Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 18:47:55 Player: VLAM Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (1905) 1905 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 7365 Bonus ------- Follower Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 99/100 System Corruption 9% Temperature Cool (-150) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Improved Signal Interpreter Armor Integrity Analyzer Armor Integrity Analyzer Authchip [Device] > --- WEAPON (5) ------- Great Axe > --- INVENTORY (5) ---- Advanced Heat Sink Compact Battery (200) Compact Battery (200) Compact Battery (200) Improved Focal Shield Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Armor Integrity Analyzer Authchip [Device] > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Great Axe > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Biometal Leg Compact Battery Compact Battery Compact Battery Compact Battery Improved Focal Shield Arc Projector [Rating: 87] Favorites ----------- Power Fusion Compressor Engine Makeshift Power Source Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Authchip [Device] Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Slots Evolved 10 | . . . . 4 2 2 . 2 . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 4 | . . . . 2 . 1 . 1 . . . Weapon 3 | . . . . . 1 1 . 1 . . . Parts Attached 90 | 6 . . 5 32 6 3 7 17 2 1 11 Power 19 | 1 . . 2 8 . . 2 3 . 1 2 Engine 8 | 1 . . 2 4 . . . . . . 1 Core 10 | . . . . 4 . . 2 3 . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 23 | 2 . . 1 9 1 . 4 . 2 . 4 Treads 7 | . . . . 2 . . . . 2 . 3 Leg 16 | 2 . . 1 7 1 . 4 . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | 1 . . 1 7 2 1 1 6 . . 1 Device 6 | . . . 1 1 1 1 . 1 . . 1 Storage 2 | 1 . . . 1 . . . . . . . Processor 6 | . . . . 1 . . . 5 . . . Hackware 2 | . . . . 1 . . 1 . . . . Protection 4 | . . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . . 1 8 3 2 . 8 . . 4 Energy Gun 8 | 2 . . 1 1 . 2 . . . . 2 Energy Cannon 4 | . . . . 1 1 . . 1 . . 1 Ballistic Gun 9 | . . . . 5 1 . . 3 . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . Launcher 1 | . . . . . . . . 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . 3 1 . . . System Corruption 19 | . . . . . . . 17 2 . . . Parts Lost 70 | . . . 2 21 5 . 15 11 . . 16 Power 14 | . . . 1 5 1 . 3 1 . . 3 Propulsion 19 | . . . . 6 . . 5 2 . . 6 Utility 12 | . . . . 4 1 . 3 3 . . 1 Weapon 25 | . . . 1 6 3 . 4 5 . . 6 Highest Loss Streak 14 | . . . 1 11 2 . 12 8 . . 14 To Critical Strikes 2 | . . . . 2 . . . . . . . Average Backups 6 | 3 5 6 6 6 9 8 8 1 4 2 5 Power 1 | . 1 1 1 1 . . 2 1 1 . . Propulsion 1 | 2 3 4 4 1 1 1 1 . . 1 1 Utility 1 | . . . . . 2 3 1 . . . 2 Weapon 1 | . 1 1 . 3 5 4 2 . 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 1 . 1 2 1 . 4 1 . . 6 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . 1 . . 2 . . 1 . . . . Utility 7 | . . . . . . . . 1 . . 6 Weapon 4 | . . . . . 1 . 3 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 88 88 95 83 93 61 28 61 80 Engine 5 | . 14 14 12 8 7 6 . . . . . Core 4 | . . . . 5 6 6 11 8 . . . Treads 2 | . . . . 1 . . . . 4 11 10 Leg 18 | . 28 28 28 22 30 26 24 9 . . . Device 5 | . . . 5 10 4 6 5 2 . . 4 Storage 8 | . 14 14 14 9 7 6 6 4 . 5 4 Processor 6 | . . . . 3 1 . . 13 17 17 17 Hackware 3 | . . . . 3 . . 5 5 5 5 5 Protection 3 | . . . . 4 13 13 10 . . . . Energy Gun 9 | . 28 28 27 4 . 3 12 . . . 4 Ballistic Gun 5 | . . . . 8 11 . . 13 . . . Ballistic Cannon 2 | . . . . . . . . . . 14 15 Special Weapon 1 | . . . . 3 2 . . . . . . Slashing Weapon 1 | . . . . . 6 6 5 . . . 5 Peak Build Rating 87 | 6 6 6 13 29 33 42 55 53 43 65 87 Average Rating 33 | 4 6 6 9 23 30 34 48 43 28 62 75 On Entrance 22 | . 6 6 6 13 27 31 42 18 17 43 65 Avg Prop Armor Cover (%) 7 | . . . . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 74 | 14 14 14 14 38 39 48 48 38 10 50 74 Greatest Support 140 | 20 20 20 20 40 50 50 55 30 140 140 140 Greatest Overweight (x) 9 | 4 . . . 2 . . 2 8 . . 9 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 10 10 10 9 5 10 9 Most Carried 10 | 6 6 6 8 10 10 9 10 7 5 6 10 Average Carried 6 | 3 5 6 7 6 9 8 8 1 4 2 5 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 10 10 5 Final Carried 10 | 6 6 6 8 10 9 6 8 5 5 6 5 Class Distribution -------------------- 40% | Mutant 23% | Scavenger-Mutant 23% | Scavenger-Gunner 8% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Matter Collected 2439 | 250 . . 70 530 149 . 431 244 323 . 442 Remotely . | . . . . . . . . . . . . Salvage Created 1897 | . . . 129 711 158 . 513 50 . . 336 Parts 84 | . . . 4 33 7 . 21 1 . . 18 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . 2 . . . . . . . 21 Prevented 3 | . . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 39 | . . . 3 18 2 . 6 1 . . 9 Guns 25 | . . . 3 14 2 . 1 1 . . 4 Cannons 14 | . . . . 4 . . 5 . . . 5 Classes Destroyed 10 | . . . 1 7 1 . 1 . . . . Worker 2 | . . . . . 2 . . . . . . Hauler 1 | . . . . 1 . . . . . . . Swarmer 8 | . . . . 4 . . . . . . 4 Grunt 15 | . . . . 8 2 . 1 . . . 4 Duelist 1 | . . . . . . . 1 . . . . Sentry 3 | . . . . 1 . . . 1 . . 1 Specialist 6 | . . . . 2 . . 4 . . . . Hunter 2 | . . . . 2 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . Subdweller 3 | . . . 3 . . . . . . . . Best Kill Streak 5 | . . . 1 5 2 . 2 1 . . 4 Combat Bots Only 5 | . . . 1 5 1 . 2 1 . . 4 Max Kills in Single Turn 1 | . . . 1 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Hostile Shots Fired 770 | . . . 31 280 78 . 145 103 . 10 123 Missed 259 | . . . 13 90 37 . 46 37 . 2 34 Hits 511 | . . . 18 190 41 . 99 66 . 8 89 Projectile 511 | . . . 18 190 41 . 99 66 . 8 89 AOE 1 | . . . 1 . . . . . . . . Critical Strikes 16 | . . . 1 7 . . 2 4 . . 2 Damage Taken 9188 | . . . 501 2632 588 . 1866 1811 . 198 1592 Core 2302 | . . . 132 486 37 . 646 682 . 25 294 Absorbed by Shields 270 | . . . . . . . 270 . . . . Ignored by Resistances 30 | . . . . . . . 30 . . . . Core Remaining (%) 55 | 100 . . 47 11 94 . 24 . . . . Volleys Fired 134 | . . . 14 69 16 . 15 3 . . 17 Largest 4 | . . . 2 2 2 . 3 3 . . 4 Hottest 213 | . . . 100 100 51 . 165 90 . . 213 Shots Fired 295 | . . . 28 130 30 . 43 7 . . 57 Gun 223 | . . . 28 114 26 . 30 7 . . 18 Cannon 56 | . . . . 4 . . 13 . . . 39 Launcher . | . . . . . . . . . . . . Special 16 | . . . . 12 4 . . . . . . Kinetic 147 | . . . . 77 26 . . 7 . . 37 Thermal 111 | . . . 28 49 4 . 13 . . . 17 Explosive . | . . . . . . . . . . . . Electromagnetic 37 | . . . . 4 . . 30 . . . 3 Robot Hit Streak 15 | . . . 12 15 8 . 11 3 . . 9 Robot Miss Streak 5 | . . . 2 5 3 . 3 2 . . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 220 | . . . 21 106 22 . 42 4 . . 25 Core Hits 88 | . . . 4 40 7 . 18 5 . . 14 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 10 | . . . 2 4 1 . 1 . . . 2 Burn 6 | . . . 2 3 . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . 1 Sever 2 | . . . . . 1 . 1 . . . . Melee Attacks 12 | . . . . . 4 . 8 . . . . Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . 4 . 8 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4532 | . . . 261 1706 467 . 1096 173 . . 829 Guns 2857 | . . . 261 1528 294 . 461 69 . . 244 Cannons 876 | . . . . 87 . . 269 . . . 520 Explosions 367 | . . . . . . . 207 95 . . 65 Melee 288 | . . . . . 129 . 159 . . . . Ramming 12 | . . . . 3 . . . 9 . . . Kinetic 1945 | . . . . 1093 294 . . 69 . . 489 Thermal 1644 | . . . 261 523 44 . 476 . . . 340 Explosive 95 | . . . . . . . . 95 . . . Electromagnetic 548 | . . . . 87 . . 461 . . . . Impact . | . . . . . . . . . . . . Slashing 288 | . . . . . 129 . 159 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 18 9 9 9 9 Average Corruption 6 | . . . . . . . 4 2 9 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . . . . . 5 5 1 3 25 Message Errors 5 | . . . . . . . . . . 1 4 Matter Fused 11 | . . . . . . . . 3 1 2 5 Heat Flow Errors 4 | . . . . . . . 2 . . . 2 Energy Discharges 6 | . . . . . . . 1 . . . 5 Data Loss (minor) 5 | . . . . . . . . 1 . . 4 Data Loss (major) 3 | . . . . . . . 1 1 . . 1 Misfires 4 | . . . . . . . 1 . . . 3 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 150 | . . . . . . . . 72 . . 78 Projectiles 10 | . . . . . . . . . . . 10 Explosions 140 | . . . . . . . . 72 . . 68 Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . . . 36 211 . . 78 Shots 5 | . . . . . . . 1 3 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . Kicked 2 | . . . . 1 . . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1018 | . . . 6 50 131 . 494 14 . . 1018 Average Temperature 173 | . . . 3 15 69 . 177 14 . . 427 Received Heat Transfer 1626 | . . . 102 468 330 . 198 315 . 27 186 Effects 24 | . . . . . . . 6 . . . 18 Shutdowns 3 | . . . . . . . 3 . . . . Energy Bleed 6 | . . . . . . . 1 . . . 5 Interference 2 | . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 9 | . . . . . . . . . . . 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 3 1 . . . . . . . Heat Transferred 3795 | . . . 925 1628 148 . 520 . . . 574 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 100 91 100 100 100 . Level 1 1 | . . . . . . . 8 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 231 | . . . . 122 30 . 231 188 49 6 . Initial 71 | . . . . . 18 . . 71 49 6 . Average 39 | . . . . 49 4 . 90 35 31 1 . Influence Increases 1413 | . . . . 582 77 . 276 278 . . 200 Destroy 0b10 Robot/C 720 | . . . . 360 40 . 120 20 . . 180 Destroy 0b10 Robot/NC 15 | . . . . 5 10 . . . . . . Destroy Leader 162 | . . . . 92 10 . 30 10 . . 20 Successful Hack 6 | . . . . 4 2 . . . . . . Disable Machine 165 | . . . . 45 15 . 15 90 . . . Destroy Structure 105 | . . . . 1 . . 6 98 . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 225 | . . . . 60 . . 105 60 . . . Influence Decreases 1413 | . . . . 539 120 . 140 274 131 9 200 Entered New Map 184 | . . . . . 25 . . 65 91 3 . Time Decay 724 | . . . . 329 80 . . 119 40 6 150 Lost Part 505 | . . . . 210 15 . 140 90 . . 50 Squads Dispatched 11 | . . . . 5 1 . 3 2 . . . Investigation 2 | . . . . 1 1 . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 8 | . . . . 4 . . 3 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Distress Signals 1 | . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . . . 15 29 3 . 17 11 . 2 12 Peak Tracking Total 8 | . . . 8 5 2 . 7 6 . 2 4 Tactical Retreats 10 | . . . . 3 . . 5 2 . . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Traps Triggered 4 | . . . 1 1 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Machines Disabled 12 | . . . . 3 1 . 1 6 . . 1 Max in Single Turn 4 | . . . . 1 1 . 1 4 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Machines Accessed 5 | . . . . 3 1 1 . . . . . Terminals 4 | . . . . 3 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 12 | . . . . 8 3 1 . . . . . Successful 8 | . . . . 4 3 1 . . . . . Failed 4 | . . . . 4 . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 9 | . . . . 8 . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . . . . 4 . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . 2 1 1 . . . . . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . . . Total Damage 150 | . . . 150 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Active Infowar (turns) 224 | . . . . . 218 6 . . . . . Traps 224 | . . . . . 218 6 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Turns Passed 4439 | 76 43 127 937 936 416 6 417 677 87 70 647 Spaces Moved 2479 | 44 35 82 662 355 280 3 198 333 112 39 336 Core 242 | 14 . . . . . . . 134 88 . 6 Treads 411 | . . . . 18 . . . . 24 39 330 Legs 1826 | 30 35 82 662 337 280 3 198 199 . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 90 50 50 160 100 Average Speed 128 | 140 120 120 120 131 120 120 118 133 73 160 163 Slowest Speed 500 | 250 120 120 120 260 120 120 270 450 160 160 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 11 23 29 26 8 . 81 9 74 2 50 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 92 | . . . . . 1 . 6 56 . . 29 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . . 1 . . 1 . . 18 AOE 72 | . . . . . . . 6 55 . . 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Was Fac Upp Total 3435 | 55 36 110 776 679 316 5 341 556 117 47 397 Wait 615 | . . 29 86 194 . . 87 194 . . 25 Move 2469 | 43 34 81 661 354 279 2 197 333 111 38 336 Hop . | . . . . . . . . . . . . Pick Up 61 | 6 1 . 4 19 5 . 11 . 2 5 8 Fast Attach 40 | 6 . . 3 12 1 . 3 10 2 . 3 Attach 48 | . . . 1 15 5 3 3 8 1 4 8 Detach 7 | . . . . 1 . . 1 5 . . . Swap 13 | . . . 2 5 2 . 3 1 . . . Drop 26 | . 1 . 5 6 2 . 10 1 1 . . Fire 134 | . . . 14 69 16 . 15 3 . . 17 Melee 12 | . . . . . 4 . 8 . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . 1 . . . 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 5 | . . . . 3 2 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 6) 120 | -10/Materials | Entered Mines 124 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 173 | -10/Mines | Learned location of Storage (-7) 207 | -10/Mines | Discovered new exit (range 9) 247 | -10/Mines | Entered Subcaves 247 | -10/Subcaves | Accompanied by 3 allies 248 | -10/Subcaves | Approached by a straggling Scientist 317 | -10/Subcaves | Build established: Mutant 430 | -10/Subcaves | Ambushed by swarm of Subdwellers 433 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 433 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 438 | -10/Subcaves | Discovered new exit (range 11) 473 | -10/Subcaves | Lost 4 allies 1114 | -10/Subcaves | Core integrity fell below 50% 1184 | -10/Subcaves | Entered Materials 1184 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1613 | -8/Materials | Core integrity fell below 50% 1649 | -8/Materials | Lost 11 parts (2p4n1u4w) 1718 | -8/Materials | Core integrity fell below 20% 1754 | -8/Materials | Lost 6 parts (2n2u2w) 2002 | -8/Materials | Build established: Scavenger-Mutant 2112 | -8/Materials | Discovered new exit (range 7) 2120 | -8/Materials | Entered Factory 2120 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2417 | -7/Factory | Discovered new exit (range 10) 2536 | -7/Factory | Entered another Factory area 2536 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2539 | -6/Factory | Identified exit to DSF 2542 | -6/Factory | Entered DSF 2573 | -6/DSF | Additional patrols routed to DSF 2871 | -6/DSF | Build established: Scavenger-Tank 2915 | -6/DSF | Discovered new exit (range 16) 2949 | -6/DSF | Core integrity fell below 50% 2957 | -6/DSF | System corruption reached 10% 2959 | -6/DSF | Entered Factory 2959 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2986 | -5/Factory | Lost 12 parts (2p4n2u4w) 3412 | -5/Factory | Build established: Scavenger-Gunner 3565 | -5/Factory | Lost 8 parts (1p2n2u3w) 3581 | -5/Factory | Noticed a derelict Sapper rigging charges 3601 | -5/Factory | Core integrity fell below 50% 3620 | -5/Factory | Lost 3 parts (1u2w) 3636 | -5/Factory | Sucked down chute 3636 | -5/Factory | Entered Waste 3636 | -5/Waste | The area was eerily silent 3659 | -5/Waste | Discovered new exit (range 16) 3721 | -5/Waste | Identified exit to Factory 3723 | -5/Waste | Entered Factory 3765 | -5/Factory | Discovered new exit (range 10) 3780 | -5/Factory | Identified exit to Upper Caves 3793 | -5/Factory | Entered Upper Caves 3926 | -5/Upper Caves | Learned Factory emergency access door positions 4195 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4288 | -5/Upper Caves | Core integrity fell below 20% 4440 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04419_ Penetrated by Slug. 04419_ Slug penetrates Door. 04419_ Med. Treads destroyed. 04420_ H-66 Slayer destroyed. 04420_ Penetrated by Slug. 04423_ Slug penetrates Wall. 04424_ System corrupted: Hvy. Plasma Cannon failed to cycle. 04427_ Hvy. Plasma Cannon destroyed. 04427_ Biometal Leg destroyed. 04429_ Flexi-carbon Leg fries itself beyond repair. 04430_ Penetrated by Slug. 04430_ Med. Storage Unit destroyed. 04430_ Imp. Deuterium Engine destroyed. 04433_ System corrupted: FCS attempts to trigger Arc Projector. 04433_ System corrupted: Arc Projector misfires. 04433_ Extracted 28 energy. 04433_ Door malfunctions. 04433_ Penetrated by Slug. 04436_ Arc Projector destroyed. 04440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ? ##???## #???????????????????????????? | | #???## #???????????????????????????? | | ????# #???????????????????????????? | | ????# "# #???????????????????????????? | | #????# "# #???????????????????????????? | | ####??# ## #??????????????????????????? | | ### #?# "# #????????????????????????? | | #?# ## ## #????????????????????????? | | ????# ## ##????????????????????????? | | ????## ##### # ##?????????????????????????? | | ????## ##### #### ##?## ????????????????????? | | ???## #??? ### ???????????????????? | | ???# #??#? ## ???????????????????? | | ???# #### ? ## ??????????????????? | | ???## ## ? ??????????????????? | | ????## ## ? ??????????????????? | | ?????### ## ### ##// ###????????????????? | | ???????## ## #"" "" """#????????#???????? | | ????????# ## # "s" #??????# #???????? | | ????????### ## #???? #???????? | | ??????????# # #??? ##??????? | | ?????????## [####;;;;;# #?? #??????? | | ??????#### #" ; #? ?????????? | | ??# " ; + #????????????? | | ??## ; h ; ; #?????????????? | | ???## # % @ ! #????????????????? | | ????# ###; ;;#????????????????? | | ??? ####### #" " #????????????????? | | ? #??????# #"" #????????????????? | | ? #???????# #" T #????????????????? | | ? ????????# #"" #????????????????? | | ?## ?????????# ##### #;; ;####????????????????? | | ??# ??????????# ?? ???????????????????? | | ??????????????# ??????????????????? | | ??????????????####### ??????????????????? | | ???????????????????? ##?????????????????? | | ??????????????????? ######??????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????### ????????????????????????? | | ????????????????????## ????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed BombCoolingClaw Manual? 0 Play Time 00:50:42 Cumulative 20.6 hours Start 2026.03.01 @ 18:54:00 End 2026.03.02 @ 18:47:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4138eded-323a-4b3e-b02b-608b31b3fa80