Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 11:35:14 Player: Some Pennies Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (175) 875 Value Destroyed (4290) 4290 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1150) 1150 TOTAL SCORE: 7995 Bonus ------- High Alert Combat Kills 1008 Follower Combat Kills 203 Entered Garrisons 200 Friendly Fire -261 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 222/280 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Katana > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Transport Network Coupler ECM Suite Improved Shield Generator Hacking Suite Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Ion Cannon Heavy Ion Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Seismic Detector Transport Network Coupler ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 119 | 7 20 3 37 38 14 Power 10 | 1 3 1 4 1 . Engine 9 | 1 2 1 4 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 28 | 2 4 2 8 11 1 Treads 27 | 2 4 2 7 11 1 Leg . | . . . . . . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 5 . 12 4 2 Device 11 | 1 3 . 5 1 1 Storage 4 | 1 2 . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 9 | . . . 6 2 1 Artifact . | . . . . . . Weapon 56 | 2 8 . 13 22 11 Energy Gun 13 | . 3 . 4 2 4 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 21 | 2 4 . 6 9 . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 . 1 4 2 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 7 | . . . . 6 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 4 | . 1 . 3 . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 7 | . 2 . 1 1 3 Power 2 | . 2 . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . . 1 2 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . 1 . 1 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 100 Engine 8 | . 3 11 10 11 11 Core 3 | . 9 2 . . . Treads 30 | . 27 28 32 32 33 Device 13 | . 14 14 12 14 11 Storage 12 | . 14 14 11 11 11 Protection 4 | . . . 8 7 11 Energy Gun 4 | . 3 . 5 5 5 Energy Cannon 1 | . . . . 2 12 Ballistic Gun 18 | . 23 28 15 12 . Peak Build Rating 26 | 9 18 17 21 26 26 Average Rating 17 | 7 13 14 19 22 22 On Entrance 13 | . 9 17 14 21 21 Naked Turns . | . . . . . . Heaviest Build 70 | 13 52 52 61 62 70 Greatest Support 66 | 40 46 43 60 66 63 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 3 17 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 3150 | 282 744 242 820 903 159 Remotely . | . . . . . . Salvage Created 5809 | 122 1307 280 1791 1867 442 Parts 358 | 11 80 18 96 119 34 Haulers Intercepted 12 | . 2 . 6 4 . Recyclers Shooed 14 | 2 5 3 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 113 | . 21 4 28 42 18 Guns 67 | . 17 4 24 22 . Cannons 11 | . . . . 2 9 AOE 34 | . 4 . 4 18 8 Classes Destroyed 14 | 2 7 . 2 3 . Worker 10 | . 3 2 1 4 . Builder 3 | . 3 . . . . Tunneler 7 | 4 2 . 1 . . Hauler 12 | . 2 . 6 4 . Recycler 14 | 1 5 2 5 1 . Mechanic 3 | . . . . 3 . Operator 4 | . 1 . 1 2 . Watcher 8 | . 3 . 4 1 . Swarmer 27 | . 6 3 8 4 6 Grunt 62 | . 15 1 14 23 9 Brawler 4 | . . . . 3 1 Duelist 4 | . . . 1 3 . Protector 1 | . . . . 1 . Sentry 15 | . . . 5 8 2 Thug 1 | . . . . 1 . Best Kill Streak 14 | 2 8 4 6 14 6 Combat Bots Only 12 | . 4 3 6 12 6 Max Kills in Single Turn 5 | 1 4 1 4 5 4 Gunslinging . | . . . . . . Exploded 4 | . 3 . 3 4 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 418 | . 75 33 122 116 72 Missed 110 | . 19 13 33 31 14 Damage Taken 4035 | . 798 176 943 1246 872 Core 582 | . 140 29 127 157 129 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 207 | . 160 . . 47 . Core Remaining (%) 66 | 100 . 32 . . . Volleys Fired 366 | 15 93 25 99 95 39 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 40 85 46 100 124 130 Shots Fired 694 | 30 182 50 192 179 61 Gun 628 | 30 181 50 187 154 26 Cannon 38 | . . . . 11 27 Launcher 25 | . 1 . 2 14 8 Special 3 | . . . 3 . . Kinetic 489 | 30 149 50 135 125 . Thermal 167 | . 32 . 55 40 40 Explosive 25 | . 1 . 2 14 8 Electromagnetic 13 | . . . . . 13 Robot Hit Streak 29 | 8 29 5 23 29 14 Robot Miss Streak 4 | 3 4 4 3 2 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 4 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 457 | 19 116 27 127 129 39 Core Hits 254 | 6 56 11 58 97 26 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 12 | . 2 . 5 4 1 Burn 10 | . 1 . 5 3 1 Destroy 2 | . 1 . . 1 . Melee Attacks 12 | . . . 2 7 3 Impact 2 | . . . 2 . . Slashing 10 | . . . . 7 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11162 | 256 2162 417 2363 4209 1755 Guns 6643 | 256 1655 417 2072 1925 318 Cannons 586 | . . . . 144 442 Explosions 3930 | . 507 . 288 2140 995 Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 4885 | 256 1323 417 1416 1473 . Thermal 2643 | . 740 . 656 596 651 Explosive 3436 | . 99 . 288 2140 909 Electromagnetic 195 | . . . . . 195 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . 1 Average Corruption 2 | . 1 3 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 14 29 . . 2 Message Errors 10 | . 6 4 . . . Matter Fused 15 | . 2 13 . . . Heat Flow Errors 6 | . 2 4 . . . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 5 | . 1 3 . . 1 Data Loss (major) 3 | . . 2 . . 1 Misfires 2 | . 1 1 . . . Alerts 1 | . 1 . . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 198 | . 182 . . 8 8 Projectiles . | . . . . . . Explosions 198 | . 182 . . 8 8 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 301 | . 122 . . 39 140 Shots 9 | . 2 . . 3 4 Rammed 2 | . 1 . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | . 250 269 362 57 239 Average Temperature 75 | . 65 112 126 25 89 Received Heat Transfer 1182 | . 270 24 237 399 252 Effects 2 | . . 1 . . 1 Energy Bleed 1 | . . 1 . . . Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . 1 . 4 3 4 Heat Transferred 5506 | . 1114 . 1776 1443 1173 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Peak Influence 1379 | 25 399 224 484 1379 1355 Initial 896 | . 16 134 . 193 896 Average 370 | 11 204 72 311 806 1152 Maximum Alert Level 4 | . 1 1 2 4 4 Low Security (%) 35 | 100 44 73 18 10 . Level 1 36 | . 55 26 56 2 . Level 2 14 | . . . 25 39 . Level 3 4 | . . . . 14 26 Level 4 10 | . . . . 32 73 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 . 4 13 . Investigation 9 | . 3 . 3 3 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 1 3 . Assault 4 | . . . . 4 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 32 4 41 56 18 Peak Tracking Total 11 | . 3 3 5 11 6 Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 9 | . 3 . 2 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 18 | . 8 . 2 6 2 Max in Single Turn 6 | . 6 . 2 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 29 | . 10 . 7 12 . Terminals 19 | . 7 . 5 7 . Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 6 | . 2 . 2 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 87 | . 34 . 21 32 . Successful 45 | . 18 . 12 15 . Failed 41 | . 15 . 9 17 . Catastrophic 5 | . . . 2 3 . Database Lockouts 1 | . 1 . . . . Manual 57 | . 23 . 11 23 . Terminals 57 | . 22 . 17 18 . Fabricators . | . . . . . . Repair Stations 8 | . 5 . . 3 . Recycling Units 20 | . 7 . 4 9 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 3 . 3 2 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 1 . 1 1 . Open Door 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 . . 2 . Scan Component 3 | . 2 . . 1 . Repair 3 | . 2 . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 28 | . 10 . 8 10 . Terminals 22 | . 8 . 7 7 . Botnet 2 | . 1 . 1 . . Disrupt 1 | . . . . 1 . Operators 1 | . . . 1 . . Skim 18 | . 7 . 5 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 1 3 . Reject 1 | . . . . 1 . Recyclers 1 | . . . . 1 . Mask 1 | . . . . 1 . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 10 . 6 10 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . 1 . Time 103 | . 77 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 9 . 9 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 4 | . . . . 4 . EXPLORE 4 | . . . . 4 . Ally Attacks 20 | . . . . 20 . Total Damage 318 | . . . . 318 . Kills 8 | . . . . 8 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 4 | . . . . 4 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 7781 | 160 2295 1419 1961 1578 368 Spaces Moved 2850 | 65 861 558 691 544 131 Core 4 | 4 . . . . . Treads 2846 | 61 861 558 691 544 131 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 Average Speed 209 | 153 216 240 208 185 166 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 5 98 90 68 87 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 7 | . 4 2 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 5 | . . . 3 1 1 Terrain Destroyed 197 | . 48 . 15 95 39 Melee 3 | . . . 1 1 1 Projectile 2 | . . . 2 . . AOE 192 | . 48 . 12 94 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3938 | 92 1114 590 1007 922 213 Wait 459 | . 99 . 135 205 20 Move 2846 | 64 860 557 690 544 131 Hop . | . . . . . . Pick Up 56 | 6 23 1 14 10 2 Fast Attach 33 | 7 6 2 11 5 2 Attach 7 | . 1 . 2 1 3 Detach 1 | . . . . . 1 Swap 79 | . 13 1 24 32 9 Drop 77 | . 18 4 29 23 3 Fire 366 | 15 93 25 99 95 39 Melee 12 | . . . 2 7 3 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Central database locked down 858 | -10/Materials | Learned 4 Subcaves zone layouts 1642 | -10/Materials | Core integrity fell below 50% 1910 | -10/Materials | Discovered new exit (range 5) 2107 | -10/Materials | Discovered new exit (range 13) 2169 | -10/Materials | Repaired Lgt. Treads 2193 | -10/Materials | Learned location of 1 exit from Storage 2221 | -10/Materials | Repaired Imp. Assault Rifle 2251 | -10/Materials | Identified exit to Subcaves 2298 | -10/Materials | Learned 2 Mines zone layouts 2337 | -10/Materials | Learned location of 1 exit from Storage 2388 | -10/Materials | Learned location of Subcaves (-10) 2456 | -10/Materials | Entered Mines 2457 | -10/Mines | Identified exit to Materials 2630 | -10/Mines | Found DCF Scrap (13 items) 2801 | -10/Mines | Learned location of Storage (-9) 2899 | -10/Mines | Learned location of Zion (-7) 3033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3489 | -10/Mines | Discovered exit to Materials (range 5) 3753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3753 | -10/Mines | Discovered new exit (range 5) 3875 | -10/Mines | Entered Materials 3875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4434 | -9/Materials | Discovered new exit (range 16) 5387 | -9/Materials | Discovered new exit (range 6) 5409 | -9/Materials | Identified exit to Storage 5692 | -9/Materials | Discovered new exit (range 15) 5836 | -9/Materials | Entered Storage 5837 | -9/Storage | Identified exit to Recycling 5837 | -9/Storage | Identified exit to Materials 5966 | -9/Storage | Met a pair of Derelict thieves 6426 | -9/Storage | Repaired Lgt. Treads 6620 | -9/Storage | Core integrity fell below 50% 6636 | -9/Storage | First assault squad dispatched 6724 | -9/Storage | Destroyed 12 combat bots 6993 | -9/Storage | Garrison activated, responded to threat 7201 | -9/Storage | Learned 4 Recycling zone layouts 7295 | -9/Storage | Identified exit to Garrison 7333 | -9/Storage | Learned 4 Recycling zone layouts 7414 | -9/Storage | Entered Garrison 7434 | -9/Garrison | Core integrity fell below 20% 7484 | -9/Garrison | Lost 3 parts (2u1w) 7503 | -9/Garrison | Triggered checkpoint 7608 | -9/Garrison | Garrison Relay disabled 7664 | -9/Garrison | Triggered checkpoint 7664 | -9/Garrison | Triggered checkpoint 7782 | -9/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07645_ System corrupted: Substantial component data lost. 07664_ Beams of light sweep through the air. An alarm sounds. 07669_ S-10 Pest destroyed. 07686_ System corrupted: Component data lost. 07692_ Acquired 7 matter. 07698_ Acquired 1 matter. 07708_ The unstable cave ceiling collapses. 07715_ Dropped Beam Rifle. 07715_ Acquired Hvy. Ion Cannon. 07718_ Dropped Adv. Beam Cannon. 07720_ Acquired Hvy. Ion Cannon. 07724_ Dropped Lgt. Treads. 07725_ Acquired Imp. Shield Generator. 07729_ Triggered Alarm Trap. 07729_ An alarm sounds. 07734_ S-10 Pest destroyed. 07765_ Acquired 28 matter. 07768_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ??????#" !! #??????????????# # | | ??????###! 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