Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 21:28:30 Player: Biasface Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2082) 2082 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 5464 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Matter Pod (100) Improved Light Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Nuclear Core Light Treads Advanced Heat Sink Medium Matter Pod Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Improved Shield Generator Long-range Tractor Beam Plasma Cannon Flak Cannon Rocket Launcher Scythe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 80 | 8 9 1 1 3 33 14 11 Power 7 | 1 1 . . 2 2 1 . Engine 7 | 1 1 . . 2 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 3 3 . . . 7 1 1 Treads 14 | 2 3 . . . 7 1 1 Leg 1 | 1 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 2 . 1 1 13 6 3 Device 14 | 1 1 . . 1 8 1 2 Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . . . 2 1 . Hackware 1 | . . . . . . 1 . Protection 7 | . . . . . 3 3 1 Artifact . | . . . . . . . . Weapon 30 | 2 3 1 . . 11 6 7 Energy Gun 1 | . . . . . 1 . . Energy Cannon 4 | . . . . . 2 . 2 Ballistic Gun 10 | 2 2 . . . 4 2 . Ballistic Cannon 9 | . 1 1 . . 3 2 2 Launcher 5 | . . . . . 1 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . . 1 . 1 14 Power . | . . . . . . . . Propulsion 5 | . . . . . . 1 4 Utility 5 | . . . . 1 . . 4 Weapon 6 | . . . . . . . 6 Highest Loss Streak 12 | . . . . 1 . 1 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 99 99 100 56 Engine 12 | . 14 14 14 14 9 7 4 Treads 26 | . 27 28 28 28 26 23 7 Device 12 | . 14 14 14 13 9 7 5 Storage 12 | . 14 14 14 14 9 7 4 Processor 3 | . . . . . 9 15 10 Protection 2 | . . . . . 9 6 5 Ballistic Gun 8 | . 15 2 . . 9 14 5 Ballistic Cannon 17 | . 12 25 28 28 14 6 2 Naked Turns . | . . . . . . . . Heaviest Build 92 | 14 91 92 92 32 55 56 56 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 16 | 1 2 2 2 . . . 16 Average Overweight (x) . | . . 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 15 15 Average Capacity 16 | 7 15 25 20 15 15 15 11 Most Carried 16 | 4 12 15 16 15 15 15 15 Average Carried 12 | 3 8 13 15 14 14 14 9 Final Capacity 25 | 8 25 25 15 15 15 15 5 Final Carried 15 | 4 12 15 15 14 15 15 4 Class Distribution -------------------- 72% | Mutant 14% | Tank 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2348 | 332 406 18 . 222 853 263 254 Remotely 580 | . . . . . 160 216 204 Salvage Created 2438 | 160 492 10 . 196 953 342 285 Parts 148 | 15 35 1 . 14 53 21 9 Haulers Intercepted 6 | . 2 . . . 3 1 . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 65 | . 15 1 . 10 23 7 9 Melee 2 | . . . . . . . 2 Guns 25 | . 11 . . . 8 6 . Cannons 30 | . 4 1 . 10 11 . 4 AOE 7 | . . . . . 4 1 2 Classes Destroyed 10 | 2 4 . . . 2 1 1 Worker 2 | . . . . . 1 1 . Tunneler 4 | 4 . . . . . . . Hauler 6 | . 2 . . . 3 1 . Recycler 3 | 1 . . . . 1 1 . Operator 1 | . 1 . . . . . . Swarmer 30 | . 8 1 . 4 8 4 5 Grunt 29 | . 7 . . 6 12 2 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Sentry 4 | . . . . . 3 . 1 Best Kill Streak 8 | 3 5 1 . 4 5 8 4 Combat Bots Only 7 | . 5 1 . 4 4 7 4 Max Kills in Single Turn 4 | 1 1 1 . 1 4 2 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 381 | . 51 1 . 48 90 38 153 Missed 82 | . 17 . . 10 15 8 32 Damage Taken 4344 | . 315 7 . 372 1069 448 2133 Core 972 | . 55 . . 55 149 54 659 Absorbed by Shields 4 | . . . . . 4 . . Regen/Repaired (Parts) 242 | . 87 . . . 155 . . Core Remaining (%) 76 | 100 . . . 56 72 . . Volleys Fired 172 | 13 39 1 . 24 55 17 23 Largest 3 | 2 2 2 . 2 3 3 3 Hottest 133 | 40 55 70 . 70 133 97 105 Shots Fired 385 | 26 78 2 . 48 162 35 34 Gun 208 | 26 54 . . . 83 32 13 Cannon 173 | . 24 2 . 48 78 2 19 Launcher 4 | . . . . . 1 1 2 Special . | . . . . . . . . Kinetic 357 | 26 78 2 . 48 150 34 19 Thermal 24 | . . . . . 11 . 13 Explosive 4 | . . . . . 1 1 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | 6 7 2 . 5 13 10 9 Robot Miss Streak 6 | 2 3 1 . 4 6 2 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 257 | 17 47 1 . 26 111 24 31 Core Hits 136 | 7 22 1 . 12 57 20 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . Critical Strikes 7 | . 1 . . . 4 2 . Destroy 4 | . . . . . 2 2 . Blast 3 | . 1 . . . 2 . . Melee Attacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Slashing 12 | . . . . . . . 12 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5126 | 175 676 19 . 526 2196 643 891 Guns 2108 | 175 408 . . . 876 502 147 Cannons 2225 | . 251 19 . 489 1021 50 395 Explosions 501 | . . . . . 263 66 172 Melee 156 | . . . . . . . 156 Ramming 136 | . 17 . . 37 36 25 21 Kinetic 3834 | 175 659 19 . 489 1677 552 263 Thermal 499 | . . . . . 220 . 279 Explosive 501 | . . . . . 263 66 172 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 156 | . . . . . . . 156 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 1 3 Message Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 98 | . 4 . . 17 51 . 26 Projectiles 40 | . 4 . . 17 . . 19 Explosions 51 | . . . . . 51 . . Melee 7 | . . . . . . . 7 Knockbacks 36 | . 2 2 . 9 18 . 5 Impact 1 | . . . . . 1 . . Kinetic 32 | . 2 1 . 8 17 . 4 Secondary 3 | . . 1 . 1 . . 1 Self-Inflicted Damage 54 | . . . . . . . 54 Shots 1 | . . . . . . . 1 Rammed 20 | . 3 . . 5 6 2 4 Targets Rammed 21 | . 3 . . 5 7 2 4 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 348 | . 28 9 . 123 318 81 348 Average Temperature 111 | . 8 6 . 53 133 22 195 Received Heat Transfer 1340 | . 84 . . 102 614 90 450 Effects 4 | . . . . . 2 . 2 Energy Bleed 2 | . . . . . 1 . 1 Interference 2 | . . . . . 1 . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . . 1 . . . . 6 Heat Transferred 998 | . . . . . 448 . 550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 427 | 25 256 89 . 134 427 349 . Initial 155 | . 16 . . . . 155 . Average 78 | 11 68 23 . 46 113 257 . Maximum Alert Level 2 | . 1 . . . 2 1 . Low Security (%) 91 | 100 97 100 . 100 85 37 . Level 1 8 | . 2 . . . 12 62 . Level 2 . | . . . . . 1 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 3 . . . 3 . . Investigation 3 | . 2 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 36 6 . 11 37 7 11 Peak Tracking Total 7 | . 4 2 . 4 6 7 7 Tactical Retreats 3 | . . 1 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 3 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . 1 . 1 1 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 23 | . 9 . 1 1 9 3 . Terminals 14 | . 7 . . . 6 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 1 . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 22 . 1 1 22 5 . Successful 26 | . 10 . 1 1 13 1 . Failed 24 | . 12 . . . 8 4 . Catastrophic 3 | . 2 . . . 1 . . Database Lockouts 1 | . . . . . 1 . . Manual 21 | . 11 . . . 9 1 . Terminals 29 | . 16 . . . 12 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 10 | . 2 . . . 6 2 . Recycling Units 5 | . 4 . . . 1 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 5 . 1 1 5 . . Record 1 | . . . 1 . . . . Robot Analysis 4 | . 3 . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Alert Level 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 2 . . . 4 1 . Scan Component 4 | . 1 . . . 2 1 . Repair 3 | . 1 . . . 2 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . Terminals 3 | . 2 . . . 1 . . Botnet 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . . . 6 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . Time 78 | . 26 . . . 52 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 8 . . . 3 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 1 . . . Highest-Rated Group 40 | . . 40 16 16 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 35 | . . 31 . 4 . . . Total Damage 354 | . . 310 . 44 . . . Kills 5 | . . 5 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 4 | . 3 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 7879 | 287 2080 1305 487 1276 1665 511 268 Spaces Moved 3476 | 142 825 398 217 718 768 253 155 Core 122 | 6 . . . . . . 116 Treads 3353 | 135 825 398 217 718 768 253 39 Legs 1 | 1 . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 160 160 160 163 50 Average Speed 193 | 157 214 320 222 160 161 163 104 Slowest Speed 850 | 190 320 320 320 160 163 163 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 8 95 49 54 97 59 8 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 4 | . . 1 . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 38 | . . . . . 19 5 14 Melee . | . . . . . . . . Projectile 8 | . . . . . 7 . 1 AOE 30 | . . . . . 12 5 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4286 | 179 1058 429 221 797 1070 317 215 Wait 451 | 11 175 27 . 38 172 25 3 Move 3469 | 141 824 397 216 717 767 252 155 Hop . | . . . . . . . . Pick Up 35 | 5 5 3 2 4 13 3 . Fast Attach 16 | 7 2 . . . 7 . . Attach 17 | 1 . . . 1 4 3 8 Detach 2 | . . . . . 1 . 1 Swap 47 | . 7 1 1 2 22 11 3 Drop 43 | 1 3 . 1 6 22 4 6 Fire 172 | 13 39 1 . 24 55 17 23 Melee 12 | . . . . . . . 12 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush 17 | . 3 . . 5 7 2 . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 15) 1080 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Discovered new exit (range 10) 1980 | -10/Materials | Discovered new exit (range 16) 2177 | -10/Materials | Repaired Lgt. Treads 2368 | -10/Materials | Entered Mines 2381 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3090 | -10/Mines | Discovered new exit (range 5) 3325 | -10/Mines | Assembled infested the area 3570 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3673 | -10/Mines | Entered Exiles 3673 | -10/Exiles | Accompanied by 1 ally 3674 | -10/Exiles | Identified exit to Mines 3766 | -10/Exiles | Met 8R-AWN 3808 | -10/Exiles | Met EX-HEX 3989 | -10/Exiles | Met EX-DEC 4026 | -10/Exiles | Learned location of Zion (-6) 4160 | -10/Exiles | Entered Mines 4160 | -9/Mines | Accompanied by 1 ally 4173 | -9/Mines | Found the Drone Emporium 4534 | -9/Mines | Learned 4 Materials zone layouts 4624 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4817 | -9/Mines | Discovered new exit (range 9) 5085 | -9/Mines | Discovered new exit (range 5) 5436 | -9/Mines | Entered Materials 5436 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5437 | -8/Materials | Identified exit to Factory 5840 | -8/Materials | Discovered new exit (range 11) 5988 | -8/Materials | Build established: Scavenger-Tank 6168 | -8/Materials | Repaired Lgt. Treads 6196 | -8/Materials | Repaired Lgt. Treads 6223 | -8/Materials | Central database locked down 6518 | -8/Materials | Build established: Tank 7101 | -8/Materials | Entered Factory 7101 | -7/Factory | Evolved 2 slots: Utility x2 7237 | -7/Factory | Destroyed 7 combat bots 7405 | -7/Factory | Build established: Gunner 7558 | -7/Factory | Discovered new exit (range 14) 7612 | -7/Factory | Entered Lower Caves 7677 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7758 | -7/Lower Caves | Lost 12 parts (4n4u4w) 7854 | -7/Lower Caves | Core integrity fell below 50% 7865 | -7/Lower Caves | Core integrity fell below 20% 7880 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 07785_ Dropped Imp. Light Armor Plating. 07786_ Dropped Rnf. Deuterium Engine. 07786_ Dropped Adv. Heat Sink. 07787_ Dropped Lrg. Storage Unit. 07787_ Dropped Nuclear Core. 07788_ Dropped Plasma Cannon. 07838_ Rocket Launcher destroyed. 07846_ S-27 Virus destroyed. 07856_ Autogun fries itself beyond repair. 07858_ Destroyed VTOL Module. 07860_ Acquired 30 matter. 07863_ S-27 Virus destroyed. 07870_ Lgt. Nuclear Core fries itself beyond repair. 07871_ S-27 Virus destroyed. 07871_ Scythe destroyed. 07872_ VTOL Module fries itself beyond repair. 07875_ Slammed into S-27 Virus. 07880_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ??????????????????? #??????????????????????????? | | ????????? ????????? ??????????????????????????? | | ????????? ???????? #?????????????????????####? | | ???????? ???????# ?????????????????????# ## | | ????????? ??????# ?????????????????????# | | ??????????# ????## ????????????????????## | | ???????????# ??## ????????????????????# | | ???????#?????# ## ????????????????????# | | ?????? ### ??????######????????## | | ????? ##???## ##??????###!!* | | ????????# ##?## #??????# !!!*] | | ?????????# ### #??????# ##*! | | ?????????# ## #??????# # | | ?????????# ### %= ######## #" | | ?????????# ## ????## #" + | | ?????????????##???????## @ #" + | | ?????????????????????## s ###### ### #" # | | ?????????????????????# %% ##????## ### #" # | | ?????????????????????# #####?????# #?# ###"# | | ?????????????????????## #?????????# ##?# ? | | ??????????????????????####?????????# ###??##### | | ???????????????????????????????????# #????????## | | ???????????????????????????????????# ##???????## | | ???????????????????????????????????# ######### | | ??????????????????????????????????## ## ## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????## ## | | ???????????????????????????????????# ####### | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# ????? | | ???????????????????????????????????## ???? | | ????????????????????????????????????## ?? | | ?????????????????????????????????????## ##? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????## #######?? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilGrapheneCutter Manual? 0 Play Time 00:38:06 Cumulative 16.8 hours Start 2024.04.26 @ 20:52:54 End 2024.04.26 @ 21:28:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc49c425-22b8-4285-9eef-320571720c24