Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 22:02:51 Player: Velikan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1207) 1207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3002 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 71/100 System Corruption 0% Temperature Warm (148) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Reflective Plating Reflective Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Structural Scanner Recoil Stabilizer Energy Filter Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Target Analyzer > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Mace > --- INVENTORY -------- Micro Nuclear Core Structural Scanner Recoil Stabilizer Energy Filter Light Armor Plating Reactive Plating EM Pulse Gun Beam Rifle Light EM Pulse Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 37 | 5 8 7 17 Power 6 | 1 1 1 3 Engine 4 | 1 1 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads 4 | . . 2 2 Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 3 2 5 Device 2 | . 2 . . Storage 1 | . . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 1 1 4 Artifact . | . . . . Weapon 12 | 2 1 2 7 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 2 2 17 Power 4 | . 1 . 3 Propulsion 4 | . 1 . 3 Utility 6 | . . 2 4 Weapon 7 | . . . 7 Highest Loss Streak 16 | . 1 1 16 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 79 86 86 Engine 8 | . 7 10 7 Core 1 | . . . 3 Treads 16 | . . 15 23 Leg 6 | . 26 6 . Device 10 | . 15 11 8 Storage 4 | . . . 8 Processor 7 | . . 10 8 Protection 3 | . . 10 . Energy Gun 1 | . . . 1 Energy Cannon 4 | . 13 5 . Ballistic Gun 6 | . 14 . 8 Ballistic Cannon 6 | . . 11 6 Impact Weapon 5 | . . 5 8 Peak Build Rating 22 | 5 10 13 22 Average Rating 13 | 4 7 12 16 On Entrance 6 | . 5 8 12 Naked Turns 5 | . . . 5 Heaviest Build 32 | 6 14 18 32 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 9 | . 1 . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 5 5 10 Average Capacity 7 | 5 5 5 9 Most Carried 9 | 2 5 5 9 Average Carried 4 | . 2 3 6 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 2 2 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 886 | 253 82 299 252 Remotely . | . . . . Salvage Created 1394 | 55 235 570 534 Parts 93 | 4 13 45 31 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | 1 7 13 8 Guns 9 | 1 2 . 6 Cannons 20 | . 5 13 2 Classes Destroyed 8 | 2 1 3 2 Worker 2 | 1 . . 1 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 3 | . 3 . . Grunt 16 | 1 4 8 3 Sentry 10 | . . 5 5 Best Kill Streak 4 | 1 3 4 3 Combat Bots Only 3 | 1 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 218 | 4 39 64 111 Missed 54 | 1 11 20 22 Damage Taken 2793 | 32 361 551 1849 Core 798 | . 129 118 551 Absorbed by Shields . | . . . . Ignored by Resistances 36 | . . . 36 Regen/Repaired (Parts) 49 | . . 22 27 Core Remaining (%) 72 | 100 48 70 . Volleys Fired 119 | 8 25 46 40 Largest 2 | 2 2 2 2 Hottest 112 | 60 88 112 112 Shots Fired 201 | 11 50 70 70 Gun 87 | 11 25 . 51 Cannon 114 | . 25 70 19 Launcher . | . . . . Special . | . . . . Kinetic 116 | 3 25 46 42 Thermal 72 | . 25 24 23 Explosive . | . . . . Electromagnetic 13 | 8 . . 5 Robot Hit Streak 10 | 4 10 6 10 Robot Miss Streak 4 | 2 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 132 | 8 32 40 52 Core Hits 58 | 3 13 18 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 . 4 1 Blast 4 | . . 4 . Corrupt 2 | 1 . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2740 | 100 441 1036 1163 Guns 828 | 100 133 . 595 Cannons 1679 | . 308 1036 335 Explosions . | . . . . Melee 233 | . . . 233 Ramming . | . . . . Kinetic 1443 | 16 133 728 566 Thermal 900 | . 308 308 284 Explosive . | . . . . Electromagnetic 164 | 84 . . 80 Impact 233 | . . . 233 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 183 | . . 12 171 Projectiles 12 | . . 12 . Explosions . | . . . . Melee 171 | . . . 171 Knockbacks 15 | . . 11 4 Impact 1 | . . . 1 Kinetic 13 | . . 10 3 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 524 | 38 171 255 524 Average Temperature 124 | 20 55 114 219 Received Heat Transfer 1140 | 18 117 330 675 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 10 | 2 . . 8 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1739 | . 555 555 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 325 | 25 166 325 255 Initial 116 | . 16 69 116 Average 129 | 5 85 190 129 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 57 82 Level 1 20 | . . 42 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 8 19 18 Peak Tracking Total 5 | 1 3 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 13 | . 4 6 3 Successful 10 | . 2 6 2 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 5 | . 1 2 2 Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks 2 | . . 2 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter 243 | . . 243 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1900 | 162 307 547 884 Spaces Moved 1030 | 118 176 280 456 Core 31 | 20 . . 11 Treads 628 | . . 183 445 Legs 371 | 98 176 97 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 144 | 108 124 146 160 Slowest Speed 500 | 120 190 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 6 25 24 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 4 1 Melee . | . . . . Projectile 5 | . . 4 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1245 | 142 218 350 535 Wait 7 | 5 . . 2 Move 1027 | 117 175 279 456 Hop . | . . . . Pick Up 42 | 7 7 12 16 Fast Attach . | . . . . Attach 28 | 5 4 3 16 Detach . | . . . . Swap 9 | . 4 4 1 Drop 10 | . 3 6 1 Fire 119 | 8 25 46 40 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 124 | -11/Scrapyard | Discovered new exit (range 8) 163 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 377 | -10/Materials | Core integrity fell below 50% 399 | -10/Materials | Discovered new exit (range 15) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 533 | -9/Materials | Repaired Ion Engine 898 | -9/Materials | Discovered new exit (range 16) 1017 | -9/Materials | Entered another Materials area 1017 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1162 | -8/Materials | Repaired Ion Engine 1325 | -8/Materials | Build established: Scavenger-Mutant 1822 | -8/Materials | Discovered new exit (range 9) 1835 | -8/Materials | Garrison activated, responded to threat 1875 | -8/Materials | Core integrity fell below 50% 1886 | -8/Materials | Core integrity fell below 20% 1901 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Med. Storage Unit damaged (-131). Overheating: Energy bleed (-11). Overheating: Med. Storage Unit damaged (-9). Overheating: System interference. Hvy. Laser temporarily disabled. Overheating: Hvy. Laser damaged (-4). Overheating: Med. Storage Unit damaged (-9). Critical hit (Burn: +37). Atomic Centrifuge disabled. Hvy. Laser destroyed. Med. Storage Unit destroyed. Acquired Reflective Plating. Acquired 10 matter. Acquired Reflective Plating. Note that some effects don't stack, e.g. attaching both Reflective Plating and Reflective Plating does not combine the two effects (all such effects are marked ). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????? ???????!!??? | | ????????????????????????????? ?####? !???? | | ?????????????????????????????? ? #? ????? | | ?????????????????????????????? ? < # ????? | | ?????????????????????????????? ? # ?????? | | ?????????????????????????????? ? +??????? | | ?????????????????????????????? ? #??????? | | ??????????????????????????????!# #??????? | | ???????????????????????########" ##?????? | | ???????????????????????#* #! [ #?????? | | ???????????????????????# """ %%=! #?????? | | ???????????????????????# "" %+*[%! #?????? | | ???????????????????????#! "" " %= #?????? | | ???????????????????????# " !#?????? | | ???????????????????????#* "% "######?????? | | ???????????????????????# "" #???????????? | | ???????????????????????#! 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Part-time Mechanic Power Corrupts Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed DerelictGrenadePod Manual? 0 Play Time 00:37:02 Cumulative 0.5 hours Start 2025.01.02 @ 21:24:53 End 2025.01.02 @ 22:02:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d7c090e-7e18-4e04-9f6c-fa205e76c38a