Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 07:58:10 Player: CatPlusPlus Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (298) 1490 Value Destroyed (9301) 9301 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (1234) 1234 TOTAL SCORE: 18565 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 888 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 49/100 System Corruption 12% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Tactical Coordination Suite Experimental Target Analyzer Graphene Brace System Guard Mobile Refinery Mk. CCLXVII > --- WEAPON (3) ------- Gatling Laser Compact Mass Driver > --- INVENTORY (20) --- Light Nuclear Core Advanced Heat Sink Energy Well (127) Matter Compressor (250) Quantum Shading Machine Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Weapon Cycler Improved Shield Generator Heavy Flail Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Medium Treads Armored Wheel Cooled Antigrav System Electron Diverter > --- UTILITY ---------- Huge Storage Unit Quantum Shading Machine Experimental Target Analyzer Graphene Brace Hacking Suite System Guard > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Compact Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Quantum Shading Machine Experimental Sensor Array Improved Signal Interpreter Active Sensor Suite Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Tactical Coordination Suite Experimental Armor Integrity Analyzer Weapon Cycler Phase Shifter Improved Shield Generator Component Analysis Suite Mobile Refinery Mk. CCLXVII Heavy Proton Cannon Enhanced Coil Gun Heavy Flail Phasing Sabre GAL Module [Rating: 100] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . . . Utility 5 | . . . 1 . . . 1 . 1 . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 278 | 1 15 10 33 . 3 . 37 35 3 6 46 . 6 15 2 50 16 Power 24 | . 2 2 4 . 1 . . 2 . . 5 . 1 . 1 6 . Engine 18 | . 2 1 3 . 1 . . 2 . . 4 . 1 . 1 3 . Core 6 | . . 1 1 . . . . . . . 1 . . . . 3 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 84 | . 6 2 12 . . . 17 7 2 1 13 . 2 1 1 12 8 Treads 57 | . 4 1 8 . . . 16 6 1 1 8 . 1 1 . 5 5 Leg 7 | . 2 . . . . . . . . . . . 1 . . 1 3 Wheel 12 | . . 1 4 . . . . . 1 . 2 . . . 1 3 . Hover 2 | . . . . . . . 1 . . . . . . . . 1 . Flight 6 | . . . . . . . . 1 . . 3 . . . . 2 . Utility 61 | 1 2 1 5 . . . 6 5 1 1 14 . . 6 . 15 4 Device 27 | 1 1 . 1 . . . 1 3 . . 4 . . 5 . 9 2 Storage 4 | . 1 1 . . . . 1 . . . . . . . . 1 . Processor 5 | . . . . . . . . . 1 . 2 . . . . 2 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . Protection 24 | . . . 4 . . . 4 2 . 1 8 . . 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 109 | . 5 5 12 . 2 . 14 21 . 4 14 . 3 8 . 17 4 Energy Gun 22 | . 1 3 5 . . . 1 2 . . 7 . . 1 . 1 1 Energy Cannon 7 | . . . . . 1 . . . . 1 2 . . . . 2 1 Ballistic Gun 52 | . 4 1 5 . 1 . 11 12 . 2 3 . 1 4 . 8 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 2 1 Launcher 17 | . . 1 1 . . . 2 4 . 1 2 . 1 2 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 3 . . . . 1 . . 1 1 Slashing Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . 1 . 3 4 . . 3 . . 2 . 9 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . Parts Lost 58 | . . 2 4 . . . . . . 4 9 . 5 . . 23 11 Power 8 | . . . . . . . . . . 1 2 . 1 . . 3 1 Propulsion 20 | . . 1 3 . . . . . . 1 2 . 2 . . 6 5 Utility 13 | . . . . . . . . . . 2 3 . 1 . . 5 2 Weapon 17 | . . 1 1 . . . . . . . 2 . 1 . . 9 3 Highest Loss Streak 19 | . . 1 1 . . . . . . 2 6 . 3 . . 19 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 98 100 99 100 99 99 93 69 85 100 95 95 92 91 95 Engine 7 | . 14 5 7 11 11 11 9 9 7 5 5 7 7 7 7 3 . Core 1 | . . 8 3 . . . . . . . 1 . . . . 2 5 Treads 18 | . 25 23 11 11 11 11 26 26 18 10 10 30 22 23 25 11 15 Leg 1 | . 2 . . . . . . . . . . . 6 6 . . 1 Wheel 4 | . . 4 10 11 11 11 . . 5 7 9 . . . 4 9 7 Device 12 | . 14 14 12 11 11 11 9 9 7 7 11 15 15 18 7 14 20 Storage 11 | . 14 14 11 11 11 11 16 18 15 15 11 7 7 7 7 6 6 Processor 3 | . . . . . . . . . 6 7 6 7 7 7 7 9 13 Protection 6 | . . . 8 11 11 11 10 8 7 5 5 7 4 1 7 4 5 Energy Gun 3 | . . 14 7 . . . . . . . 10 7 7 . . . . Ballistic Gun 20 | . 27 12 23 33 32 33 26 22 15 7 9 15 7 13 23 15 12 Impact Weapon 1 | . . . . . . . . 4 7 1 . . 6 6 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 28 91 105 102 106 99 108 111 108 115 114 105 105 115 115 121 76 Greatest Support 107 | 20 40 40 40 10 10 10 68 65 83 28 91 91 91 107 107 84 86 Greatest Overweight (x) 10 | . . 5 10 10 10 9 2 2 3 4 3 1 1 1 9 9 3 Average Overweight (x) 3 | . . 1 8 10 9 9 1 1 2 3 1 1 1 1 5 4 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 23 | 8 13 19 25 25 25 25 25 25 25 25 25 25 25 25 25 24 20 Most Carried 25 | 6 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 6 12 16 24 24 24 24 24 24 24 24 24 25 24 24 25 23 19 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 6 15 20 25 25 25 25 25 25 25 24 25 25 25 25 25 20 17 Class Distribution -------------------- 25% | Scavenger-Tank 19% | Mutant 19% | Scavenger-Mutant 15% | Tank 7% | Scavenger-Gunner 4% | Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Commander-Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Matter Collected 9339 | 226 536 186 1059 134 30 99 1475 1498 . . 1224 33 226 150 52 1786 625 Remotely 202 | . . . . . . . . . . . . . . . . 202 . Salvage Created 12335 | 94 566 232 1427 154 . 86 2446 2103 76 . 1934 42 256 . 68 2434 417 Parts 649 | 4 42 10 83 10 . 6 132 117 3 . 99 4 7 . 5 108 19 Haulers Intercepted 24 | . 2 . 4 . . . 6 6 . . 4 . . . . 2 . Recyclers Shooed 11 | 1 1 . . 2 . . 2 . . . 3 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 4 6 1 5 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 187 | . 10 6 29 3 . 1 31 32 2 . 18 1 5 . 1 39 9 Guns 150 | . 10 6 25 3 . 1 28 27 2 . 15 1 3 . 1 25 3 Cannons 8 | . . . . . . . . . . . 1 . . . . 1 6 AOE 28 | . . . 4 . . . 3 5 . . 1 . 2 . . 13 . Classes Destroyed 23 | 2 5 1 3 . . . 3 2 . . 2 . 1 . . 3 1 Worker 12 | . 1 . . . . . 4 3 . . 3 . . . . 1 . Builder 10 | . . . 1 . . 1 . 2 . . 1 . . . . 4 1 Tunneler 5 | 1 1 . 1 . . 1 1 . . . . . . . . . . Hauler 24 | . 2 . 4 . . . 6 6 . . 4 . . . . 2 . Recycler 28 | 1 2 . 1 2 . . 7 2 . . 7 . . . . 6 . Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 . Operator 5 | . . . . . . . 2 3 . . . . . . . . . Watcher 23 | . 3 . 4 . . . 5 2 . . 5 . . . . 2 2 Swarmer 33 | . 8 . 10 3 . . 3 . 1 . . . . . . 6 2 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 79 | . 2 5 10 . . 1 22 16 . . 6 . 4 . . 11 2 Brawler 3 | . . . . . . . 1 2 . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . 1 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . Sentry 37 | . . . 8 . . . 5 11 . . 6 . . . . 5 2 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . Hunter 8 | . . . . . . . . 1 . . 1 . . . 1 5 . Programmer 15 | . . . . . . . . . . . 4 1 . . . 9 1 Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | 2 5 2 6 3 . 2 8 15 2 . 5 1 4 . 1 17 4 Combat Bots Only 13 | . 3 2 6 3 . 1 6 5 2 . 4 1 4 . 1 13 4 Max Kills in Single Turn 6 | 1 2 1 2 1 . 1 3 4 1 . 1 1 2 . 1 6 2 Gunslinging 1 | . 1 . 1 . . . . 1 . . . . . . . 1 . Exploded 4 | . . . 2 . . . 2 3 . . 1 . 2 . . 4 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 1338 | . 62 38 110 5 . 2 114 140 2 7 193 24 45 . . 415 181 Missed 421 | . 15 9 27 1 . 1 35 44 . 1 69 8 11 . . 147 53 Damage Taken 13972 | . 390 380 1130 35 . 13 1161 1505 31 267 2128 212 596 . 23 4066 2035 Core 1739 | . 63 53 120 . . . 121 152 . 31 268 . 73 . . 584 274 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 315 | . . . 119 . . . . 196 . . . . . . . . . Core Remaining (%) 63 | 100 . 53 . . . 70 . 50 . . . . . . 46 . . Volleys Fired 716 | 8 51 21 90 7 . 9 112 114 3 17 114 3 12 . 2 101 52 Largest 3 | 2 2 2 3 3 . 3 3 3 2 3 3 3 3 . 3 3 3 Hottest 163 | 40 60 85 102 69 . 69 73 85 48 120 163 109 109 . 89 126 147 Shots Fired 1683 | 16 102 37 219 21 . 27 324 292 6 27 245 11 24 . 6 229 97 Gun 1603 | 16 102 37 217 21 . 27 320 286 6 22 242 11 22 . 6 204 64 Cannon 52 | . . . . . . . . . . 1 3 . . . . 15 33 Launcher 28 | . . . 2 . . . 4 6 . 4 . . 2 . . 10 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1464 | 16 96 32 164 21 . 27 320 283 6 22 143 8 11 . 6 215 94 Thermal 141 | . . 1 53 . . . . . . 1 69 3 11 . . 2 1 Explosive 28 | . . . 2 . . . 4 6 . 4 . . 2 . . 10 . Electromagnetic 50 | . 6 4 . . . . . 3 . . 33 . . . . 2 2 Robot Hit Streak 31 | 4 8 4 23 8 . 9 18 21 20 31 29 10 7 . 10 17 15 Robot Miss Streak 6 | 2 4 3 6 2 . 2 6 4 . 1 4 2 1 . 1 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 1 Secondary Targets 25 | . 4 2 3 2 . . 1 4 . . 2 . 1 . . 6 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . 1 . 1 . . 1 . Shots Hit Robots 1119 | 10 56 22 146 12 . 17 216 188 6 20 174 9 17 . 4 150 72 Core Hits 577 | 5 26 14 56 7 . 6 110 100 4 5 79 2 14 . 1 128 20 Critical Kills 10 | . . . . . . . . . . . 1 . . . . 6 3 Critical Parts Destroyed 22 | 1 . . 2 . . 1 1 1 . 1 . . . . . 8 7 Critical Strikes 45 | 1 . . 6 . . 1 1 1 . 1 3 . 1 . . 15 15 Burn 7 | . . . 4 . . . . . . . 2 . 1 . . . . Destroy 34 | 1 . . 2 . . 1 1 1 . 1 1 . . . . 15 11 Blast 4 | . . . . . . . . . . . . . . . . . 4 Melee Attacks 25 | . . . 5 . . . . 7 . . . . 3 1 . 5 4 Impact 20 | . . . . . . . . 7 . . . . 3 1 . 5 4 Slashing 5 | . . . 5 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 4 . . . . . . . . . 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27697 | 83 588 334 2613 203 . 270 4325 4142 92 1207 3599 173 802 . 54 7045 2167 Guns 19593 | 83 588 319 2130 201 . 270 3531 3168 92 358 3358 173 258 . 54 3929 1081 Cannons 1504 | . . . . . . . . . . 39 91 . . . . 288 1086 Explosions 5811 | . . . 156 . . . 787 949 . 810 134 . 406 . . 2569 . Melee 720 | . . . 327 . . . . . . . . . 138 . . 255 . Ramming 69 | . . 15 . 2 . . 7 25 . . 16 . . . . 4 . Kinetic 18094 | 83 566 282 1507 201 . 270 3531 3126 92 358 1579 98 98 . 54 4143 2106 Thermal 2542 | . . 17 623 . . . . . . 39 1477 75 160 . . 136 15 Explosive 5615 | . . . 156 . . . 787 949 . 810 . . 406 . . 2507 . Electromagnetic 657 | . 22 20 . . . . . 42 . . 527 . . . . . 46 Impact 393 | . . . . . . . . . . . . . 138 . . 255 . Slashing 327 | . . . 327 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . . . 33 34 32 32 32 . 11 20 Average Corruption 23 | . . . . . . . . . . 18 31 31 32 32 . 2 12 Corruption Purged 5 | . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 261 | . . . . . . . . . . 19 123 22 45 6 . 19 27 Message Errors 59 | . . . . . . . . . . 5 30 5 10 3 . 2 4 Matter Fused 58 | . . . . . . . . . . 4 23 6 10 1 . 8 6 Heat Flow Errors 28 | . . . . . . . . . . 1 12 2 7 1 . 3 2 Energy Discharges 19 | . . . . . . . . . . 1 9 3 2 . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 32 | . . . . . . . . . . 3 14 2 6 1 . 2 4 Data Loss (major) 10 | . . . . . . . . . . 1 4 . 3 . . . 2 Misfires 10 | . . . . . . . . . . . 4 2 3 . . 1 . Alerts 7 | . . . . . . . . . . . 3 1 2 . . . 1 Misdirections 3 | . . . . . . . . . . 3 . . . . . . . Weapon Failures 32 | . . . . . . . . . . 1 23 . 2 . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 509 | . . . 65 . . . . 35 . . . . 10 . . 354 45 Projectiles 70 | . . . . . . . . . . . . . . . . 25 45 Explosions 215 | . . . 16 . . . . 35 . . . . . . . 164 . Melee 224 | . . . 49 . . . . . . . . . 10 . . 165 . Knockbacks 5 | . . . . . . . . . . . . . . . . 4 1 Impact 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 2 | . . . . . . . . . . . . . . . . 1 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 235 | . . . . . . . . . . . 65 . 52 . . 118 . Shots 10 | . . . . . . . . . . . 1 . 3 . . 6 . Rammed 9 | . . 3 . 1 . . 2 1 . . 1 . . . . 1 . Targets Rammed 9 | . . 3 . 1 . . 2 1 . . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 40 39 201 12 . 14 59 76 . 221 329 187 196 80 . 282 303 Average Temperature 59 | . 18 15 27 6 . 10 14 12 . 111 83 65 48 58 . 88 135 Received Heat Transfer 3356 | . 18 246 429 . . . 630 594 . . 318 . 174 . . 719 228 Effects 9 | . . . . . . . . . . . 1 . . . . 4 4 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 8 | . . . . . . . . . . . . . . . . 4 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Fried 8 | . . . . . . . . 1 . . 2 . 2 . . 3 . Impact Corruptions 4 | . . . . . . . . . . . . . 1 . . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . 1 . 5 . . . 1 . . Heat Transferred 5430 | . . 37 1665 . . . . . . 80 2960 111 370 . . 182 25 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Peak Influence 759 | 10 145 110 530 273 . 148 426 670 243 100 380 . . . . 759 660 Initial 371 | . 6 10 . 193 . . . 117 139 85 . . . . . . 371 Average 214 | 7 73 34 260 144 . 28 299 394 190 22 146 . . . . 272 487 Maximum Alert Level 3 | . . . 2 1 . . 2 2 1 . 1 . . . . 3 2 Low Security (%) 51 | 100 100 100 40 57 . 100 11 13 62 100 65 . . . . 36 . Level 1 33 | . . . 29 42 . . 86 40 38 . 34 . . . . 40 16 Level 2 15 | . . . 29 . . . 1 46 . . . . . . . 20 83 Level 3 . | . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 1 . . . 6 5 . . 6 . . . . 9 3 Investigation 5 | . 2 . . . . . 1 . . . 1 . . . . . 1 Extermination 7 | . . . . . . . . . . . 3 . . . . 4 . Reinforcement 14 | . . . 1 . . . 5 1 . . 2 . . . . 3 2 Assault 3 | . . . . . . . . 2 . . . . . . . 1 . Garrison 3 | . . . . . . . . 2 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Distress Signals 14 | . 1 . 4 . . . 3 2 . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 16 6 39 2 . 7 45 45 3 9 27 2 6 . 3 50 19 Peak Tracking Total 12 | . 4 2 6 2 . 3 7 8 3 6 4 1 4 . 2 12 6 Tactical Retreats 8 | . . . 2 . . . 1 . . 3 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Traps Triggered 6 | . . . . . . . . . 2 . 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Machines Disabled 30 | . 1 . 3 . . . 2 7 . . 6 . 1 . . 6 4 Max in Single Turn 5 | . 1 . 1 . . . 1 1 . . 5 . 1 . . 2 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Machines Accessed 59 | . 8 . 9 1 2 . 7 13 2 . 8 . . . 1 4 4 Terminals 45 | . 6 . 7 1 . . 6 10 . . 7 . . . 1 3 4 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . 2 . . . . 2 . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 133 | . 24 . 22 2 2 . 19 27 4 . 17 . . . 1 7 8 Successful 59 | . 15 . 8 . 2 . 5 14 2 . 6 . . . 1 4 2 Failed 73 | . 8 . 14 2 . . 14 13 2 . 11 . . . . 3 6 Catastrophic 20 | . . . 2 1 . . 4 3 1 . 7 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 56 | . 12 . 8 2 1 . 7 8 . . 12 . . . . 4 2 Terminals 102 | . 21 . 15 2 . . 18 17 . . 15 . . . 1 5 8 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 17 | . . . 7 . . . . 8 . . 2 . . . . . . Recycling Units 5 | . 3 . . . . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . . . . Terminal Hacks 32 | . 10 . 3 . 2 . 5 6 . . 2 . . . 1 2 1 Record 3 | . . . . . 1 . . . . . 1 . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . . . . 1 . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . 1 . Unreport Threat 7 | . 2 . . . . . 2 3 . . . . . . . . . Locate Traps 5 | . 3 . 1 . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . . . 4 . . . . 7 . . 1 . . . . . . Scan Component 7 | . . . 2 . . . . 4 . . 1 . . . . . . Repair 5 | . . . 2 . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . 1 . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 4 . 1 . . . . . . . 3 . . . . 1 1 Terminals 8 | . 2 . 1 . . . . . . . 3 . . . . 1 1 Botnet 8 | . 2 . 1 . . . . . . . 3 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 8 . . . 7 9 2 . 8 . . . . 3 4 Full Trace Events 4 | . . . . . . . 2 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 . . . . . . 16 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . 3 . . . . . . . . . Time 169 | . . . 29 . . . . 140 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . . . . . . . . . . . . . . 9 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 1 . . . . . . . 3 . . . 6 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Total Allies 33 | . . 3 . 3 1 . . 10 . . . . 3 4 . . 9 Largest Group 10 | . . 2 2 3 4 4 3 10 10 4 . . 3 7 7 2 8 Highest-Rated Group 241 | . . 49 49 40 48 48 40 173 173 64 . . 93 208 208 56 241 Highest-Rated Ally 39 | . . 31 31 16 16 16 16 29 29 29 . . 31 31 31 28 39 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . 5 10 . . 39 18 8 26 56 . . 5 . 19 1 39 Total Damage 3256 | . . 86 127 . . 445 201 111 345 727 . . 82 . 300 12 820 Kills 26 | . . 2 1 . . 6 6 1 1 . . . 1 . 4 . 4 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Turns Passed 24183 | 60 1523 1401 2565 949 906 1347 2482 2136 300 330 2005 435 865 3251 1050 1953 625 Spaces Moved 10055 | 32 851 712 976 395 404 610 843 636 179 192 1067 173 328 1217 288 870 282 Core . | . . . . . . . . . . . . . . . . . . Treads 4832 | . 738 474 18 . . . 843 636 27 . 141 173 328 1217 130 36 71 Legs 159 | 32 113 . . . . . . . . . . . . . . . 14 Wheels 5064 | . . 238 958 395 404 610 . . 152 192 926 . . . 158 834 197 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 120 160 175 230 215 215 235 238 145 145 115 242 240 240 225 120 130 Average Speed 199 | 120 154 180 213 230 219 215 237 242 160 145 138 242 241 240 234 170 144 Slowest Speed 560 | 120 160 320 560 230 230 215 320 325 245 160 242 242 243 245 245 246 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 99 75 63 73 99 74 91 5 81 34 30 53 83 49 21 41 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 4 | . 2 . . . 1 . . . . . . . . . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 . . . 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . 1 . . . 1 1 1 . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . 1 3 . . . Spaces Dug 43 | . . . 7 . . . . 26 . . 1 . . . . 7 2 Terrain Destroyed 407 | . . . 14 . . . 37 63 . 29 42 . 30 . . 165 27 Melee 5 | . . . . . . . . 1 . . . . . . . 3 1 Projectile 127 | . . . . . . . . . . . 1 . . . . 100 26 AOE 275 | . . . 14 . . . 37 62 . 29 41 . 30 . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Ext Total 12907 | 40 965 790 1313 421 425 634 1124 1047 190 218 1392 184 372 1553 661 1159 419 Wait 1336 | . 17 29 143 17 . 8 57 218 . 2 105 9 2 275 368 78 8 Move 10039 | 31 850 711 975 394 403 609 842 635 179 191 1066 172 327 1216 287 869 282 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 165 | . 16 10 27 1 1 4 25 8 2 1 25 . 3 19 . 19 4 Fast Attach 83 | 1 1 1 10 . 1 . 5 11 1 . 14 . 1 6 1 24 6 Attach 50 | . 1 2 5 . . . 2 . 2 3 16 . 3 3 . 10 3 Detach 16 | . 1 . 4 . . . . 1 1 1 5 . . 2 . 1 . Swap 145 | . 13 7 18 . 2 . 30 24 . 3 16 . 2 6 1 16 7 Drop 238 | . 15 6 36 1 3 4 49 28 2 . 30 . . 25 2 27 10 Fire 716 | 8 51 21 90 7 . 9 112 114 3 17 114 3 12 . 2 101 52 Melee 25 | . . . 5 . . . . 7 . . . . 3 1 . 5 4 Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . . 3 . 1 . . 2 1 . . . . . . . 1 . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . Rewire 77 | . . . . . 15 . . . . . . . 19 . . . 43 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: [*Fac x2] / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 789 | -10/Materials | Central database locked down 928 | -10/Materials | Discovered new exit (range 6) 1108 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 5) 1584 | -10/Materials | Entered Mines 1729 | -10/Mines | Assembled infested the area 1734 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2053 | -10/Mines | Received a Mining Laser from a helpful Derelict 2100 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2145 | -10/Mines | Discovered new exit (range 15) 2148 | -10/Mines | Learned Materials trap positions 2586 | -10/Mines | Learned Materials terminal intel 2644 | -10/Mines | Discovered new exit (range 8) 2839 | -10/Mines | Build established: Scavenger-Mutant 2985 | -10/Mines | Entered Materials 2985 | -9/Materials | Accompanied by 2 allies 2985 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2986 | -9/Materials | Loaded intel: 13 trap records 2987 | -9/Materials | Loaded intel: 12 terminal locations 2990 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3997 | -9/Materials | Discovered new exit (range 14) 4010 | -9/Materials | Build established: Scavenger-Tank 4498 | -9/Materials | Repaired Lgt. Treads 4882 | -9/Materials | Discovered new exit (range 8) 4909 | -9/Materials | Identified exit to Mines 5195 | -9/Materials | Repaired Hrd. Light Armor Plating 5550 | -9/Materials | Entered Mines 5910 | -9/Mines | Learned Materials terminal intel 6226 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6232 | -9/Mines | Found Prototype Device 6258 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6260 | -9/Mines | Discovered new exit (range 5) 6348 | -9/Mines | Discovered new exit (range 12) 6380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6499 | -9/Mines | Entered Exiles 6499 | -9/Exiles | Found Exiles lab destroyed 6499 | -9/Exiles | Accompanied by 3 allies 6536 | -9/Exiles | Discovered new exit (range 15) 6783 | -9/Exiles | Learned location of Zion (-7) 6911 | -9/Exiles | Opened EX-Vault 6920 | -9/Exiles | Found Prototype Energy Cannon 6920 | -9/Exiles | Identified Gui. Plasma Cannon 7059 | -9/Exiles | Build established: Tank 7383 | -9/Exiles | Discovered new exit (range 12) 7405 | -9/Exiles | Entered Mines 7405 | -8/Mines | Accompanied by 4 allies 7521 | -8/Mines | Discovered new exit (range 11) 7603 | -8/Mines | Build established: Commander-Tank 7783 | -8/Mines | Discovered new exit (range 11) 8401 | -8/Mines | Build established: Tank 8752 | -8/Mines | Entered Materials 8752 | -8/Materials | Accompanied by 3 allies 8752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8753 | -8/Materials | Loaded intel: 12 terminal locations 9002 | -8/Materials | Discovered new exit (range 12) 9093 | -8/Materials | Build established: Scavenger-Tank 10416 | -8/Materials | Build established: Tank 10455 | -8/Materials | Discovered new exit (range 6) 10542 | -8/Materials | Identified exit to Storage 11234 | -8/Materials | Entered Storage 11437 | -8/Storage | Garrison activated, responded to threat 11634 | -8/Storage | First assault squad dispatched 11674 | -8/Storage | Repaired Hrd. Light Armor Plating 11714 | -8/Storage | Repaired Missile Launcher 11972 | -8/Storage | Repaired Broken Adv. Heat Sink 12973 | -8/Storage | Build established: Mutant 13039 | -8/Storage | Found Prototype Processor 13199 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13281 | -8/Storage | Discovered new exit (range 15) 13370 | -8/Storage | Entered Factory 13370 | -7/Factory | Accompanied by 10 allies 13370 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13401 | -7/Factory | Identified Exp. Targeting Computer 13500 | -7/Factory | Build established: Commander-Mutant 13605 | -7/Factory | Discovered new exit (range 3) 13670 | -7/Factory | Sucked down chute 13670 | -7/Factory | Entered Waste 13684 | -7/Waste | Spotted C-40 Crusher 13685 | -7/Waste | EMP discharged 13688 | -7/Waste | Spotted C-40 Crusher 13721 | -7/Waste | Spotted C-40 Crusher 13725 | -7/Waste | Spotted C-40 Crusher 13731 | -7/Waste | Spotted C-40 Crusher 13745 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13748 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13751 | -7/Waste | Crushed by Compactor (1 part destroyed) 13759 | -7/Waste | Spotted C-40 Crusher 13785 | -7/Waste | EMP discharged 13785 | -7/Waste | System corruption reached 10% 13805 | -7/Waste | 9 allies followed down the chute 13813 | -7/Waste | Lost 6 allies 13885 | -7/Waste | EMP discharged 13913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13916 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13953 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13978 | -7/Waste | Discovered new exit (range 16) 13985 | -7/Waste | EMP discharged 13985 | -7/Waste | System corruption reached 30% 14000 | -7/Waste | Entered Factory 14018 | -7/Factory | Build established: Mutant 14140 | -7/Factory | Identified Exp. Sensor Array 14438 | -7/Factory | Build established: Gunner 15007 | -7/Factory | Found Prototype Launcher 15007 | -7/Factory | Identified Rocket Array 15153 | -7/Factory | Discovered new exit (range 5) 15227 | -7/Factory | Lost 6 parts (1p3u2w) 15257 | -7/Factory | Found Prototype Device 15336 | -7/Factory | Identified exit to Factory 15427 | -7/Factory | Identified exit to Lower Caves 15707 | -7/Factory | Build established: Scavenger-Tank 16005 | -7/Factory | Entered Lower Caves 16241 | -7/Lower Caves | Encountered a Warlord checkpoint 16387 | -7/Lower Caves | Discovered new exit (range 3) 16417 | -7/Lower Caves | Spotted B-75 Beast 16440 | -7/Lower Caves | Entered another Lower Caves area 16805 | -7/Lower Caves | Build established: Scavenger-Mutant 16966 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16968 | -7/Lower Caves | Core integrity fell below 50% 17011 | -7/Lower Caves | Lost 3 parts (1p1n1u) 17265 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17283 | -7/Lower Caves | Discovered new exit (range 10) 17305 | -7/Lower Caves | Entered Zion 17305 | -7/Zion | Accompanied by 3 allies 17424 | -7/Zion | System corruption cleaned by Quarantine Array 17462 | -7/Zion | Discovered new exit (range 16) 17495 | -7/Zion | Found GAL Module 17976 | -7/Zion | Learned Factory emergency access door positions 18125 | -7/Zion | Found Unknown Piercing Weapon 18337 | -7/Zion | Found Prototype Device 18338 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18869 | -7/Zion | Gained Derelict followers 19353 | -7/Zion | Found Prototype Processor 19388 | -7/Zion | Identified Active Sensor Suite 19417 | -7/Zion | Identified Exp. Melee Analysis Suite 19427 | -7/Zion | Identified CR-A16's Pointy Stick 19452 | -7/Zion | Found Prototype Processor 19502 | -7/Zion | Identified Exp. Armor Integrity Analyzer 19506 | -7/Zion | Found Prototype Processor 19638 | -7/Zion | Identified Exp. Terrain Scan Processor 19959 | -7/Zion | Build established: Mutant 20556 | -7/Zion | Entered Proximity Caves 20556 | -6/Proximity Caves | Accompanied by 7 allies 20841 | -6/Proximity Caves | Build established: Derelict-Gunner 20870 | -6/Proximity Caves | Lost 5 allies 21190 | -6/Proximity Caves | Build established: Scavenger-Gunner 21288 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21545 | -6/Proximity Caves | Discovered exit to Factory (range 14) 21606 | -6/Proximity Caves | Entered Factory 21606 | -6/Factory | Accompanied by 2 allies 21606 | -6/Factory | Evolved 2 slots: Utility x2 21647 | -6/Factory | Discovered new exit (range 7) 21651 | -6/Factory | Discovered new exit (range 16) 21920 | -6/Factory | Build established: Scavenger-Tank 22328 | -6/Factory | Cargo convoy interrupted 22360 | -6/Factory | Core integrity fell below 50% 22382 | -6/Factory | Destroyed 13 combat bots 22421 | -6/Factory | Found Prototype Processor 22421 | -6/Factory | Identified Exp. Target Analyzer 22447 | -6/Factory | Lost 19 parts (2p4n4u9w) 22725 | -6/Factory | Build established: Scavenger-Gunner 22896 | -6/Factory | Identified exit to Lower Caves 22896 | -6/Factory | Identified exit to Extension 23471 | -6/Factory | Garrison activated, responded to threat 23475 | -6/Factory | System corruption reached 10% 23559 | -6/Factory | Entered Extension 23677 | -6/Extension | Rescued a captive Derelict 23680 | -6/Extension | Rescued a captive Derelict 24046 | -6/Extension | Rescued a captive Derelict 24053 | -6/Extension | Spotted B-75 Beast 24059 | -6/Extension | Spotted B-75 Beast 24074 | -6/Extension | Destroyed B-75 Beast 24098 | -6/Extension | Core integrity fell below 20% 24109 | -6/Extension | Lost 8 allies 24118 | -6/Extension | Destroyed B-75 Beast 24143 | -6/Extension | Lost 9 parts (1p4n1u3w) 24184 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 24163_ Acquired Carbon-fiber Leg. 24165_ Slug penetrates Wall. 24167_ System corrupted: Arm. Leg rejected. 24167_ Slug penetrates H-66 Slayer. 24167_ H-66 Slayer suffers critical hit (Blast). 24171_ Destroyed Targeting Computer. 24171_ Slug penetrates Wall. 24172_ Penetrated by Slug. 24175_ Slug penetrates Wall. 24175_ U-05 Engineer destroyed. 24175_ Penetrated by Slug. 24175_ Matter Filter destroyed. 24178_ Slug penetrates Wall. 24178_ Lgt. Treads destroyed. 24178_ Slug penetrates Wall. 24178_ Penetrated by Slug. 24181_ Wall collapses. 24181_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | %=## = #?#][!########????????????????????????? | | ! + = = #?# #????????????????????????? | | #### = #?# ###### #????????????????????????? | | #??# % #### ##????# #????????????????????????? | | ########+##### #?????# #????????????????????????? | | %!%[ #?????# #????????????????????????? | | !* #?????# #????????????????????????? | | % #?????# #????????????????????????? | | #?????# #????????????????????????? | | #################?????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????### #????????????????????????? | | ??????????????????###T# #????????????????????????? | | ??????????????????# [#????????????????????????? | | ??????????????????#####%#????????????????????????? | | ??????????????????????#%##???????????????????????? | | ???????????????????# ##!!##??????????????????????? | | ????????????????????#%#h#%###?##?????????????????? | | ????????????????????###%;##%## ### #?????????????? | | ????????????????????#"%=!%=/= "" ""#???????????? | | ????????????????????#=!% *!/ " " #???????????? | | ????????????????????#%*!=%!! [%=u #???????????? | | ???????????????????##|=!%@= % #???????????? | | ????????????????????# =[% % #???????????? | | ?????????????? %%%% =%! ????????? | | ?????????? % % ????????? | | ??????????? %= ?????????? | | ??????????? % %% ?????????? | | ???????????? t k R uk ku % u %k kh??????????? | | ????????????######### % ;#??????????? | | ????????????????????# % #???????????? | | ????????????????????# % #???????????? | | ????????????????????# #???????????? | | ????????????????????# ????????????? | | ????????????????????###### #"""######????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Med. Reactive Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Treasure Hunter Challenges ------------ None Game ------ Seed RiotPulseWell Manual? 0 Play Time 03:09:41 Cumulative 85.1 hours Start 2024.03.06 @ 16:09:31 End 2024.03.07 @ 07:58:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c1ff98-982f-4ed7-87a3-b4b14e7567d8