Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 14:56:30 Player: Solim Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2150) 2150 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 5940 Bonus ------- High Alert Combat Kills 135 Aligned with FarCom 300 Cogmind --------- Core Integrity 332/550 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (0) Movement Hovering (147) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Combat Airjet Combat Airjet > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Combat Airjet Improved Flight Unit Small Storage Unit Medium Storage Unit High-capacity Matter Pod (200) Modified TNC ECM Suite Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Improved Flight Unit Small Storage Unit Medium Storage Unit High-capacity Matter Pod Modified TNC ECM Suite Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Beam Cannon Ion Cannon Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 37 | 6 5 1 15 4 . . 6 Power 7 | 1 1 . 3 . . . 2 Engine 7 | 1 1 . 3 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 . . 5 3 . . 1 Treads 7 | 2 . . 4 . . . 1 Leg 1 | . . . 1 . . . . Wheel . | . . . . . . . . Hover 3 | . . . . 3 . . . Flight . | . . . . . . . . Utility 10 | 1 4 1 3 . . . 1 Device 3 | . 1 1 1 . . . . Storage 4 | 1 3 . . . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 2 | . . . 2 . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . . 4 1 . . 2 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 6 | 2 . . 2 1 . . 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 10 | . . . 1 2 . . 7 Power 4 | . . . 1 1 . . 2 Propulsion 1 | . . . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 2 | . . . 1 1 . . 2 To Critical Strikes . | . . . . . . . . Average Backups 12 | 2 9 11 14 14 14 14 13 Power 1 | . . . 2 3 2 2 1 Propulsion 1 | 1 2 2 1 2 3 3 2 Utility 6 | . 4 7 7 7 7 7 7 Weapon 2 | . 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . 1 . 4 . . . 8 Power . | . . . . . . . . Propulsion 4 | . 1 . 2 . . . 1 Utility 7 | . . . 1 . . . 6 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 97 100 98 98 91 100 80 Engine 10 | . 13 14 10 10 3 11 7 Treads 21 | . 27 28 27 21 . . 6 Leg 1 | . . . 5 . . . . Hover 6 | . . . . 11 33 33 20 Device 11 | . 12 14 12 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . 9 11 11 11 6 Energy Cannon 4 | . . . 6 11 11 11 2 Ballistic Gun 18 | . 28 28 14 10 11 11 14 Peak Build Rating 36 | 6 8 10 26 31 31 31 36 Average Rating 19 | 4 7 8 20 26 30 31 31 On Entrance 17 | . 6 8 10 24 30 31 31 Avg Prop Armor Cover (%) 7 | . . . 7 . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 38 | 11 27 27 38 38 36 36 37 Greatest Support 66 | 40 40 40 66 66 36 36 44 Greatest Overweight (x) 3 | . 1 . 2 3 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 15 Most Carried 15 | 5 12 12 15 15 15 14 15 Average Carried 12 | 2 9 11 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 11 12 15 15 14 14 12 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1609 | 184 465 39 514 71 . . 336 Remotely . | . . . . . . . . Salvage Created 2895 | . 475 99 1644 98 . . 579 Parts 181 | . 26 7 112 11 . . 25 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 60 | . 11 2 35 2 . . 10 Guns 30 | . 11 2 9 . . . 8 Cannons 29 | . . . 25 2 . . 2 Classes Destroyed 12 | . 4 . 5 1 . . 2 Worker 3 | . 1 . 2 . . . . Builder 2 | . . . 1 . . . 1 Hauler 7 | . 2 . 5 . . . . Mechanic 1 | . . . . . . . 1 Operator 2 | . . . 2 . . . . Swarmer 12 | . 5 . 7 . . . . Grunt 30 | . 6 2 16 . . . 6 Brawler 4 | . . . 3 . . . 1 Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . . 8 . . . . Demolisher 2 | . . . . 2 . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 9 | . 4 2 9 2 . . 3 Combat Bots Only 6 | . 3 2 6 2 . . 2 Max Kills in Single Turn 2 | . 2 1 2 1 . . 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 268 | . 36 10 128 7 . . 87 Missed 74 | . 12 2 36 . . . 24 Hits 194 | . 24 8 92 7 . . 63 Melee 24 | . . . 4 . . . 20 Projectile 170 | . 24 8 88 7 . . 43 AOE 10 | . . . . 10 . . . Critical Strikes 10 | . . . 3 . . . 7 Damage Taken 3097 | . 288 113 1189 275 . . 1232 Core 450 | . 60 44 103 25 . . 218 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 222 | . 79 . 143 . . . . Core Remaining (%) 75 | 100 . 58 . . . 68 . Volleys Fired 209 | . 33 6 101 8 . . 61 Largest 2 | . 2 2 2 2 . . 2 Hottest 91 | . 40 40 91 91 . . 83 Shots Fired 397 | . 66 12 190 12 . . 117 Gun 272 | . 66 12 95 4 . . 95 Cannon 125 | . . . 95 8 . . 22 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 287 | . 66 12 110 4 . . 95 Thermal 110 | . . . 80 8 . . 22 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 7 8 20 11 . . 21 Robot Miss Streak 3 | . 3 2 3 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 272 | . 35 10 131 7 . . 89 Core Hits 114 | . 21 6 54 4 . . 29 Critical Kills 3 | . 1 . 2 . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 5 | . 1 . 3 . . . 1 Meltdown 1 | . . . 1 . . . . Destroy 4 | . 1 . 2 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4451 | 3 402 101 2353 134 . . 1458 Guns 2528 | . 402 101 901 33 . . 1091 Cannons 1920 | . . . 1452 101 . . 367 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 3 | 3 . . . . . . . Kinetic 2740 | . 402 101 1113 33 . . 1091 Thermal 1708 | . . . 1240 101 . . 367 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 . . . . 1 Average Corruption 3 | . 3 5 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 8 3 . . . . 2 Message Errors 1 | . 1 . . . . . . Matter Fused 3 | . 1 2 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 2 | . 2 . . . . . . Parts Rejected 1 | . 1 . . . . . . Data Loss (minor) 4 | . 2 1 . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | 1 . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 167 | . 167 5 55 16 . . 9 Average Temperature 21 | . 52 5 19 9 . . 8 Received Heat Transfer 945 | . 90 66 438 27 . . 324 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 6 | . . . 6 . . . . Heat Transferred 2923 | . . . 2146 185 . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 76 | 100 100 100 50 65 . 100 100 Level 1 7 | . . . 11 34 . . . Level 2 16 | . . . 38 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 663 | . 75 40 663 253 . . 67 Initial 253 | . . . 7 253 . . . Average 138 | . 21 11 276 169 . . 14 Influence Increases 1692 | . 300 50 1020 50 . . 272 Destroy 0b10 Robot/C 1200 | . 220 40 700 40 . . 200 Destroy 0b10 Robot/NC 75 | . 15 . 50 . . . 10 Destroy Leader 314 | . 54 10 180 10 . . 60 Successful Hack 53 | . 10 . 43 . . . . Disable Machine 30 | . . . 30 . . . . Destroy Structure 5 | . 1 . 2 . . . 2 Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 1650 | . 300 30 389 628 73 . 230 Entered New Map 484 | . . . 13 398 73 . . Time Decay 1045 | . 300 30 366 170 . . 179 Lost Part 81 | . . . 10 20 . . 51 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 13 | . 2 . 3 . . . 8 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 Assault . | . . . . . . . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 2 . 6 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 26 2 48 3 . . 15 Peak Tracking Total 8 | . 3 2 8 2 . . 4 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 4 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 8 . 9 . 2 . . Terminals 14 | . 7 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 21 . 26 . 5 . . Successful 24 | . 8 . 11 . 5 . . Failed 27 | . 12 . 15 . . . . Catastrophic 8 | . 5 . 3 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 22 | . 11 . 10 . 1 . . Terminals 38 | . 19 . 19 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 2 . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 6 . 7 . 5 . . Record 4 | . . . . . 4 . . Robot Analysis 3 | . 3 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 1 . 1 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 7 . 6 . . . . Full Trace Events 6 | . 3 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 58 | . 26 . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 50 | . . . . 50 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 22 | . . . . 22 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 632 | . . . 211 . . . 421 Optics 421 | . . . . . . . 421 Terrain 211 | . . . 211 . . . . Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4321 | 69 1111 144 1703 344 254 20 676 Spaces Moved 2245 | 37 594 73 795 158 339 27 222 Core 4 | 4 . . . . . . . Treads 1564 | 33 594 73 716 77 . . 71 Legs 79 | . . . 79 . . . . Wheels . | . . . . . . . . Hover 598 | . . . . 81 339 27 151 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 145 74 74 74 74 Average Speed 143 | 148 160 160 161 135 74 74 145 Slowest Speed 330 | 160 240 160 260 330 74 74 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 93 21 86 35 79 19 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2954 | 48 691 89 1025 275 342 26 458 Wait 416 | . 49 10 89 101 1 . 166 Move 2238 | 36 593 72 794 157 338 26 222 Hop . | . . . . . . . . Pick Up 26 | 5 7 . 10 1 1 . 2 Fast Attach 13 | 6 3 . 3 . . . 1 Attach 10 | . 1 . 3 1 1 . 4 Detach 1 | . 1 . . . . . . Swap 22 | . 2 1 12 5 . . 2 Drop 18 | . 2 . 13 2 1 . . Fire 209 | . 33 6 101 8 . . 61 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 411 | -10/Materials | Central database locked down 464 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Discovered new exit (range 9) 761 | -10/Materials | Discovered new exit (range 5) 965 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Repaired Lgt. Treads 1181 | -10/Materials | Entered Mines 1312 | -10/Mines | Discovered new exit (range 6) 1325 | -10/Mines | Entered Materials 1325 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -9/Materials | Identified exit to Mines 1705 | -9/Materials | Discovered new exit (range 10) 2526 | -9/Materials | Repaired Hrd. Light Armor Plating 2535 | -9/Materials | Discovered new exit (range 16) 2755 | -9/Materials | Discovered new exit (range 16) 3028 | -9/Materials | Entered Mines 3172 | -9/Mines | Discovered new exit (range 9) 3211 | -9/Mines | Assembled infested the area 3313 | -9/Mines | Met 8R-AWN 3339 | -9/Mines | Discovered new exit (range 8) 3368 | -9/Mines | Discovered new exit (range 5) 3372 | -9/Mines | Entered Exiles 3390 | -9/Exiles | Welcomed by 8R-AWN 3403 | -9/Exiles | Met EX-HEX 3437 | -9/Exiles | Met EX-DEC 3453 | -9/Exiles | Visited The Gauntlet 3497 | -9/Exiles | Learned location of Zion (-6) 3512 | -9/Exiles | Met EX-BIN 3524 | -9/Exiles | Aligned with FarCom system 3525 | -9/Exiles | Given EX-Vault access code 3532 | -9/Exiles | Build established: Scavenger-Mutant 3542 | -9/Exiles | Opened EX-Vault 3551 | -9/Exiles | Found Modified TNC 3565 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3620 | -9/Exiles | Discovered new exit (range 10) 3626 | -9/Exiles | Left Exiles lab with Modified TNC 3626 | -9/Exiles | Entered Mines 3637 | -8/Mines | Discovered new exit (range 14) 3646 | -8/Mines | Entered Materials 3646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -8/Materials | Garrison activated, responded to threat 4111 | -8/Materials | Build established: Mutant 4117 | -8/Materials | Garrison activated, responded to threat 4322 | -8/Materials | Self-destructed Last Messages --------------- Imp. Assault Rifle. 04223_ System corrupted: Imp. Assault Rifle misfires. 04223_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04235_ R-06 Scavenger collects Lgt. Nuclear Core. 04258_ G-47 Trooper destroyed. 04269_ Penetrated by Slug. 04269_ Imp. Assault Rifle destroyed. 04270_ R-06 Scavenger collects Particle Gun. 04270_ H-55 Commando destroyed. 04273_ R-06 Scavenger collects Carbon-fiber Leg. 04277_ M-13 Machinist destroyed. 04278_ R-06 Scavenger collects Machine Analyzer. 04279_ Acquired 19 matter. 04282_ R-06 Scavenger collects Wheel. 04286_ Acquired 10 matter. 04317_ K-01 Serf collects debris. 04321_ Adv. Visual Processing Unit destroyed. 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" ???????? | | # """"""" #?## ###### #########?? ????????? | | # # #?# % # !!! #?? ?????????? | | # # #?# % % %+ !!! #? #?????????? | | # #####+#####?# k #% !! #? #?????????? | | # #???# #?????# % # # #?????????? | | # #???# #?????# #######+# #?????????? | | # ##### #?????# /// #?????#% #?????????? | | # #?????# /// #?????# #?????????? | | # #?????# // #?????# #?????????? | | # ####### r ###;### #?????????? | | # m @ gl #?????????? | | + ############################# #?????????? | | # #???????????????????????????# g #?????????? | | # #???????????????????????????# #?????????? | | # #???????????????????????????# #?????????? | | # #???????????????????????????# w #?????????? | | # #???????????????????????????? w ????????? | | # #???????????????????????????? ???????? | | + ###+##??????????????????????? ??????? | | # #?????????????????????####### ????? | | # +????????????????????????????# ##???? | | # #????????????????????????????? #????? | | ######## #?????????????????????????????? #????? | | #???????? #??????????????????????????????? #????? | | ?????????? #???????????????????????????????? ????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -10/Materials Hrd. Light Armor Plating | 20% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerCountertargetingRocket Manual? 0 Play Time 00:45:27 Cumulative 15.6 hours Start 2026.08.31 @ 17:07:20 End 2026.09.01 @ 14:56:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 13 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6eb375e-f7c1-4f61-82d1-99c370eeb9b9