Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.07 @ 20:25:11 Player: Sanctumkeeper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (272) 1360 Value Destroyed (11033) 11033 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3479) 3479 TOTAL SCORE: 23672 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 1175 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1244 Met R17 at Cetus 500 Friendly Fire -1223 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Vortex Chain Reactor Hypervelocity Railgun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Long-range Phase Cannon Long-range Phase Cannon Railgun > --- INVENTORY -------- Antimatter Reactor Vortex Chain Reactor Heavy Treads Matter Compressor Spectral Analyzer Long-range Sensor Array Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Shield Generator Point Defense System Dynamic Insulation System Mobile Refinery Mk. CCLXVII Hacking Drone Bay Electrolaser Beamcaster Tiamat Missile Launcher CR-A16's Behemoth Slayer [Rating: 127] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Centrium Medium Armor Plating Weapon Enhanced Autogun Energy Gun Arc Thrower Energy Cannon Long-range Phase Cannon Ballistic Gun Enhanced Autogun Launcher Tiamat Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 2 1 . . . . 2 . . 1 . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 357 | 6 12 2 16 2 . 4 29 21 4 . 1 11 69 43 18 26 2 9 18 23 15 26 Power 22 | 1 1 1 1 . . 1 2 2 . . . 1 . 4 3 . . . 1 1 1 2 Engine 14 | 1 1 1 1 . . 1 1 1 . . . 1 . 4 2 . . . . . . . Core 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 2 Reactor 4 | . . . . . . . . . . . . . . . 1 . . . 1 1 1 . Propulsion 61 | 2 3 . 7 1 . 2 11 1 . . . 1 9 11 3 1 . 1 . 4 . 4 Treads 57 | 1 1 . 6 1 . 2 11 1 . . . 1 9 11 3 1 . 1 . 4 . 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 1 3 1 4 . . . 8 12 4 . 1 5 30 19 6 12 . 3 12 6 10 9 Device 65 | . . . . . . . . 6 3 . 1 2 15 12 2 7 . 1 8 1 3 4 Storage 17 | 1 3 1 4 . . . 3 1 . . . 1 2 . . . . . 1 . . . Processor 7 | . . . . . . . . 1 . . . . 2 . 1 . . . . . 2 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 57 | . . . . . . . 5 4 1 . . 2 11 7 3 5 . 2 3 5 5 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 2 5 . 4 1 . 1 8 6 . . . 4 30 9 6 13 2 5 5 12 4 11 Energy Gun 7 | 2 1 . . . . . . . . . . . . . . . . . . 2 . 2 Energy Cannon 16 | . . . . . . . . 1 . . . 1 7 . . 2 . . 1 2 2 . Ballistic Gun 81 | . 4 . 4 1 . 1 8 3 . . . 2 16 7 5 8 1 5 4 5 1 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . 1 1 . 1 1 . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . 1 6 1 1 2 . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 1 . . . . . . . 3 2 . . 5 . 2 . Parts Lost 70 | . . . 5 1 . 3 5 . . . . . 4 12 . . . 1 2 16 7 14 Power 7 | . . . . . . . 1 . . . . . . 3 . . . . 1 1 . 1 Propulsion 16 | . . . 2 . . 2 . . . . . . 2 3 . . . . . 4 . 3 Utility 21 | . . . . . . . 2 . . . . . 1 4 . . . . . 3 5 6 Weapon 26 | . . . 3 1 . 1 2 . . . . . 1 2 . . . 1 1 8 2 4 Highest Loss Streak 11 | . . . 1 1 . 3 1 . . . . . 1 5 . . . 1 2 9 2 11 Average Slot Usage (%) 95 | . 98 100 99 100 100 99 99 98 99 100 100 100 99 99 97 86 88 87 87 78 87 82 Engine 5 | . 14 14 11 11 11 11 8 . 7 7 7 7 6 6 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 3 Treads 19 | . 14 14 25 33 33 32 26 23 23 23 23 23 19 19 17 11 11 10 11 11 10 9 Wheel 1 | . 13 14 7 . . . . . . . . . . . . . . . . . . . Device 8 | . . . . . . . . 6 6 7 7 6 16 14 7 9 17 16 16 11 12 15 Storage 26 | . 27 28 33 33 33 33 36 30 30 30 30 30 26 26 26 23 23 23 23 17 10 9 Processor 6 | . . . . . . . . 7 7 7 7 7 8 6 13 11 11 11 11 11 19 19 Protection 2 | . . . . . . . 8 . . . . . . 4 4 4 . . . 5 12 6 Ballistic Gun 18 | . 24 28 22 22 22 22 17 21 23 23 23 21 18 19 19 15 16 16 16 4 4 12 Naked Turns 56 | . . . . . . . . . . . . . . . . . . . . . . 56 Heaviest Build 153 | 11 41 57 93 93 93 95 118 103 107 100 104 109 132 142 142 151 146 145 153 145 131 119 Greatest Support 160 | 20 20 20 60 60 60 60 60 60 60 60 60 60 60 88 110 160 160 160 160 160 150 150 Greatest Overweight (x) 6 | 1 3 3 5 1 1 1 2 1 1 1 1 1 2 6 1 . . 1 . 1 . 6 Average Overweight (x) 1 | . 1 2 3 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 32 | 6 16 18 26 26 26 26 32 32 30 30 30 30 32 32 32 32 32 32 32 32 26 20 Average Capacity 28 | 5 13 16 25 26 26 26 32 30 30 30 30 30 31 32 32 32 32 32 32 26 21 18 Most Carried 32 | 4 16 16 26 26 26 26 32 31 30 30 30 30 32 32 32 32 32 32 32 32 26 20 Average Carried 28 | 2 11 15 23 25 25 25 29 29 30 30 29 30 31 31 31 31 32 31 31 24 20 18 Final Capacity 32 | 6 16 18 26 26 26 26 32 30 30 30 30 30 32 32 32 32 32 32 32 26 20 4 Final Carried 32 | 4 16 16 26 26 26 26 31 30 30 30 30 30 31 32 32 32 32 32 32 26 20 4 Class Distribution -------------------- 49% | Hauler-Skirmisher 30% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Hauler-Skirmisher | -6/Cetus Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Hauler-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hauler-Skirmisher | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Matter Collected 10517 | 205 431 292 751 158 . 219 1062 176 389 . 10 156 1332 1665 644 712 105 243 290 572 380 725 Remotely 276 | . . . . . . . . . . . . . . 276 . . . . . . . . Salvage Created 12757 | . 431 77 1209 296 . 256 1356 226 263 . . 200 772 1944 589 1205 83 190 658 1174 695 1133 Parts 738 | . 25 9 75 24 . 21 87 19 13 . . 12 54 99 28 65 9 15 24 48 34 77 Haulers Intercepted 11 | . 2 . 3 . . . 5 . . . . . . 1 . . . . . . . . Recyclers Shooed 13 | . 1 . 2 1 . . . 2 . . . . 2 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 195 | . . . . . . . . . 16 . . 11 . . . . 5 15 105 43 . . Prevented 8 | . . . . . . . . . . . . . . . . . . . 1 7 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Combat Hostiles Destroyed 230 | . 11 2 27 10 . 7 24 4 7 . . 5 12 24 8 21 6 2 9 18 13 20 Melee 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Guns 193 | . 11 2 27 10 . 7 24 4 7 . . 4 10 22 8 20 . 2 9 9 3 14 Cannons 11 | . . . . . . . . . . . . . . . . . . . . 3 8 . AOE 18 | . . . . . . . . . . . . . 1 . . . 6 . . 4 2 5 Classes Destroyed 18 | . 4 . 3 1 . 2 2 1 1 . . 1 . . . . . . 1 1 . 1 Worker 8 | . 1 . . . . 1 2 1 . . . . 2 . . 1 . . . . . . Builder 7 | . . . . . . . 1 . . . . . 1 2 . . . . . . 3 . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 3 . . . 5 . . . . . . 1 . . . . . . . . Recycler 5 | . . . 1 . . . 1 . . . . . . 2 . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 8 | . . . 1 . . . 2 . . . . . 3 . 1 1 . . . . . . Swarmer 71 | . 6 . 10 5 . 3 10 . 4 . . 4 . . 2 9 5 . 1 4 3 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 5 2 11 4 . 3 7 . 2 . . . 1 7 2 4 . . 2 6 4 3 Brawler 6 | . . . . 1 . . . . . . . . . 1 . . . . 3 1 . . Duelist 7 | . . . . . . . . . 1 . . . . . 1 . . . 1 3 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 37 | . . . 6 . . . 7 1 . . . . 3 9 . 3 . 1 . 1 1 5 Hunter 9 | . . . . . . 1 . . . . . . . 5 . 1 . . . . 2 . Programmer 25 | . . . . . . . . 3 . . . . 7 . 1 4 1 . . 1 2 6 Behemoth 6 | . . . . . . . . . . . . 1 1 2 . . . 1 . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | . 4 2 4 3 . 6 10 1 5 . . 4 3 6 3 9 5 1 5 8 6 8 Combat Bots Only 8 | . 4 2 4 3 . 6 5 1 5 . . 4 2 4 3 8 5 1 5 8 6 8 Max Kills in Single Turn 5 | . 2 1 1 2 . 1 1 1 1 . . 1 1 2 2 2 5 1 2 2 2 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 Exploded 5 | . . . . . . . . . . . . . 1 . . . 5 . . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Damage Taken 23200 | . 316 32 962 352 . 518 1410 390 313 . . 197 1064 3429 807 1323 61 616 810 5445 2113 3042 Core 2979 | . 82 . 160 33 . 66 173 51 13 . . . 95 414 137 130 21 24 63 356 31 1130 Absorbed by Shields 453 | . . . . . . . . . . . . . . 156 297 . . . . . . . Reduced by Siege Mode 596 | . . . . . . . . . . . . . . . . 5 . 36 18 375 82 80 Core Remaining (%) 60 | 100 . 67 . . . 35 68 . . . . 90 . . 24 . . . . 40 . . Volleys Fired 728 | . 30 4 84 24 . 26 109 18 16 . . 22 69 75 38 50 5 13 16 60 35 34 Largest 3 | . 2 2 2 2 . 2 2 3 3 . . 3 3 3 3 3 1 3 3 3 3 3 Hottest 245 | . 46 46 46 46 . 46 48 80 78 . . 90 143 88 88 101 46 103 105 125 245 120 Shots Fired 1675 | . 60 8 168 48 . 52 217 50 48 . . 34 159 219 113 142 5 36 44 107 79 86 Gun 1535 | . 60 8 168 48 . 52 217 48 48 . . 18 135 218 113 140 . 36 43 76 27 80 Cannon 120 | . . . . . . . . 2 . . . 16 24 . . 2 . . 1 27 48 . Launcher 20 | . . . . . . . . . . . . . . 1 . . 5 . . 4 4 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1528 | . 60 8 168 48 . 52 217 48 48 . . 18 135 218 113 140 . 36 43 69 27 80 Thermal 119 | . . . . . . . . 2 . . . 16 24 . . 2 . . . 27 48 . Explosive 20 | . . . . . . . . . . . . . . 1 . . 5 . . 4 4 6 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 33 | . 9 11 12 16 . 15 19 11 16 . . 3 14 13 20 10 14 20 18 32 12 33 Robot Miss Streak 9 | . 2 3 5 2 . 2 3 5 7 . . 3 4 9 2 2 . 2 2 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 1 . . 1 2 1 2 Secondary Targets 35 | . 1 . 3 4 . 1 3 . 1 . . 2 . 4 4 4 . . 5 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . 1 . . 1 . 1 1 1 . . 1 1 . 1 Shots Hit Robots 1238 | . 42 4 124 38 . 44 157 33 36 . . 17 110 168 91 91 4 32 34 90 50 73 Core Hits 588 | . 17 3 46 13 . 15 59 17 20 . . 10 61 101 29 45 8 18 15 49 27 35 Critical Hits 114 | . . . 1 . . . 2 . 1 . . 1 2 4 3 22 . 13 14 17 1 33 Critical Kills 37 | . . . . . . . . . . . . . . . . 12 . 1 6 4 . 14 Critical Parts Destroyed 67 | . . . 1 . . . 1 . 1 . . 1 2 4 2 10 . 6 7 12 1 19 Melee Attacks 55 | . . . . . . . . 5 . . . 3 27 2 2 7 . . . 2 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 3 27 2 2 7 . . . 2 . 7 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25625 | . 648 67 1843 664 . 703 2389 723 562 . . 279 2597 3387 2351 1544 639 346 834 2483 2296 1270 Guns 19973 | . 648 65 1840 606 . 642 2366 646 562 . . 209 2092 3337 2195 1450 . 263 816 1171 370 695 Cannons 1893 | . . . . . . . . . . . . . . . . . . . . 744 1149 . Explosions 2831 | . . . . . . . . . . . . . 388 . . . 639 . . 493 745 566 Melee 387 | . . . . . . . . . . . . 70 59 . 156 48 . . . 54 . . Ramming 541 | . . 2 3 58 . 61 23 77 . . . . 58 50 . 46 . 83 18 21 32 9 Kinetic 19875 | . 648 65 1840 606 . 642 2366 646 562 . . 209 2092 3337 2195 1450 . 263 816 1073 370 695 Thermal 1893 | . . . . . . . . . . . . . . . . . . . . 744 1149 . Explosive 2806 | . . . . . . . . . . . . . 363 . . . 639 . . 493 745 566 Electromagnetic 123 | . . . . . . . . . . . . . 25 . . . . . . 98 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 387 | . . . . . . . . . . . . 70 59 . 156 48 . . . 54 . . Highest Corruption 6 | . . . . . . . . 2 2 2 2 . 5 5 5 4 4 4 4 6 1 6 Average Corruption 3 | . . . . . . . . 1 2 2 2 . 2 5 5 2 4 4 4 5 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 256 | . . . . . . . . 9 17 6 4 . 46 64 19 14 10 21 . 35 . 11 Message Errors 58 | . . . . . . . . 2 6 2 4 . 15 11 3 2 1 2 . 6 . 4 Matter Fused 49 | . . . . . . . . . . . . . 7 16 4 2 2 7 . 10 . 1 Heat Flow Errors 39 | . . . . . . . . 1 3 2 . . 6 8 2 3 3 7 . 2 . 2 Energy Discharges 35 | . . . . . . . . 2 3 1 . . 9 6 2 1 3 . . 5 . 3 Data Loss (minor) 35 | . . . . . . . . 4 4 1 . . 4 11 2 1 . 5 . 3 . . Data Loss (major) 5 | . . . . . . . . . . . . . . 2 1 . . . . 2 . . Misfires 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Targeting Errors 21 | . . . . . . . . . 1 . . . 3 5 2 3 1 . . 5 . 1 Weapon Failures 11 | . . . . . . . . . . . . . 2 4 2 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 369 | . . . . 3 . . . . . . . . 53 . . . . 11 . 57 189 56 Projectiles 114 | . . . . . . . . . . . . . . . . . . . . 39 75 . Explosions 241 | . . . . . . . . . . . . . 53 . . . . . . 18 114 56 Melee 14 | . . . . 3 . . . . . . . . . . . . . 11 . . . . Knockbacks 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . Impact 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . . . . . . . . . . 118 . . . . . . 23 . 80 Shots 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . 1 Rammed 51 | . . 1 1 3 . 5 . 8 . . . . 6 4 . 1 . 11 1 4 3 3 Targets Rammed 54 | . . 1 1 3 . 6 1 8 . . . . 6 4 . 2 . 11 1 4 3 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . Highest Temperature 385 | . 28 12 22 2 . 40 63 213 260 199 . 144 206 326 260 235 161 250 8 166 385 172 Average Temperature 65 | . 9 6 5 1 . 9 8 58 96 88 . 63 59 114 89 66 76 107 6 25 167 64 Received Heat Transfer 4069 | . 96 18 279 75 . 207 504 36 18 . . . 147 777 100 189 . 48 36 903 303 333 Effects 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . 2 . 1 2 2 1 3 Total Turns 245 | . . . . . . . . . . . . . . . . 23 . 12 16 77 33 84 Longest Duration 58 | . . . . . . . . . . . . . . . . 18 . 12 14 58 33 38 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . 1 . . . 1 4 2 . Heat Transferred 2172 | . . . . . . . . . . . . . . . . . . . . 1025 1147 . Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . 4 . . 9 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Peak Influence 746 | . 284 101 332 273 . 160 361 130 . . . . 288 448 505 746 . . . . 521 642 Initial 276 | . . 36 . 118 . . . 130 . . . . . 140 250 276 . . . . 37 245 Average 158 | . 133 42 183 159 . 23 206 44 . . . . 92 112 407 408 . . . . 247 338 Maximum Alert Level 3 | . 1 . 1 1 . . 1 . . . . . 1 2 2 3 . . . . 2 2 Low Security (%) 62 | 100 71 100 49 57 . 100 41 100 . . . . 74 77 . . . . . . 54 6 Level 1 30 | . 28 . 50 42 . . 58 . . . . . 25 21 36 66 . . . . 14 66 Level 2 6 | . . . . . . . . . . . . . . 1 63 21 . . . . 30 27 Level 3 . | . . . . . . . . . . . . . . . . 11 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 4 . . . 2 5 . . . . 7 4 . 4 . . . 1 5 4 Investigation 9 | . 2 . 3 . . . 2 . . . . . . . . 1 . . . . . 1 Extermination 16 | . . . . . . . . 4 . . . . 6 . . 2 . . . . 1 3 Reinforcement 9 | . . . 1 . . . . 1 . . . . 1 4 . 1 . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Distress Signals 20 | . . 2 4 . . . 3 . . . . . . 2 2 2 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 19 4 43 13 . 7 33 11 9 . . 5 22 49 22 26 1 2 18 25 24 46 Peak Tracking Total 14 | . 5 5 4 3 . 3 5 2 5 . . 4 3 5 6 6 1 1 8 10 6 14 Tactical Retreats 11 | . 2 . 2 3 . . 1 . 1 . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Traps Triggered 20 | . 2 . 4 . . . 3 . . . . . 6 2 . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 2 . . . . . . 9 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Machines Disabled 32 | . . . . . . . 1 . . . . . 10 5 2 . . . 1 . 9 4 Max in Single Turn 4 | . . . . . . . 1 . . . . . 2 1 . . . . 1 . 4 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Machines Accessed 36 | . 6 . 5 . 1 . 5 4 1 . . . 4 3 . 1 . 1 2 . 1 2 Terminals 23 | . 4 . 4 . . . 4 3 1 . . . 2 3 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Total Hacks 75 | . 14 . 9 . 1 . 16 6 1 . . . 12 5 . 1 . 1 2 . 3 4 Successful 46 | . 11 . 4 . 1 . 8 3 1 . . . 8 2 . 1 . 1 2 . 3 1 Failed 29 | . 3 . 5 . . . 8 3 . . . . 4 3 . . . . . . . 3 Catastrophic 7 | . . . 2 . . . 1 1 . . . . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 13 . 9 . . . 14 5 . . . . 1 2 3 1 . . . . . 2 Terminals 53 | . 12 . 8 . . . 15 5 1 . . . 3 5 . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 1 . . . . . 8 . . . . . . . 3 . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Terminal Hacks 17 | . 4 . . . 1 . 3 1 1 . . . 1 2 . . . 1 2 . . 1 Record 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 2 . . . 1 2 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 1 . . . . . 6 . . . . . . . 3 . Insert Component 9 | . . . . . . . 1 . . . . . 5 . . . . . . . 3 . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 7 . 4 . . . 4 2 . . . . 1 . . 1 . . . . . . Terminals 15 | . 5 . 3 . . . 4 2 . . . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 4 . 3 . . . 2 2 . . . . 1 . . . . . . . . . Operators 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 4 . . . 4 3 1 . . . 3 3 . . . . . . 1 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . . . . . . 19 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Total Allies 31 | . . . . . . . . . . . 4 . . 25 . . . . . 2 . . Largest Group 8 | . . . . . . . . . . . 4 4 . 8 5 . . . . 2 . . Highest-Rated Group 317 | . . . . . . . . . . . 113 113 . 317 286 . . . . 94 . . Highest-Rated Ally 156 | . . . . . . . . . . . 31 31 . 156 156 . . . . 47 . . Total Orders 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . RETURN 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Ally Attacks 225 | . . . . . . . . . . . . 14 . 121 71 . . . . 19 . . Total Damage 4860 | . . . . . . . . . . . . 244 . 2408 1772 . . . . 436 . . Kills 29 | . . . . . . . . . . . . . . 16 12 . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Robot Analysis Total 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . 1 2 1 1 . . . . 2 1 . 3 . . Drone Launches 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Turns Passed 28261 | 56 848 870 1482 852 421 896 1805 2023 1146 790 1738 1696 3500 2241 607 1290 747 1094 1262 1395 630 872 Spaces Moved 13686 | 45 622 436 753 428 234 443 741 993 584 405 931 847 1407 867 241 543 453 632 703 677 287 414 Core 114 | 5 1 . . . . . . . . . . . . . . . . . . . . 108 Treads 11936 | 8 15 1 190 428 234 443 741 993 584 405 931 847 1407 867 241 543 453 632 703 677 287 306 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1636 | 32 606 435 563 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 140 180 180 180 180 183 186 186 186 186 183 175 175 160 160 160 160 160 160 50 Average Speed 171 | 96 111 125 153 180 180 180 182 184 186 186 186 186 201 193 177 160 160 160 160 160 160 132 Slowest Speed 350 | 160 200 200 200 180 180 180 205 186 186 186 186 186 206 280 180 160 160 180 160 180 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 82 90 64 93 59 87 51 28 79 71 84 94 45 85 62 12 65 79 91 77 13 39 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 13 | . 2 2 1 . 1 . . . 1 . 3 1 . . . . . . . 2 . . Known Exits Taken 15 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . 2 . . 3 2 4 5 . . . . 2 4 . 2 . . Spaces Dug 71 | . . . . . . . . 5 . . . 15 40 . . 6 . . . 5 . . Terrain Destroyed 496 | . . . . . . . . 5 . . . 16 100 22 4 23 44 . 11 77 122 72 Melee 28 | . . . . . . . . 5 . . . . 18 . . 5 . . . . . . Projectile 124 | . . . . . . . . . . . . 16 24 10 4 18 . . 11 17 24 . AOE 344 | . . . . . . . . . . . . . 58 12 . . 44 . . 60 98 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp War Pro Fac Arm Total 17083 | 54 729 752 948 461 235 494 1029 1149 622 442 941 938 1928 1285 357 846 468 684 805 872 385 659 Wait 1580 | . 45 304 44 3 . 10 85 72 14 38 . 47 303 81 11 198 9 1 51 86 32 146 Move 13664 | 44 621 435 752 427 233 442 740 992 583 404 930 846 1406 866 240 542 452 631 702 676 286 414 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | 4 12 2 30 1 1 4 29 15 2 . 4 3 22 21 17 10 . 3 6 12 7 12 Fast Attach 65 | 6 9 . . . . . 4 1 1 . . . 4 4 3 3 . 2 8 7 4 9 Attach 67 | . . . 9 1 . 3 7 2 . . . . 6 12 . 2 . 1 4 10 4 6 Detach 8 | . 3 . 2 . . . . . . . . . . . . . . . 1 . . 2 Swap 225 | . 3 2 7 1 . 1 18 18 3 . 1 11 59 27 15 21 2 6 6 6 7 11 Drop 227 | . 6 4 19 1 1 2 36 18 3 . 6 6 24 20 31 11 . 7 10 . 7 15 Fire 728 | . 30 4 84 24 . 26 109 18 16 . . 22 69 75 38 50 5 13 16 60 35 34 Melee 55 | . . . . . . . . 5 . . . 3 27 2 2 7 . . . 2 . 7 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 51 | . . 1 1 3 . 6 1 8 . . . . 6 4 . 2 . 11 1 4 3 . Escape Stasis 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . Rewire 189 | . . . . . . . . . . . . . . 171 . . . 9 . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp / *Arm) -4/Armory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 13) 131 | -10/Materials | Discovered new exit (range 12) 215 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 15) 905 | -10/Materials | Entered Mines 912 | -10/Mines | Met a Derelict bent on vengeance 925 | -10/Mines | Learned location of Zion (-7) 1012 | -10/Mines | Assembled infested the area 1017 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1445 | -10/Mines | Discovered new exit (range 8) 1602 | -10/Mines | Discovered new exit (range 13) 1775 | -10/Mines | Entered Materials 1775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2068 | -9/Materials | Build established: Hauler-Mutant 2761 | -9/Materials | Discovered new exit (range 5) 3068 | -9/Materials | Discovered new exit (range 9) 3247 | -9/Materials | Discovered new exit (range 7) 3257 | -9/Materials | Entered Mines 3423 | -9/Mines | Discovered new exit (range 15) 3490 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3541 | -9/Mines | Identified exit to Exiles 3996 | -9/Mines | Discovered new exit (range 5) 4102 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4109 | -9/Mines | Entered Exiles 4153 | -9/Exiles | Met 8R-AWN 4181 | -9/Exiles | Met EX-HEX 4295 | -9/Exiles | Met EX-DEC 4430 | -9/Exiles | Met EX-BIN 4511 | -9/Exiles | Discovered new exit (range 14) 4530 | -9/Exiles | Entered Mines 4545 | -8/Mines | Core integrity fell below 50% 4915 | -8/Mines | Lost 3 parts (2n1w) 4967 | -8/Mines | Discovered new exit (range 5) 5409 | -8/Mines | Discovered new exit (range 5) 5426 | -8/Mines | Entered Materials 5426 | -8/Materials | Evolved 2 slots: Utility x2 6388 | -8/Materials | Discovered new exit (range 15) 7231 | -8/Materials | Entered Factory 7231 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7816 | -7/Factory | Build established: Hauler-Skirmisher 7890 | -7/Factory | Discovered new exit (range 9) 7904 | -7/Factory | Identified exit to Storage 8175 | -7/Factory | Discovered new exit (range 5) 8181 | -7/Factory | Identified exit to Factory 8639 | -7/Factory | Identified exit to Lower Caves 9254 | -7/Factory | Entered Lower Caves 10197 | -7/Lower Caves | Discovered new exit (range 13) 10302 | -7/Lower Caves | Encountered a Warlord checkpoint 10398 | -7/Lower Caves | Identified exit to Lower Caves 10400 | -7/Lower Caves | Entered another Lower Caves area 10450 | -7/Lower Caves | Discovered exit to Factory (range 6) 10841 | -7/Lower Caves | Learned 4 Factory zone layouts 10843 | -7/Lower Caves | Learned Factory stockpile data 11158 | -7/Lower Caves | Discovered new exit (range 4) 11164 | -7/Lower Caves | Identified exit to Zion 11190 | -7/Lower Caves | Entered Zion 11241 | -7/Zion | Given A8's code to call for help 11308 | -7/Zion | Discovered new exit (range 16) 11449 | -7/Zion | System corruption cleaned by Quarantine Array 11771 | -7/Zion | Learned location of Warlord (-5) 11795 | -7/Zion | Given the Hacking Drone Bay 11869 | -7/Zion | Learned Factory stockpile data 11953 | -7/Zion | Received a hallucinogenic algorithm 12175 | -7/Zion | Found CR-A16's Pointy Stick 12323 | -7/Zion | Learned location of Quarantine (-3) 12360 | -7/Zion | Found Prototype Device 12460 | -7/Zion | Learned location of Armory (-4) 12558 | -7/Zion | Found Prototype Device 12600 | -7/Zion | Found Prototype Device 12843 | -7/Zion | Gained Derelict followers 12926 | -7/Zion | Identified exit to Proximity Caves 12928 | -7/Zion | Entered Proximity Caves 12928 | -6/Proximity Caves | Accompanied by 4 allies 13011 | -6/Proximity Caves | Spotted B-75 Beast 13023 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13026 | -6/Proximity Caves | Destroyed B-75 Beast 14377 | -6/Proximity Caves | Build established: Hauler-Mutant 14427 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14457 | -6/Proximity Caves | Learned location of Extension (-6) 14624 | -6/Proximity Caves | Entered Factory 14624 | -6/Factory | Evolved 2 slots: Utility x2 14718 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 14718 | -6/Factory | Identified Hacking Drone Bay 14718 | -6/Factory | Identified Bomb Factory No. 2 15231 | -6/Factory | Build established: Hauler-Skirmisher 15332 | -6/Factory | Discovered new exit (range 15) 15375 | -6/Factory | Identified exit to Factory 16383 | -6/Factory | Discovered new exit (range 3) 16387 | -6/Factory | Identified exit to Lower Caves 17529 | -6/Factory | Discovered exit to Lower Caves (range 12) 17757 | -6/Factory | Discovered exit to Factory (range 13) 18016 | -6/Factory | Spotted B-75 Beast 18024 | -6/Factory | Destroyed B-75 Beast 18114 | -6/Factory | Discovered new exit (range 6) 18120 | -6/Factory | Identified exit to Extension 18124 | -6/Factory | Entered Extension 18440 | -6/Extension | Rescued a captive Derelict 18441 | -6/Extension | Rescued a captive Derelict 19514 | -6/Extension | Spotted B-75 Beast 19526 | -6/Extension | Spotted B-75 Beast 19539 | -6/Extension | Destroyed B-75 Beast 19556 | -6/Extension | Destroyed B-75 Beast 19557 | -6/Extension | Core integrity fell below 50% 19600 | -6/Extension | Lost 5 parts (1p2n2u) 19624 | -6/Extension | Disrupted transfer network 19690 | -6/Extension | Rescued a captive Derelict 19691 | -6/Extension | Rescued a captive Derelict 19762 | -6/Extension | Lost 3 parts (1p1u1w) 19840 | -6/Extension | Build established: Hauler-Tank 19948 | -6/Extension | Rescued a captive Derelict 20012 | -6/Extension | Rescued A7 20341 | -6/Extension | Discovered exit to Factory (range 13) 20344 | -6/Extension | Discovered new exit (range 8) 20362 | -6/Extension | Identified exit to Cetus 20365 | -6/Extension | Entered Cetus 20365 | -6/Cetus | Accompanied by 5 allies (A7) 20370 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20391 | -6/Cetus | Spotted Cetus Guard 20391 | -6/Cetus | Spotted Cetus Guard 20399 | -6/Cetus | Spotted Cetus Guard 20405 | -6/Cetus | Allies destroyed Cetus Guard 20405 | -6/Cetus | Spotted Cetus Guard 20413 | -6/Cetus | Destroyed Cetus Guard 20421 | -6/Cetus | Allies destroyed Cetus Guard 20439 | -6/Cetus | Destroyed Cetus Guard 20550 | -6/Cetus | Cetus Manufacturing Module disabled 20579 | -6/Cetus | Failed to start Cetus Manufacturing Module 20620 | -6/Cetus | Discovered new exit (range 16) 20653 | -6/Cetus | Spotted Cetus Guard 20653 | -6/Cetus | Spotted Cetus Guard 20656 | -6/Cetus | Spotted Cetus Guard 20663 | -6/Cetus | Allies destroyed Cetus Guard 20664 | -6/Cetus | Allies destroyed Cetus Guard 20664 | -6/Cetus | Spotted Cetus Guard 20675 | -6/Cetus | Allies destroyed Cetus Guard 20688 | -6/Cetus | Allies destroyed Cetus Guard 20702 | -6/Cetus | Discovered exit to Factory (range 15) 20717 | -6/Cetus | Met Revision 17 20855 | -6/Cetus | Destroyed A7 20868 | -6/Cetus | Found Prototype Protection 20871 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20972 | -6/Cetus | Entered Factory 20972 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21364 | -5/Factory | Identified Med. Regenerative Plating 21634 | -5/Factory | Build established: Hauler-Skirmisher 21825 | -5/Factory | Discovered new exit (range 8) 22010 | -5/Factory | Destroyed 8 combat bots 22066 | -5/Factory | Identified exit to Upper Caves 22262 | -5/Factory | Entered Upper Caves 22749 | -5/Upper Caves | Identified exit to Upper Caves 22755 | -5/Upper Caves | Encountered a Warlord checkpoint 23009 | -5/Upper Caves | Entered another Upper Caves area 23063 | -5/Upper Caves | Discovered new exit (range 11) 23095 | -5/Upper Caves | Identified exit to Factory 23244 | -5/Upper Caves | Spotted B-75 Beast 23273 | -5/Upper Caves | Destroyed B-75 Beast 23581 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23828 | -5/Upper Caves | Discovered new exit (range 16) 23851 | -5/Upper Caves | Identified exit to Warlord 24103 | -5/Upper Caves | Entered Warlord 24158 | -5/Warlord | System corruption cleaned by Quarantine Array 24363 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24789 | -5/Warlord | Visited the Vortex Lab 24790 | -5/Warlord | Warlord's base attacked by MAIN.C 24802 | -5/Warlord | Found Prototype Energy Cannon 24897 | -5/Warlord | Met Warlord 24915 | -5/Warlord | Identified Vortex Driver 24948 | -5/Warlord | Found Prototype Reactor 24953 | -5/Warlord | Found Prototype Processor 24961 | -5/Warlord | Found Prototype Processor 25133 | -5/Warlord | Opened side exit 25140 | -5/Warlord | Warlord forces counterattacked 25207 | -5/Warlord | Spotted Striker 25241 | -5/Warlord | Destroyed Striker 25307 | -5/Warlord | Spotted Executioner 25309 | -5/Warlord | Spotted Striker 25318 | -5/Warlord | Destroyed Striker 25333 | -5/Warlord | Discovered new exit (range 11) 25364 | -5/Warlord | Identified exit to Proximity Caves 25365 | -5/Warlord | Entered Proximity Caves 25546 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 25629 | -4/Proximity Caves | Lost 9 parts (2n2u5w) 25658 | -4/Proximity Caves | Destroyed 8 combat bots 25730 | -4/Proximity Caves | Core integrity fell below 50% 25754 | -4/Proximity Caves | Lost 5 parts (1p1n1u2w) 26014 | -4/Proximity Caves | Build established: Hauler-Mutant 26150 | -4/Proximity Caves | Spotted B-86 Titan 26163 | -4/Proximity Caves | Destroyed B-86 Titan 26694 | -4/Proximity Caves | Discovered exit to Factory (range 9) 26760 | -4/Proximity Caves | Entered Factory 26760 | -4/Factory | Evolved 2 slots: Utility x2 26761 | -4/Factory | Identified exit to Upper Caves 26761 | -4/Factory | Identified exit to Armory 26893 | -4/Factory | Garrison activated, responded to threat 26908 | -4/Factory | Identified Exp. Targeting Computer 27020 | -4/Factory | Identified Spectral Analyzer 27059 | -4/Factory | Discovered new exit (range 19) 27390 | -4/Factory | Entered Armory 28088 | -4/Armory | Found Antimissile System 28206 | -4/Armory | Released all parts (7) 28212 | -4/Armory | Destroyed 8 combat bots 28227 | -4/Armory | Core integrity fell below 50% 28232 | -4/Armory | Lost 11 parts (1p2n4u4w) 28238 | -4/Armory | Core integrity fell below 20% 28257 | -4/Armory | Spotted B-86 Titan 28262 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 28206_ Released Spectral Analyzer. 28206_ Released Adv. Signal Interpreter. 28206_ Released Imp. Armor Integrity Analyzer. 28206_ Released Adv. Terrain Scan Processor. 28206_ Released Adv. Coolant Injector. 28206_ Released Dynamic Insulation System. 28206_ Released Tiamat Missile Launcher. 28208_ Acquired 5 matter. 28210_ Penetrated by Slug. 28232_ I-47 Archangel sends out distress signal. 28236_ Slammed into I-47 Archangel. 28239_ Destabilizing: Core damaged (-23). 28243_ Triggered Alarm Trap. 28243_ An alarm sounds. 28243_ ALERT: Alarm triggered, dispatching investigation squad. 28249_ System corrupted: Energy discharge (-38). 28254_ W-44 Eye sends out distress signal. 28256_ S-27 Virus destroyed. 28257_ Terminal disabled. 28257_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #######+#+ | | ????????????????????????????????????## # | | ?????????????????????????????????#### | | ?????????????????????????????????# "" = | | ?????????????????????????????????#"""!![ | | ?????????????????????????????????#"F ![ | | ?????????????????????????????????#"""![ """" | | ?????????????????????????????????# "" """" | | ?????????????????????????????????#### """" | | ????????????????????????????????????# """" | | ????????????????????????????????????# """" | | ????????????????????????????????????# | | ???????????????? ?????###?????????# | | ??????????????? ????# #????????############ | | ??????????????g ##### ###################?# | | ?????????????? g BB """ #?# | | ??????????????? BB o" [ #?# | | ??????????????? ss =%* #?# # | | ????????????????"" #### #### #?# # | | ????????????????"" ##??#+#??# ### # | | ???????????????"""" #????????# # | | ??????????? """" #????????# # | | ??????????? #????????# # | | ?????????? +????????# # | | ?????????? #????????# # | | ?????????? @ [ ; ?# | | ?????????? # # | | ????????????## + # # | | ?????????????# #####+####### #? """"?# # | | ?????????????###??????????????#"##?? "????######## | | ???????????????????????????????##????"???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 1350 Resistance: TH 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Giant Slayer Challenges ------------ None Game ------ Seed NeutrinoBiomechanicalCloak Manual? 0 Play Time 02:56:41 Cumulative 202.3 hours Start 2021.08.28 @ 17:51:51 End 2021.09.07 @ 20:25:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 908725bd-b6aa-447b-ba88-383c39870487