Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 19:40:10 Player: FloorSandwich Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (205) 205 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Terrain Scanner Microactuators System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector Recoil Stabilizer > --- WEAPON ----------- Assault Rifle Assault Rifle Battle Cannon > --- INVENTORY -------- Advanced Heat Sink Improved Terrain Scanner System Restoration Module [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Parts Attached 13 | 8 . . . 5 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 3 . . . 2 Device 4 | 2 . . . 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . . . 10 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 5 4 2 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 2 | 1 2 3 2 2 Weapon . | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 100 100 59 Engine 12 | . 14 14 14 10 Leg 22 | . 28 28 28 10 Device 24 | . 28 28 28 16 Storage 1 | . . . . 5 Ballistic Gun 22 | . 28 28 28 10 Ballistic Cannon 1 | . . . . 4 Peak Build Rating 22 | 9 9 9 10 22 Average Rating 10 | 7 9 9 9 13 On Entrance 7 | . 9 9 9 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 46 | . . . . 46 Heaviest Build 21 | 13 9 9 9 21 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 8 Average Capacity 5 | 6 5 5 5 7 Most Carried 5 | 5 5 5 5 4 Average Carried 4 | 3 4 5 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 Class Distribution -------------------- 79% | Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 497 | 312 . . 22 163 Remotely . | . . . . . Salvage Created 512 | 190 24 . . 298 Parts 28 | 15 3 . . 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 3 | . . . . 3 Melee 1 | . . . . 1 Guns 2 | . . . . 2 Classes Destroyed 6 | 3 1 . . 2 Worker 2 | 2 . . . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Watcher 1 | . 1 . . . Grunt 2 | . . . . 2 Duelist 1 | . . . . 1 Best Kill Streak 4 | 4 1 . . 2 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 94 | . . 4 . 90 Missed 24 | . . 2 . 22 Hits 70 | . . 2 . 68 Melee 13 | . . . . 13 Projectile 57 | . . 2 . 55 Critical Strikes 6 | . . . . 6 Damage Taken 1668 | . . 36 . 1632 Core 881 | . . 20 . 861 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . . 92 . Volleys Fired 31 | 8 1 . . 22 Largest 3 | 2 2 . . 3 Hottest 73 | 40 40 . . 73 Shots Fired 59 | 16 2 . . 41 Gun 54 | 16 2 . . 36 Cannon 5 | . . . . 5 Launcher . | . . . . . Special . | . . . . . Kinetic 59 | 16 2 . . 41 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 3 . . 11 Robot Miss Streak 1 | 1 . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 10 2 . . 30 Core Hits 27 | 6 1 . . 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 800 | 128 29 . . 643 Guns 522 | 128 29 . . 365 Cannons 97 | . . . . 97 Explosions . | . . . . . Melee . | . . . . . Ramming 181 | . . . . 181 Kinetic 619 | 128 29 . . 462 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact 1 | . . . . 1 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 64 | . . . . 64 Shots . | . . . . . Rammed 42 | . . . . 42 Targets Rammed 61 | . . . . 61 Kicked 19 | . . . . 19 Crushed . | . . . . . Highest Temperature 211 | . . . . 211 Average Temperature 52 | . . . . 52 Received Heat Transfer 468 | . . . . 468 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 30 | 10 7 . . 30 Initial . | . . . . . Average . | 1 . . . 1 Influence Increases 117 | 30 12 . . 75 Destroy 0b10 Robot/C 60 | . . . . 60 Destroy 0b10 Robot/NC 40 | 30 5 . . 5 Destroy Leader 12 | . 2 . . 10 Successful Hack 5 | . 5 . . . Influence Decreases 97 | 30 12 . . 55 Time Decay 75 | 30 12 . . 33 Lost Part 22 | . . . . 22 Squads Dispatched 2 | . 1 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 7 | . . 2 . 5 Peak Tracking Total 2 | . . 2 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 6 . 1 . Successful 3 | . 2 . 1 . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Record 1 | . . . 1 . Alert Level 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2106 | 268 908 23 345 562 Terrain 2106 | 268 908 23 345 562 Seismic 1945 | 197 908 23 345 472 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 2234 | 345 908 23 345 613 Spaces Moved 713 | 94 108 20 283 208 Core 83 | 30 . . . 53 Treads . | . . . . . Legs 630 | 64 108 20 283 155 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 128 | 97 120 120 120 159 Slowest Speed 250 | 120 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 11 | 4 15 2 31 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 1970 | 329 884 19 289 449 Wait 1135 | 212 775 . 3 145 Move 709 | 93 107 19 282 208 Hop . | . . . . . Pick Up 15 | 8 1 . 2 4 Fast Attach 3 | 3 . . . . Attach 10 | 4 . . . 6 Detach 1 | . . . . 1 Swap 3 | 1 . . . 2 Drop 2 | . . . 2 . Fire 31 | 8 1 . . 22 Melee . | . . . . . Ram 42 | . . . . 42 Kick 19 | . . . . 19 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown -6/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 346 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 1141 | -10/Materials | Discovered new exit (range 5) 1254 | -10/Materials | Entered Subcaves 1255 | -10/Subcaves | Approached by a straggling Scientist 1263 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1277 | -10/Subcaves | Entered Scraptown 1601 | -8/Scraptown | Discovered new exit (range 11) 1622 | -8/Scraptown | Entered Factory 1622 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 1915 | -6/Factory | Build established: Skirmisher 2202 | -6/Factory | Core integrity fell below 50% 2220 | -6/Factory | Lost 10 parts (2p2n4u2w) 2227 | -6/Factory | Core integrity fell below 20% 2235 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Slammed into G-50 Soldier. Matter Pump disabled. Slammed into G-50 Soldier. Destabilizing: Core damaged (-34). Slammed into G-50 Soldier. System corrupted: Heat flow error (+239). Slammed into G-50 Soldier. Destabilizing: System corrupted (+1). Slammed into G-50 Soldier. Destabilizing: Core damaged (-42). Slammed into G-50 Soldier. G-50 Soldier knocked back. Slug penetrates Wall. Slammed into G-50 Soldier. G-50 Soldier destroyed. Slammed into H-66 Slayer. Destabilizing: System corrupted (+2). Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. 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""" """ # # | | ??????????#?# """ """ # """"# | | ????????? # """"# | | ????????????# """ """ # % """"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Nice Directions, Buddy Challenges ------------ None Game ------ Seed NeutronRelayFrame Manual? 0 Play Time 00:11:51 Cumulative 14.2 hours Start 2025.10.25 @ 19:29:01 End 2025.10.25 @ 19:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69ca2202-b917-4b78-86df-c4114eb708d9