Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 23:04:59 Player: Sunvar Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (121) 605 Value Destroyed (5426) 5426 Prototype IDs (369) 7380 Alien Tech Used (16) 3200 Bonus (37474) 37474 TOTAL SCORE: 64985 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2415 Follower Combat Kills 580 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -721 Cogmind --------- Core Integrity 453/1600 Matter 425/425 Energy 248/250 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Remote Force Field Spacefold Activator > --- WEAPON (3) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Energy Well (600) Sigix Sheargun Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Graphene Brace Advanced Remote Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Micro Antimatter Reactor Sigix Sheargun Sigix Sheargun [Rating: 264] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon CR-A16's Pointy Stick Energy Gun Sigix Sheargun Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Utility 12 | . . . 2 2 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 1 2 3 13 15 1 . . . 17 . . 3 2 2 . 7 . . 7 . 8 3 . 9 2 10 8 10 3 9 1 5 Power 12 | . . . . 2 . . . . 1 . . . . . . 1 . . 1 . 1 . . . . 2 . 2 1 1 . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 1 1 . . Propulsion 33 | . . 2 7 4 1 . . . 3 . . . . . . 2 . . 3 . 1 . . 3 . 2 1 3 1 . . . Treads 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 2 4 1 . . . 3 . . . . . . 2 . . 3 . 1 . . 3 . 2 1 3 1 . . . Utility 68 | 1 . 1 5 4 . . . . 9 . . 2 . 1 . 4 . . 3 . 4 1 . 4 1 6 7 4 . 5 1 5 Device 24 | 1 . . 1 2 . . . . 2 . . 1 . . . . . . . . . 1 . 3 . 3 2 2 . 3 . 3 Storage 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . Processor 16 | . . 1 2 1 . . . . 3 . . . . . . . . . . . 1 . . 1 1 . 3 1 . 1 1 . Hackware 16 | . . . 2 . . . . . 3 . . 1 . 1 . 3 . . . . 2 . . . . 1 1 . . . . 2 Protection 7 | . . . . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . 2 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 28 | . 2 . 1 5 . . . . 4 . . 1 2 1 . . . . . . 2 2 . 2 1 . . 1 1 3 . . Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 7 | . . . . 1 . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 . 1 . . Ballistic Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Impact Weapon 4 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 2 1 . . . . . . 1 . . . . . . 5 . . . . 8 . 2 4 1 1 1 1 . Parts Lost 16 | . . . 4 . . 1 . . . . . . . . . . . . . . 1 2 1 . . 2 4 . . 1 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 5 | . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . 2 3 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 3 . . 1 . . . . . . . . . . . . . . 1 1 1 . . 2 3 . . 1 . . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 2 3 4 4 4 4 4 4 4 4 5 5 4 5 4 5 4 5 5 4 5 7 8 7 9 10 9 8 13 15 12 6 5 Power . | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 . 1 1 Propulsion 1 | 2 2 . . . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 2 2 2 2 2 1 1 2 2 1 . . Utility 2 | . . 1 2 1 1 1 1 1 1 2 2 1 2 2 3 2 2 1 . . . 1 1 1 2 2 2 3 4 4 3 1 Weapon 1 | . 1 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 2 2 3 3 2 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | 11 1 1 1 . . . . . 1 . . 2 . . . 1 . 1 1 . 1 . . 1 . 1 . 1 1 1 . 1 Power 5 | 3 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Utility 10 | 2 . 1 . . . . . . . . . 2 . . . . . 1 1 . . . . . . 1 . . . 1 . 1 Weapon 5 | 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 57 73 76 78 99 92 92 92 93 100 100 99 99 96 100 99 100 100 94 99 93 94 90 90 95 89 94 88 86 80 82 70 Core 2 | . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . 3 3 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 1 1 5 5 5 5 8 8 8 7 7 7 Treads 1 | . . 21 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 28 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 7 Flight 22 | . . . . 21 32 35 35 35 31 31 31 31 31 33 33 33 33 33 33 33 26 25 25 25 25 27 27 26 25 20 . . Device 13 | . 14 11 9 14 14 14 14 14 12 12 12 12 12 11 11 10 11 11 10 11 9 9 10 12 15 11 15 18 20 17 15 20 Storage 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 4 4 4 4 7 1 Processor 14 | . . 8 15 15 14 14 14 14 18 25 25 20 18 16 16 16 16 16 16 16 15 15 10 10 10 9 9 8 8 7 14 15 Hackware 10 | . . . 9 7 7 . . . 5 6 6 10 12 13 16 16 16 16 16 16 18 20 20 20 20 18 14 12 12 7 . 1 Protection 3 | . . . . 3 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 3 3 4 3 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 23 3 Energy Cannon 3 | . . . . . . . . 4 5 6 6 6 5 5 5 4 5 5 . 4 4 4 5 3 4 4 4 1 . . . 5 Impact Weapon 1 | . 7 11 9 4 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 3 7 6 7 7 6 6 6 . . . . . . . . . . . . . . . . . 2 3 . . Piercing Weapon 2 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 5 5 5 5 5 4 4 4 2 . . . Peak Build Rating 264 | 6 5 9 25 49 53 53 50 50 70 70 70 77 70 79 79 87 87 88 96 96 106 106 103 120 120 142 156 179 194 246 257 264 Average Rating 115 | 4 4 8 18 33 51 50 50 50 62 70 70 68 69 76 79 81 87 87 86 95 100 103 100 107 116 127 143 169 182 207 253 251 On Entrance 89 | 6 4 5 9 22 49 53 50 50 50 70 70 70 69 70 79 79 87 87 88 96 96 99 103 100 117 117 134 156 169 192 244 256 Avg Prop Armor Cover (%) 4 | 24 28 40 40 . 1 2 2 1 1 1 1 1 1 3 3 1 1 1 1 . . . . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 3 3 3 3 19 19 19 19 24 24 23 23 23 24 24 24 25 25 25 30 30 40 39 39 41 43 50 51 55 62 61 59 59 Greatest Support 73 | 3 3 3 3 23 24 29 24 24 36 24 24 24 24 24 36 36 30 30 36 51 51 51 39 41 53 50 63 73 71 66 60 60 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 15 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 13 15 13 10 6 Most Carried 15 | 5 5 5 5 5 5 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 10 10 7 10 10 10 10 15 15 15 8 10 Average Carried 6 | 2 3 4 4 4 4 4 4 4 4 5 5 4 5 4 5 4 5 4 4 5 7 8 7 9 9 9 9 13 14 12 7 5 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 15 15 10 10 5 Final Carried 15 | 3 4 5 5 5 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 10 7 7 10 10 10 10 15 15 9 8 5 Class Distribution -------------------- 43% | Hacker-Ninja 24% | Ninja 16% | Alien-Sigix 5% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Ninja | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Data Miner Ninja | -6/Proximity Caves Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Alien-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 3276 | 231 . . 193 177 78 20 . 1 149 14 66 . 118 60 . 198 . 1 156 3 304 . 65 . 288 135 . 174 132 431 152 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7138 | 95 21 21 348 284 . . . . 303 . 40 . 81 117 . 554 . . 322 . 460 50 . . 165 209 . 191 . 439 130 3308 Parts 257 | 7 2 . 8 9 . . . . 6 . . . 5 2 . 32 . . 1 . 26 4 . . 9 12 . 9 . 26 4 95 Haulers Intercepted 17 | . . . 3 4 . . . . 3 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 6 . . . . . . 4 . . . . . 1 . . . . . 4 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 67 | . . . 3 . . . . . . . 1 . 2 . . 11 . . . . 4 5 . . 5 4 . . . 4 1 27 Melee 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Guns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 Cannons 26 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . 22 AOE 26 | . . . . . . . . . . . . . 2 . . 9 . . . . 3 5 . . 3 4 . . . . . . Classes Destroyed 17 | 2 1 . 4 1 . . . . . . . . 2 . . 3 . . . . . . . . 1 . . . . 2 . 1 Worker 11 | . . . 1 . . . . . . . . . . . . 3 . . . . 3 . . . . . . 2 . . . 2 Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 3 4 . . . . 3 . . . . 1 . 3 . . . . 2 . . . . 1 . . . . . . Recycler 6 | 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 Operator 4 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 12 | . 1 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 3 Swarmer 38 | . . . . . . . . . . . . . 2 . . 9 . . . . 4 5 . . 5 4 . . . . . 9 Grunt 14 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 11 Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 1 1 2 1 . . . . 1 . 1 . 2 1 . 8 . . . . 6 5 . . 4 4 . 2 . 2 1 17 Combat Bots Only 17 | . . . 2 . . . . . . . 1 . 2 . . 5 . . . . 3 5 . . 4 4 . . . 2 1 17 Max Kills in Single Turn 6 | 1 1 1 1 1 . . . . 1 . 1 . 2 1 . 3 . . . . 6 3 . . 2 4 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 2 . . 2 . . . . 3 3 . . 2 4 . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 694 | . . 2 106 24 . 14 . . 8 . 2 . 3 . . 28 . . . . 28 22 2 . 22 36 71 8 12 46 43 217 Missed 348 | . . 1 35 16 . 5 . . 3 . 1 . 1 . . 14 . . . . 15 13 1 . 13 24 35 5 8 24 27 107 Hits 346 | . . 1 71 8 . 9 . . 5 . 1 . 2 . . 14 . . . . 13 9 1 . 9 12 36 3 4 22 16 110 Projectile 346 | . . 1 71 8 . 9 . . 5 . 1 . 2 . . 14 . . . . 13 9 1 . 9 12 36 3 4 22 16 110 AOE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Critical Strikes 19 | . . . 6 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 5 . . 1 . 4 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 4 Part Disruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7470 | . . 10 1081 209 . 155 . . 81 . 20 . 48 . . 279 . . . . 284 288 48 . 199 252 809 103 68 1310 383 1843 Core 2495 | . . . 121 45 . 17 . . 18 . . . . . . 76 . . . . 64 33 . . 43 62 49 26 . 930 273 738 Absorbed by Shields 744 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 136 584 Ignored by Resistances 2747 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 307 2244 Regen/Repaired (Parts) 499 | . . . . 158 . . . . . . . 53 . . . 65 . . . . . . . 16 . . . . . 207 . . Core Remaining (%) 83 | 100 100 100 78 . . . . 91 . . . . 97 . . . . . . 92 . . . . 87 . 91 . . 54 . 28 Volleys Fired 326 | 7 2 . . 1 . 1 . 8 12 17 5 . 17 . . 31 . 3 . 2 22 13 16 . 32 14 9 1 . 10 31 72 Largest 3 | 2 2 . . 1 . 1 . 1 1 1 1 . 1 . . 1 . 1 . 1 1 1 1 . 1 1 1 1 . 3 3 3 Hottest 300 | 60 40 . . 65 . 65 . 65 65 85 85 . 98 . . 98 . 98 . 98 98 49 35 . 105 49 35 120 . 300 300 300 Shots Fired 378 | 14 4 . . 1 . 1 . 8 12 17 5 . 17 . . 34 . 3 . 2 24 14 17 . 32 14 9 1 . 22 37 90 Gun 116 | 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 37 39 Cannon 248 | . . . . 1 . 1 . 8 12 17 5 . 15 . . 28 . 3 . 2 24 11 17 . 30 13 9 1 . . . 51 Launcher 12 | . . . . . . . . . . . . . 2 . . 6 . . . . . 3 . . . 1 . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kinetic 11 | 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 204 | 7 . . . 1 . 1 . 8 12 17 5 . 15 . . 28 . 3 . 2 24 11 17 . 30 13 9 1 . . . . Explosive 14 | . . . . . . . . . . . . . 2 . . 6 . . . . . 3 . . 2 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 37 90 Robot Hit Streak 49 | 5 5 . . . . . . . 2 . 3 . 1 . . 4 . . . . 5 1 . . 2 3 . . . 7 4 49 Robot Miss Streak 9 | 1 . . . . . . . . 1 . . . 3 . . 9 . . . . 3 4 1 . 6 . . . . 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 220 | 10 3 1 30 16 . . . . 11 . 1 . 4 2 . 16 . . 6 . 13 1 . . 5 7 3 5 . 16 8 62 Core Hits 204 | 3 2 . 2 3 . . . . 3 . 1 . 9 1 . 22 . . 4 . 12 5 . . 7 6 . 3 . 7 3 111 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 1 5 4 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . 3 Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 7 | . . 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 3 Impale 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Melee Attacks 533 | . . 5 48 52 2 8 . 6 70 9 7 . 17 8 . 69 2 5 6 2 35 9 3 . 20 47 28 40 10 25 . . Impact 86 | . . 5 48 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 149 | . . . . 19 2 8 . 6 69 9 7 . . . . . . . . . . . . . . . . . 4 25 . . Piercing 297 | . . . . . . . . . . . . . 17 8 . 69 2 5 6 2 35 9 3 . 20 47 28 40 6 . . . Sneak Attacks 37 | . . . 6 5 . . . . 4 . . . 1 1 . 6 . . . . 3 . . . 2 2 2 4 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22840 | 114 31 48 995 895 . . . . 616 . 31 . 411 142 . 1678 . . 453 . 1528 583 . . 657 739 206 405 . 1174 488 11646 Guns 2640 | 114 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 488 1095 Cannons 10974 | . . . . . . . . . 56 . 31 . 32 . . 95 . . . . 227 . . . 63 . . . . . . 10470 Explosions 3369 | . . . . . . . . . . . . . 259 . . 882 . . . . 900 583 . . 383 362 . . . . . . Melee 5735 | . . 48 995 895 . . . . 560 . . . 120 142 . 701 . . 453 . 401 . . . 170 377 206 405 . 262 . . Ramming 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 Kinetic 93 | 62 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1456 | 52 . . . . . . . . 56 . 31 . 32 . . 95 . . . . 1127 . . . 63 . . . . . . . Explosive 2469 | . . . . . . . . . . . . . 259 . . 882 . . . . . 583 . . 383 362 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1299 | . . 48 995 256 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14467 | . . . . 639 . . . . 560 . . . . . . . . . . . . . . . 41 . . . . 1174 488 11565 Piercing 2975 | . . . . . . . . . . . . . 120 142 . 701 . . 453 . 401 . . . 170 377 206 405 . . . . Highest Corruption 16 | . . . . . . . . . . . . . . . 8 8 8 8 8 8 12 12 16 16 . 1 6 . . . . . Average Corruption 8 | . . . . . . . . . . . . . . . 8 8 8 8 8 8 10 12 15 16 . 1 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . . . . . . . . . . 1 37 2 4 3 7 28 10 8 1 . . 7 . . . . . Message Errors 21 | . . . . . . . . . . . . . . . . 7 1 1 . 1 6 1 1 1 . . 2 . . . . . Matter Fused 19 | . . . . . . . . . . . . . . . . 7 . 2 . 2 5 1 1 . . . 1 . . . . . Heat Flow Errors 15 | . . . . . . . . . . . . . . . . 6 . . 1 1 5 1 1 . . . . . . . . . Energy Discharges 16 | . . . . . . . . . . . . . . . . 6 . . 1 2 4 1 1 . . . 1 . . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . 3 . . . 1 . 2 . . . . 1 . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . 1 . . . . . Misfires 7 | . . . . . . . . . . . . . . . . 3 . . . . 2 1 1 . . . . . . . . . Alerts 7 | . . . . . . . . . . . . . . . 1 1 1 1 1 . 1 1 . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 1481 | . . 48 231 172 . . . . 26 . . . 69 . . 19 . . 147 . 226 30 . . 79 38 11 216 . 138 . 31 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 31 Explosions 214 | . . . . . . . . . . . . . 16 . . 2 . . . . 153 30 . . . 13 . . . . . . Melee 1234 | . . 48 231 172 . . . . 26 . . . 53 . . 17 . . 147 . 71 . . . 79 25 11 216 . 138 . . Knockbacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 208 | . . . . . . . . . . . . . . . . 55 . . . . 49 104 . . . . . . . . . . Shots 5 | . . . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 399 | 15 . . . 399 . 40 . 146 81 360 72 . 200 . 49 334 . 94 191 68 218 148 162 . 48 11 163 77 . . . 17 Average Temperature 66 | 10 . . . 176 . 21 . 65 19 115 36 . 69 . 26 84 . 38 105 24 51 73 96 . 22 8 45 43 . . . 17 Received Heat Transfer 846 | . . . 540 15 . 45 . . . . 9 . 9 . . 9 . . . . 18 . . . . 33 54 27 . . . 87 Effects 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . 2 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . 2 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . 1 . . . . . . . Heat Transferred 1536 | 125 . . . . . . . . 74 . 37 . 50 . . 150 . . . . 1000 . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . 2 1 2 . . . . 2 . . . . 1 1 . . 5 5 5 Low Security (%) 60 | 100 100 100 100 100 . . . . 100 . . . . . 34 30 . . . . 13 . . . . 97 95 100 100 78 . . Level 1 5 | . . . . . . . . . . . . . . . 65 42 . . . . . . . . . 2 4 . . . . . Level 2 11 | . . . . . . . . . . . . . . 100 . 26 . . . . 86 . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 9 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 76 . Peak Influence 1856 | 10 15 20 97 29 . . . . 29 . . . . 622 225 457 . . . . 632 . . . . 230 260 170 77 1693 1856 1471 Initial 1133 | . . 5 . 29 . . . . . . . . . 600 210 136 . . . . 150 . . . . 47 129 146 51 12 1100 1133 Average 324 | 1 2 6 42 4 . . . . 3 . . . . 602 212 294 . . . . 503 . . . . 120 157 123 52 355 1549 1208 Influence Increases 7654 | 15 22 40 332 165 . 45 . . 179 . 80 . 159 662 15 749 . . 5 . 982 110 . . 110 481 385 224 72 239 853 1730 Destroy 0b10 Robot/C 1720 | . . . 60 . . . . . . . 20 . 100 . . 200 . . . . 80 100 . . 100 80 . . . 80 300 600 Destroy 0b10 Robot/NC 285 | 15 5 5 25 40 . . . . 15 . . . . 5 . 50 . . 5 . 45 . . . . 10 . 20 . 5 5 35 Destroy Leader 296 | . 2 2 16 12 . . . . 4 . . . 10 2 . 38 . . . . 18 10 . . 10 14 . . . 10 62 86 Allied During Kill 312 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 156 137 Successful Hack 105 | . . . . 16 . . . . 25 . . . . . . 12 . . . . 22 . . . . 12 . . 18 . . . Disable Machine 780 | . . 15 15 30 . . . . . . . . . 15 . 30 . . . . 315 . . . . . 105 . 30 105 . 120 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1541 | . . 3 6 22 . . . . 60 . . . . 10 . 254 . . . . 142 . . . . 140 40 99 24 9 150 582 Advance Influence 750 | . . . . . . . . . . . . . . 600 . . . . . . 150 . . . . . . . . . . . Partial Spotted 870 | . 15 15 90 45 . . . . 75 . . . . 30 15 120 . . . . 60 . . . . 135 105 90 . 30 . 45 Lose Combat Pursuer 945 | . . . 120 . . 45 . . . . 60 . 30 . . 45 . . . . 150 . . . . 90 135 15 . . 180 75 Influence Decreases 7792 | 15 7 54 268 230 . 45 . . 179 . 10 70 159 60 422 493 188 91 177 . 366 399 163 164 40 321 355 392 141 162 1568 1253 Entered New Map 3022 | . . 10 1 36 . . . . . . . 70 . . 392 59 168 51 172 . . 229 63 164 . 23 101 114 41 11 678 639 Time Decay 3370 | 15 7 44 227 194 . 45 . . 179 . 10 . 139 60 10 434 20 40 5 . 356 150 90 . 40 278 214 278 100 151 70 214 Lost Part 140 | . . . 40 . . . . . . . . . . . . . . . . . 10 20 10 . . 20 40 . . . . . Lost Ally 1260 | . . . . . . . . . . . . . 20 . 20 . . . . . . . . . . . . . . . 820 400 Squads Dispatched 95 | . 1 2 1 5 . . . . 7 . . . . . . 6 . . . . 7 . . . . 4 3 4 4 14 32 5 Investigation 12 | . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . 1 1 . 2 . . 2 Extermination 25 | . . . . 3 . . . . 3 . . . . . . 4 . . . . 2 . . . . 2 2 3 2 2 . 2 Reinforcement 15 | . 1 2 1 2 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 1 Assault 43 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 30 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 44 | . . . 3 . . . . . 1 . . . 2 . . 1 . . . . 4 . . . . . 2 3 . 1 3 24 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Times Spotted 408 | . 4 7 23 24 . 6 . . 8 2 7 . 11 . 6 32 . . . 2 29 15 5 . 6 34 32 11 17 41 35 51 Peak Tracking Total 24 | . 2 4 7 8 . 4 . . 5 3 11 . 5 . 6 7 . . . 2 7 5 4 . 5 7 11 7 10 17 20 24 Tactical Retreats 76 | . . . 5 6 . 2 . . 2 1 1 . 2 . . 5 . . . . 7 3 2 . . 9 9 5 4 7 4 2 ECM-based Alert Blocks 121 | . . . . 14 . 1 . . 6 3 . . . . . 4 . . . . 1 7 5 . . 17 14 6 14 29 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 15 | . . . . 2 . . . . 1 . . . . 1 . . . . . . 5 . . . . . 1 1 1 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 57 | . . 1 1 2 . 1 . . . . . . . 1 . 2 . 1 . . 21 . . . . . 7 . 2 8 . 10 Max in Single Turn 17 | . . 1 1 1 . 1 . . . . . . . 1 . 1 . 1 . . 17 . . . . . 1 . 1 1 . 2 Garrison Access 8 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . 2 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 65 | . . . 2 7 . . 3 . 19 1 . . . . . 5 . . 4 . 5 . . 1 . 4 1 6 4 2 . 1 Terminals 14 | . . . 1 2 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 9 | . . . . 1 . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 1 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . 3 1 3 2 1 . . Garrison Access 11 | . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . 1 . 2 1 1 . . Total Hacks 177 | . . . 8 13 . . 25 . 41 1 . . . . . 16 . . 17 . 12 . . 1 . 9 1 13 13 3 . 4 Successful 112 | . . . 2 9 . . 25 . 24 1 . . . . . 11 . . 17 . 8 . . 1 . 5 1 3 3 2 . . Failed 63 | . . . 6 4 . . . . 17 . . . . . . 5 . . . . 4 . . . . 4 . 10 9 . . 4 Catastrophic 17 | . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . 5 1 . . 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Manual 165 | . . . 3 4 . . . . 14 . . . . 3 . 41 . . . . 21 . . 1 . 8 18 16 23 8 3 2 Terminals 32 | . . . 6 3 . . . . 19 . . . . . . . . . . . . . . . . . . . . . . 4 Fabricators 30 | . . . . 3 . . . . 13 . . . . . . 8 . . . . 6 . . . . . . . . . . . Repair Stations 13 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . 1 6 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 35 | . . . 2 3 . . . . 2 . . . . . . 4 . . . . 4 . . . . 7 1 5 5 2 . . Garrison Access 23 | . . . . . . . . . 7 . . . . . . 2 . . . . 2 . . . . 2 . 7 2 1 . . Terminal Hacks 54 | . . . 2 1 . . 25 . 7 1 . . . . . . . . 17 . . . . 1 . . . . . . . . Record 11 | . . . . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . . . . Part Schematic 16 | . . . . . . . 12 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . 1 . . . . 6 . . . . . . 4 . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . 4 . . . . . . 2 . . . . 2 . . . . . . . . . . . Build 5 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Scan Component 4 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Repair 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . 2 . . . . 2 . . . . . . 3 . . . . 3 . . . . 4 1 1 2 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . Retrieve Study 15 | . . . . 2 . . . . 2 . . . . . . 3 . . . . 2 . . . . 4 . . 1 1 . . Garrison Access Hacks 8 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . 2 . 1 . . Seal Access 8 | . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . 2 . 1 . . Unauthorized Hacks 10 | . . . . 1 . . . . 6 . . . . . . 1 . . . . 2 . . . . . . . . . . . Terminals 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 2 3 . . . . 13 . . . . . . 3 . . . . 3 . . . . 3 1 5 3 . . 1 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 7 . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 150 | . . . . . . . 12 . . . . . . . . 36 . . 4 . 24 . . . . 10 22 26 16 . . . Parts Built 5 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Authchips 5 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . Time 430 | . . . . . . . . . 228 . . . . . . 152 . . . . 50 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . 10 . . . . . . 10 . . . . 5 . . . . . . . . . . . Part Studies Acquired 15 | . . . . 2 . . . . 2 . . . . . . 3 . . . . 2 . . . . 4 . . 1 1 . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 114 | . . . . 76 . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 85 | . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . 50 30 Largest Group 16 | . . . . . . . . . . . . 4 4 . 1 . . . . . . . . . . . . . . . 16 14 Highest-Rated Group 223 | . . . . . . . . . . . . 161 161 . 31 . . . . . . . . . . . . . . . 223 195 Highest-Rated Ally 41 | . . . . . . . . . . . . 41 41 . 31 . . . . . . . . . . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 315 | . . . . . . . . . . . . . 10 . 4 . . . . . . . . . . . . . . . 189 112 Total Damage 5674 | . . . . . . . . . . . . . 148 . 86 . . . . . . . . . . . . . . . 3450 1990 Kills 23 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 14 6 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 11025 | 4 76 113 584 926 138 202 19 163 1310 229 170 442 479 138 32 1074 54 98 129 175 817 300 198 141 586 618 441 616 212 541 . . Optics 10677 | . . . 444 911 138 202 19 163 1310 229 170 442 479 138 32 1074 54 98 129 175 817 300 198 141 586 618 441 616 212 541 . . Sensors 9637 | . . . 26 911 138 202 19 163 1310 229 170 442 479 138 32 1074 54 98 129 175 815 297 198 141 586 119 324 615 212 541 . . Seismic 2556 | 4 76 113 556 . . . . . . . . . . . . . . . . . . . . . . 45 439 596 208 519 . . Machine Analysis 5052 | . . . . . . . . . 912 215 170 442 479 138 32 1074 54 98 129 175 817 300 17 . . . . . . . . . Jamming 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . ECM 3922 | . . . . 472 3 69 . . 177 21 . 2 . . . 131 . . 3 . 75 300 198 141 586 362 221 411 212 538 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 . . . 1 1 1 1 . . . . 1 . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . 2 6 4 7 2 . . Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 . . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 1 . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 13239 | 64 76 113 584 926 138 202 19 163 1310 229 170 442 479 138 32 1074 54 98 129 175 817 300 198 141 586 618 441 616 212 685 635 1375 Spaces Moved 25867 | 12 108 167 712 1848 349 432 74 311 2937 494 468 846 589 410 132 2083 206 234 183 251 1822 324 240 430 557 1515 1074 1813 762 1628 1174 1682 Core 999 | 12 108 167 712 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2962 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 1160 1667 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21817 | . . . . 1848 349 432 74 311 2937 494 468 846 589 410 132 2083 206 234 183 251 1822 324 240 430 557 1515 1074 1813 762 1433 . . Fastest Speed 5 | 50 50 50 50 26 26 23 26 26 23 26 26 26 26 26 20 20 23 23 20 5 11 11 24 24 11 20 6 5 11 14 30 30 Average Speed 25 | 50 50 50 50 31 26 25 26 26 25 26 26 26 26 26 24 24 23 23 22 19 23 23 24 24 23 22 19 18 19 19 30 30 Slowest Speed 93 | 50 50 50 50 34 26 26 26 26 26 26 26 26 26 26 26 26 23 23 23 23 93 24 24 24 24 24 20 20 20 30 30 30 Overloaded Moves 132 | . . . . . . . . . . . . . . . . . . . . 8 8 8 . . 13 . 31 30 26 8 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 123 | . . . . 15 . 1 . . 24 . . . 1 2 . 25 . . . . 10 . . . . 4 23 5 7 6 . . Potential Cave-ins 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Spacefolds 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 5 5 Exploration Rate (%) 54 | 3 28 19 53 47 59 58 72 70 72 72 68 89 73 13 80 53 40 43 61 53 46 58 42 55 53 44 83 50 86 88 35 46 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 17 | . . . . . . . 1 . . 1 . 2 . . . 5 . 1 3 . . 2 . . . . . . . 2 . . Known Exits Taken 27 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . 2 2 . 3 . . 2 1 1 . . . 1 2 . . . . 1 . 3 . . . . . . . Spaces Dug 421 | . . 3 6 21 2 7 . 6 59 12 8 . 10 5 . 55 2 5 . 2 25 13 3 . 20 37 16 32 8 2 38 24 Terrain Destroyed 1137 | . . 3 6 22 2 8 . 7 62 26 11 . 62 5 . 141 2 7 . 4 81 102 20 . 59 72 21 33 8 2 62 309 Melee 337 | . . 3 6 21 2 7 . 6 59 9 7 . 10 5 . 49 2 4 . 2 24 9 3 . 16 35 16 32 8 2 . . Projectile 465 | . . . . 1 . 1 . 1 3 17 4 . 13 . . 23 . 3 . 2 13 11 17 . 29 10 5 1 . . 62 249 AOE 335 | . . . . . . . . . . . . . 39 . . 69 . . . . 44 82 . . 14 27 . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 30937 | 59 128 187 855 2092 391 504 73 373 3334 563 500 1067 861 422 131 2456 207 264 263 370 2110 512 357 468 937 1680 1212 2007 797 1871 1417 2469 Wait 3818 | 30 9 6 64 162 37 63 . 48 286 42 21 207 232 . . 268 . 21 39 110 211 159 99 5 321 71 103 118 15 172 215 684 Move 25545 | 11 107 166 711 1817 348 429 73 310 2889 493 467 845 586 406 131 2037 205 233 182 250 1801 323 239 429 556 1507 1028 1802 748 1581 1164 1671 Hop 114 | . . . . 15 . 1 . . 23 . . . 1 2 . 20 . . . . 10 . . . . 3 22 5 6 6 . . Pick Up 94 | 1 4 5 3 7 . . . . 6 . . 2 . 1 . 6 . 1 3 . 7 . . 5 1 7 3 10 4 15 2 1 Fast Attach 132 | . . 1 13 12 2 . . . 13 1 . 5 3 1 . 5 . . 11 3 6 1 . 8 2 6 6 7 3 21 . 2 Attach 65 | 1 1 2 2 8 1 . . . 2 . . . . 1 . 2 . . 1 . 4 3 . 2 . 6 3 6 1 8 3 8 Detach 59 | 3 1 . 3 7 . . . . 4 . . 1 . . . 1 . . 1 . 5 . . 4 1 2 3 6 2 6 . 9 Swap 66 | . 1 . 1 2 . 2 . 1 6 . . 1 2 2 . 9 . . 4 . 4 4 . 5 2 6 5 2 2 1 2 2 Drop 162 | 6 3 2 10 10 1 . . . 14 1 . 6 3 1 . 8 . 1 16 3 5 . . 10 2 11 2 10 6 26 . 5 Fire 326 | 7 2 . . 1 . 1 . 8 12 17 5 . 17 . . 31 . 3 . 2 22 13 16 . 32 14 9 1 . 10 31 72 Melee 532 | . . 5 48 51 2 8 . 6 70 9 7 . 17 8 . 69 2 5 6 2 35 9 3 . 20 47 28 40 10 25 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 65 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 141 | -10/Materials | Entered another Materials area 141 | -9/Materials | Evolved 2 slots: Propulsion x2 245 | -9/Materials | Discovered new exit (range 7) 253 | -9/Materials | Identified exit to Materials 254 | -9/Materials | Entered another Materials area 254 | -8/Materials | Evolved 2 slots: Utility x2 306 | -8/Materials | Build established: Mutant 363 | -8/Materials | Discovered new exit (range 4) 364 | -8/Materials | Identified exit to Factory 525 | -8/Materials | Discovered exit to Factory (range 7) 771 | -8/Materials | Lost 3 parts (3n) 838 | -8/Materials | Entered Factory 838 | -7/Factory | Evolved 2 slots: Utility x2 1085 | -7/Factory | Build established: Ninja 1523 | -7/Factory | Repaired Lgt. Nuclear Core+ 1594 | -7/Factory | Discovered new exit (range 7) 1595 | -7/Factory | Identified exit to Lower Caves 1761 | -7/Factory | Repaired Imp. Light Armor Plating 1764 | -7/Factory | Entered Lower Caves 1780 | -7/Lower Caves | Encountered a Warlord checkpoint 1818 | -7/Lower Caves | Found Alien Artifact 1818 | -7/Lower Caves | Identified Core Expander 1818 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 1837 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1839 | -7/Lower Caves | Identified exit to Data Miner 1891 | -7/Lower Caves | Spotted B-75 Beast 1895 | -7/Lower Caves | Discovered new exit (range 12) 1898 | -7/Lower Caves | Identified exit to Lower Caves 1902 | -7/Lower Caves | Entered another Lower Caves area 1902 | -7/Lower Caves | Discovered new exit (range 14) 1924 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2067 | -7/Lower Caves | Discovered exit to Data Miner (range 11) 2068 | -7/Lower Caves | Learned Factory garrison access intel 2104 | -7/Lower Caves | Entered Data Miner 2104 | -7/Data Miner | Discovered new exit (range 6) 2106 | -7/Data Miner | Identified exit to Proximity Caves 2108 | -7/Data Miner | Met Data Miner 2114 | -7/Data Miner | Learned location of Section 7 (-2) 2114 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2118 | -7/Data Miner | Received God Mode back door access code from Data Miner 2123 | -7/Data Miner | Entered Proximity Caves 2281 | -6/Proximity Caves | Discovered new exit (range 13) 2286 | -6/Proximity Caves | Identified exit to Factory 2286 | -6/Proximity Caves | Entered Factory 2286 | -6/Factory | Evolved 2 slots: Utility x2 2287 | -6/Factory | Loaded intel: 4 garrison access locations 2333 | -6/Factory | Discovered new exit (range 5) 2334 | -6/Factory | Identified exit to Lower Caves 2385 | -6/Factory | Spotted B-75 Beast 2720 | -6/Factory | Discovered new exit (range 5) 2722 | -6/Factory | Identified exit to Factory 2764 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 2913 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3596 | -6/Factory | Entered Lower Caves 3721 | -6/Lower Caves | Learned location of Extension (-5) 3760 | -6/Lower Caves | Discovered new exit (range 5) 3761 | -6/Lower Caves | Identified exit to Lower Caves 3825 | -6/Lower Caves | Entered another Lower Caves area 3849 | -6/Lower Caves | Discovered exit to Factory (range 8) 3966 | -6/Lower Caves | Encountered a Warlord checkpoint 3989 | -6/Lower Caves | Discovered new exit (range 10) 3995 | -6/Lower Caves | Identified exit to Zion 3995 | -6/Lower Caves | Entered Zion 4013 | -6/Zion | Discovered new exit (range 16) 4020 | -6/Zion | Found CR-A16's Pointy Stick 4039 | -6/Zion | Identified exit to Deep Caves 4064 | -6/Zion | Found Prototype Device 4064 | -6/Zion | Identified Bomb Factory No. 2 4112 | -6/Zion | Learned 12 Factory zone layouts 4159 | -6/Zion | Visited the Megawrench Repair Shop 4160 | -6/Zion | Megawrench repaired 3 parts 4181 | -6/Zion | Met Imprinter 4185 | -6/Zion | Imprinted 4187 | -6/Zion | Declared Zion's savior 4216 | -6/Zion | Given A8's code to call for help 4235 | -6/Zion | Identified exit to Proximity Caves 4425 | -6/Zion | Build established: Hacker-Ninja 4437 | -6/Zion | Entered Proximity Caves 4437 | -5/Proximity Caves | Accompanied by 4 allies 4483 | -5/Proximity Caves | P-70 Sage assimilated allied GQ-J99(M) 4512 | -5/Proximity Caves | Lost 3 allies 4557 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4724 | -5/Proximity Caves | Spotter reported a threat 4758 | -5/Proximity Caves | Spotter reported a threat 4777 | -5/Proximity Caves | Spotter reported a threat 4811 | -5/Proximity Caves | Spotter reported a threat 4829 | -5/Proximity Caves | Learned Factory terminal intel 4905 | -5/Proximity Caves | Discovered exit to Factory (range 4) 4916 | -5/Proximity Caves | Entered Factory 4916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4917 | -5/Factory | Identified exit to Extension 4918 | -5/Factory | Identified exit to Upper Caves 4919 | -5/Factory | Loaded intel: 28 terminal locations 5017 | -5/Factory | Discovered new exit (range 14) 5054 | -5/Factory | Sucked down chute 5054 | -5/Factory | Entered Waste 5055 | -5/Waste | Met a frightened Derelict 5057 | -5/Waste | Spotted C-40 Crusher 5064 | -5/Waste | Spotted C-40 Crusher 5067 | -5/Waste | Spotted C-40 Crusher 5068 | -5/Waste | Spotted C-40 Crusher 5069 | -5/Waste | EMP discharged 5069 | -5/Waste | Spotted C-40 Crusher 5081 | -5/Waste | Spotted C-40 Crusher 5082 | -5/Waste | Discovered new exit (range 14) 5086 | -5/Waste | Identified exit to Factory 5086 | -5/Waste | Entered Factory 5124 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 5270 | -5/Factory | Retrieved Zion intel report: Trap Installations 5293 | -5/Factory | Retrieved Zion intel report: Active Garrisons 5344 | -5/Factory | Retrieved Zion intel report: Component Schematics 5395 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 5397 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 5402 | -5/Factory | Retrieved Zion intel report: Guard Positions 5421 | -5/Factory | Retrieved Zion intel report: Branch Access 5462 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5484 | -5/Factory | Discovered new exit (range 21) 5489 | -5/Factory | Identified exit to Factory 5570 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 5970 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 5986 | -5/Factory | Retrieved Zion intel report: Active Terminals 6045 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6055 | -5/Factory | Repaired Imp. Light Armor Plating 6142 | -5/Factory | Discovered exit to Factory (range 9) 6158 | -5/Factory | Discovered exit to Factory (range 20) 6160 | -5/Factory | Entered Upper Caves 6210 | -5/Upper Caves | Discovered new exit (range 5) 6211 | -5/Upper Caves | Identified exit to Upper Caves 6214 | -5/Upper Caves | Entered another Upper Caves area 6215 | -5/Upper Caves | Encountered a Warlord checkpoint 6216 | -5/Upper Caves | Discovered exit to Factory (range 7) 6224 | -5/Upper Caves | Found Alien Artifact 6283 | -5/Upper Caves | Discovered new exit (range 3) 6283 | -5/Upper Caves | Identified exit to Zhirov 6287 | -5/Upper Caves | Spotted B-75 Beast 6312 | -5/Upper Caves | Entered Zhirov 6313 | -5/Zhirov | Discovered new exit (range 3) 6315 | -5/Zhirov | Identified exit to Proximity Caves 6320 | -5/Zhirov | Met Zhirov 6325 | -5/Zhirov | Learned location of Quarantine (-2) 6325 | -5/Zhirov | Learned location of Testing (-3) 6325 | -5/Zhirov | Learned location of Command (-1) 6326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6330 | -5/Zhirov | Found Alien Artifact 6330 | -5/Zhirov | Identified Integrated Dissipator 6330 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6336 | -5/Zhirov | Found Alien Artifact 6441 | -5/Zhirov | Entered Proximity Caves 6443 | -4/Proximity Caves | Spotter reported a threat 6516 | -4/Proximity Caves | Discovered exit to Factory (range 22) 6616 | -4/Proximity Caves | Entered Factory 6616 | -4/Factory | Evolved 2 slots: Utility x2 6798 | -4/Factory | System corruption reached 10% 6820 | -4/Factory | Spotted B-86 Titan 6866 | -4/Factory | First assault squad dispatched 7112 | -4/Factory | Discovered new exit (range 5) 7115 | -4/Factory | Identified exit to Research 7133 | -4/Factory | Retrieved Zion intel report: Emergency Access 7142 | -4/Factory | Watched by a mysterious "MATRIX" hacker 7174 | -4/Factory | Fabricated Cld. Plasma Cannon? 7246 | -4/Factory | Retrieved Zion intel report: Guard Positions 7262 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 7377 | -4/Factory | Discovered new exit (range 12) 7381 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7397 | -4/Factory | Retrieved Zion intel report: Component Schematics 7429 | -4/Factory | Discovered exit to Research (range 13) 7433 | -4/Factory | Identified exit to Upper Caves 7433 | -4/Factory | Entered Upper Caves 7433 | -4/Upper Caves | Spotted B-86 Titan 7718 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7730 | -4/Upper Caves | Discovered new exit (range 16) 7733 | -4/Upper Caves | Identified exit to Upper Caves 7733 | -4/Upper Caves | Entered another Upper Caves area 7927 | -4/Upper Caves | Discovered new exit (range 10) 7929 | -4/Upper Caves | Identified exit to Warlord 7930 | -4/Upper Caves | Spotted B-86 Titan 7931 | -4/Upper Caves | Entered Warlord 7940 | -4/Warlord | System corruption cleaned by Quarantine Array 7953 | -4/Warlord | Found Prototype Special Weapon 7953 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 7956 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7957 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7977 | -4/Warlord | Opened Warlord's prototype stash 7980 | -4/Warlord | Found Prototype Device 7980 | -4/Warlord | Identified Exp. Phase Shifter 7984 | -4/Warlord | Found Prototype Device 7984 | -4/Warlord | Identified Exp. Focal Shield 7986 | -4/Warlord | Found Prototype Processor 7986 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 8002 | -4/Warlord | Found Prototype Hackware 8033 | -4/Warlord | Visited the Vortex Lab 8034 | -4/Warlord | Found Prototype Piercing Weapon 8037 | -4/Warlord | Identified Vortex Lance 8056 | -4/Warlord | Warlord's base attacked by MAIN.C 8070 | -4/Warlord | Discovered new exit (range 12) 8072 | -4/Warlord | Identified exit to Proximity Caves 8072 | -4/Warlord | Entered Proximity Caves 8655 | -3/Proximity Caves | Discovered exit to Research (range 5) 8658 | -3/Proximity Caves | Entered Research 8658 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8659 | -3/Research | Identified exit to Testing 8776 | -3/Research | Spotted B-86 Titan 9014 | -3/Research | Discovered new exit (range 17) 9031 | -3/Research | Identified exit to Research 9034 | -3/Research | Retrieved Zion intel report: Trap Installations 9061 | -3/Research | Build established: Hacker-Sprinter 9108 | -3/Research | Identified Ghost Barrier 9215 | -3/Research | Retrieved Zion intel report: Prototype Schematics 9270 | -3/Research | Spotted B-86 Titan 9276 | -3/Research | Entered Testing 9306 | -3/Testing | Found Prototype Hackware 9320 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 9347 | -3/Testing | Found Prototype Device 9396 | -3/Testing | Identified 2N-1CE's Frost Array 9422 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 9429 | -3/Testing | Retrieved Zion intel report: Active Garrisons 9431 | -3/Testing | Lost 3 parts (1p2u) 9434 | -3/Testing | Found Prototype Hackware 9434 | -3/Testing | Identified Exp. System Shield 9440 | -3/Testing | Identified System Mapper 9442 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 9471 | -3/Testing | Retrieved Zion intel report: Component Schematics 9591 | -3/Testing | Spotted PY-6KWKF4OK9T 9632 | -3/Testing | Found Prototype Processor 9632 | -3/Testing | Identified Exp. Signal Interpreter 9635 | -3/Testing | Found Prototype Processor 9635 | -3/Testing | Identified Exp. Target Analyzer 9705 | -3/Testing | Retrieved Zion intel report: Emergency Access 9705 | -3/Testing | Discovered exit to Research (range 16) 9717 | -3/Testing | Entered Research 9717 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9732 | -2/Research | Discovered new exit (range 4) 9733 | -2/Research | Identified exit to Access 9770 | -2/Research | Spotted B-90 Cyclops 9824 | -2/Research | Retrieved Zion intel report: Emergency Access 9854 | -2/Research | Retrieved Zion intel report: Component Schematics 9861 | -2/Research | Retrieved Zion intel report: Component Stockpiles 9946 | -2/Research | Discovered exit to Access (range 6) 9959 | -2/Research | Retrieved Zion intel report: Prototype Schematics 10117 | -2/Research | Build established: Hacker-Ninja 10315 | -2/Research | Discovered new exit (range 13) 10315 | -2/Research | Spotted B-90 Cyclops 10332 | -2/Research | Identified exit to Quarantine 10333 | -2/Research | Entered Quarantine 10337 | -2/Quarantine | Found Alien Artifact 10351 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 10357 | -2/Quarantine | Found Alien Artifact 10362 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 10368 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 10369 | -2/Quarantine | Central database locked down 10416 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 10431 | -2/Quarantine | Found Alien Slashing Weapon 10431 | -2/Quarantine | Identified Sigix Broadsword 10441 | -2/Quarantine | Identified Core Reset Matrix 10495 | -2/Quarantine | Discovered exit to Access (range 12) 10498 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 10512 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 10517 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 10525 | -2/Quarantine | Spotted Fortress 10537 | -2/Quarantine | Discovered new exit (range 6) 10537 | -2/Quarantine | Discovered new exit (range 7) 10538 | -2/Quarantine | Identified exit to Section 7 10539 | -2/Quarantine | Identified Dimensional Node Initializer 10539 | -2/Quarantine | Identified Subatomic Replicator 10539 | -2/Quarantine | Identified Transdimensional Reconstructor 10539 | -2/Quarantine | Used Core Reset Matrix 10543 | -2/Quarantine | Detected hypermatrix surge 10543 | -2/Quarantine | Sensed 2 artifacts in vicinity 10545 | -2/Quarantine | Entered Section 7 10546 | -2/Section 7 | Detected hypermatrix surge 10546 | -2/Section 7 | Sensed 24 artifacts in vicinity 10558 | -2/Section 7 | Found Spacefold Activator 10580 | -2/Section 7 | Central database locked down 10664 | -2/Section 7 | Spotted S7 Guard 10668 | -2/Section 7 | Found Integrated Thermoelectric Network 10668 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10682 | -2/Section 7 | Found Integrated Dissipator 10682 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10719 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 10725 | -2/Section 7 | Spotted B-90 Cyclops 10733 | -2/Section 7 | Spotted S7 Guard 10736 | -2/Section 7 | Found Core Membrane 10736 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 10741 | -2/Section 7 | Spotted Alpha 7 10742 | -2/Section 7 | Spotted Alpha 7 10775 | -2/Section 7 | Discovered exit to Access (range 10) 10778 | -2/Section 7 | Initialized slip node 10785 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 10786 | -2/Section 7 | Spotted S7 Guard 10790 | -2/Section 7 | Found Core Regenerator 10790 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 10815 | -2/Section 7 | Spotted Executioner 10815 | -2/Section 7 | Spotted Executioner 10831 | -2/Section 7 | Spotted Executioner 10834 | -2/Section 7 | Spotted Executioner 10847 | -2/Section 7 | Spotted B-99 Colossus 10857 | -2/Section 7 | Found Integrated Reactor 10857 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10869 | -2/Section 7 | Found Core Expander 10870 | -2/Section 7 | Found Core Expander 10879 | -2/Section 7 | Found LRC Matter Compressor 10879 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10883 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 10885 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 10941 | -2/Section 7 | Spotted Striker 10942 | -2/Section 7 | Spotted Striker 11014 | -2/Section 7 | Found Sigix Sheargun 11015 | -2/Section 7 | Spotted Striker 11015 | -2/Section 7 | Spotted Striker 11018 | -2/Section 7 | Found Sigix Shearcannon 11033 | -2/Section 7 | Build established: Alien-Ninja 11086 | -2/Section 7 | Integrated with Sigix Exoskeleton 11096 | -2/Section 7 | Destroyed Executioner 11104 | -2/Section 7 | Destroyed Executioner 11109 | -2/Section 7 | Installed Core Expander, added new Weapon slot 11112 | -2/Section 7 | Installed Core Expander, added new Utility slot 11141 | -2/Section 7 | Found Prototype Processor 11141 | -2/Section 7 | Identified Exp. Core Analyzer 11143 | -2/Section 7 | Found Prototype Processor 11188 | -2/Section 7 | Found Transdimensional Reconstructor 11189 | -2/Section 7 | Warped through subspace to slip node 11230 | -2/Section 7 | Entered Access 11230 | -1/Access | Evolved 2 slots: Utility x2 11231 | -1/Access | Identified Exp. Targeting Computer 11235 | -1/Access | Emitted hypermatrix ping 11240 | -1/Access | Assembled emerged from beneath the floor 11268 | -1/Access | Assembled emerged from beneath the floor 11352 | -1/Access | Assembled emerged from beneath the floor 11354 | -1/Access | Spotted B-99 Colossus 11368 | -1/Access | Build established: Alien-Sigix 11409 | -1/Access | Warped through subspace 11417 | -1/Access | Lost 16 allies 11446 | -1/Access | Assembled emerged from beneath the floor 11524 | -1/Access | Assembled emerged from beneath the floor 11568 | -1/Access | Lost 4 allies 11642 | -1/Access | Assembled emerged from beneath the floor 11726 | -1/Access | Assembled emerged from beneath the floor 11783 | -1/Access | Discovered new exit (range 17) 11791 | -1/Access | Lost 5 allies 11865 | -1/Access | Entered Command 11870 | -1/Command | Emitted hypermatrix ping 11875 | -1/Command | Assembled emerged from beneath the floor 11909 | -1/Command | Assembled emerged from beneath the floor 11999 | -1/Command | Spotted B-99 Colossus 12134 | -1/Command | Assembled emerged from beneath the floor 12152 | -1/Command | Assembled emerged from beneath the floor 12166 | -1/Command | Spotted M Guard 12167 | -1/Command | Spotted Combat Programmer 12168 | -1/Command | Spotted Combat Programmer 12197 | -1/Command | Destroyed Combat Programmer 12223 | -1/Command | Lost 5 allies 12227 | -1/Command | Spotted M Guard 12237 | -1/Command | Destroyed M Guard 12241 | -1/Command | Destroyed M Guard 12261 | -1/Command | Destroyed Combat Programmer 12261 | -1/Command | All MAIN.C guards destroyed 12264 | -1/Command | Lost 4 allies 12273 | -1/Command | 0b10 Conduit disabled 12282 | -1/Command | Met MAIN.C 12290 | -1/Command | Discovered new exit (range 18) 12310 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12310 | -1/Command | Destroyed MAIN.C Shell 12310 | -1/Command | Spotted M Shell/Def 12310 | -1/Command | Spotted M Shell/Atk 12310 | -1/Command | Spotted M Shell/Def 12310 | -1/Command | Spotted M Shell/Atk 12310 | -1/Command | Spotted M Shell/Atk 12310 | -1/Command | Spotted M Shell/Def 12310 | -1/Command | Spotted M Shell/Atk 12310 | -1/Command | Spotted M Shell/Def 12312 | -1/Command | MAIN.C activated Command garrisons 12314 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 12315 | -1/Command | Core integrity fell below 50% 12366 | -1/Command | Destroyed MAIN.C 12368 | -1/Command | Discovered new exit (range 37) 12368 | -1/Command | Discovered new exit (range 94) 12368 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12406 | -1/Command | Destroyed 17 combat bots 13076 | -1/Command | Phase Generator disabled 13240 | *** | Heading to fleet! Last Messages --------------- 13212_ Attempting to rewire Executioner. 13212_ Executioner is broken beyond repair. 13213_ Quantum Shear penetrates Executioner. 13213_ Executioner destroyed. 13213_ Quantum Shear penetrates Wall. 13213_ Quantum Shear penetrates Alpha 7. 13213_ Alpha 7 Centrium Medium Armor Plating severed. 13213_ Quantum Shear penetrates Earth. 13213_ Quantum Shear penetrates Wall. 13219_ Quantum Shear penetrates Alpha 7. 13219_ Quantum Shear penetrates Wall. 13219_ Quantum Shear penetrates Alpha 7. 13219_ Quantum Shear penetrates Wall. 13219_ Quantum Shear penetrates Alpha 7. 13219_ Quantum Shear penetrates Wall. 13221_ Quantum Shear penetrates Alpha 7. 13221_ Alpha 7 destroyed. 13234_ Quantum Shear penetrates Wall. 13234_ Quantum Shear penetrates Reinforced Barrier. 13237_ Spacefolded through Reinforced Barrier. Map ----- +----------------------------------------------------+ | ######! """" !##### ! " ############ | | ###### """"% ##### *== %!+ ############ | | ###### "" = ##### /%""""!%*#################### | | ###### [%* ##"#% ==!""" !=# [ ############ | | ###### ^ + """" # ############ | | ###########+##"# """ # ############ | | ###########%% # ############ | | ##########*=! # ############ | | ##########" %! +!% """############ | | ########### ! # """############ | | #####%% + R"############ | | ##### #######"#####"""#####"### """############ | | ##### ########### !|= ##### "" ############ | | ??#?# ### #######[!%! ##### ############ | | ????# # + [%= ##### ############ | | ????# # " [ ######################## | | ????#%+ ]][ ######"""######################### | | ????# # ]][ ################################## | | ????# # ]][ ######""########################## | | ????# # ! #### ################## | | ????# # ! #### ################## | | ????# # ""#### ^ ^^^ ^^ " # # " ########## | | ????# # ""#### ^ """""^ ^^^ ^^ ^ ######## | | ????# #= ""#### ^ "^ ^ ^^ ^^ ^+ # | | ?#### # T#### ^" "" " ^^^=!^ ^ ^+ # | | ?# # ! ""#### ^" X" "^ ^^^[^ ^^ + + | | ?# T" # ""#### ^" "^ !^^^^^!^^^^+ # | | ?# "" # * ""#### """"""^ [^^^%=^ ! ######## | | ?# " # #### ^^ ^^ ^ #%%!*%#=%######### | | ###"%## #### ##!############### | | #?# "####+##+####### ################## | | #?# #?#*% #########"########################### | | #?# #?# [ ##################################### | | ### #?# ##################################### | | # #?# ##+################## ######## | | # #?# # ### ######## | | # #?# # ### ######## | | %#" #?# # """### ######## | | ### #?# + ! T"### ] ! ######## | | #?# #?# # """### !!######## | | #?# ### # ### !!#??##### | | #?# # ########+######???#### | | #?# ###+###############????# #?????????### | | ??# #??????????????????# #??????????## | | ??# #??????????######### #???????????# | | ??# #??????????#"""T"""# #???????????? | | ??# ############""" """# ##??????????? | | ??# #??????????? | | ??# #??????????? | | ??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Energy Generation 78 Energy Capacity 345 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 81 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Offensive Hacking 35 Defensive Hacking 36 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Plasma Cannon | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Nuclear Core | 12% | -7/Factory Imp. Light Armor Plating | 36% | -7/Factory Imp. Light Armor Plating | 63% | -5/Factory Studied --------- Mic. Antimatter Reactor | -2/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Reset Matrix Spacefold Activator Integrated Thermoelectric Network Core Membrane Dimensional Node Initializer Core Regenerator Integrated Reactor LRC Matter Compressor Subatomic Replicator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed WeldingExplosiveFirepult Manual? 0 Play Time 04:24:09 Cumulative 318.0 hours Start 2026.10.10 @ 19:37:34 End 2026.10.13 @ 23:04:59 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type 2 Total 32 Types 15/0/8/9/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9473fe54-a601-42c3-bb2f-5071ebdd615b