Player: the Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (589) 2945 Value Destroyed (30145) 30145 Prototype IDs (371) 7420 Alien Tech Used (5) 1000 Bonus (52501) 52501 TOTAL SCORE: 104711 Bonus ------- High Alert Combat Kills 2533 Follower Combat Kills 250 Entered Garrisons 600 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3666 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1148 Cogmind --------- Core Integrity 350/1600 Matter 270/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Zero-point Reactor Advanced Matter Compressor (265) Compact HERF Cannon Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Desublimator Huge Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Centrium Heavy Armor Plating > --- WEAPON ----------- Multirail Multirail Multirail Hypervelocity Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Matter Compressor Experimental Matter Compressor Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Thermal Barrier Advanced Force Field Advanced Force Field Long-range Tractor Beam Mini Drone Bay Compact HERF Cannon Multirail Multirail Multirail Omega Cannon [Rating: 263] Favorites ----------- Power Reinforced Quantum Reactor Engine Reinforced Deuterium Engine Power Core Light Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware System Mapper Protection Centrium Heavy Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 11 | . . . 2 . . . . . 2 . . . 1 . . . . 2 . . . . . . . . 2 . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 353 | 7 7 15 31 7 11 7 6 2 19 6 . 13 18 3 2 3 2 21 4 11 8 4 11 2 7 24 20 13 12 42 15 Power 35 | 1 . 2 4 . 1 1 1 . 1 1 . 1 4 1 . 1 . 3 2 1 . . 2 . . 1 . . 3 3 1 Engine 8 | 1 . 2 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . 3 . . . . . 1 . . . 2 1 . . . 2 . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . 1 . 1 1 . . 1 . 1 2 1 . . 2 . . 1 . . 3 3 1 Propulsion 60 | 2 1 2 7 3 3 3 . . . 4 . 1 1 . . . . 2 2 . . . 1 . 1 7 5 3 1 8 3 Treads 57 | 2 1 2 7 1 3 2 . . . 4 . 1 1 . . . . 2 2 . . . 1 . 1 7 5 3 1 8 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 143 | 2 3 2 9 3 4 3 2 1 10 1 . 6 6 2 . 1 1 8 . 9 2 2 6 2 3 12 7 6 6 16 8 Device 83 | 1 1 1 5 1 1 . 2 . 6 . . 3 3 2 . 1 . 5 . 7 2 1 2 2 3 9 5 3 1 11 5 Storage 11 | 1 2 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 1 . Processor 30 | . . . 2 1 1 . . 1 2 1 . 3 3 . . . 1 2 . . . . 3 . . . 1 2 4 3 . Hackware 6 | . . . . 1 1 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Protection 13 | . . . 1 . . 2 . . 2 . . . . . . . . 1 . . . . 1 . . 1 1 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 3 9 11 1 3 . 3 1 8 . . 5 7 . 2 1 1 8 . 1 6 2 2 . 3 4 8 4 2 15 3 Energy Gun 13 | . 1 3 4 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . 2 . Energy Cannon 10 | . 1 1 . . . . 1 . 2 . . . 1 . . . . 1 . . . . . . 1 . . . 1 . 1 Ballistic Gun 62 | 2 . 3 1 . 1 . 2 . 6 . . 3 3 . 1 1 . 7 . 1 3 . 1 . 2 3 6 4 1 9 2 Ballistic Cannon 18 | . . . 4 . 2 . . . . . . 1 3 . 1 . . . . . 2 1 . . . . . . . 4 . Launcher 5 | . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 4 . 1 . 1 . 1 . . 2 4 . . 3 . 1 . . . . 8 . 2 13 6 3 2 4 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 56 | . . 3 4 4 . 2 . . 1 . . 2 3 . . . . 3 . . . . 4 . 1 2 1 4 3 5 14 Power 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . Propulsion 16 | . . 2 3 4 . 2 . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 1 Utility 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 1 6 Weapon 22 | . . 1 . . . . . . 1 . . 1 2 . . . . 2 . . . . 4 . 1 . . . 1 2 7 Highest Loss Streak 7 | . . 2 1 1 . 1 . . 1 . . 1 3 . . . . 3 . . . . 3 . 1 1 1 1 3 3 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 19 | 1 9 14 18 17 17 17 14 18 23 23 21 20 20 23 22 22 22 21 22 21 21 21 20 22 22 22 21 21 18 19 19 Power 1 | . 1 . . 2 2 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . 2 2 . . 1 1 2 2 Propulsion 1 | . 1 1 . . . 1 1 1 1 3 4 3 2 2 2 2 2 2 2 3 3 3 . 2 1 1 1 2 2 1 2 Utility 8 | . 3 6 7 6 6 7 7 11 11 8 7 7 9 11 11 12 12 10 10 7 7 8 9 10 11 12 11 9 4 5 8 Weapon 7 | . 2 5 10 8 7 7 5 5 8 10 9 8 7 6 7 5 5 6 6 8 8 8 8 6 6 6 5 6 6 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 4 2 12 1 6 . 1 2 6 7 . . 1 2 2 . 1 1 2 2 . 1 5 . . 2 6 1 3 23 3 Power 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Propulsion 11 | . . . . . 1 . . . . 4 . . . 1 . . . . 1 . . . . . . . 1 . . 3 . Utility 45 | . 2 . . 1 1 . 1 2 6 1 . . 1 1 2 . 1 1 1 1 . 1 4 . . 2 1 1 2 9 3 Weapon 31 | . 2 1 12 . 4 . . . . 1 . . . . . . . . . . . . 1 . . . 4 . . 6 . Tool/Special 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . Average Slot Usage (%) 88 | . 100 99 96 89 96 92 77 78 85 86 86 85 86 88 88 72 88 88 89 88 89 89 88 89 85 97 85 81 83 85 80 Engine 2 | . 14 14 . 7 9 9 13 14 2 3 . . . . . 2 5 3 . . . . . . . . . . . . . Core 1 | . . . 8 . . . . . 4 . . . 3 1 5 5 5 2 5 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 6 5 5 9 5 2 . 3 5 7 10 10 10 10 9 8 4 4 5 8 7 Treads 16 | . 28 28 33 23 30 22 . . . 9 13 13 10 11 11 11 11 10 10 10 10 10 9 10 14 26 16 13 12 11 11 Wheel 1 | . . . . 4 2 6 13 14 12 3 . . . . . . . . . . . . . . . . . . . . . Device 11 | . 14 14 19 9 8 7 6 7 8 6 6 6 11 11 11 10 11 13 15 9 15 15 12 10 9 8 15 14 11 12 13 Storage 6 | . 14 14 9 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 6 Processor 22 | . . . 6 17 15 18 14 14 23 26 26 26 23 23 23 23 23 25 26 26 26 26 28 31 28 28 26 26 32 30 23 Energy Gun 1 | . 7 9 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 1 | . 12 3 2 . . . 7 7 1 . 1 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 5 7 . . . . 13 13 22 26 24 20 20 22 22 2 22 18 21 19 20 21 19 21 18 16 16 15 14 9 9 Ballistic Cannon 1 | . . . . 14 11 11 . . . . . . 2 . . 6 . . . . . . . . . . . . . 1 3 Peak Build Rating 263 | 7 8 14 31 40 39 42 65 68 77 88 88 96 105 101 105 103 101 119 113 119 127 121 149 148 163 181 211 217 234 260 263 Average Rating 124 | 5 7 10 27 33 34 36 60 66 72 83 88 93 99 95 95 84 96 109 111 113 118 118 124 146 160 173 201 211 224 234 253 On Entrance 100 | . 7 8 13 28 36 33 42 61 68 73 88 88 90 96 95 97 96 96 112 111 118 118 119 146 147 163 178 211 208 222 259 Avg Prop Armor Cover (%) 17 | . . . . 17 18 16 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 243 | 13 31 54 93 70 70 71 128 128 120 121 125 126 140 142 150 135 128 151 130 135 146 135 140 154 154 157 170 165 182 243 196 Greatest Support 260 | 40 40 40 80 80 80 80 56 56 56 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 210 210 245 225 225 260 255 Greatest Overweight (x) 2 | . . 1 1 2 2 2 2 2 2 2 . . . 1 1 . . 1 . . 1 . . 1 . . 1 . . 1 . Average Overweight (x) . | . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 20 20 20 20 24 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 13 17 22 20 20 20 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 10 14 19 19 19 19 14 18 23 24 25 24 23 24 24 24 24 23 24 24 24 25 21 24 24 24 24 24 22 23 22 Final Capacity 25 | 8 15 20 20 20 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 13 17 20 18 20 20 14 20 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 56% | Scavenger-Gunner 18% | Mutant 10% | Gunner 9% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 36169 | 202 481 265 912 947 1031 1148 151 185 747 325 150 1885 1807 776 344 . 813 2007 356 746 695 657 837 110 2051 1907 2066 1438 2147 5297 3686 Remotely 5439 | . . . . . . . . . . . . . 127 . . . . 358 356 267 345 . . 8 832 591 . 545 374 421 1215 Salvage Created 39180 | 110 590 279 1557 752 673 856 161 428 1083 1717 150 2078 2471 669 70 . 483 2657 1873 1758 757 642 2064 86 3794 1747 1667 1970 1364 2837 1837 Parts 2048 | 8 22 16 98 34 54 46 4 27 61 42 7 95 113 47 1 . 28 143 46 86 42 46 98 3 209 130 80 120 86 155 101 Haulers Intercepted 30 | . 2 . 6 . 1 . . 2 2 . . . 2 . . . . 3 . 4 . . . . 5 1 1 1 . . . Recyclers Shooed 15 | . . . . . 2 . . . . . 1 . 3 . . . . 2 . 2 . . . . . 1 . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . . . . . . . 41 4 . 28 . . . 39 35 . 7 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 419 | . 6 7 26 23 14 23 . 8 8 6 2 34 20 13 2 . 9 25 6 7 11 10 24 3 30 18 17 25 7 14 21 Melee 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 292 | . 1 3 10 . . . . . 7 6 2 30 16 8 1 . 5 20 6 7 11 10 24 3 29 18 17 20 7 14 17 Cannons 72 | . 5 . 8 21 6 19 . 5 1 . . . 3 . 1 . . . . . . . . . . . . . . . 3 AOE 48 | . . 3 7 2 8 4 . 2 . . . 3 1 5 . . 4 4 . . . . . . . . . 5 . . . Classes Destroyed 33 | 2 5 3 4 3 . 1 . 1 1 1 . 2 . 1 . . . 1 . . 1 1 2 1 . 1 1 1 . . . Worker 38 | . 5 . 1 . 5 . . . 2 . . . . . . . . 1 . 2 . . . . 12 3 . 2 1 4 . Builder 21 | . 1 . 4 . 5 . . . . . . . 2 . . . . 4 . . . . . . 4 . . 1 . . . Tunneler 10 | 2 1 . 2 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . Hauler 30 | . 2 . 6 . 1 . . 2 2 . . . 2 . . . . 3 . 4 . . . . 5 1 1 1 . . . Recycler 35 | 1 . . 3 . 3 . 2 . 2 . . . 6 . . . . 4 . 3 . . . . 3 2 . . 4 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 11 | . 3 . 3 . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 17 | . . . 2 1 2 . . . . . . . . . . . . 1 . 4 . . . . 5 1 . . . 1 . Swarmer 79 | . . . 11 4 8 3 . 3 . . . 3 2 6 . . 4 9 . . 4 4 . 2 5 5 1 5 . . . Saboteur 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 121 | . 6 . 8 12 . 12 . 2 3 . . 17 13 2 1 . 4 5 . 1 1 1 12 . 5 2 5 7 . 2 . Brawler 7 | . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . 1 . . . . Duelist 5 | . . . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 37 | . . . 6 2 5 2 . . 1 . 2 5 1 2 . . . . . . 1 . . . 3 . 3 . . 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Specialist 6 | . . . . . . 1 . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . Hunter 36 | . . . . 1 1 2 . . . . . 2 . 2 . . . 4 . 4 2 . 3 . 7 2 1 3 2 . . Programmer 58 | . . . . 3 . 2 . 1 3 . . . 2 . . . 1 5 . 2 1 4 . . 10 7 . 10 3 4 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . . . . . . . 2 . . Compactor 12 | . . . . . . . . . . 6 . . . . . . . . 6 . . . . . . . . . . . . Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . 3 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Best Kill Streak 13 | 3 3 2 8 4 5 3 1 4 3 3 1 6 11 5 1 . 4 7 4 11 3 3 9 2 13 7 4 7 4 4 4 Combat Bots Only 9 | . 2 2 5 4 4 3 . 4 3 3 1 6 9 5 1 . 4 7 4 6 3 3 9 2 6 5 4 7 4 4 4 Max Kills in Single Turn 5 | 1 1 2 4 1 2 3 1 2 2 1 1 3 2 5 1 . 4 2 2 2 1 2 2 2 3 2 2 4 2 2 2 Gunslinging 1 | . . . . . . . . . . . . 1 1 1 . . 1 1 . . . . 1 1 1 1 . 1 . 1 . Exploded 5 | . . 2 3 1 2 3 . 2 . . . 3 1 5 . . 4 2 . . . . . . . . . 4 . . . Melee 1 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 2454 | . 28 47 112 73 47 79 . 29 64 . 45 115 80 37 10 . 22 132 . 16 20 13 78 . 146 103 40 190 234 105 589 Missed 754 | . 9 12 33 24 14 27 . 7 24 . 15 24 22 12 2 . 5 44 . 6 5 2 24 . 57 23 16 53 57 26 211 Hits 1700 | . 19 35 79 49 33 52 . 22 40 . 30 91 58 25 8 . 17 88 . 10 15 11 54 . 89 80 24 137 177 79 378 Melee 16 | . . . 3 . . . . . . . . 4 3 . . . . . . . . . . . . . . 3 . . 3 Projectile 1684 | . 19 35 76 49 33 52 . 22 40 . 30 87 55 25 8 . 17 88 . 10 15 11 54 . 89 80 24 134 177 79 375 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . 1 . Critical Strikes 70 | . . 3 4 3 . 4 . 2 2 . . 1 . . . . . 7 . . . 1 2 . 2 6 2 8 2 4 17 Actively Blocked 5 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . Part Disruptions 9 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 5 . Damage Taken 28755 | . 243 767 1197 799 364 786 . 472 532 . 207 1424 1123 170 84 . 300 1532 . 191 259 236 1169 . 1114 1375 391 1965 1721 2119 8215 Core 2641 | . 81 138 198 72 62 74 . 97 72 . 34 91 38 . 9 . . 182 . . . 18 79 . 61 94 31 84 117 51 958 Absorbed by Shields 7262 | . . . . . . . . . . . . . . 119 48 . 30 . . . 118 . . . 596 509 407 1177 686 892 2680 Reduced by Siege Mode 676 | . . . . . . . . . . . . 71 39 3 . . 27 31 . . 10 6 . . . . . . 244 144 101 Redirected to Shielding 58 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 53 Ignored by Resistances 427 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427 Regen/Repaired (Parts) 526 | . . . . . . . . . . . . . 216 . . . . . . . . . 38 . . . 14 . 258 . . Core Remaining (%) 66 | 100 . 12 . . . 26 . 86 . . . 76 . . . . 95 . . . . . . 75 . 82 . 92 . . 21 Volleys Fired 1565 | 16 52 34 105 83 35 65 3 40 42 13 9 78 67 24 12 . 20 78 8 24 22 13 35 4 81 44 42 43 79 229 165 Largest 4 | 2 2 2 2 2 2 2 1 3 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 236 | 40 100 90 141 80 80 80 40 96 132 132 132 189 165 132 186 . 129 201 132 132 140 132 143 140 140 143 152 164 200 236 190 Shots Fired 4121 | 32 83 60 188 138 58 109 3 60 117 51 33 235 240 81 48 1 46 263 32 79 87 53 120 16 304 169 164 162 223 508 358 Gun 3409 | 32 56 48 111 . . . . 20 97 51 32 214 211 76 33 . 36 253 32 79 87 53 120 16 298 169 164 160 220 483 258 Cannon 674 | . 27 6 73 136 50 100 3 39 20 . 1 20 28 4 15 1 9 8 . . . . . . 6 . . . 3 25 100 Launcher 38 | . . 6 4 2 8 9 . 1 . . . 1 1 1 . . 1 2 . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3714 | 32 20 33 13 136 50 100 . 20 97 51 32 218 239 80 48 1 45 253 32 79 87 53 117 16 298 169 164 160 220 496 355 Thermal 306 | . 27 6 171 . . . 3 39 20 . 1 16 . . . . . 8 . . . . . . . . . . 3 12 . Explosive 38 | . . 6 4 2 8 9 . 1 . . . 1 1 1 . . 1 2 . . . . . . . . . 2 . . . Electromagnetic 60 | . 36 15 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 3 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robot Hit Streak 81 | 9 11 23 14 17 7 16 5 8 25 15 9 22 26 14 15 . 9 63 17 18 21 15 17 11 28 19 18 14 53 81 39 Robot Miss Streak 6 | 2 2 4 5 2 5 4 . 2 2 4 1 4 4 3 1 . 2 3 1 2 2 3 2 4 4 6 4 2 1 2 4 Penetration Max 3 | . . . . 1 1 1 . . 2 . . 2 2 1 1 . 1 1 1 3 . 1 2 . 2 1 1 2 1 1 2 Secondary Targets 72 | . . . . . . . . . . . . 5 7 1 1 . 3 7 1 1 . . 13 1 5 4 7 4 3 2 7 Max Gunslinging Chain 2 | . . . . . . . . . . . . 1 1 1 1 . 2 2 1 1 . . 2 1 2 1 1 1 1 1 1 Shots Hit Robots 2841 | 23 58 42 120 96 40 84 2 25 68 34 19 116 159 38 35 . 28 165 24 49 54 29 91 9 209 121 107 98 175 383 340 Core Hits 1497 | 7 21 18 54 40 33 45 2 10 34 15 10 72 86 28 12 . 19 68 7 34 27 16 46 4 113 59 55 60 46 186 270 Critical Kills 227 | . . . 2 . . . . 1 6 6 2 28 22 8 1 . 4 27 6 21 9 12 19 1 12 4 7 8 4 6 11 Critical Parts Destroyed 245 | . . . . . . . . 1 5 3 5 29 29 6 3 . 2 22 2 14 6 7 15 . 10 8 7 11 13 18 29 Critical Strikes 596 | . . . 7 13 5 11 . 2 11 13 7 57 54 14 5 . 6 50 16 35 17 19 37 1 23 13 18 19 20 36 87 Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 547 | . . . 1 . . . . 1 11 13 7 57 52 14 4 . 6 49 16 35 17 19 37 1 22 12 18 19 20 36 80 Blast 38 | . . . . 13 5 11 . . . . . . 2 . 1 . . . . . . . . . . . . . . . 6 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 286 | . 13 24 15 48 17 43 . . 6 . . 44 2 . . . . 20 . 3 12 . . . . 20 2 9 3 5 . Impact 111 | . 13 24 . . . . . . . . . 37 2 . . . . 20 . 3 12 . . . . . . . . . . Slashing 136 | . . . 15 48 17 43 . . 6 . . 7 . . . . . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 9 3 5 . Sneak Attacks 27 | . 6 . 5 . 11 . . . . . . . . . . . . 2 . . . . . . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76156 | 184 1192 992 3648 3029 2160 3273 103 1285 1238 240 146 1152 1968 753 611 . 521 3148 184 434 737 182 1338 233 6043 3711 3339 4262 3943 10642 15465 Guns 51047 | 184 383 628 1490 . . . . 203 963 240 146 937 1243 312 146 . 306 2300 184 418 703 182 1338 233 5861 3446 3339 3456 3897 10526 7983 Cannons 16044 | . 354 . 1095 2181 779 1821 103 832 275 . . . 509 . 465 . . 35 . . . . . . 113 . . . . . 7482 Explosions 5144 | . 70 312 678 133 631 606 . 250 . . . 215 212 441 . . 198 563 . . . . . . 59 . . 730 46 . . Melee 3592 | . 371 52 356 710 750 846 . . . . . . . . . . . 194 . . . . . . . 237 . 76 . . . Ramming 329 | . 14 . 29 5 . . . . . . . . 4 . . . 17 56 . 16 34 . . . 10 28 . . . 116 . Kinetic 62179 | 184 91 502 219 2181 779 1821 . 203 963 240 146 937 1752 312 611 . 306 2300 184 418 703 182 1338 233 5861 3446 3339 3456 3897 10215 15360 Thermal 4442 | . 424 50 2366 . . . 103 832 275 . . . . . . . . 35 . . . . . . . . . . 46 311 . Explosive 4919 | . . 262 678 133 631 606 . 250 . . . 215 212 441 . . 198 563 . . . . . . . . . 730 . . . Electromagnetic 695 | . 292 126 . . . . . . . . . . . . . . . . . . . . . . 172 . . . . . 105 Impact 617 | . 371 52 . . . . . . . . . . . . . . . 194 . . . . . . . . . . . . . Slashing 2662 | . . . 356 710 750 846 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 313 | . . . . . . . . . . . . . . . . . . . . . . . . . . 237 . 76 . . . Highest Corruption 18 | . . . . 3 3 6 . 2 . 12 12 12 1 1 1 1 1 3 18 18 . 2 2 . 3 15 . 10 4 12 . Average Corruption 5 | . . . . 2 3 5 . 1 . 9 12 12 1 1 1 1 1 2 11 16 . 1 2 . 1 9 . 1 3 7 . Corruption Purged 37 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 434 | . . . . 18 31 50 . 1 . 5 8 64 3 17 11 2 6 8 6 27 . 21 2 . 13 66 . 3 7 65 . Message Errors 119 | . . . . 6 7 14 . . . 2 2 19 . 7 4 . 1 2 1 6 . 5 . . 4 26 . . 2 11 . Matter Fused 101 | . . . . 2 7 9 . . . . . 23 1 4 1 1 1 1 3 8 . 6 1 . . 9 . 1 2 21 . Heat Flow Errors 46 | . . . . 2 6 6 . 1 . . 1 7 . 3 2 . 1 1 . 1 . 2 1 . 1 6 . . . 5 . Energy Discharges 45 | . . . . 5 1 9 . . . . . 2 . . 1 . 2 3 2 1 . 1 . . 3 9 . . 2 4 . Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Data Loss (minor) 47 | . . . . 1 6 3 . . . . 4 7 . 2 . . . . . 6 . 2 . . 1 7 . . . 8 . Data Loss (major) 19 | . . . . 1 2 2 . . . 1 . 1 1 . 1 . 1 1 . 1 . 1 . . 2 3 . . . 1 . Misfires 12 | . . . . 1 1 2 . . . . . . . . 2 1 . . . . . 2 . . . 1 . 2 . . . Alerts 14 | . . . . . . 3 . . . . . 1 1 . . . . . . 2 . 1 . . . . . . . 6 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 24 | . . . . . 1 2 . . . 1 . 4 . . . . . . . 2 . 1 . . 2 2 . . 1 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1349 | . 193 . 242 88 139 74 . 31 25 . . 10 62 36 . . 13 179 . . . . . . . . . 156 . 37 64 Projectiles 237 | . . . . 41 29 49 . 13 25 . . . 16 . . . . . . . . . . . . . . . . . 64 Explosions 417 | . 8 . 80 . 37 25 . 18 . . . 10 46 36 . . . 47 . . . . . . . . . 110 . . . Melee 695 | . 185 . 162 47 73 . . . . . . . . . . . 13 132 . . . . . . . . . 46 . 37 . Knockbacks 108 | . 2 . . 15 3 18 . . . . . . 5 . . . . 2 . . . . . . . 1 . . . 1 61 Impact 6 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . Kinetic 100 | . . . . 15 3 17 . . . . . . 5 . . . . . . . . . . . . . . . . . 60 Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 257 | . . . 42 14 . 49 . . . . . . . . . . . 101 . . . . . . 51 . . . . . . Shots 7 | . . . 1 1 . 2 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Rammed 25 | . 3 . 3 1 . . . . . . . . 1 . . . 2 4 . 2 1 . . . 2 2 . . . 4 . Targets Rammed 28 | . 3 . 4 1 . . . . . . . . 1 . . . 4 4 . 2 1 . . . 2 2 . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Highest Temperature 441 | . 150 . 272 257 263 244 26 173 128 174 208 347 76 271 366 . 90 160 80 246 146 215 111 22 185 234 113 175 145 441 30 Average Temperature 64 | . 46 . 88 65 77 55 19 79 37 69 84 124 19 87 121 . 42 37 41 49 49 45 35 16 18 74 43 51 50 105 9 Received Heat Transfer 3507 | . 132 216 540 351 36 315 . 54 168 . 42 402 414 27 38 . 43 18 . . 26 . 216 . 40 63 16 151 . 138 61 Effects 11 | . . . 2 1 . . . . . . . 1 . . 1 . . . . 3 . 1 . . . . . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Siege Activations 19 | . . . . . . . . . . . . 4 2 1 . . 1 1 . . 2 1 . . . . . . 2 2 3 Total Turns 333 | . . . . . . . . . . . . 57 26 5 . . 17 32 . . 18 16 . . . . . . 81 56 25 Longest Duration 46 | . . . . . . . . . . . . 20 20 5 . . 17 32 . . 11 16 . . . . . . 44 46 11 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 4 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fried 23 | . 9 1 . . . . . . . . . . . . . . . 4 . 1 . . . . 4 . . . . . 4 Impact Corruptions 19 | . 10 . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . 1 . Robots Melted 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 15 | . . 1 9 . . . . . . . . 2 . . 2 . . . . . . . . . . . 1 . . . . Heat Transferred 5379 | . 790 50 4166 . . . . . . . . . . . . . . 37 . . . . . . . . . . 40 296 . Parts Sabotaged 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . 1 4 2 4 2 2 1 . . 4 4 . . . . 3 1 . . . . . 3 2 1 3 2 1 . Low Security (%) 38 | 100 100 . 63 7 7 1 . . 44 100 100 9 . . . . . 76 35 100 . . . . 33 17 97 27 . 31 . Level 1 36 | . . . 36 20 66 11 . . 55 . . 11 . . . . . 10 64 . . . . . 29 79 2 4 70 68 . Level 2 12 | . . . . 26 26 34 100 100 . . . 15 . . . . . 11 . . . . . . 31 3 . 66 29 . . Level 3 9 | . . . . 42 . 25 . . . . . 50 79 . . . . 1 . . . . . . 5 . . 1 . . . Level 4 3 | . . . . 3 . 27 . . . . . 14 20 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1500 | 5 57 . 289 1163 566 1226 643 625 358 43 142 1500 1160 . . . . 704 243 178 . . . . 714 433 210 716 433 264 . Initial 787 | . . . . 170 566 194 643 401 327 43 . 88 787 . . . . . 243 121 . . . . 300 391 139 112 429 243 . Average 350 | . 13 . 159 670 345 770 611 540 231 11 38 765 921 . . . . 203 208 92 . . . . 338 257 63 442 378 146 . Influence Increases 14733 | 15 313 . 926 1033 579 1052 11 224 316 1 187 1492 780 310 107 . 215 1152 . 291 245 246 499 71 1262 614 532 1178 308 557 217 Destroy 0b10 Robot/C 7660 | . 120 . 520 460 280 460 . 160 160 . 40 740 400 260 80 . 180 500 . 140 200 180 480 60 600 380 340 500 140 280 . Destroy 0b10 Robot/NC 875 | 15 60 . 105 15 85 15 10 10 35 . . . 65 . . . . 80 . 65 . 5 5 5 150 40 5 20 25 60 . Destroy Leader 1246 | . 34 . 116 30 96 30 . 30 64 . 20 50 74 20 20 . 20 76 . 46 30 30 . . 150 74 82 82 10 62 . Allied During Kill 108 | . . . . . . . . . . . . 50 . . 7 . . . . . . 31 14 6 . . . . . . . Successful Hack 217 | . 15 . 6 28 . 12 . . 19 . 14 14 13 . . . . 34 . 28 . . . . 16 . . 18 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . 15 . 105 105 30 45 . . 15 . 60 30 75 . . . . 150 . . . . . . 30 90 15 180 15 30 75 Anti-Garrison Action 950 | . . . . 300 . 300 . . . . . 350 . . . . . . . . . . . . . . . . . . . Destroy Structure 1862 | . 9 . 74 80 88 100 1 24 23 1 53 93 138 . . . . 312 . 12 . . . . 16 30 75 363 103 125 142 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . Lose Combat Pursuer 390 | . . . . 15 . 90 . . . . . 165 15 30 . . 15 . . . 15 . . . . . 15 15 15 . . Influence Decreases 14696 | 15 274 39 664 132 1443 125 663 173 818 124 61 118 1159 1036 502 . 215 455 524 409 300 173 304 339 566 1061 580 663 643 682 436 Entered New Map 5243 | . . 19 . 92 597 105 583 173 298 80 . 38 713 416 76 . . . 454 52 21 . 73 268 . 305 110 89 287 138 256 Time Decay 8203 | 15 274 20 624 . 546 . 80 . 510 44 61 . 416 620 426 . 215 425 70 347 279 173 151 71 446 586 450 534 326 494 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 530 | . . . 40 40 . 20 . . 10 . . 20 30 . . . . 30 . . . . 40 . 10 20 10 40 30 50 140 Lost Ally 170 | . . . . . . . . . . . . 60 . . . . . . . 10 . . 40 . 10 . 10 . . . 40 Purge Threat 450 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 65 | . 4 . 2 . 1 . . 1 6 . . . 10 . . . . 5 . 2 . . . . 6 9 1 10 3 5 . Investigation 11 | . 3 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 2 . 1 1 . . Extermination 22 | . . . . . . . . . 3 . . . 2 . . . . 1 . 2 . . . . 1 5 . 4 1 3 . Reinforcement 25 | . 1 . 2 . . . . 1 1 . . . 2 . . . . 4 . . . . . . 4 2 1 4 1 2 . Assault 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 4 | . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 3 . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 58 | . . . 4 3 2 . . . 1 . . . 2 . . . . 3 . 1 . . 1 . 4 . 4 1 2 30 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 6 . 1 2 . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . 1 2 . . . Times Spotted 569 | . 10 5 43 22 16 26 1 8 13 2 1 37 27 16 4 . 6 27 4 14 7 8 53 6 41 18 37 36 5 23 53 Peak Tracking Total 15 | . 3 2 7 5 4 3 1 4 3 1 1 8 6 5 3 . 4 4 3 5 2 2 15 3 7 3 6 8 4 5 5 Tactical Retreats 20 | . . . . 1 . 6 . . . . . 6 1 1 . . 1 . . . 1 . . . . . 1 1 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 27 | . 1 . . 8 1 3 1 . 3 . . 4 . . . . . 1 . 1 . . . . 1 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 90 | . 1 . 7 12 2 9 . . 1 . 4 8 5 1 . . . 10 . . . . 1 . 2 6 1 12 1 2 5 Max in Single Turn 4 | . 1 . 2 1 1 1 . . 1 . 4 1 2 1 . . . 3 . . . . 1 . 1 1 1 2 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Garrison Relay 13 | . . . . 4 . 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 68 | . 7 . 3 3 5 4 2 . 4 . 1 2 2 . . 4 . 2 . 5 1 1 1 . 4 4 1 9 . 3 . Terminals 42 | . 5 . 1 3 2 4 2 . 4 . . 2 1 . . . . 1 . 3 . . . . 3 2 . 6 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 2 1 . . . . Garrison Access 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Total Hacks 140 | . 12 . 6 5 13 6 2 . 10 . 1 2 3 . . 17 . 5 . 15 1 1 1 . 8 11 2 16 . 3 . Successful 67 | . 9 . 3 2 5 2 1 . 3 . 1 2 3 . . 17 . 3 . 4 1 1 1 . 2 1 1 4 . 1 . Failed 72 | . 3 . 3 3 8 4 1 . 7 . . . . . . . . 1 . 11 . . . . 6 10 1 12 . 2 . Catastrophic 16 | . . . 1 . . 2 1 . . . . . . . . . . 1 . 2 . . . . 1 4 . 3 . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 49 | . 12 . 1 . 5 1 . . 5 . . . 3 . . . . 1 . 5 . . . . 1 5 . 7 . 3 . Terminals 73 | . 9 . 1 5 5 6 2 . 10 . . 2 2 . . . . 2 . 6 . . . . 6 5 . 9 . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . Recycling Units 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . 3 . 2 . . . . . . . . . . . . 3 . 5 . . . . 2 6 2 . . . . Garrison Access 10 | . . . 2 . 2 . . . . . 1 . . . . . . . . 4 . . . . . . . 1 . . . Terminal Hacks 34 | . . . . 2 2 2 1 . 1 . . 2 1 . . 17 . . . . 1 1 1 . 1 1 . . . 1 . Record 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 1 . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 2 . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Unlock Access 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 17 | . 9 . . . . . . . 2 . . . 2 . . . . 1 . 2 . . . . 1 . . . . . . Terminals 14 | . 7 . . . . . . . 2 . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Botnet 6 | . 2 . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 2 . 3 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 4 . 3 3 3 3 1 . 3 . . 2 1 . . . . 1 . 5 . . . . 4 3 1 8 . 2 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . 1 . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 60 | . . . . 20 . 16 . . . . . 23 . . . . . . . . . . . . . . 1 . . . . Machine Destruction 56 | . . . . 16 . 16 . . . . . 23 . . . . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 10 | . . . . . . . . . . . . 3 . 1 . . . . 1 1 . 3 . . 1 . . . . . . Largest Group 3 | . . . . . . . . . . . . 3 . 1 1 . . . 1 1 . 3 3 1 1 . . . . . . Highest-Rated Group 144 | . . . . . . . . . . . . 107 . 49 49 . . . 46 46 . 144 144 48 26 . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . . 46 . 49 49 . . . 46 46 . 48 48 48 26 . . . . . . Initial Warlord ECA Mod 30 | . . . . . 8 8 13 13 22 22 22 22 30 30 30 30 29 29 29 29 29 29 29 28 28 28 27 27 26 26 . Total Orders 51 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 14 8 . . . 25 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 . . . 13 RETURN 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . 12 Ally Attacks 32 | . . . . . . . . . . . . 13 . . 8 . . . 3 . . . 6 2 . . . . . . . Total Damage 999 | . . . . . . . . . . . . 385 . . 376 . . . 68 . . . 90 80 . . . . . . . Kills 7 | . . . . . . . . . . . . 3 . . 2 . . . . . . . 1 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Active Infowar (turns) 38087 | 46 1658 1852 2359 1736 1562 1297 157 22 1285 201 249 2 652 1855 1248 264 947 1005 155 660 1628 1079 1454 515 1116 1828 1982 1519 728 7026 . Optics 17435 | . . . 172 1736 139 . . . . . . . . . . . . . . . . . 674 515 1116 1828 1982 1519 728 7026 . Sensors 18887 | . . . 1484 . . . . . 1239 201 249 2 652 1594 1214 264 913 742 155 660 1585 1057 1364 503 611 1487 992 1152 725 42 . Terrain 768 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 768 . . . . Structural 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 15560 | 46 1658 1852 875 1607 1482 1297 157 22 229 . . . 85 1850 1246 244 947 985 . . . . . . . . . . . 978 . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Jamming 8536 | . . . . . . . . . . . . . . . . . . 820 . 217 1623 1077 777 459 652 440 1961 510 . . . ECM 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . . . . 3 . . 2 . . . 1 1 . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 7 . . . 19 Drone Recoveries 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 . . . 15 Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 43850 | 134 1658 2015 2523 1736 1562 1724 174 352 1381 201 249 1667 1009 2087 1296 264 972 1139 155 804 1628 1079 1454 515 1116 1828 1982 1519 728 7875 1024 Spaces Moved 21829 | 52 778 955 1212 680 732 933 114 160 912 80 133 731 445 1180 742 146 523 395 76 372 887 597 787 303 435 869 1018 887 305 4014 376 Core 15 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 19242 | 48 778 955 1212 315 426 232 . . . 66 133 731 445 1180 742 146 523 395 76 372 887 597 787 303 435 869 1018 887 305 4014 365 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2572 | . . . . 365 306 701 114 160 912 14 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 130 130 115 115 115 130 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 145 145 151 50 Average Speed 155 | 151 160 160 163 156 148 141 128 116 122 155 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 145 147 156 147 Slowest Speed 245 | 160 160 240 240 245 245 240 130 130 130 240 160 160 160 240 240 160 160 240 160 160 240 160 160 240 160 162 237 145 153 245 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . 1 . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 57 | 3 98 34 90 80 41 75 4 94 22 76 8 83 14 92 80 60 68 14 73 13 82 67 87 57 19 93 73 85 7 85 48 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 7 | . 2 . . . . . . . . . . . . 1 . 3 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . 1 1 1 . 1 . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 3 . . . . . . . . . . . 2 2 . 3 . . . 1 2 . 1 . . . . . . . Spaces Dug 165 | . 6 3 8 7 5 2 1 2 13 . 1 35 7 2 . . 7 22 . 3 12 . . . . 11 2 3 7 6 . Terrain Destroyed 1215 | . 8 42 77 35 100 48 1 41 20 1 62 60 73 11 5 1 13 168 . 6 19 3 26 9 10 22 45 152 48 81 28 Melee 118 | . 6 2 7 7 5 2 . . 6 . . 31 2 . . . . 18 . 3 12 . . . . 11 2 3 . 1 . Projectile 378 | . . 3 26 3 25 . 1 25 14 . 1 4 14 3 2 1 10 14 . . 1 . 23 9 9 11 43 81 7 41 7 AOE 637 | . 2 37 44 25 70 46 . 16 . . 60 15 47 6 . . 3 130 . . . . . . . . . 68 32 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac DSF Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 28742 | 78 1090 1348 1543 1139 1121 1149 138 279 1088 131 147 971 599 1328 820 176 624 708 97 526 1016 698 924 321 687 1159 1332 1028 493 5308 676 Wait 3085 | . 211 265 73 234 287 46 4 54 60 3 1 50 24 85 42 . 57 124 . 75 65 48 40 6 122 118 174 27 46 717 27 Move 21801 | 51 777 954 1212 679 731 932 113 159 912 79 133 730 444 1179 741 145 522 395 75 371 886 596 786 302 434 868 1017 886 304 4013 375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 370 | 4 15 26 35 4 15 6 2 12 19 10 1 10 12 4 5 4 3 9 2 9 1 3 18 1 4 15 18 7 14 69 13 Fast Attach 140 | 7 . . 11 2 1 2 1 . 6 5 . 3 4 . . 6 . 10 3 6 . . 4 . 1 10 14 5 4 28 7 Attach 149 | . . 8 7 5 5 1 5 . 5 1 . 5 8 . 1 3 2 4 . 2 . . 3 . 3 7 4 6 12 32 20 Detach 56 | . . 1 3 2 . 1 . . 1 1 . . 1 . . 2 . 3 . . . . 1 . 1 1 2 3 4 22 7 Swap 735 | . 9 15 39 20 15 39 5 8 21 1 2 37 30 26 14 7 12 44 2 20 27 8 19 7 36 57 25 33 15 98 44 Drop 424 | . 10 21 40 5 15 6 5 6 16 18 1 9 6 5 5 9 4 17 7 14 2 3 18 1 3 17 34 9 12 88 18 Fire 1565 | 16 52 34 105 83 35 65 3 40 42 13 9 78 67 24 12 . 20 78 8 24 22 13 35 4 81 44 42 43 79 229 165 Melee 286 | . 13 24 15 48 17 43 . . 6 . . 44 2 . . . . 20 . 3 12 . . . . 20 2 9 3 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . 3 . 3 1 . . . . . . . . 1 . . . 4 4 . 2 1 . . . 2 2 . . . 4 . Escape Stasis 64 | . . . . 56 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 40 | . . . . . . . . . . . . 5 . 5 . . . . . . . 27 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Identified exit to Materials 922 | -10/Materials | Identified exit to Subcaves 922 | -10/Materials | Identified exit to Mines 922 | -10/Materials | Learned location of 1 exit from Materials 986 | -10/Materials | Learned Storage emergency access door positions 1086 | -10/Materials | Learned Storage emergency access door positions 1122 | -10/Materials | Learned 2 Storage zone layouts 1182 | -10/Materials | Learned location of 1 exit from Recycling 1284 | -10/Materials | Learned 2 Storage zone layouts 1793 | -10/Materials | Entered Subcaves 1794 | -10/Subcaves | Approached by a straggling Scientist 1794 | -10/Subcaves | Identified exit to Materials 1794 | -10/Subcaves | Identified exit to Recycling 1946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2045 | -10/Subcaves | Learned Materials stockpile data 2106 | -10/Subcaves | Disturbed a concealed Subdweller 2232 | -10/Subcaves | Core integrity fell below 50% 2790 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2817 | -10/Subcaves | Core integrity fell below 20% 3517 | -10/Subcaves | Discovered exit to Materials (range 12) 3722 | -10/Subcaves | A Subdweller sparked back to life 3722 | -10/Subcaves | A Subdweller sparked back to life 3722 | -10/Subcaves | A Subdweller sparked back to life 3803 | -10/Subcaves | Found Prototype Energy Cannon 3808 | -10/Subcaves | Entered Materials 3808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3809 | -8/Materials | Identified exit to Factory 4157 | -8/Materials | Build established: Scavenger-Mutant 5200 | -8/Materials | Discovered exit to Factory (range 14) 6155 | -8/Materials | Identified exit to Garrison 6331 | -8/Materials | Entered Garrison 6436 | -8/Garrison | Triggered checkpoint 6515 | -8/Garrison | Garrison Relay disabled 6783 | -8/Garrison | Triggered checkpoint 7054 | -8/Garrison | Discovered new exit (range 13) 7126 | -8/Garrison | Learned Materials security intel 7146 | -8/Garrison | Garrison Relay disabled 7149 | -8/Garrison | Triggered checkpoint 7168 | -8/Garrison | Build established: Mutant 7547 | -8/Garrison | Triggered checkpoint 7595 | -8/Garrison | Garrison Relay disabled 7632 | -8/Garrison | Discovered new exit (range 10) 7811 | -8/Garrison | Triggered checkpoint 7851 | -8/Garrison | Discovered new exit (range 9) 8040 | -8/Garrison | Garrison Relay disabled 8067 | -8/Garrison | Entered Materials 8298 | -8/Materials | Core integrity fell below 50% 8690 | -8/Materials | Discovered exit to Factory (range 16) 8767 | -8/Materials | Identified exit to Garrison 9629 | -8/Materials | Entered Garrison 9656 | -8/Garrison | Triggered checkpoint 10021 | -8/Garrison | Triggered checkpoint 10115 | -8/Garrison | Triggered checkpoint 10409 | -8/Garrison | Discovered exit to Factory (range 10) 10445 | -8/Garrison | Triggered checkpoint 10485 | -8/Garrison | Garrison Relay disabled 10623 | -8/Garrison | Triggered checkpoint 10885 | -8/Garrison | Garrison Relay disabled 11158 | -8/Garrison | Build established: Scavenger-Mutant 11246 | -8/Garrison | Discovered exit to Factory (range 14) 11353 | -8/Garrison | Entered Factory 11353 | -7/Factory | Evolved 2 slots: Weapon x2 11353 | -7/Factory | Identified Powered Cannon 11354 | -7/Factory | Attached Powered Cannon, gained temporary slot: Power 11527 | -7/Factory | Identified exit to DSF 11527 | -7/Factory | Entered DSF 11566 | -7/DSF | Additional patrols routed to DSF 11622 | -7/DSF | Build established: Gunner 11704 | -7/DSF | Discovered new exit (range 14) 11780 | -7/DSF | Sterilization system engaged 11800 | -7/DSF | Ambient heat levels rising (+10) 11815 | -7/DSF | Ambient heat levels rising (+10) 11830 | -7/DSF | Ambient heat levels rising (+10) 11845 | -7/DSF | Ambient heat levels rising (+10) 11860 | -7/DSF | Ambient heat levels rising (+10) 11875 | -7/DSF | Ambient heat levels rising (+10) 11879 | -7/DSF | Entered Factory 11879 | -6/Factory | Evolved 2 slots: Utility x2 12103 | -6/Factory | Spotted B-75 Beast 12136 | -6/Factory | Destroyed B-75 Beast 12659 | -6/Factory | Discovered new exit (range 8) 12667 | -6/Factory | Identified exit to Factory 12771 | -6/Factory | Discovered new exit (range 15) 12790 | -6/Factory | Identified exit to Lower Caves 12952 | -6/Factory | Garrison activated, responded to threat 13260 | -6/Factory | Sucked down chute 13260 | -6/Factory | Entered Waste 13275 | -6/Waste | EMP discharged 13275 | -6/Waste | Spotted C-40 Crusher 13276 | -6/Waste | Destroyed C-40 Crusher 13289 | -6/Waste | Destroyed C-40 Crusher 13296 | -6/Waste | Destroyed C-40 Crusher 13327 | -6/Waste | Spotted C-40 Crusher 13329 | -6/Waste | Destroyed C-40 Crusher 13357 | -6/Waste | Destroyed C-40 Crusher 13375 | -6/Waste | EMP discharged 13375 | -6/Waste | System corruption reached 10% 13383 | -6/Waste | Spotted C-40 Crusher 13400 | -6/Waste | Destroyed C-40 Crusher 13438 | -6/Waste | Discovered new exit (range 10) 13451 | -6/Waste | Identified exit to Factory 13461 | -6/Waste | Entered Factory 13709 | -6/Factory | Identified exit to Garrison 13710 | -6/Factory | Entered Garrison 13884 | -6/Garrison | Rescued a captive Derelict 13886 | -6/Garrison | Rescued a captive Derelict 13916 | -6/Garrison | Triggered checkpoint 13923 | -6/Garrison | Spotted Executioner 13924 | -6/Garrison | Destroyed Executioner 13933 | -6/Garrison | Found Prototype Processor 13933 | -6/Garrison | Identified Exp. Core Analyzer 13987 | -6/Garrison | Garrison Relay disabled 14026 | -6/Garrison | Build established: Scavenger-Gunner 14048 | -6/Garrison | Triggered checkpoint 14114 | -6/Garrison | Triggered checkpoint 14202 | -6/Garrison | Triggered checkpoint 14306 | -6/Garrison | Triggered checkpoint 14306 | -6/Garrison | Garrison Relay disabled 14357 | -6/Garrison | Discovered exit to Factory (range 11) 14544 | -6/Garrison | Triggered checkpoint 14643 | -6/Garrison | Garrison Relay disabled 14644 | -6/Garrison | Triggered checkpoint 14691 | -6/Garrison | Discovered exit to Factory (range 11) 15089 | -6/Garrison | Discovered exit to Factory (range 11) 15256 | -6/Garrison | Garrison Relay disabled 15287 | -6/Garrison | Garrison Relay disabled 15308 | -6/Garrison | Triggered checkpoint 15377 | -6/Garrison | Entered Factory 15377 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15573 | -5/Factory | Garrison activated, responded to threat 15824 | -5/Factory | Identified exit to Upper Caves 15824 | -5/Factory | Identified exit to Extension 15977 | -5/Factory | First assault squad dispatched 16093 | -5/Factory | Lost 3 parts (1n2w) 16111 | -5/Factory | Destroyed 9 combat bots 16386 | -5/Factory | Entered Upper Caves 16400 | -5/Upper Caves | Met a Warlord Commander 16401 | -5/Upper Caves | Learned location of Warlord (-4) 16402 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16406 | -5/Upper Caves | Found Encrypted Comm Array 16499 | -5/Upper Caves | Encountered a Warlord checkpoint 16655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16712 | -5/Upper Caves | Spotted B-75 Beast 16957 | -5/Upper Caves | Learned Factory machine intel 17684 | -5/Upper Caves | Learned location of 2 exits from Factory 18087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18159 | -5/Upper Caves | Learned Factory stockpile data 18219 | -5/Upper Caves | Build established: Gunner 18311 | -5/Upper Caves | Discovered new exit (range 15) 18337 | -5/Upper Caves | Identified exit to Upper Caves 18473 | -5/Upper Caves | Entered another Upper Caves area 18473 | -5/Upper Caves | Accompanied by 1 ally 18910 | -5/Upper Caves | Discovered new exit (range 7) 18924 | -5/Upper Caves | Identified exit to Factory 19147 | -5/Upper Caves | Spotted B-75 Beast 19525 | -5/Upper Caves | Destroyed B-75 Beast 19710 | -5/Upper Caves | Discovered new exit (range 5) 19715 | -5/Upper Caves | Identified exit to Zhirov 19769 | -5/Upper Caves | Entered Zhirov 19772 | -5/Zhirov | Discovered new exit (range 4) 19800 | -5/Zhirov | Met Zhirov 19835 | -5/Zhirov | Learned location of Quarantine (-3) 19835 | -5/Zhirov | Learned location of Testing (-2) 19835 | -5/Zhirov | Learned location of Command (-1) 19845 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19873 | -5/Zhirov | Found Alien Artifact 19873 | -5/Zhirov | Identified Integrated Dissipator 19873 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19947 | -5/Zhirov | Found Alien Artifact 20032 | -5/Zhirov | Identified exit to Proximity Caves 20033 | -5/Zhirov | Entered Proximity Caves 20731 | -4/Proximity Caves | Discovered exit to Factory (range 13) 20936 | -4/Proximity Caves | Build established: Scavenger-Gunner 21005 | -4/Proximity Caves | Entered Factory 21005 | -4/Factory | Evolved 2 slots: Utility x2 21006 | -4/Factory | Identified exit to Research 21006 | -4/Factory | Identified exit to Upper Caves 21008 | -4/Factory | Loaded intel: 239 machine locations 21253 | -4/Factory | Lost 3 parts (1p2w) 21307 | -4/Factory | Spotted B-86 Titan 21425 | -4/Factory | Destroyed B-86 Titan 21905 | -4/Factory | Destroyed 7 combat bots 21941 | -4/Factory | Found Prototype Device 21941 | -4/Factory | Identified Exp. ECM Suite 22023 | -4/Factory | Central database locked down 22144 | -4/Factory | Manually triggered Chute Trap 22144 | -4/Factory | Sucked down chute 22144 | -4/Factory | Entered Waste 22145 | -4/Waste | Met a frightened Derelict 22151 | -4/Waste | Spotted C-40 Crusher 22152 | -4/Waste | Destroyed C-40 Crusher 22157 | -4/Waste | Spotted C-40 Crusher 22158 | -4/Waste | Destroyed C-40 Crusher 22159 | -4/Waste | EMP discharged 22159 | -4/Waste | System corruption reached 10% 22177 | -4/Waste | Spotted C-40 Crusher 22177 | -4/Waste | Spotted C-40 Crusher 22182 | -4/Waste | Destroyed C-40 Crusher 22182 | -4/Waste | Destroyed C-40 Crusher 22187 | -4/Waste | Destroyed C-40 Crusher 22193 | -4/Waste | Destroyed C-40 Crusher 22259 | -4/Waste | EMP discharged 22284 | -4/Waste | Discovered new exit (range 10) 22297 | -4/Waste | Identified exit to Factory 22299 | -4/Waste | Entered Factory 22299 | -4/Factory | Accompanied by 1 ally 22644 | -4/Factory | Discovered exit to Upper Caves (range 13) 22713 | -4/Factory | Build established: Hacker-Gunner 22786 | -4/Factory | Found Unknown Device 22786 | -4/Factory | Identified Quantum Capacitor 23074 | -4/Factory | Build established: Scavenger-Gunner 23103 | -4/Factory | Entered Upper Caves 23655 | -4/Upper Caves | Spotted B-86 Titan 23746 | -4/Upper Caves | Destroyed B-86 Titan 23841 | -4/Upper Caves | Identified exit to Upper Caves 24001 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24731 | -4/Upper Caves | Entered another Upper Caves area 24791 | -4/Upper Caves | Discovered exit to Research (range 12) 24800 | -4/Upper Caves | Encountered a Warlord checkpoint 24975 | -4/Upper Caves | Learned location of 1 exit from Research 25539 | -4/Upper Caves | Discovered new exit (range 14) 25806 | -4/Upper Caves | Identified exit to Warlord 25810 | -4/Upper Caves | Entered Warlord 25810 | -4/Warlord | Accompanied by 3 allies 25865 | -4/Warlord | System corruption cleaned by Quarantine Array 26304 | -4/Warlord | Visited the Vortex Lab 26316 | -4/Warlord | Found Prototype Energy Gun 26316 | -4/Warlord | Identified Vortex Rail 26317 | -4/Warlord | Warlord's base attacked by MAIN.C 26320 | -4/Warlord | Found Vortex Rail 26577 | -4/Warlord | Found Prototype Reactor 26581 | -4/Warlord | Found Prototype Device 26581 | -4/Warlord | Identified Exp. Cloaking Device 26590 | -4/Warlord | Found Prototype Processor 26590 | -4/Warlord | Identified Spectral Analyzer 26596 | -4/Warlord | Found Prototype Hackware 26620 | -4/Warlord | Met Warlord 26667 | -4/Warlord | Warlord forces counterattacked 26758 | -4/Warlord | Spotted Striker 26801 | -4/Warlord | Discovered new exit (range 22) 26815 | -4/Warlord | Lost 9 allies 26826 | -4/Warlord | Spotted Striker 26826 | -4/Warlord | Spotted Executioner 26829 | -4/Warlord | Spotted Executioner 26837 | -4/Warlord | Destroyed Executioner 26840 | -4/Warlord | Destroyed Executioner 26878 | -4/Warlord | Found Prototype Processor 26878 | -4/Warlord | Identified Exp. Targeting Computer 26886 | -4/Warlord | Found Exp. Core Analyzer 26891 | -4/Warlord | Found Exp. Core Analyzer 26894 | -4/Warlord | Found Exp. Core Analyzer 26895 | -4/Warlord | Destroyed 9 combat bots 26897 | -4/Warlord | Lost 10 allies 26911 | -4/Warlord | Found Prototype Device 26911 | -4/Warlord | Identified Adv. Kinecellerator 26917 | -4/Warlord | Destroyed Executioner 26957 | -4/Warlord | Found Exp. Core Analyzer 26959 | -4/Warlord | Found Exp. Core Analyzer 26960 | -4/Warlord | Identified exit to Proximity Caves 26964 | -4/Warlord | Lost 3 parts (3w) 26967 | -4/Warlord | Destroyed 8 combat bots 26975 | -4/Warlord | Lost 3 allies 26982 | -4/Warlord | Found Exp. Targeting Computer 26992 | -4/Warlord | Warlord base infiltrated, sounded retreat 27158 | -4/Warlord | Spotted B-90 Cyclops 27264 | -4/Warlord | Entered Proximity Caves 27264 | -3/Proximity Caves | Accompanied by 1 ally 27266 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27320 | -3/Proximity Caves | Spotter reported a threat 27323 | -3/Proximity Caves | Spotter reported a threat 27683 | -3/Proximity Caves | Discovered exit to Research (range 19) 27779 | -3/Proximity Caves | Entered Research 27779 | -3/Research | Evolved 2 slots: Propulsion x2 27780 | -3/Research | Identified exit to Quarantine 27950 | -3/Research | Found Prototype Device 27950 | -3/Research | Identified Exp. Sensor Array 27955 | -3/Research | Found Exp. Sensor Array 28029 | -3/Research | Search patrols dispatched 28118 | -3/Research | Found Prototype Device 28118 | -3/Research | Identified Imp. Particle Accelerator 28554 | -3/Research | Found Fusion Bomb Launcher 28895 | -3/Research | Entered Quarantine 29420 | -3/Quarantine | Discovered new exit (range 23) 29450 | -3/Quarantine | Found Alien Artifact 29450 | -3/Quarantine | Identified Dimensional Node Initializer 29450 | -3/Quarantine | Initialized slip node 29541 | -3/Quarantine | Scanned by Researcher 29558 | -3/Quarantine | Identified exit to Research 29636 | -3/Quarantine | System corruption reached 10% 29698 | -3/Quarantine | Found Alien Artifact 30262 | -3/Quarantine | Build established: Scavenger-Assassin 30276 | -3/Quarantine | Cryocooling Duct disabled 30282 | -3/Quarantine | Cryocooling Duct disabled 30291 | -3/Quarantine | Ambient heat levels rising (+20) 30291 | -3/Quarantine | Non-combat units ordered to evacuate 30297 | -3/Quarantine | Ambient heat levels rising (+20) 30297 | -3/Quarantine | Combat units ordered to evacuate 30373 | -3/Quarantine | Identified Vortex Chain Reactor 30374 | -3/Quarantine | Found Alien Impact Weapon 30397 | -3/Quarantine | Quarantine Guard activated 30476 | -3/Quarantine | Identified Transdimensional Reconstructor 30476 | -3/Quarantine | Warped through subspace to slip node 30486 | -3/Quarantine | Found Alien Artifact 30494 | -3/Quarantine | Found Alien Artifact 30504 | -3/Quarantine | Spotted Quarantine Guard 30560 | -3/Quarantine | Spotted Quarantine Guard 30574 | -3/Quarantine | Destroyed Quarantine Guard 30589 | -3/Quarantine | Spotted Quarantine Guard 30617 | -3/Quarantine | Spotted Quarantine Guard 30664 | -3/Quarantine | Destroyed Quarantine Guard 30723 | -3/Quarantine | Entered Research 30723 | -2/Research | Warlord forces began assault on 0b10 30723 | -2/Research | Evolved 2 slots: Utility x2 30724 | -2/Research | Identified exit to Testing 30743 | -2/Research | Found Imp. Powered Armor 30747 | -2/Research | Found Imp. Powered Armor 30748 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 30748 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 30806 | -2/Research | Identified System Mapper 30833 | -2/Research | Research machine network offline 30868 | -2/Research | Build established: Scavenger-Gunner 31108 | -2/Research | Discovered exit to Testing (range 22) 31316 | -2/Research | Met up with Warlord 31395 | -2/Research | Discovered new exit (range 56) 31417 | -2/Research | Borebot progress halted 31423 | -2/Research | Spotted Striker 31423 | -2/Research | Spotted Striker 31516 | -2/Research | Met DD-05H 31525 | -2/Research | Found Prototype Launcher 31525 | -2/Research | Identified Gui. Micro-nuke Launcher 31545 | -2/Research | Discovered new exit (range 24) 31621 | -2/Research | Identified exit to Access 31670 | -2/Research | Lost 7 allies 31793 | -2/Research | Discovered exit to Access (range 43) 31867 | -2/Research | Spotted Executioner 31867 | -2/Research | Spotted Striker 31887 | -2/Research | Spotted Executioner 31888 | -2/Research | Spotted Striker 31900 | -2/Research | Destroyed Executioner 31905 | -2/Research | Destroyed Striker 32007 | -2/Research | Found Prototype Device 32007 | -2/Research | Identified Adv. Particle Accelerator 32017 | -2/Research | Found Prototype Device 32017 | -2/Research | Identified Exp. Weapon Cycler 32172 | -2/Research | Found Exp. Targeting Computer 32174 | -2/Research | Spotted Striker 32193 | -2/Research | Destroyed Striker 32230 | -2/Research | Given Cave Seal Controls access code 32232 | -2/Research | Spotted Striker 32635 | -2/Research | Spotted Executioner 32635 | -2/Research | Spotted Executioner 32642 | -2/Research | Destroyed Executioner 32645 | -2/Research | Destroyed Executioner 32705 | -2/Research | Entered Testing 32808 | -2/Testing | Lost 3 allies 33182 | -2/Testing | Discovered exit to Access (range 9) 33234 | -2/Testing | Destroyed 7 combat bots 33743 | -2/Testing | Found Prototype Ballistic Gun 33743 | -2/Testing | Identified Hyp. Multirail 33846 | -2/Testing | Found Prototype Energy Cannon 34205 | -2/Testing | First assault squad dispatched 34223 | -2/Testing | System corruption reached 10% 34224 | -2/Testing | Entered Access 34224 | -1/Access | Evolved 2 slots: Utility x2 34284 | -1/Access | Energy Cycler disabled 34362 | -1/Access | Lost 3 allies 34425 | -1/Access | Discovered new exit (range 10) 34438 | -1/Access | Identified Imp. Potential Cannon 34462 | -1/Access | Identified exit to Command 34594 | -1/Access | Spotted B-99 Colossus 34670 | -1/Access | Destroyed B-99 Colossus 34687 | -1/Access | Spotted B-99 Colossus 34689 | -1/Access | Found Prototype Ballistic Gun 34736 | -1/Access | Destroyed B-99 Colossus 34761 | -1/Access | Lost 3 parts (1p1u1w) 34773 | -1/Access | Found Prototype Ballistic Gun 34778 | -1/Access | Found Prototype Ballistic Gun 34862 | -1/Access | Identified Multirail (x3) 34952 | -1/Access | Entered Command 35436 | -1/Command | Disengaged cave seal 35436 | -1/Command | Derelicts emerged from the dark tunnel 35436 | -1/Command | Welcomed Warlord to Command 35714 | -1/Command | Found Prototype Device 35714 | -1/Command | Identified Exp. Shield Generator 36034 | -1/Command | Spotted M Guard 36034 | -1/Command | Spotted M Guard 36035 | -1/Command | Spotted Combat Programmer 36039 | -1/Command | Spotted Combat Programmer 36044 | -1/Command | Warlord commented on Warlord statues 36071 | -1/Command | Destroyed M Guard 36074 | -1/Command | Destroyed Combat Programmer 36074 | -1/Command | All MAIN.C guards destroyed 36216 | -1/Command | Met MAIN.C 36218 | -1/Command | Warlord shut down involuntarily 36229 | -1/Command | 0b10 Conduit disabled 36243 | -1/Command | System corruption reached 10% 36263 | -1/Command | MAIN.C activated Command garrisons 36266 | -1/Command | Lost 3 allies 36290 | -1/Command | Destroyed MAIN.C 36292 | -1/Command | Lost 3 parts (1p1n1w) 36332 | -1/Command | Identified Hpw. Transdimensional Reconstructor 36332 | -1/Command | Identified Subatomic Replicator 36332 | -1/Command | Discovered new exit (range 40) 36332 | -1/Command | Discovered new exit (range 109) 36332 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36337 | -1/Command | Found Zero-point Reactor 36342 | -1/Command | Found Thermal Barrier 36345 | -1/Command | Found Exp. Powered Armor 36349 | -1/Command | Found Omega Cannon 36483 | -1/Command | Spotted B-99 Colossus 36504 | -1/Command | Lost 4 allies 36585 | -1/Command | Spotted B-99 Colossus 36877 | -1/Command | Build established: Scavenger-Mutant 37244 | -1/Command | Found Exp. System Purifier 37265 | -1/Command | Build established: Scavenger-Gunner 37951 | -1/Command | Found Multirail 37958 | -1/Command | Found Multirail 38067 | -1/Command | Found Multirail 40029 | -1/Command | Attacked by Warlord forces 40205 | -1/Command | Found Prototype Ballistic Cannon 40205 | -1/Command | Identified Blast Cannon 40210 | -1/Command | Found Blast Cannon 40366 | -1/Command | Found Exp. Targeting Computer 40595 | -1/Command | Found Exp. Target Analyzer 40962 | -1/Command | Found Omega Cannon 40969 | -1/Command | Found Adv. Kinecellerator 40972 | -1/Command | Found Thermal Barrier 40975 | -1/Command | Found Adv. Particle Accelerator 40979 | -1/Command | Found Zero-point Reactor 40981 | -1/Command | Found Zero-point Reactor 41250 | -1/Command | Found Centrium Heavy Armor Plating 41603 | -1/Command | Found Centrium Heavy Armor Plating 41971 | -1/Command | Found Exp. Core Analyzer 42072 | -1/Command | Used Subatomic Replicator to replicate Multirail 42767 | -1/Command | Found Adv. Kinecellerator 42819 | -1/Command | Warped through subspace to slip node 42819 | -1/Command | Discovered new exit (range 5) 42827 | -1/Command | Entered Access_0 42830 | -1/Access_0 | Met Architect 42838 | -1/Access_0 | Architect warped through subspace 42855 | -1/Access_0 | Destroyed A8 42880 | -1/Access_0 | Architect warped through subspace 42906 | -1/Access_0 | Subspace Access Node disabled 42916 | -1/Access_0 | Architect warped through subspace 42943 | -1/Access_0 | Architect warped through subspace 42964 | -1/Access_0 | Architect warped through subspace 42989 | -1/Access_0 | Architect warped through subspace 43008 | -1/Access_0 | Architect warped through subspace 43016 | -1/Access_0 | Subspace Access Node disabled 43027 | -1/Access_0 | Architect warped through subspace 43060 | -1/Access_0 | Architect warped through subspace 43083 | -1/Access_0 | Architect warped through subspace 43103 | -1/Access_0 | A6 warped into view 43110 | -1/Access_0 | Destroyed A6 43141 | -1/Access_0 | Architect warped through subspace 43152 | -1/Access_0 | Architect warped through subspace 43183 | -1/Access_0 | Subspace Access Node disabled 43264 | -1/Access_0 | Architect warped through subspace 43281 | -1/Access_0 | Found Exp. Core Analyzer 43315 | -1/Access_0 | Architect warped through subspace 43359 | -1/Access_0 | Architect warped through subspace 43412 | -1/Access_0 | Architect warped through subspace 43422 | -1/Access_0 | Found Exp. Weapon Cycler 43426 | -1/Access_0 | Found Prototype Device 43427 | -1/Access_0 | Identified Desublimator 43451 | -1/Access_0 | Architect warped through subspace 43485 | -1/Access_0 | Architect warped through subspace 43521 | -1/Access_0 | Architect warped through subspace 43545 | -1/Access_0 | Architect warped through subspace 43566 | -1/Access_0 | Architect warped through subspace 43590 | -1/Access_0 | Architect warped through subspace 43598 | -1/Access_0 | A5 warped into view 43622 | -1/Access_0 | Architect warped through subspace 43626 | -1/Access_0 | Destroyed A5 43636 | -1/Access_0 | Architect warped through subspace 43640 | -1/Access_0 | Found Desublimator 43657 | -1/Access_0 | Architect warped through subspace 43672 | -1/Access_0 | Architect warped through subspace 43703 | -1/Access_0 | Architect warped through subspace 43708 | -1/Access_0 | Core integrity fell below 50% 43731 | -1/Access_0 | Architect warped through subspace 43750 | -1/Access_0 | Lost 7 parts (3u4w) 43758 | -1/Access_0 | Architect warped through subspace 43767 | -1/Access_0 | Subspace Access Node disabled 43843 | -1/Access_0 | Destroyed Architect 43844 | -1/Access_0 | Architect triggered a singularity event 43844 | -1/Access_0 | Released all parts (17) 43845 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43846 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43846 | -1/Access_0 | Warped through subspace to slip node 43846 | -1/Access_0 | Discovered new exit (range 8) 43851 | *** | Escaped singularity! Last Messages --------------- 43844_ Released Exp. Core Analyzer. 43844_ Released Desublimator. 43844_ Released Exp. Energy Well. 43844_ Released Biometal Heavy Treads. 43844_ Released Desublimator. 43844_ Released Zero-point Reactor. 43845_ A0_COM: 10. 43845_ Acquired data core, extracted unknown sensor trigger ID. 43846_ A0_COM: 9. 43846_ Acquired Hpw. Transdimensional Reconstructor. 43846_ Warped through subspace, drawn to slip node. 43846_ EXIT=FOUND 43847_ A0_COM: 8. 43848_ A0_COM: 7. 43849_ A0_COM: 6. 43850_ A0_COM: 5. 43851_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 50 Energy Generation 61 Energy Capacity 980 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 50 Core Shielding 40 Power Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 14 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Salvage Targeting 6 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Antimatter Reactor | -3/Quarantine | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Com. Particle Reactor | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Quarantine | Archive G-67 Veteran | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Katana | -8/Materials | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Railgun | -4/Factory | Hacked HERF Cannon | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Follow The Leader Challenges ------------ None Game ------ Seed PoweredUltimateTrident Manual? 0 Play Time 07:07:02 Cumulative 805.7 hours Start 2026.07.11 @ 19:57:05 End 2026.07.12 @ 18:18:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 448 Adventurer 0 Explorer 0 Win Type 6 Total 42 Types 18/4/8/2/1/2/3/2/1/1 Lore% 95 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f428e22a-a1ca-4cc2-ad84-c4ec651c6a45