Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 01:00:40

Player: Trione

Result: Self-destructed

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (5)        1000
Robots Destroyed (99)      495
Value Destroyed (2446)     2446
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (131)                131
              TOTAL SCORE: 5132

 Bonus
-------
High Alert Combat Kills    131

 Cogmind 
---------
Core Integrity             210/550
Matter                     202/300
Energy                     257/275
System Corruption          1%
Temperature                Cool (0)
Movement                   Rolling (140) Ox5
Location                   -8/Materials

 Parts 
-------
>               --- POWER (1) --------
                Deuterium Engine
>               --- PROPULSION (2) ---
        Armored Wheel
        Armored Wheel
>               --- UTILITY (6) ------
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Hardened Medium Armor Plating
       Improved Light Armor Plating
>               --- WEAPON (2) -------
       Enhanced Autogun
                Chainsword
>               --- INVENTORY (32) ---
          Light Treads
        Armored Wheel
       Improved Heat Sink
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Visual Processing Unit
       Advanced Sensor Array
       Advanced Signal Interpreter
       Advanced Targeting Computer
                Armor Integrity Analyzer
                Armor Integrity Analyzer
                Maneuvering Thrusters
       Improved Utility Shielding
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Lightning Gun
                Lightning Gun
                Lightning Gun
                Electrolaser
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
                Gauss Rifle
                EMP Blaster
                Rocket Launcher
           Mini Grenade Launcher
       Improved Datajack
                Chainsword

 Peak State 
------------
>               --- POWER ------------
                Deuterium Engine
>               --- PROPULSION -------
        Armored Wheel
        Armored Wheel
>               --- UTILITY ----------
          Large Storage Unit
          Large Storage Unit
  High-capacity Storage Unit
  High-capacity Storage Unit
       Hardened Medium Armor Plating
       Hardened Medium Armor Plating
>               --- WEAPON -----------
       Enhanced Autogun
                Chainsword
>               --- INVENTORY --------
          Light Treads
        Armored Wheel
       Improved Heat Sink
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Visual Processing Unit
       Advanced Sensor Array
       Advanced Signal Interpreter
       Advanced Targeting Computer
                Armor Integrity Analyzer
                Armor Integrity Analyzer
                Maneuvering Thrusters
       Improved Utility Shielding
       Improved Light Armor Plating
                Hacking Suite
                Hacking Suite
                Hacking Suite
                Lightning Gun
                Lightning Gun
                Lightning Gun
                Electrolaser
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
       Improved EM Pulse Cannon
                EMP Blaster
                EMP Blaster
                Rocket Launcher
           Mini Grenade Launcher
       Improved Datajack
                Chainsword
[Rating: 33]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Armored Wheel
  Hover Unit               Aerolev Unit
Utility                    High-capacity Storage Unit
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Protection               Hardened Medium Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Lightning Gun
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Slots Evolved              4    | .   .   .   .   .   4   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   4   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             83   | 7   11  .   .   8   57  
  Power                    7    | 1   2   .   .   2   2   
    Engine                 7    | 1   2   .   .   2   2   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               15   | 2   2   .   .   2   9   
    Treads                 7    | .   2   .   .   .   5   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  7    | 2   .   .   .   2   3   
    Hover                  1    | .   .   .   .   .   1   
    Flight                 .    | .   .   .   .   .   .   
  Utility                  22   | 2   3   .   .   .   17  
    Device                 2    | .   .   .   .   .   2   
    Storage                12   | 2   3   .   .   .   7   
    Processor              .    | .   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   
    Protection             8    | .   .   .   .   .   8   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   39   | 2   4   .   .   4   29  
    Energy Gun             10   | 1   .   .   .   1   8   
    Energy Cannon          1    | .   .   .   .   .   1   
    Ballistic Gun          8    | 1   2   .   .   1   4   
    Ballistic Cannon       3    | .   .   .   .   .   3   
    Launcher               9    | .   .   .   .   2   7   
    Special Weapon         2    | .   2   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   6   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   .   .   3   
Parts Lost                 19   | .   1   .   .   6   12  
  Power                    3    | .   .   .   .   1   2   
  Propulsion               4    | .   .   .   .   2   2   
  Utility                  4    | .   .   .   .   .   4   
  Weapon                   8    | .   1   .   .   3   4   
  Highest Loss Streak      5    | .   1   .   .   5   3   
Average Slot Usage (%)     99   | .   100 100 100 98  99  
  Engine                   10   | .   14  14  14  13  8   
  Treads                   18   | .   27  28  28  26  11  
  Wheel                    3    | .   .   .   .   1   6   
  Storage                  32   | .   28  28  28  28  35  
  Protection               10   | .   .   .   .   .   17  
  Energy Gun               2    | .   1   .   .   9   3   
  Ballistic Gun            10   | .   25  14  14  13  5   
  Ballistic Cannon         1    | .   .   .   .   .   2   
  Special Weapon           2    | .   1   14  14  2   .   
  Slashing Weapon          3    | .   .   .   .   .   5   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             131  | 15  73  72  72  72  131 
  Greatest Support         40   | 26  40  40  40  40  40  
  Greatest Overweight (x)  5    | .   1   1   1   2   5   
  Average Overweight (x)   2    | .   .   1   1   1   3   
Largest Inventory Capacity 34   | 8   20  20  20  20  34  
  Average Capacity         26   | 6   16  20  20  20  31  
  Most Carried             32   | 7   20  20  20  20  32  
  Average Carried          24   | 4   13  20  20  19  29  
  Final Capacity           32   | 8   20  20  20  20  32  
  Final Carried            30   | 7   20  20  20  15  30  

 Class Distribution 
--------------------
 92% | Hauler-Mutant
  7% | Mutant

 Dominant Class 
----------------
 Hauler-Mutant | -10/Materials
 Hauler-Mutant | -10/Mines
 Hauler-Mutant | -10/Exiles
 Hauler-Mutant | -9/Mines
 Hauler-Mutant | -8/Materials

 Resources                      | -11  -10  -10  -10  -9   -8   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  
Matter Collected           1934 | 279  416  10   .    144  1085 
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            3666 | 109  805  .    .    61   2691 
  Parts                    191  | 4    58   .    .    .    129  
Haulers Intercepted        8    | .    2    .    .    .    6    
Recyclers Shooed           4    | .    2    .    .    .    2    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Combat Hostiles Destroyed  69   | .   14  .   .   13  42  
  Melee                    10   | .   .   .   .   .   10  
  Guns                     26   | .   14  .   .   1   11  
  Cannons                  6    | .   .   .   .   .   6   
  AOE                      24   | .   .   .   .   12  12  
Classes Destroyed          14   | 2   7   .   .   2   3   
  Worker                   8    | .   1   .   .   .   7   
  Builder                  1    | .   1   .   .   .   .   
  Tunneler                 1    | 1   .   .   .   .   .   
  Hauler                   8    | .   2   .   .   .   6   
  Recycler                 7    | 1   2   .   .   .   4   
  Operator                 2    | .   2   .   .   .   .   
  Watcher                  3    | .   2   .   .   .   1   
  Swarmer                  10   | .   6   .   .   .   4   
  Grunt                    32   | .   8   .   .   .   24  
  Duelist                  2    | .   .   .   .   .   2   
  Sentry                   9    | .   .   .   .   .   9   
  Demolisher               1    | .   .   .   .   1   .   
  Hunter                   3    | .   .   .   .   .   3   
  Assembled                12   | .   .   .   .   12  .   
Best Kill Streak           11   | 2   3   .   .   11  7   
  Combat Bots Only         11   | .   3   .   .   11  7   
Max Kills in Single Turn   5    | 1   2   .   .   5   2   
  Gunslinging              1    | .   1   .   .   .   .   
  Exploded                 5    | .   .   .   .   5   2   
  Melee                    1    | .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  
Damage Taken               4155 | .    513  .    .    538  3104 
  Core                     524  | .    96   .    .    88   340  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         63   | 100  .    .    .    26   .    
Volleys Fired              221  | 3    66   3    .    17   132  
  Largest                  2    | 2    2    1    .    2    2    
  Hottest                  110  | 70   100  100  .    60   110  
Shots Fired                373  | 6    128  3    .    27   209  
  Gun                      249  | 6    124  .    .    23   96   
  Cannon                   77   | .    .    .    .    .    77   
  Launcher                 40   | .    .    .    .    4    36   
  Special                  7    | .    4    3    .    .    .    
  Kinetic                  245  | 3    109  .    .    16   117  
  Thermal                  51   | 3    19   3    .    .    26   
  Explosive                20   | .    .    .    .    3    17   
  Electromagnetic          57   | .    .    .    .    8    49   
  Robot Hit Streak         13   | 5    13   1    .    3    13   
  Robot Miss Streak        4    | .    4    1    .    4    4    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        2    | .    1    .    .    .    1    
    Max Gunslinging Chain  1    | .    1    .    .    .    1    
Shots Hit Robots           253  | 5    76   2    .    13   157  
  Core Hits                160  | 3    38   .    .    25   94   
  Critical Hits            5    | .    4    .    .    .    1    
  Critical Kills           2    | .    2    .    .    .    .    
  Critical Parts Destroyed 3    | .    2    .    .    .    1    
Melee Attacks              136  | .    .    .    .    .    136  
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 136  | .    .    .    .    .    136  
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            8    | .    .    .    .    .    8    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        1    | .    .    .    .    .    1    
Damage Inflicted           7234 | 65   1001 72   .    786  5310 
  Guns                     2465 | 65   980  .    .    128  1292 
  Cannons                  780  | .    .    .    .    .    780  
  Explosions               2145 | .    .    .    .    658  1487 
  Melee                    1751 | .    .    .    .    .    1751 
  Ramming                  21   | .    21   .    .    .    .    
  Kinetic                  2143 | 27   868  .    .    91   1157 
  Thermal                  783  | 38   112  72   .    .    561  
  Explosive                838  | .    .    .    .    634  204  
  Electromagnetic          1698 | .    .    .    .    61   1637 
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 1751 | .    .    .    .    .    1751 
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    .    1    
  Average Corruption       1    | .    .    .    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    .    
  Effects                  12   | .    .    .    .    .    12   
    Message Errors         4    | .    .    .    .    .    4    
    Energy Discharges      5    | .    .    .    .    .    5    
    Data Loss (minor)      1    | .    .    .    .    .    1    
    Targeting Errors       2    | .    .    .    .    .    2    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            334  | .    .    .    .    15   319  
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               66   | .    .    .    .    15   51   
  Melee                    268  | .    .    .    .    .    268  
Knockbacks                 12   | .    1    .    .    .    11   
  Impact                   1    | .    1    .    .    .    .    
  Kinetic                  10   | .    .    .    .    .    10   
  Secondary                1    | .    .    .    .    .    1    
Self-Inflicted Damage      145  | .    .    .    .    28   117  
  Shots                    6    | .    .    .    .    1    5    
  Rammed                   4    | .    4    .    .    .    .    
Targets Rammed             4    | .    4    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        326  | 27   57   20   .    16   326  
  Average Temperature      59   | 14   17   10   .    9    77   
  Received Heat Transfer   1493 | .    159  .    .    200  1134 
  Effects                  2    | .    .    .    .    .    2    
    Interference           2    | .    .    .    .    .    2    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           3    | .    .    .    .    .    3    
  Combat Hostiles          3    | .    .    .    .    .    3    
  Parts Fried              12   | .    .    .    .    .    12   
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         1560 | 111  333  150  .    .    966  
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      3    | .    .    .    .    .    3    
Missiles Intercepted       .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Peak Influence             822  | 10  222 42  .   30  822 
  Average Influence        188  | 5   94  16  .   1   271 
Maximum Alert Level        3    | .   1   .   .   .   3   
  Low Security (%)         60   | 100 92  100 .   100 37  
  Level 1                  26   | .   7   .   .   .   39  
  Level 2                  12   | .   .   .   .   .   19  
  Level 3                  1    | .   .   .   .   .   3   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          8    | .   3   .   .   .   5   
  Investigation            2    | .   1   .   .   .   1   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            5    | .   2   .   .   .   3   
  Assault                  1    | .   .   .   .   .   1   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   1   
Haulers Reinforced         .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Scr Mat Min Exi Min Mat 
Distress Signals           7    | .   5   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              142  | .   32  .   .   14  96  
  Peak Tracking Total      12   | .   4   .   .   12  7   
  Tactical Retreats        14   | .   3   .   .   1   10  

 Traps                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Traps Triggered            4    | .   2   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  
----------                 Run  | Scr Mat Min Exi Min Mat 
Machines Disabled          4    | .   .   .   .   .   4   
  Max in Single Turn       1    | .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  
---------                  Run  | Scr Mat Min Exi Min Mat 
Machines Accessed          16   | .   6   .   .   .   10  
  Terminals                12   | .   5   .   .   .   7   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   1   
  Recycling Units          2    | .   1   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   1   
  Garrison Access          .    | .   .   .   .   .   .   
Total Hacks                47   | .   16  .   .   .   31  
  Successful               28   | .   10  .   .   .   18  
  Failed                   19   | .   6   .   .   .   13  
    Catastrophic           2    | .   .   .   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   30   | .   12  .   .   .   18  
  Terminals                34   | .   15  .   .   .   19  
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          8    | .   .   .   .   .   8   
  Recycling Units          3    | .   1   .   .   .   2   
  Scanalyzers              2    | .   .   .   .   .   2   
  Garrison Access          .    | .   .   .   .   .   .   
Terminal Hacks             12   | .   6   .   .   .   6   
  Part Schematic           1    | .   1   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   
  Terminal Index           2    | .   1   .   .   .   1   
  Zone Layout              7    | .   2   .   .   .   5   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   5   
  Scan Component           3    | .   .   .   .   .   3   
  Repair                   2    | .   .   .   .   .   2   
Recycling Unit Hacks       1    | .   1   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   2   
  Insert Component         1    | .   .   .   .   .   1   
  Analyze                  1    | .   .   .   .   .   1   
Garrison Access Hacks      .    | .   .   .   .   .   .   
Unauthorized Hacks         21   | .   9   .   .   .   12  
  Terminals                8    | .   3   .   .   .   5   
    Track                  6    | .   1   .   .   .   5   
    Botnet                 2    | .   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   
  Used                     1    | .   1   .   .   .   .   
Hacking Detections         14   | .   5   .   .   .   9   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   2    | .   1   .   .   .   1   
  Parts Built              .    | .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   2   
  Time                     58   | .   .   .   .   .   58  
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     7    | .   7   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   1   
  Part Schematics Acquired 1    | .   .   .   .   .   1   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  
------------               Run  | Scr Mat Min Exi Min Mat 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  
--------                   Run  | Scr Mat Min Exi Min Mat 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  
-------                    Run  | Scr Mat Min Exi Min Mat 
Robot Analysis Total       1    | .   1   .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   .   1   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   
-------------              Run  | Scr  Mat  Min  Exi  Min  Mat  
Turns Passed               9027 | 89   1573 1022 490  524  5329 
Spaces Moved               4328 | 70   749  561  273  265  2410 
  Core                     1    | 1    .    .    .    .    .    
  Treads                   3159 | .    726  561  273  238  1361 
  Legs                     .    | .    .    .    .    .    .    
  Wheels                   1168 | 69   23   .    .    27   1049 
  Hover                    .    | .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    
  Fastest Speed            50   | 50   90   180  180  110  130  
  Average Speed            178  | 89   173  180  180  172  182  
  Slowest Speed            260  | 90   180  180  180  180  260  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       71   | 4    91   95   68   71   99   
  Regions Visited          5
    Branch Regions         3
  Pre-discovered Areas     2    | .    .    1    .    1    .    
  Known Exits Taken        .    | .    .    .    .    .    .    
  Unknown Exits Taken      5    | 1    1    1    1    1    .    
Scrap Searched             3    | .    .    1    .    2    .    
Spaces Dug                 186  | .    3    .    .    .    183  
Terrain Destroyed          305  | .    4    .    .    22   279  
  Melee                    92   | .    .    .    .    .    92   
  Projectile               4    | .    4    .    .    .    .    
  AOE                      209  | .    .    .    .    22   187  

 Actions                        | -11  -10  -10  -10  -9   -8   
---------                  Run  | Scr  Mat  Min  Exi  Min  Mat  
Total                      5046 | 86   884  567  272  303  2934 
  Wait                     151  | .    29   .    .    12   110  
  Move                     4323 | 69   748  560  272  264  2410 
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  83   | 7    18   2    .    1    55   
  Fast Attach              11   | 7    .    .    .    .    4    
  Attach                   27   | .    1    .    .    5    21   
  Detach                   5    | .    .    .    .    .    5    
  Swap                     45   | .    10   .    .    3    32   
  Drop                     42   | .    8    2    .    1    31   
  Fire                     221  | 3    66   3    .    17   132  
  Melee                    134  | .    .    .    .    .    134  
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    4    | .    4    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)

 History 
---------
 Turn | Location      | Event
   34 | -11/Scrapyard | Discovered new exit (range 14)
   90 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  480 | -10/Materials | Discovered new exit (range 6)
  647 | -10/Materials | Discovered new exit (range 16)
  942 | -10/Materials | Discovered new exit (range 16)
  944 | -10/Materials | Identified exit to Materials
 1002 | -10/Materials | Discovered new exit (range 12)
 1011 | -10/Materials | Build established: Hauler-Mutant
 1663 | -10/Materials | Entered Mines
 1683 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1685 | -10/Mines     | Discovered new exit (range 5)
 1695 | -10/Mines     | Met a Derelict bent on vengeance
 1854 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1953 | -10/Mines     | Discovered exit to Materials (range 8)
 2049 | -10/Mines     | Found a hidden stash of uninstalled traps
 2132 | -10/Mines     | Discovered exit to Materials (range 10)
 2223 | -10/Mines     | Learned location of 1 exit from Materials
 2685 | -10/Mines     | Entered Exiles
 2685 | -10/Exiles    | Found Exiles lab abandoned
 3159 | -10/Exiles    | Discovered new exit (range 10)
 3175 | -10/Exiles    | Entered Mines
 3197 | -9/Mines      | Learned location of Zion (-7)
 3278 | -9/Mines      | Assembled infested the area
 3283 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
 3298 | -9/Mines      | Core integrity fell below 50%
 3313 | -9/Mines      | Destroyed 11 combat bots
 3610 | -9/Mines      | Discovered new exit (range 7)
 3698 | -9/Mines      | Lost 5 parts (1p2n2w)
 3699 | -9/Mines      | Entered Materials
 3699 | -8/Materials  | Evolved 4 slots: Utility x4
 3700 | -8/Materials  | Identified exit to Factory
 4312 | -8/Materials  | Lost 3 parts (1p1n1w)
 4365 | -8/Materials  | Discovered exit to Factory (range 15)
 4704 | -8/Materials  | Repaired EMP Blaster
 4735 | -8/Materials  | Repaired Hcp. Storage Unit
 5229 | -8/Materials  | Discovered exit to Factory (range 14)
 6026 | -8/Materials  | Destroyed 7 combat bots
 8099 | -8/Materials  | First assault squad dispatched
 8136 | -8/Materials  | Core integrity fell below 50%
 9028 | -8/Materials  | Self-destructed

 Last Messages 
---------------
08818_ U-05 Engineer lays Concrete.
08818_ K-01 Serf collects debris.
08819_ U-05 Engineer builds a Door.
08820_ K-01 Serf collects debris.
08823_ ALERT: Construction progress impeded, dispatching reinforcements to
  local area.
08833_ Acquired 23 matter.
08843_ Sneak attack on K-01 Serf.
08843_ K-01 Serf destroyed.
08844_ Extracted 45 matter.
08852_ R-06 Scavenger collects Wheel.
08867_ G-47 Trooper destroyed. <x2>
08913_ System corrupted: Mni. Grenade Launcher targeting data glitched.
08913_ Repair Station disabled.
08915_ S-10 Pest destroyed.
08925_ Acquired 2 matter.
08988_ The unstable cave ceiling collapses.
09017_ Atomic Centrifuge disabled.
09024_ Dropped Enh. Autogun.
09025_ Acquired Enh. Autogun.

 Map 
-----
+----------------------------------------------------+
| #??# #??????##?????##????##????????????????????#   |
| #??# #########?????????????????????????????????#   |
| ???# #     *#????????????????????????????????###   |
| ???# #     *#????????????????????????????????# "   |
| ???# # [    ###??????????????????##??????????###   |
| ???# #      # #??????????????????# ##??????????### |
| ???# +      ###???????????????????# ##???????????? |
| ???# #      #?????????????????????##########?????? |
| ???# ########??????????????????????##      #?##### |
| ???# #??????????????????????????????#      #?#     |
| ???# #????????###????????????????####      #?#     |
| ???# #??????######???????????????#  #      #?#     |
| ???# ########!!###???????????????####      #?#     |
| ???# ##    /   !##??????????????????#      #?#     |
| ???# ##        !##?????########?????#+##+#####     |
| ???#           !##?????#      #?????#              |
| ???# #         !##?????#      #?????#              |
| #??# #       !!##?????##      #?????#              |
| ####+#     #####??????#       #?????#    #######+# |
|            #########?##       ###???# ####?#       |
|      ! #   #       #??          #???# #????# !!!   |
|        #   #       #??#       " #???# #????# !!!   |
|  """"" #   #  """  ####       " #???# #????# !!!   |
|  """"" #   #! """  #         "" #??## ############ |
|  """"" #   #! " "  +   +        #??#               |
| %=[    +   +       #   # @  """ #??# ############# |
|  """"" #   #########   #    """ #??# ##        #?? |
| *""""" #   ##     ##   #    """ #??# ##  """   #?? |
| !""""" #               #  !     #??# ##  """ ! #?? |
| %*!    #               ##########??# ##  """  [#?# |
| ###### #               #???????????# ##      ![### |
| #????########     ######????????####+##  """ [ +   |
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| ?????????????#   #??????????????#     #  """  !#?# |
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| ????????########+##   #     """## """ #??????##### |
| ????????#  "      #   #     """## """ #??????#[[   |
| ????????####      #####        ## """ #??????#[[   |
| ?????????###      #??##        ""     #??????# /   |
| ?????????# #      #???#################??????# /   |
| ?????????###      #??????????????????????????#   # |
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| ???????????########??????????????????????????##### |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          14
Energy Capacity            275
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Armor Coverage             450
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
 Lrg. Storage Unit | -10/Materials | Hacked
 Hcp. Storage Unit | -8/Materials  | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HoverLightRegenerator
  Manual?         0
Play Time         01:04:07
  Cumulative      851.9 hours
  Start           2019.12.14 @ 23:10:18
  End             2019.12.15 @ 01:00:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          336
  Rogue           336
  Adventurer      0
  Explorer        0
Win Type          -
  Total           21
  Types           11/1/7/0/0/0/2
Lore%             95
Gallery%          96
Achievement%      80
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              12/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2535f7c0-23e1-4975-81a9-9917e589d7bb