Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 02:21:41 Player: jes Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2206) 2206 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (902) 902 TOTAL SCORE: 5578 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 78 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Improved Sensor Array Target Analyzer > --- WEAPON (2) ------- Gauss Rifle Scythe > --- INVENTORY (10) --- Light Nuclear Core Heat Sink Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Swarmer] (28) Relay Coupler [Sentry] (23) Beam Rifle EM Pulse Cannon Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Target Analyzer > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Light Nuclear Core Heat Sink Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Sentry] Beam Rifle EM Pulse Cannon Assault Rifle Heavy Hammer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Target Analyzer Device Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 78 | 6 7 13 7 33 12 Power 13 | 1 1 2 1 7 1 Engine 5 | 1 1 . . 3 . Core 8 | . . 2 1 4 1 Reactor . | . . . . . . Propulsion 26 | 2 2 5 2 11 4 Treads 3 | . . . . 3 . Leg 23 | 2 2 5 2 8 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 3 6 3 Device 6 | . 1 . 1 3 1 Storage 2 | 1 . . 1 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 24 | 2 3 5 1 9 4 Energy Gun 4 | 1 2 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 1 5 1 6 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 1 2 . 22 6 Power 2 | . . . . 2 . Propulsion 14 | . . 1 . 8 5 Utility 6 | . . . . 6 . Weapon 9 | . 1 1 . 6 1 Highest Loss Streak 8 | . 1 2 . 8 6 To Critical Strikes 1 | . . . . 1 . Average Backups 7 | 1 4 7 7 7 9 Power 1 | . 1 1 1 1 . Propulsion . | . . . . . . Utility 2 | . . 2 2 3 5 Weapon 2 | . 2 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 15 | . 1 4 . 3 7 Power 5 | . . 3 . 2 . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon 5 | . 1 1 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 98 99 98 81 97 Engine 2 | . 14 . . 3 . Core 6 | . . 10 9 5 9 Treads 2 | . . . . 5 . Leg 28 | . 28 43 36 19 34 Device 5 | . 12 . 8 6 1 Storage 9 | . 14 11 9 9 9 Processor 11 | . . 10 17 12 18 Protection 2 | . . . . 2 6 Energy Gun 2 | . 18 5 . . . Ballistic Gun 12 | . 9 16 18 12 8 Impact Weapon 2 | . . . . 4 3 Peak Build Rating 33 | 6 8 16 21 23 33 Average Rating 17 | 4 7 15 20 17 24 On Entrance 12 | . 6 7 16 21 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 30 | 13 16 18 25 30 23 Greatest Support 64 | 20 20 40 40 60 64 Greatest Overweight (x) 2 | 2 . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 Most Carried 10 | 2 8 8 8 10 10 Average Carried 7 | 1 4 7 7 7 9 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 8 8 8 10 10 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1985 | 162 151 464 244 798 166 Remotely . | . . . . . . Salvage Created 2515 | . 191 577 403 1054 290 Parts 151 | . 13 47 16 61 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 61 | . 6 14 7 29 5 Melee 5 | . . . . 2 3 Guns 45 | . 5 14 7 19 . AOE 6 | . 1 . . 5 . Classes Destroyed 9 | . 2 4 . 2 1 Builder 1 | . . 1 . . . Watcher 3 | . . 1 . . 2 Swarmer 17 | . 3 4 . 10 . Cutter 1 | . . . . 1 . Grunt 25 | . 3 6 5 9 2 Brawler 3 | . . 1 1 1 . Sentry 12 | . . 3 1 7 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 5 6 4 5 2 Combat Bots Only 6 | . 5 6 4 5 2 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . 1 . . 3 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 450 | . 30 74 26 245 75 Missed 126 | . 7 24 9 61 25 Hits 324 | . 23 50 17 184 50 Melee 7 | . . 1 . 6 . Projectile 317 | . 23 49 17 178 50 AOE 13 | . . . . 13 . Critical Strikes 11 | . . 1 . 8 2 Damage Taken 4676 | . 352 622 261 2740 701 Core 725 | . 49 116 13 447 100 Absorbed by Shields . | . . . . . . Redirected to Shielding 78 | . . . . 27 51 Core Remaining (%) 83 | 100 80 71 . . . Volleys Fired 168 | . 19 42 21 76 10 Largest 2 | . 2 2 2 2 1 Hottest 105 | . 105 63 46 73 23 Shots Fired 281 | . 33 82 42 114 10 Gun 278 | . 33 82 42 111 10 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 237 | . 18 62 42 105 10 Thermal 1 | . 1 . . . . Explosive 3 | . . . . 3 . Electromagnetic 40 | . 14 20 . 6 . Robot Hit Streak 17 | . 15 10 10 17 3 Robot Miss Streak 5 | . 1 2 3 5 5 Penetration Max . | . . . . . . Secondary Targets 7 | . . 3 . 4 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 242 | . 27 57 32 109 17 Core Hits 112 | . 10 23 17 54 8 Critical Kills 5 | . . 2 . 3 . Critical Parts Destroyed 6 | . . 1 . 5 . Critical Strikes 17 | . . 5 . 12 . Destroy 6 | . . 3 . 3 . Corrupt 3 | . . 2 . 1 . Smash 8 | . . . . 8 . Melee Attacks 70 | . . . . 52 18 Impact 64 | . . . . 52 12 Slashing 6 | . . . . . 6 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4717 | . 376 858 499 2471 513 Guns 2953 | . 322 818 499 1245 69 Cannons . | . . . . . . Explosions 431 | . 54 40 . 337 . Melee 1333 | . . . . 889 444 Ramming . | . . . . . . Kinetic 2535 | . 145 611 499 1211 69 Thermal 198 | . 68 40 . 90 . Explosive 247 | . . . . 247 . Electromagnetic 404 | . 163 207 . 34 . Impact 1173 | . . . . 889 284 Slashing 160 | . . . . . 160 Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 4 4 Average Corruption 3 | . 1 . . 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 2 . . 40 8 Message Errors 13 | . . . . 11 2 Matter Fused 10 | . . . . 9 1 Heat Flow Errors 5 | . 1 . . 4 . Energy Discharges 8 | . . . . 5 3 Parts Rejected 3 | . . . . 1 2 Data Loss (minor) 6 | . . . . 6 . Data Loss (major) 2 | . . . . 2 . Misfires 2 | . 1 . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 188 | . . 10 . 135 43 Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee 178 | . . . . 135 43 Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 94 | . 54 40 . . . Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . 256 39 17 212 . Average Temperature 27 | . 36 10 8 48 . Received Heat Transfer 1263 | . 84 249 126 687 117 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 3 2 Combat Hostiles 5 | . . . . 3 2 Parts Fried 5 | . . 1 . 3 1 Impact Corruptions 9 | . . . . 7 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 287 | . 137 50 . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 38 | 100 100 59 100 15 . Level 1 27 | . . 40 . 19 81 Level 2 26 | . . . . 49 18 Level 3 7 | . . . . 15 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 857 | . 106 259 169 857 417 Initial 417 | . . 25 79 90 417 Average 313 | . 39 134 117 468 362 Influence Increases 2121 | . 190 487 200 1067 177 Destroy 0b10 Robot/C 1280 | . 120 280 140 640 100 Destroy 0b10 Robot/NC 20 | . . 10 . . 10 Destroy Leader 186 | . 30 72 30 20 34 Allied During Kill 8 | . . . . 8 . Successful Hack 77 | . 19 12 . 44 2 Disable Machine 45 | . 15 15 . 15 . Anti-Garrison Action 200 | . . . . 200 . Destroy Structure 110 | . 6 8 . 95 1 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . . 90 30 45 15 Influence Decreases 1801 | . 129 360 249 349 714 Entered New Map 634 | . . 36 109 49 440 Time Decay 777 | . 119 304 140 . 214 Lost Part 310 | . 10 20 . 220 60 Lost Ally 80 | . . . . 80 . Squads Dispatched 3 | . 1 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 10 24 9 36 12 Peak Tracking Total 6 | . 5 4 3 6 4 Tactical Retreats 8 | . . 3 1 3 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 1 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . 1 1 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 14 | . 4 3 2 4 1 Terminals 9 | . 3 1 1 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 48 | . 18 19 4 4 3 Successful 30 | . 11 11 2 4 2 Failed 17 | . 7 8 2 . . Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 27 | . 14 7 2 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 2 . . . Scanalyzers 13 | . . 10 . . 3 Garrison Access 2 | . . . 2 . . Terminal Hacks 17 | . 9 3 1 4 . Prototype ID Bank 4 | . 2 1 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Dispatch Records 1 | . 1 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 10 | . . 8 . . 2 Retrieve Study 10 | . . 8 . . 2 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 9 | . . 7 . . 2 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 5 | . . . . 5 . Largest Group 3 | . . . . 3 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 28 | . . . . 28 . Total Damage 307 | . . . . 307 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 2020 | . 328 19 276 944 453 Optics 927 | . . . . 474 453 Sensors 104 | . . . . . 104 Terrain 574 | . 328 19 38 189 . Traps 519 | . . . 238 281 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4104 | 106 354 863 282 2046 453 Spaces Moved 2508 | 79 230 566 153 1207 273 Core 21 | 21 . . . . . Treads 265 | . . . . 265 . Legs 2222 | 58 230 566 153 942 273 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 Average Speed 117 | 114 120 108 105 123 111 Slowest Speed 245 | 150 120 120 105 245 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 34 48 9 88 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 16 | . 4 4 . 7 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 15 | . 4 4 . 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3281 | 91 275 740 236 1562 377 Wait 278 | 5 11 82 48 81 51 Move 2503 | 78 229 565 153 1205 273 Hop . | . . . . . . Pick Up 41 | 2 5 10 1 19 4 Fast Attach 35 | 6 1 4 . 15 9 Attach 22 | . 1 3 2 14 2 Detach 6 | . . 2 . 4 . Swap 48 | . 7 13 7 17 4 Drop 47 | . 2 19 4 16 6 Fire 168 | . 19 42 21 76 10 Melee 70 | . . . . 52 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire 50 | . . . . 50 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x2 664 | -9/Materials | Discovered new exit (range 7) 839 | -9/Materials | Build established: Scavenger-Mutant 1255 | -9/Materials | Discovered new exit (range 13) 1324 | -9/Materials | Entered another Materials area 1324 | -8/Materials | Evolved 2 slots: Utility x2 1606 | -8/Materials | Identified exit to Garrison 1606 | -8/Materials | Entered Garrison 1754 | -8/Garrison | Triggered checkpoint 1865 | -8/Garrison | Discovered new exit (range 8) 1955 | -8/Garrison | Lost 6 parts (2n3u1w) 2008 | -8/Garrison | Rescued a captive Derelict 2009 | -8/Garrison | Rescued a captive Derelict 2226 | -8/Garrison | Triggered checkpoint 2259 | -8/Garrison | Triggered checkpoint 2361 | -8/Garrison | Discovered new exit (range 13) 2408 | -8/Garrison | Triggered checkpoint 2478 | -8/Garrison | Core integrity fell below 50% 2536 | -8/Garrison | Lost 8 parts (1p2n2u3w) 2732 | -8/Garrison | Triggered checkpoint 2799 | -8/Garrison | Learned Materials security intel 3049 | -8/Garrison | Discovered new exit (range 12) 3102 | -8/Garrison | Garrison Relay disabled 3102 | -8/Garrison | Garrison Relay disabled 3218 | -8/Garrison | Triggered checkpoint 3332 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Core integrity fell below 20% 3467 | -8/Garrison | Lost 3 parts (1p1n1w) 3504 | -8/Garrison | Installed Relay Interface Framework 3652 | -8/Garrison | Entered Materials 3929 | -8/Materials | Central database locked down 4000 | -8/Materials | Lost 6 parts (5n1w) 4104 | -8/Materials | Discovered new exit (range 12) 4105 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03980_ H-55 Commando destroyed. 03983_ Acquired Carbon-fiber Leg. 03988_ Acquired 46 matter. 03990_ Acquired Assault Rifle+. 03996_ Acquired 43 matter. 04001_ Acquired Imp. Sensor Array. 04002_ System corrupted: Energy discharge (-45). 04006_ W-25 Informer destroyed. 04010_ Acquired 16 matter. 04016_ Dropped Hvy. Hammer+. 04017_ 8NQAZH /T#&BP0,FSWN%R5KDW|