Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 13:10:43 Player: TheGamingJasper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (55) 275 Value Destroyed (2133) 2133 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2223) 2223 TOTAL SCORE: 10931 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 531 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -6 Cogmind --------- Core Integrity 1195/1300 Matter 215/300 Energy 227/310 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Improved Thunder Leg > --- UTILITY (10) ----- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator > --- WEAPON (4) ------- Gauss Rifle Mass Driver Enhanced Gauss Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Flexi-carbon Leg Medium Storage Unit Large Matter Pod (150) Advanced Targeting Computer Shield Generator Z-Drone Bay (2/2) Mass Driver Hypervelocity Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Targeting Computer Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reactive Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Flak Gun Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Medium Storage Unit Large Matter Pod Advanced Targeting Computer Shield Generator Z-Drone Bay Mass Driver Hypervelocity Gauss Cannon Micro-nuke Launcher [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Small Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . 4 2 . . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . . . 1 . . . . Utility 8 | . . . . 2 1 . . . 3 . . . . 2 Weapon 2 | . . . . . 1 . . . 1 . . . . . Parts Attached 62 | 7 5 9 4 5 11 . 1 1 10 2 . 1 . 6 Power 8 | 1 1 2 . 1 1 . . . 1 1 . . . . Engine 5 | 1 1 1 . . 1 . . . . 1 . . . . Core 3 | . . 1 . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . 5 2 1 3 . . 1 2 1 . . . 3 Treads . | . . . . . . . . . . . . . . . Leg 20 | 2 . 5 2 1 3 . . 1 2 1 . . . 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 17 | 1 2 . . 2 5 . . . 4 . . . . 3 Device 3 | . . . . . . . . . 2 . . . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 3 | . 1 . . . 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . . 2 3 . . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 3 2 2 2 1 2 . 1 . 3 . . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 2 2 1 1 1 . 1 . 2 . . . . . Ballistic Cannon 3 | . . . . . 1 . . . 1 . . 1 . . Launcher 1 | . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 17 | . . 3 2 . 3 . . . 3 . . . . 6 Power 4 | . . 1 . . 1 . . . 1 . . . . 1 Propulsion 5 | . . 2 . . 2 . . . . . . . . 1 Utility 4 | . . . . . . . . . 1 . . . . 3 Weapon 4 | . . . 2 . . . . . 1 . . . . 1 Highest Loss Streak 6 | . . 1 2 . 2 . . . 2 . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 7 9 9 9 9 10 9 9 8 9 10 10 10 9 Power . | . 1 . 1 1 . 1 1 1 . . . . . . Propulsion 1 | . 2 1 1 1 . 1 . 1 2 2 2 2 2 1 Utility 4 | . 2 4 4 4 5 6 5 5 3 4 5 5 5 4 Weapon 2 | . 1 2 2 2 2 2 2 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . 1 4 1 1 3 . 3 . 1 . . 1 . 11 Power 4 | . . 1 . 1 . . 1 . . . . . . 1 Propulsion 4 | . . . 1 . . . . . 1 . . . . 2 Utility 9 | . 1 1 . . 1 . 1 . . . . . . 5 Weapon 9 | . . 2 . . 2 . 1 . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 96 96 99 97 100 100 100 93 93 94 94 94 94 Engine 6 | . 14 9 11 7 3 7 7 7 2 4 5 5 5 4 Core 2 | . . 1 . 1 2 . . . 2 5 5 5 5 4 Leg 29 | . 28 40 44 36 28 30 30 30 23 26 26 26 26 23 Device 1 | . . . . . . . . . 4 5 5 5 5 5 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 4 Processor 11 | . 3 11 11 9 15 15 15 15 11 10 10 10 10 7 Protection 12 | . . . . 17 15 15 15 15 16 15 15 15 15 22 Ballistic Gun 15 | . 28 22 12 18 15 15 15 15 15 10 10 10 10 9 Ballistic Cannon 5 | . . . . . 6 7 7 7 6 10 10 10 10 9 Peak Build Rating 95 | 6 9 15 15 24 43 43 46 48 69 77 77 80 80 95 Average Rating 46 | 4 6 13 13 20 33 43 43 47 66 76 77 79 80 89 On Entrance 41 | . 6 9 14 15 24 43 43 46 48 67 77 77 80 80 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 99 | 10 19 23 21 34 41 41 44 44 81 88 88 91 91 99 Greatest Support 111 | 20 20 40 40 45 67 67 67 72 83 103 103 103 103 111 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 10 9 10 8 9 10 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 9 10 10 10 10 10 Class Distribution -------------------- 29% | Gunner 24% | Tank 15% | Scavenger-Mutant 13% | Mutant 7% | Derelict-Tank 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Derelict-Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Matter Collected 2569 | 232 134 341 95 149 320 . 275 58 670 . . 30 . 265 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2094 | . 177 506 228 271 187 . . 215 394 . . . . 116 Parts 119 | . 16 34 13 19 13 . . 4 18 . . . . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . . . . . . Prevented 10 | . . . . . . . . 10 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Combat Hostiles Destroyed 52 | . 5 10 5 8 5 . . 3 14 . . . . 2 Guns 41 | . 5 10 2 8 3 . . 3 9 . . . . 1 Cannons 8 | . . . . . 2 . . . 5 . . . . 1 AOE 3 | . . . 3 . . . . . . . . . . . Classes Destroyed 9 | . 3 1 . 1 2 . . 1 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Swarmer 16 | . 3 . . 4 . . . . 9 . . . . . Grunt 19 | . 2 4 3 3 . . . 2 3 . . . . 2 Brawler 1 | . . . . . . . . 1 . . . . . . Sentry 13 | . . 6 2 1 4 . . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 2 3 3 1 . . 2 5 . . . . 2 Combat Bots Only 5 | . 3 2 3 3 1 . . 2 5 . . . . 2 Max Kills in Single Turn 3 | . 2 1 3 2 1 . . 2 2 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Hostile Shots Fired 481 | . 20 56 24 32 126 . . 2 110 . . . . 111 Missed 141 | . 6 17 6 10 43 . . . 31 . . . . 28 Hits 340 | . 14 39 18 22 83 . . 2 79 . . . . 83 Projectile 340 | . 14 39 18 22 83 . . 2 79 . . . . 83 AOE 2 | . . . . . . . . . . . . . . 2 Critical Strikes 6 | . . 1 1 . . . . . 2 . . . . 2 Damage Taken 4121 | . 130 522 262 257 576 . . 35 860 . . . . 1479 Core 316 | . 17 59 41 54 19 . . . 21 . . . . 105 Absorbed by Shields 584 | . . . . . . . . . 304 . . . . 280 Ignored by Resistances 313 | . . . . . 33 . . 4 145 . . . . 131 Regen/Repaired (Parts) 288 | . . . . . . . . . . . . 288 . . Core Remaining (%) 93 | 100 93 . 75 90 . . . 97 97 . . . 100 . Volleys Fired 141 | . 13 36 10 20 17 . . 3 29 . . . . 13 Largest 4 | . 2 2 2 2 3 . . 3 4 . . . . 4 Hottest 150 | . 40 46 53 47 84 . . 94 145 . . . . 150 Shots Fired 358 | . 26 72 16 40 47 . . 9 98 . . . . 50 Gun 274 | . 26 72 15 40 31 . . 6 60 . . . . 24 Cannon 83 | . . . . . 16 . . 3 38 . . . . 26 Launcher 1 | . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 357 | . 26 72 15 40 47 . . 9 98 . . . . 50 Thermal . | . . . . . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 6 27 13 9 25 . . 9 6 . . . . 8 Robot Miss Streak 10 | . 2 2 1 3 5 . . 5 10 . . . . 10 Penetration Max 1 | . . . . . . . . 1 1 . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 266 | . 16 57 15 31 39 . . 5 72 . . . . 31 Core Hits 175 | . 9 21 8 20 28 . . 8 59 . . . . 22 Critical Kills 3 | . . . . 1 . . . 1 1 . . . . . Critical Parts Destroyed 5 | . . . 1 1 . . . . 3 . . . . . Critical Strikes 14 | . . . 1 2 . . . 1 7 . . . . 3 Destroy 8 | . . . 1 2 . . . 1 4 . . . . . Blast 6 | . . . . . . . . . 3 . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5162 | . 201 817 338 546 930 . . 87 1308 . . . . 935 Guns 3472 | . 201 817 200 546 602 . . 74 669 . . . . 363 Cannons 1552 | . . . . . 328 . . 13 639 . . . . 572 Explosions 138 | . . . 138 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5024 | . 201 817 200 546 930 . . 87 1308 . . . . 935 Thermal . | . . . . . . . . . . . . . . . Explosive 138 | . . . 138 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . 2 2 2 . . . . . . . Average Corruption 2 | . 3 . . . 1 2 2 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . 4 . . . . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . . . . Matter Fused 2 | . 2 . . . . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . 43 . . . . 22 Projectiles 65 | . . . . . . . . . 43 . . . . 22 Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . 2 . . . 19 . . . . 10 Impact . | . . . . . . . . . . . . . . . Kinetic 28 | . . . . . 2 . . . 17 . . . . 9 Secondary 3 | . . . . . . . . . 2 . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 635 | . . 8 20 28 111 . . 72 635 . . . . 531 Average Temperature 146 | . . 2 7 8 39 . . 33 211 . . . . 188 Received Heat Transfer 734 | . 36 213 96 72 120 . . 18 66 . . . . 113 Effects 22 | . . . . . . . . . 15 . . . . 7 Shutdowns 6 | . . . . . . . . . 4 . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . 3 . . . . 3 Matter Decay 1 | . . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . 1 Damage (minor) 5 | . . . . . . . . . 4 . . . . 1 Damage (major) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Maximum Alert Level 2 | . . . . 1 . . . . 2 1 . . . 1 Low Security (%) 80 | 100 100 100 100 89 100 . . . . 75 . . . 74 Level 1 5 | . . . . 10 . . . . 7 24 . . . 25 Level 2 14 | . . . . . . . . . 92 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 580 | . 74 86 94 211 81 . . . 580 210 . . . 253 Initial 450 | . . . 11 . 81 . . . 450 210 . . . . Average 113 | . 13 34 41 111 17 . . . 459 174 . . . 120 Influence Increases 2427 | . 132 298 123 281 167 . . 151 890 . . . . 385 Destroy 0b10 Robot/C 1260 | . 100 200 100 160 100 . . 100 300 . . . . 200 Destroy 0b10 Robot/NC 30 | . 5 . . 5 5 . . 10 . . . . . 5 Destroy Leader 292 | . 22 80 10 40 50 . . 20 40 . . . . 30 Allied During Kill 57 | . . . . . . . . 21 1 . . . . 35 Successful Hack 34 | . 5 17 . . 12 . . . . . . . . . Disable Machine 45 | . . . . . . . . . 30 . . . . 15 Destroy Structure 79 | . . 1 13 1 . . . . 24 . . . . 40 Advance Influence 450 | . . . . . . . . . 450 . . . . . Lose Combat Pursuer 180 | . . . . 75 . . . . 45 . . . . 60 Influence Decreases 2306 | . 132 268 153 100 320 11 17 151 460 300 69 61 . 264 Entered New Map 477 | . . . 19 . 100 11 17 . . 220 49 61 . . Time Decay 1449 | . 132 248 114 100 210 . . 111 270 80 20 . . 164 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . Lost Part 140 | . . 20 20 . 10 . . . 30 . . . . 60 Lost Ally 140 | . . . . . . . . 40 60 . . . . 40 Squads Dispatched 13 | . 2 1 . 2 2 . . . 2 . . . . 4 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . 1 . . . . . Reinforcement 6 | . 1 1 . 1 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Distress Signals 3 | . 2 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 107 | . 7 14 5 15 8 . . 6 22 4 . 2 . 24 Peak Tracking Total 10 | . 3 4 3 4 2 . . 3 5 4 . 2 . 10 Tactical Retreats 6 | . . . . 4 . . . . 1 . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Traps Triggered 5 | . 4 . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Machines Disabled 3 | . . . . . . . . . 2 . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Machines Accessed 24 | . 4 4 . 2 4 . . . 2 . . 7 . 1 Terminals 11 | . 4 4 . 1 2 . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 9 8 . 6 5 . . . 3 . . 7 . 1 Successful 18 | . 1 4 . 3 3 . . . . . . 7 . . Failed 20 | . 8 4 . 2 2 . . . 3 . . . . 1 Catastrophic 7 | . 2 3 . . 1 . . . . . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 29 | . 8 6 . . 1 . . . 3 3 . . . 8 Terminals 22 | . 9 8 . 3 2 . . . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 3 . . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . 1 4 . 1 1 . . . . . . 7 . . Record 5 | . . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 2 . . Branch Access Points 2 | . . 2 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 4 . 1 2 . . . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Total Allies 9 | . . . . . . . 4 . 3 . . . . 2 Largest Group 4 | . . . . . . . 4 4 3 . . . . 2 Highest-Rated Group 210 | . . . . . . . 148 148 210 . . . . 206 Highest-Rated Ally 103 | . . . . . . . 38 38 70 . . . . 103 Zionite Dispatches 3 | . . . . . . . . . 1 . . . . 2 Heavy 1 | . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . 34 11 . . . . 20 Total Damage 2898 | . . . . . . . . 1057 222 . . . . 1619 Kills 15 | . . . . . . . . 5 1 . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Turns Passed 6474 | 56 686 637 264 241 733 4 753 717 584 161 49 770 366 453 Spaces Moved 4676 | 46 511 364 190 143 507 4 605 587 359 123 40 612 296 289 Core 20 | 20 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 4656 | 26 511 364 190 143 507 4 605 587 359 123 40 612 296 289 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 117 117 117 117 124 124 124 124 120 Average Speed 119 | 89 120 120 120 107 115 117 117 117 126 124 124 124 124 121 Slowest Speed 187 | 120 120 120 120 120 182 117 117 117 187 124 124 124 124 124 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 65 38 45 19 18 2 73 80 11 4 11 92 61 9 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . 4 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 28 | . . . 13 . . . . . 12 . . . . 3 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . . 11 . . . . 3 AOE 13 | . . . 13 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp War Pro Res Total 5271 | 60 560 493 209 193 620 3 653 611 420 131 39 623 295 361 Wait 271 | . 11 66 . 19 61 . 36 20 9 4 . 8 . 37 Move 4662 | 45 510 363 189 142 506 3 604 586 358 122 39 611 295 289 Hop . | . . . . . . . . . . . . . . . Pick Up 76 | 8 15 11 2 3 13 . 5 . 9 3 . 1 . 6 Fast Attach 5 | . . . 1 . . . 1 . . . . 1 . 2 Attach 31 | 6 1 5 1 2 5 . . . 7 2 . . . 2 Detach . | . . . . . . . . . . . . . . . Swap 37 | 1 4 5 4 3 9 . . 1 5 . . . . 5 Drop 48 | . 6 7 2 4 9 . 7 1 3 . . 2 . 7 Fire 141 | . 13 36 10 20 17 . . 3 29 . . . . 13 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Propulsion x2 908 | -9/Materials | Identified exit to Mines 908 | -9/Materials | Identified exit to Storage 1155 | -9/Materials | Discovered new exit (range 15) 1172 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Entered Mines 1455 | -9/Mines | Met a Derelict bent on vengeance 1613 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1636 | -9/Mines | Discovered new exit (range 8) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 2 slots: Utility x2 1663 | -8/Materials | Central database locked down 1833 | -8/Materials | Discovered new exit (range 12) 1868 | -8/Materials | Garrison activated, responded to threat 1885 | -8/Materials | Entered Factory 1885 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2170 | -7/Factory | Build established: Scavenger-Gunner 2501 | -7/Factory | Build established: Gunner 2605 | -7/Factory | Discovered new exit (range 12) 2618 | -7/Factory | Entered Lower Caves 2619 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2622 | -7/Lower Caves | Entered Zion 2675 | -6/Zion | System corruption cleaned by Quarantine Array 3016 | -6/Zion | Met Imprinter 3036 | -6/Zion | Imprinted 3038 | -6/Zion | Declared Zion's savior 3322 | -6/Zion | Discovered new exit (range 16) 3375 | -6/Zion | Entered Proximity Caves 3375 | -5/Proximity Caves | Accompanied by 4 allies 3378 | -5/Proximity Caves | Spotter reported a threat 3448 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3453 | -5/Proximity Caves | Spotted B-75 Beast 3468 | -5/Proximity Caves | Spotter reported a threat 3493 | -5/Proximity Caves | Allies destroyed B-75 Beast 3521 | -5/Proximity Caves | Spotter reported a threat 4078 | -5/Proximity Caves | Discovered new exit (range 14) 4092 | -5/Proximity Caves | Entered Factory 4092 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 4093 | -5/Factory | Identified exit to Upper Caves 4392 | -5/Factory | Search patrols dispatched 4401 | -5/Factory | Build established: Derelict-Tank 4470 | -5/Factory | Zion Light squad teleported in 4587 | -5/Factory | Lost 3 allies 4606 | -5/Factory | Discovered new exit (range 12) 4676 | -5/Factory | Entered another Factory area 4676 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4677 | -4/Factory | Identified exit to Armory 4719 | -4/Factory | Discovered new exit (range 12) 4837 | -4/Factory | Entered Upper Caves 4838 | -4/Upper Caves | Identified exit to Upper Caves 4869 | -4/Upper Caves | Build established: Tank 4876 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4886 | -4/Upper Caves | Entered Warlord 5166 | -4/Warlord | Visited the Vortex Lab 5174 | -4/Warlord | Warlord's base attacked by MAIN.C 5291 | -4/Warlord | Rebuked by Warlord 5524 | -4/Warlord | Warlord forces counterattacked 5567 | -4/Warlord | Opened side exit 5647 | -4/Warlord | Discovered new exit (range 8) 5656 | -4/Warlord | Entered Proximity Caves 5659 | -3/Proximity Caves | Lost 7 allies 6012 | -3/Proximity Caves | Discovered new exit (range 9) 6022 | -3/Proximity Caves | Entered Research 6022 | -3/Research | Evolved 2 slots: Utility x2 6054 | -3/Research | Zion Heavy squad teleported in 6213 | -3/Research | Zion Recon squad teleported in 6290 | -3/Research | Garrison activated, responded to threat 6438 | -3/Research | Build established: Scavenger-Tank 6445 | -3/Research | Spotted B-86 Titan 6455 | -3/Research | Spotted B-86 Titan 6475 | -3/Research | Self-destructed Last Messages --------------- S-43 Plague knocked back. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Door. Destroyed Xenon Bombardment Thruster. S-43 Plague suffers critical hit (Blast). Destroyed Xenon Bombardment Thruster. S-43 Plague knocked back. R-10 Processor collects Lgt. Antimatter Reactor. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Flak Gun destroyed. Slug penetrates S-43 Plague. B-86 Titan exits siege mode. S-43 Plague suffers critical hit (Destroy). Imp. Medium Armor Plating destroyed. Penetrated by Slug. Flexi-carbon Leg destroyed. Slug penetrates S-43 Plague. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ????? ????????????????? | | ????????????????# k?????? ????? ????????????????? | | ????????????????# ????? ????? ????????????????? | | ????????????????# ????? ????? ????????????????? | | ?????????????"??# ???? ????? ????????????????? | | ?????????????" ?# ####;#####+#######??????????? | | ?????????????" # ???????????? | | ??????????????? ; ! ????????????? | | ????????????????# ?????????????? | | ????????????????# %s """ ??????????????? | | ????????????????# """ ###?????????????? | | ????????????????# " """ BB#?????????????? | | ????????????????# """s """ BB#??????###???## | | ????????????????# G% Ys@ ;#???????# | | ????????????????# """ R " w ;#######?# | | ????????????????# %" % s #?? """ | | ????????????????# k / #?? """ | | ????????????????# [ % #??? """ ? | | ????????????????# BB u #??? ? | | ???????????????;; BB #;;############ #???? ?? | | ????????????? ###???????????# #???? ?? | | ???????????? ???????????????# ######+### | | ????????????? ????????????????# | | ?????????????/! ^ ?????????????????# | | ??????????????! ?????????????????# | | ?????????????? ??????????????????# | | ??????????????????????????????????#####+########## | | ??????????????????????????????????# #?# | | ??????????????????????????????????# #?# | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ""T"" #??? | | ??????????????????????????????????# """"" #?# | | ??????????????????????????????????###########?#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1275 Resistance: KI 20 Resistance: TH 10 Evasion (%) 70 Targeting Accuracy 14 Item Schematics ----------------- Coil Gun | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fission Core | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed XenonRemoteSpear Manual? 0 Play Time 01:08:20 Cumulative 50.5 hours Start 2025.12.27 @ 11:27:40 End 2025.12.27 @ 13:10:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 84 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3bca0265-786a-4706-b295-9ec874062f4e