Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:47:09 Player: fippe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (47) 235 Value Destroyed (1409) 1409 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1210) 1210 TOTAL SCORE: 8234 Bonus ------- High Alert Combat Kills 110 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 13/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Reaction Control System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VTOL Module Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Compact Battery Advanced Signal Interpreter Improved Targeting Computer Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Advanced Plasma Cannon Remote Datajack > --- INVENTORY -------- Improved Melee Analysis Suite [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 105 | 6 . . 2 7 36 10 21 . 2 . 3 7 11 Power 11 | 1 . . . 1 4 1 2 . . . . . 2 Engine 6 | 1 . . . 1 3 . 1 . . . . . . Core 5 | . . . . . 1 1 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 . . . 2 9 2 4 . . . 1 1 3 Treads 4 | . . . . . 1 . . . . . . 1 2 Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 3 | . . . . . 3 . . . . . . . . Flight 15 | . . . . 2 5 2 4 . . . 1 . 1 Utility 31 | 1 . . 1 1 9 5 6 . 2 . . 3 3 Device 15 | . . . . 1 2 2 4 . 1 . . 3 2 Storage 7 | 1 . . 1 . 3 1 1 . . . . . . Processor 8 | . . . . . 4 1 1 . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . . 1 3 14 2 9 . . . 2 3 3 Energy Gun 9 | . . . 1 . 4 2 1 . . . 1 . . Energy Cannon 9 | . . . . . 3 . 3 . . . . 2 1 Ballistic Gun 13 | 2 . . . 3 3 . 4 . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . Special Weapon 4 | . . . . . . . 1 . . . 1 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . . Parts Lost 45 | . . . . 2 15 1 6 . . . 9 . 12 Power 7 | . . . . . 2 . 1 . . . 2 . 2 Propulsion 12 | . . . . 1 3 1 2 . . . 4 . 1 Utility 12 | . . . . . 4 . 1 . . . 2 . 5 Weapon 14 | . . . . 1 6 . 2 . . . 1 . 4 Highest Loss Streak 13 | . . . . 1 13 1 6 . . . 5 . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 86 97 71 88 71 86 86 86 68 54 59 Engine 8 | . 14 14 14 14 11 6 . 6 6 6 2 . . Core 1 | . . . . . . . 5 6 6 6 3 . 6 Wheel 9 | . 28 28 28 23 . . . . . . . . . Hover 1 | . . . . . 11 . . . . . . . . Flight 11 | . . . . 2 5 29 19 26 26 26 21 5 6 Device 5 | . . . . . 6 3 10 13 13 13 8 12 12 Storage 9 | . 14 14 15 26 7 2 1 6 6 6 6 5 3 Processor 8 | . . . . . 10 16 13 13 13 13 13 11 9 Hackware 3 | . . . . . . 7 6 6 6 6 6 5 4 Energy Gun 3 | . . . 1 9 4 4 4 6 6 6 4 . . Energy Cannon 1 | . . . . . 5 . . . . . . 4 9 Ballistic Gun 11 | . 28 28 26 18 4 14 5 . . . . . . Naked Turns 6 | . . . . . 2 . . . . . . . 4 Heaviest Build 30 | 13 13 13 19 19 24 14 17 17 17 17 17 24 30 Greatest Support 32 | 32 32 32 32 32 24 17 17 17 17 17 17 27 27 Greatest Overweight (x) 9 | . . . . 1 4 1 2 . . . 1 . 9 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 3 4 5 6 8 5 5 5 5 5 5 4 5 Average Carried 3 | 1 1 3 4 4 2 3 4 5 4 5 4 3 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 5 1 5 5 5 5 5 4 3 1 Class Distribution -------------------- 46% | Mutant 32% | Scavenger-Sprinter 5% | Infiltrator-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Matter Collected 1492 | 221 . 43 . 104 475 195 248 18 20 . 19 . 149 Remotely . | . . . . . . . . . . . . . . Salvage Created 1427 | . . . . 140 671 139 261 . . . 10 . 206 Parts 96 | . . . . 12 45 10 18 . . . 2 . 9 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 36 | . . . . 7 16 2 6 . . . 1 . 4 Guns 21 | . . . . 7 7 2 5 . . . . . . Cannons 7 | . . . . . 3 . 1 . . . . . 3 AOE 6 | . . . . . 6 . . . . . . . . Classes Destroyed 11 | . . . . 2 6 . 1 . . . 1 . 1 Worker 2 | . . . . . 2 . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . Watcher 5 | . . . . . 2 1 2 . . . . . . Swarmer 15 | . . . . 6 4 . 4 . . . . . 1 Grunt 11 | . . . . 1 7 2 . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 4 | . . . . . 3 . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 11 | . . . . 4 11 2 4 . . . 1 . 2 Combat Bots Only 5 | . . . . 4 5 2 4 . . . 1 . 2 Max Kills in Single Turn 3 | . . . . 1 3 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 389 | . . . . 57 126 13 61 2 . . 43 . 87 Missed 125 | . . . . 18 40 8 16 2 . . 21 . 20 Damage Taken 5193 | . . . . 381 1733 65 621 . . . 443 . 1950 Core 1957 | . . . . 116 492 28 230 . . . 87 . 1004 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . . . 53 10 96 . . . . 62 . . Volleys Fired 150 | . 1 . . 24 68 8 22 1 . . 6 . 20 Largest 3 | . 2 . . 2 2 3 3 1 . . 1 . 3 Hottest 208 | . 40 . . 85 131 103 155 75 . . 75 . 208 Shots Fired 255 | . 2 . . 47 102 22 33 1 . . 6 . 42 Gun 172 | . 2 . . 47 60 22 30 1 . . 4 . 6 Cannon 69 | . . . . . 32 . 2 . . . . . 35 Launcher 10 | . . . . . 10 . . . . . . . . Special 4 | . . . . . . . 1 . . . 2 . 1 Kinetic 92 | . 2 . . 37 13 14 20 . . . . . 6 Thermal 105 | . . . . 10 46 . 9 1 . . 4 . 35 Explosive 10 | . . . . . 10 . . . . . . . . Electromagnetic 44 | . . . . . 33 8 3 . . . . . . Robot Hit Streak 15 | . . . . 4 10 5 9 . . . 1 . 15 Robot Miss Streak 8 | . 2 . . 8 3 4 3 . . . 5 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . 2 . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . . . Shots Hit Robots 157 | . . . . 20 74 11 23 . . . 1 . 28 Core Hits 80 | . . . . 9 46 7 13 . . . . . 5 Critical Kills 2 | . . . . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 1 . 1 . . . . . 1 Burn 1 | . . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Melee Attacks 2 | . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4083 | . . . . 252 2289 206 485 . . . . . 851 Guns 1790 | . . . . 252 714 206 461 . . . . . 157 Cannons 1175 | . . . . . 457 . 24 . . . . . 694 Explosions 1118 | . . . . . 1118 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 841 | . . . . 164 80 144 296 . . . . . 157 Thermal 1675 | . . . . 88 738 . 155 . . . . . 694 Explosive 952 | . . . . . 952 . . . . . . . . Electromagnetic 615 | . . . . . 519 62 34 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 16 . 2 2 2 2 2 . . Average Corruption 4 | . . . . . 15 . 1 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . 8 . 1 1 . 1 3 . . Message Errors 4 | . . . . . 3 . 1 . . . . . . Matter Fused 3 | . . . . . 1 . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . 1 . . . . . 2 . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 36 | . . . . . 36 . . . . . . . . Projectiles 19 | . . . . . 19 . . . . . . . . Explosions 17 | . . . . . 17 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . 124 . . . . . . . . Shots 5 | . . . . . 5 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 303 | . . . . 300 303 106 33 14 . 257 24 . 270 Average Temperature 89 | . . . . 153 77 41 16 12 . 136 12 . 115 Received Heat Transfer 981 | . . . . 138 603 36 6 . . . 63 . 135 Effects 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . 4 Heat Transferred 3182 | . . . . 222 1310 . 450 . . . . . 1200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Peak Influence 992 | . 15 5 . 210 313 169 129 . . . . 992 744 Initial 992 | . . 5 . . 81 123 51 . . . . 992 694 Average 227 | . 5 5 . 59 180 110 68 . . . . 992 707 Maximum Alert Level 3 | . . . . 1 1 . . . . . . 3 3 Low Security (%) 71 | 100 100 100 . 90 51 100 100 . . . . . . Level 1 12 | . . . . 9 48 . . . . . . . . Level 2 3 | . . . . . . . . . . . . . 52 Level 3 12 | . . . . . . . . . . . . 100 47 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 2 4 1 . . . 1 . 2 Investigation 5 | . 1 . . . . 3 1 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Distress Signals 2 | . . . . . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 1 2 . 9 24 4 11 4 . . 38 . 17 Peak Tracking Total 21 | . 1 1 . 5 5 1 5 4 . . 21 . 8 Tactical Retreats 18 | . . . . 3 1 . 2 2 . . 7 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Traps Triggered 4 | . . . . . 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . 1 . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Machines Disabled 3 | . . . . 1 1 1 . . . . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Machines Accessed 25 | . 1 . 4 . 4 6 4 . . 4 . 2 . Terminals 12 | . . . . . 4 2 4 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 123 | . 2 . 49 . 15 14 10 . . 31 . 2 . Successful 110 | . 1 . 49 . 10 11 7 . . 31 . 1 . Failed 13 | . 1 . . . 5 3 3 . . . . 1 . Catastrophic 2 | . . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . Terminals 32 | . . . . . 15 5 10 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 103 | . . . 49 . 10 5 7 . . 31 . 1 . Record 75 | . . . 49 . 4 4 7 . . 11 . . . Part Schematic 11 | . . . . . . . . . . 11 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . Open DSF 1 | . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 2 . . . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 6 4 . . . . . . Full Trace Events 3 | . . . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . . 11 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 . 1 . . . 1 . 1 Non-combat 1 | . . . . . . . 1 . . . . . . Combat 4 | . . . . . 2 . . . . . 1 . 1 Robot Hacks Applied 5 | . . . . . 2 . 1 . . . 1 . 1 parse_system 5 | . . . . . 2 . 1 . . . 1 . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Total Allies 1 | . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . 6 . . Total Damage 98 | . . . . . . . . . . . 98 . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 3 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Turns Passed 4183 | 36 65 114 902 326 596 612 461 195 136 23 291 250 176 Spaces Moved 6105 | 27 61 89 857 246 570 1005 693 740 507 89 928 190 103 Core 37 | 8 . . . . 12 . 3 . . . . . 14 Treads 131 | . . . . . 30 . . . . . . 90 11 Legs . | . . . . . . . . . . . . . . Wheels 1235 | 19 61 89 857 209 . . . . . . . . . Hover 302 | . . . . . 302 . . . . . . . . Flight 4400 | . . . . 37 226 1005 690 740 507 89 928 100 78 Fastest Speed 26 | 50 100 100 100 37 34 29 26 26 26 26 26 35 34 Average Speed 51 | 85 100 100 100 92 59 30 52 26 26 26 28 98 66 Slowest Speed 595 | 100 100 100 100 117 250 108 175 26 26 26 115 170 595 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 1 1 3 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 18 29 94 33 40 24 17 88 62 75 87 5 47 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 3 . . . 2 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 65 | . . . . . 65 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . . 8 . . . . . . . . AOE 57 | . . . . . 57 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Total 6897 | 39 63 114 901 301 724 1291 753 740 509 88 947 252 175 Wait 439 | . . 25 42 13 4 254 4 . . . 12 52 33 Move 6076 | 26 60 88 856 245 567 1002 686 739 506 88 921 189 103 Hop 7 | . . . . . 1 1 3 . . . 2 . . Pick Up 68 | 7 2 1 1 6 27 9 7 . . . 1 4 3 Fast Attach 15 | . . . . . 5 1 6 . 1 . . 1 1 Attach 66 | 6 . . 1 3 22 4 12 . . . 3 6 9 Detach 20 | . . . . 2 3 2 6 . 1 . 1 . 5 Swap 24 | . . . 1 4 9 5 3 . 1 . . . 1 Drop 30 | . . . . 4 16 5 4 . . . 1 . . Fire 150 | . 1 . . 24 68 8 22 1 . . 6 . 20 Melee 2 | . . . . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Met 8R-AWN 88 | -10/Materials | Discovered new exit (range 14) 102 | -10/Materials | Entered Mines 103 | -10/Mines | Followed 8R-AWN into the Mines 212 | -10/Mines | Discovered new exit (range 5) 216 | -10/Mines | Entered Exiles 247 | -10/Exiles | Welcomed by 8R-AWN 297 | -10/Exiles | Learned about 8R-AWN's background 304 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 343 | -10/Exiles | Met EX-DEC 355 | -10/Exiles | Learned location of Zion (-7) 420 | -10/Exiles | Discovered new exit (range 14) 513 | -10/Exiles | Visited The Gauntlet 787 | -10/Exiles | Discovered new exit (range 14) 867 | -10/Exiles | Met EX-BIN 887 | -10/Exiles | Aligned with FarCom system 888 | -10/Exiles | Given EX-Vault access code 1004 | -10/Exiles | Opened EX-Vault 1013 | -10/Exiles | Found Prototype Storage 1014 | -10/Exiles | Identified Superbattery 1037 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1118 | -10/Exiles | Left Exiles lab with Superbattery 1118 | -10/Exiles | Entered Mines 1222 | -9/Mines | Learned 8 Materials zone layouts 1404 | -9/Mines | Discovered new exit (range 4) 1444 | -9/Mines | Entered Materials 1444 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1445 | -8/Materials | Identified exit to Factory 1458 | -8/Materials | Discovered new exit (range 11) 1818 | -8/Materials | Core integrity fell below 50% 1837 | -8/Materials | System corruption reached 10% 1846 | -8/Materials | Core integrity fell below 20% 1867 | -8/Materials | Lost 13 parts (2p1n4u6w) 2026 | -8/Materials | Discovered exit to Factory (range 16) 2033 | -8/Materials | Identified exit to Storage 2040 | -8/Materials | Entered Factory 2040 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2181 | -7/Factory | Build established: Scavenger-Sprinter 2238 | -7/Factory | Discovered new exit (range 16) 2435 | -7/Factory | Garrison activated, responded to threat 2619 | -7/Factory | Discovered new exit (range 15) 2647 | -7/Factory | Discovered new exit (range 11) 2649 | -7/Factory | Identified exit to Factory 2652 | -7/Factory | Entered another Factory area 2652 | -6/Factory | Evolved 2 slots: Utility x2 2897 | -6/Factory | Discovered new exit (range 12) 2912 | -6/Factory | Identified exit to Lower Caves 3031 | -6/Factory | Lost 6 parts (1p2n1u2w) 3106 | -6/Factory | Discovered exit to Lower Caves (range 5) 3113 | -6/Factory | Entered Lower Caves 3114 | -6/Lower Caves | Encountered a Warlord checkpoint 3117 | -6/Lower Caves | Learned Factory terminal intel 3153 | -6/Lower Caves | Identified exit to Lower Caves 3173 | -6/Lower Caves | Learned 4 Factory zone layouts 3308 | -6/Lower Caves | Entered another Lower Caves area 3355 | -6/Lower Caves | Learned 4 Factory zone layouts 3397 | -6/Lower Caves | Spotted B-75 Beast 3407 | -6/Lower Caves | Learned location of 1 exit from Factory 3442 | -6/Lower Caves | Discovered new exit (range 7) 3443 | -6/Lower Caves | Identified exit to Data Miner 3444 | -6/Lower Caves | Entered Data Miner 3444 | -6/Data Miner | Discovered new exit (range 6) 3446 | -6/Data Miner | Identified exit to Proximity Caves 3449 | -6/Data Miner | Met Data Miner 3457 | -6/Data Miner | Learned location of Section 7 (-2) 3457 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3461 | -6/Data Miner | Received God Mode back door access code from Data Miner 3467 | -6/Data Miner | Entered Proximity Caves 3469 | -5/Proximity Caves | Spotter reported a threat 3470 | -5/Proximity Caves | Spotter reported a threat 3519 | -5/Proximity Caves | Learned Factory stockpile data 3523 | -5/Proximity Caves | Spotter reported a threat 3536 | -5/Proximity Caves | Learned Factory terminal intel 3564 | -5/Proximity Caves | Spotter reported a threat 3600 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3611 | -5/Proximity Caves | Escorted by Enhanced Grunt 3641 | -5/Proximity Caves | Lost 4 parts (2p1n1u) 3708 | -5/Proximity Caves | Spotter reported a threat 3756 | -5/Proximity Caves | Discovered new exit (range 10) 3757 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 3758 | -5/Proximity Caves | Identified exit to Factory 3758 | -5/Proximity Caves | Entered Factory 3758 | -5/Factory | Evolved 2 slots: Utility x2 3759 | -5/Factory | Identified exit to Upper Caves 3760 | -5/Factory | Identified exit to Factory 3762 | -5/Factory | Loaded intel: 27 terminal locations 3964 | -5/Factory | Identified exit to DSF 4008 | -5/Factory | Entered DSF 4033 | -5/DSF | Additional patrols routed to DSF 4123 | -5/DSF | Core integrity fell below 50% 4171 | -5/DSF | Core integrity fell below 20% 4178 | -5/DSF | Released all parts (3) 4184 | -5/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04159_ Acquired 8 matter. 04161_ Coil Gun destroyed. 04162_ The unstable cave ceiling collapses. 04163_ Slug penetrates Wall. 04165_ Jacked S-27 Virus... >>parse_system Reading system data... 04166_ S-27 Virus destroyed. 04169_ Mic. Fission Core destroyed. 04169_ S-27 Virus destroyed. 04171_ Hacking Suite destroyed. 04174_ Remote Datajack destroyed. 04175_ Plasma Cannon destroyed. 04177_ Imp. Melee Analysis Suite destroyed. 04177_ Acquired 6 matter. 04178_ Released Imp. Cryofiber Web. 04178_ Released Adv. Signal Interpreter. 04178_ Released ECM Suite. 04182_ Acquired Adv. Reaction Control System. 04182_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????##??????? | | ????????????????????????###??????????#""??????? | | ????????????????????????# #??????????#"#??????? | | ????????????????????#####;###???????##"####???? | | ????????????????????# % #########"""""#???? | | ????????????????????# %% !%# # ##"""""#???? | | ????????????????????#!=% %[[ ""##"?? | | ???????????????????##[% s= ! """""?? | | ???????????????????#*%# %[###***#* ## ""###?? | | ???????????????????#!##ggs;##***#* ### ###???? | | ???????????????????##[= % ########## ##????? | | ????????????????????#[[% #??????#** *#????? | | ????????????????????#[[ #??????#** *#????? | | ????????????????????##; ;##??????### ##????? | | ????????????????????#!! !!#??????# *#????? | | ????????????????????#!! !!#??????# *#????? | | ????????????????????#!@=% !!#??????# *#????? | | ????????????????????##; ! ###??????### ###???? | | ?????????????????????## #??????????# **#???? | | ?????????????????????? #?????????# **#???? | | ?????????????????????? H ???????? !!#???? | | ?????????????????????? A ?????? !!#???? | | ?????????????????????? ??? !!#???? | | ?????????????????????? ##!!!# ??## !!#???? | | ??????????????????????# ##?!!!#????# !!#???? | | ??????????????????????? A#???###????######???? | | ??????????????????????? !???????????????????? | | ??????????????????????? !???????????????????? | | ??????????????????????? !!??????????????????? | | ????????????????????????? ##??????????????????? | | ??????????????????????????=???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Base Temperature (-) 150 Evasion (%) 64 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Hunted I Spy I'm Back, Baby! Let's See Who's Tougher No Signal Serviceable Loadout The Oracle Tourist Troublemaker Challenges ------------ None Game ------ Seed ChipTerrabombSplitter Manual? 0 Play Time 01:59:03 Cumulative 5.4 hours Start 2024.03.31 @ 20:23:27 End 2024.03.31 @ 22:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89177fc1-20f2-4296-9d4a-dd0d9795739e