Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.11 @ 02:41:27 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (221) 1105 Value Destroyed (9088) 9088 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5319) 5319 TOTAL SCORE: 19972 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2986 Follower Combat Kills 433 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 95/100 System Corruption 16% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Axe Makeshift Axe > --- INVENTORY (20) --- Large Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (22) Relay Coupler [Hunter] (17) Magnetic Acceleration Cannon Advanced EMP Blaster Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Medium Treads Medium Treads Large Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Machine Gun Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Improved Datajack Makeshift Axe [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 193 | 6 12 8 13 3 1 2 49 19 17 12 51 Power 14 | 1 2 1 1 1 . . 5 1 . . 2 Engine 12 | 1 2 1 1 1 . . 4 1 . . 1 Core 2 | . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 2 . 5 . . 1 11 3 7 1 10 Treads 41 | 2 2 . 4 . . 1 11 3 7 1 10 Leg . | . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 1 3 3 4 1 . 1 12 7 3 3 12 Device 15 | . 2 2 1 . . . 3 4 1 1 1 Storage 3 | 1 1 . 1 . . . . . . . . Processor 8 | . . 1 . . . . 5 . . . 2 Hackware 7 | . . . . . . . . 2 . . 5 Protection 17 | . . . 2 1 . 1 4 1 2 2 4 Artifact . | . . . . . . . . . . . . Weapon 87 | 2 5 4 3 1 1 . 21 8 7 8 27 Energy Gun 26 | 1 3 2 3 1 1 . 7 2 4 2 . Energy Cannon 6 | . . . . . . . 5 1 . . . Ballistic Gun 21 | 1 1 . . . . . 5 2 . 3 9 Ballistic Cannon 5 | . . . . . . . . . . . 5 Launcher 16 | . . . . . . . 4 1 2 3 6 Special Weapon 3 | . 1 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 1 1 . 4 Unidentified Prototypes 6 | . . . . 1 . . 5 . . . . Parts Lost 46 | . 2 4 . 1 . . 6 . . 5 28 Power 4 | . . 1 . . . . . . . . 3 Propulsion 10 | . . . . . . . 1 . . . 9 Utility 16 | . . 1 . 1 . . 2 . . 3 9 Weapon 16 | . 2 2 . . . . 3 . . 2 7 Highest Loss Streak 9 | . 1 3 . 1 . . 5 . . 1 9 Average Slot Usage (%) 98 | . 97 98 96 96 100 100 99 99 99 99 92 Engine 9 | . 14 14 11 11 11 11 6 9 9 9 6 Treads 27 | . 27 28 30 33 33 33 27 27 27 27 22 Device 11 | . 12 13 12 11 11 11 12 9 17 14 2 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 Processor 7 | . . . . . . . 14 16 9 9 13 Hackware 1 | . . . . . . . . 1 . . 11 Protection 8 | . . . 7 7 11 11 8 9 9 12 11 Energy Gun 11 | . 13 13 21 22 22 22 6 1 17 7 . Energy Cannon 2 | . . . . . . . 7 10 . . . Ballistic Gun 5 | . 13 13 . . . . 3 4 . 10 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 10 28 29 55 55 53 60 71 81 80 81 81 Greatest Support 84 | 40 40 40 60 60 60 60 84 84 68 70 84 Greatest Overweight (x) 2 | . . . 2 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 4 13 13 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 10 16 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 12 10 20 20 20 20 20 20 20 20 9 Class Distribution -------------------- 49% | Mutant 24% | Scavenger-Mutant 16% | Bothacker-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 3926 | 234 355 122 130 30 10 20 686 277 280 433 1349 Remotely . | . . . . . . . . . . . . Salvage Created 8591 | . 461 264 543 61 81 . 1867 720 1048 714 2832 Parts 395 | . 19 11 31 12 1 . 89 25 66 30 111 Haulers Intercepted 15 | . 1 . 3 . . . 5 . 5 . 1 Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 187 | . 9 10 8 6 . . 35 15 18 23 63 Melee 3 | . . . . . . . . . . . 3 Guns 101 | . 7 10 8 6 . . 20 3 11 15 21 Cannons 37 | . 1 . . . . . 9 12 . . 15 AOE 45 | . 1 . . . . . 6 . 6 8 24 Classes Destroyed 17 | . 4 3 2 1 . . 2 . . . 5 Worker 9 | . 1 1 . 1 . . 3 . 1 . 2 Builder 5 | . . 1 . . . . 2 . 2 . . Hauler 15 | . 1 . 3 . . . 5 . 5 . 1 Recycler 6 | . . 2 2 . . . 2 . . . . Mechanic 2 | . . . . . . . . . . . 2 Operator 3 | . . . 1 . . . . . 1 . 1 Watcher 4 | . 2 . . . . . 2 . . . . Swarmer 21 | . . . . 6 . . 3 . 5 7 . Grunt 103 | . 9 . 4 . . . 18 12 8 15 37 Brawler 8 | . . . . . . . 2 1 . . 5 Duelist 6 | . . . . . . . . . . . 6 Protector 4 | . . . . . . . . . . . 4 Sentry 20 | . . . 4 . . . 10 1 4 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 7 | . . . . . . . 2 1 1 . 3 Programmer 7 | . . . . . . . . . . . 7 Assembled 10 | . . 10 . . . . . . . . . Best Kill Streak 17 | . 3 7 2 3 . . 10 3 8 6 17 Combat Bots Only 16 | . 2 7 1 3 . . 8 3 5 6 16 Max Kills in Single Turn 13 | . 1 2 1 2 . . 4 1 2 2 13 Gunslinging 1 | . . 1 . 1 . . . . . . . Exploded 12 | . 1 . . . . . 3 . 2 2 12 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Damage Taken 9593 | . 533 411 364 124 . 7 1339 738 592 740 4745 Core 1277 | . 39 118 35 9 . . 158 106 30 69 713 Absorbed by Shields 697 | . . . . . . . . 133 . 321 243 Core Remaining (%) 65 | 100 . 37 . . . 89 . . . 34 . Volleys Fired 483 | . 37 27 27 7 3 . 98 54 49 56 125 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 Hottest 160 | . 120 100 130 130 121 . 143 143 160 160 101 Shots Fired 910 | . 74 49 54 14 6 . 192 103 88 102 228 Gun 661 | . 71 47 54 14 6 . 130 15 78 92 154 Cannon 209 | . . . . . . . 58 87 . . 64 Launcher 35 | . . . . . . . 4 1 10 10 10 Special 5 | . 3 2 . . . . . . . . . Kinetic 410 | . 37 22 . . . . 61 15 . 57 218 Thermal 457 | . 29 27 54 14 6 . 127 87 78 35 . Explosive 26 | . . . . . . . 4 1 10 10 1 Electromagnetic 17 | . 8 . . . . . . . . . 9 Robot Hit Streak 49 | . 17 15 16 7 11 . 22 17 29 13 49 Robot Miss Streak 5 | . 2 2 3 5 1 . 4 3 2 2 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 15 | . . 4 . 2 . . 1 . . 2 6 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 1 Shots Hit Robots 752 | . 58 35 51 14 5 . 155 73 60 81 220 Core Hits 502 | . 24 24 67 15 6 1 109 28 36 37 155 Critical Kills 4 | . . . . . . . . . 1 2 1 Critical Parts Destroyed 5 | . . . . . . . . . 3 2 . Critical Strikes 27 | . 2 4 . . . . 3 . 4 4 10 Burn 8 | . 1 4 . . . . 3 . . . . Destroy 9 | . . . . . . . . . 4 4 1 Blast 8 | . . . . . . . . . . . 8 Corrupt 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 35 | . . . . . . . . 5 . . 30 Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . . . 4 . . 26 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 23233 | . 738 412 732 189 103 39 3475 1583 2446 3143 10373 Guns 10654 | . 618 400 732 179 103 . 1775 221 1598 1769 3259 Cannons 4095 | . . . . . . . 1013 1356 . . 1726 Explosions 7608 | . 44 . . . . . 654 . 844 1374 4692 Melee 622 | . . . . . . . . . . . 622 Ramming 202 | . 24 12 . 10 . 39 33 6 4 . 74 Kinetic 7395 | . 202 124 . . . . 813 221 . 1050 4985 Thermal 9931 | . 402 276 732 179 103 . 1975 1356 1598 719 2591 Explosive 3842 | . . . . . . . 654 . 844 1374 970 Electromagnetic 1241 | . 110 . . . . . . . . . 1131 Impact . | . . . . . . . . . . . . Slashing 622 | . . . . . . . . . . . 622 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 1 4 . . . . . . . . 16 Average Corruption 4 | . 1 3 . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Effects 38 | . 1 15 . . . . . . . . 22 Message Errors 8 | . . 4 . . . . . . . . 4 Matter Fused 12 | . . 4 . . . . . . . . 8 Heat Flow Errors 3 | . . 1 . . . . . . . . 2 Energy Discharges 12 | . 1 5 . . . . . . . . 6 Data Loss (minor) 3 | . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 623 | . . . . . . . 29 52 95 85 362 Projectiles 59 | . . . . . . . 6 52 . . 1 Explosions 563 | . . . . . . . 23 . 95 85 360 Melee 1 | . . . . . . . . . . . 1 Knockbacks 9 | . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . 7 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 384 | . 13 . 80 . . . 36 . 11 19 225 Shots 16 | . 1 . 1 . . . 2 . 2 1 9 Rammed 30 | . 6 1 . 1 . 5 6 1 1 . 9 Targets Rammed 35 | . 6 2 . 2 . 5 7 1 2 . 10 Kicked . | . . . . . . . . . . . . Crushed 5 | . . 1 . 1 . . 1 . 1 . 1 Highest Temperature 461 | . 138 89 117 108 18 . 255 461 282 226 267 Average Temperature 75 | . 38 28 37 40 9 . 64 161 92 68 58 Received Heat Transfer 3361 | . 294 40 135 . . . 612 384 255 334 1307 Effects 7 | . . . . . . . . 6 . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 15 | . 2 . . . . . 6 2 3 1 1 Heat Transferred 13775 | . 907 1036 910 271 154 . 3519 2183 2109 1036 1650 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 2548 | . 195 45 277 110 . 188 505 845 717 1067 2548 Initial 560 | . . 25 5 40 . . 14 211 411 121 560 Average 386 | . 43 14 100 65 . 38 239 631 250 613 1362 Maximum Alert Level 5 | . . . 1 . . . 2 3 3 3 5 Low Security (%) 50 | 100 100 100 86 100 . 100 40 . 58 11 . Level 1 16 | . . . 13 . . . 46 17 21 18 . Level 2 14 | . . . . . . . 12 39 19 28 17 Level 3 12 | . . . . . . . . 43 1 41 31 Level 4 1 | . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . 1 High Security 3 | . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . Squads Dispatched 36 | . 4 . 3 . . . 5 . 3 . 21 Investigation 8 | . 4 . 1 . . . 1 . 2 . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . . . 2 . . . 4 . 1 . 3 Assault 17 | . . . . . . . . . . . 17 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 7 | . 2 . . . . . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 332 | . 13 11 14 7 . 3 58 22 32 41 131 Peak Tracking Total 23 | . 3 7 4 3 . 4 7 4 4 7 23 Tactical Retreats 39 | . . 2 1 1 . . 2 4 1 18 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 17 | . . . . . . . . 3 1 9 4 Indirectly 1 | . . . . . . . . . . . 1 Trap Hack Attempts 1 | . . . . . . . . . 1 . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 13 | . 6 . 6 . . . . . 1 . . Reused 5 | . 2 . 1 . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . Triggered 7 | . 3 . 1 . . . 2 . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 32 | . . . 2 . . 2 1 3 1 3 20 Max in Single Turn 8 | . . . 1 . . . 1 1 1 1 8 Garrison Relay 5 | . . . . . . . . 2 . 3 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 48 | . 11 . 4 . 2 . 11 . 14 . 6 Terminals 29 | . 8 . 2 . . . 6 . 10 . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 . . . 1 . 2 . 1 Recycling Units 4 | . 2 . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . . . 2 . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 162 | . 41 . 20 . 2 . 37 . 40 . 22 Successful 93 | . 21 . 16 . 2 . 22 . 22 . 10 Failed 68 | . 20 . 4 . . . 14 . 18 . 12 Catastrophic 13 | . 1 . . . . . 4 . 6 . 2 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 69 | . 16 . 2 . 1 . 22 . 17 . 11 Terminals 93 | . 31 . 4 . . . 23 . 26 . 9 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 34 | . 6 . 16 . . . 2 . 7 . 3 Recycling Units 10 | . 4 . . . . . 2 . . . 4 Scanalyzers 12 | . . . . . . . 8 . 4 . . Garrison Access 5 | . . . . . . . 2 . 3 . . Terminal Hacks 33 | . 11 . 1 . 2 . 6 . 12 . 1 Record 1 | . . . . . 1 . . . . . . Robot Analysis 6 | . 3 . . . . . 1 . 2 . . Prototype ID Bank 4 | . . . . . . . 1 . 3 . . Branch Access Points 1 | . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . 1 . . Unreport Threat 8 | . 3 . . . . . 2 . 3 . . Locate Traps 5 | . 1 . . . . . . . 3 . 1 Reprogram Traps 2 | . 1 . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Load Schematic 1 | . . . . . . . . . . . 1 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 24 | . 4 . 13 . . . 2 . 4 . 1 Scan Component 13 | . 2 . 7 . . . 1 . 2 . 1 Repair 11 | . 2 . 6 . . . 1 . 2 . . Recycling Unit Hacks 4 | . 2 . . . . . 1 . . . 1 Retrieve Components 4 | . 2 . . . . . 1 . . . 1 Scanalyzer 12 | . . . . . . . 8 . 4 . . Insert Component 6 | . . . . . . . 4 . 2 . . Analyze 6 | . . . . . . . 4 . 2 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 15 | . 4 . 2 . . . 4 . 1 . 4 Terminals 11 | . 2 . 1 . . . 4 . 1 . 3 Track 2 | . 1 . . . . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . Botnet 5 | . . . . . . . 3 . 1 . 1 Disrupt 3 | . 1 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 41 | . 9 . 2 . . . 11 . 14 . 5 Full Trace Events 5 | . 3 . . . . . 1 . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 . 2 . . Parts Built 4 | . . . . . . . . . . . 4 Matter 336 | . . . . . . . . . . . 336 Time 84 | . . . . . . . . . . . 84 Total Part Build Rating 16 | . . . . . . . . . . . 16 Parts Repaired 11 | . 2 . 6 . . . 1 . 2 . . Time 358 | . 52 . 174 . . . 38 . 94 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . 13 . . . . . . . . . 1 Parts Scanalyzed 5 | . . . . . . . 4 . 1 . . Part Schematics Acquired 5 | . . . . . . . 3 . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . Structural Interface 1 | . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . 1 . . 3 Non-combat 2 | . . . . . . . . . . . 2 Combat 2 | . . . . . . . . 1 . . 1 Robot Hacks Applied 4 | . . . . . . . . 1 . . 3 find_chute 1 | . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . 1 . . . Relay Couplers Released 16 | . . . . . . . . 6 . 10 . Machine Destruction 16 | . . . . . . . . 6 . 10 . Attached 5 | . . . . . . . . 2 . . 3 Robots Rewired 4 | . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 13 | . . . . 3 4 . . 1 . . 5 Largest Group 7 | . . . . 3 7 7 3 1 1 . 4 Highest-Rated Group 115 | . . . . 40 72 72 40 81 81 . 115 Highest-Rated Ally 81 | . . . . 16 16 16 16 81 81 . 31 Total Orders 6 | . . . . . . . . 2 3 . 1 STAY 3 | . . . . . . . . 1 2 . . FOLLOW 2 | . . . . . . . . 1 1 . . AID 1 | . . . . . . . . . . . 1 Ally Attacks 107 | . . . . . . 23 13 5 8 . 58 Total Damage 1835 | . . . . . . 148 142 341 405 . 799 Kills 19 | . . . . . . 7 1 1 3 . 7 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total 6 | . 3 . . . . . 1 . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 16437 | 81 1283 850 1034 1025 864 918 3059 1712 2258 1614 1739 Spaces Moved 7109 | 45 510 422 459 616 498 543 1275 855 726 517 643 Core 3 | 3 . . . . . . . . . . . Treads 7010 | 42 510 422 363 616 498 543 1275 855 726 517 643 Legs . | . . . . . . . . . . . . Wheels 96 | . . . 96 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 160 160 160 160 160 255 255 160 Average Speed 185 | 152 160 160 151 160 160 160 202 167 257 255 171 Slowest Speed 260 | 160 160 160 260 160 160 160 260 260 260 255 255 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 3 84 67 38 98 90 96 89 61 68 87 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 . 2 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . 3 . 1 . . . . . Spaces Dug 15 | . . 2 . . . . . 8 . . 5 Terrain Destroyed 320 | . 5 2 49 . . . 29 8 90 38 99 Melee 1 | . . . . . . . . 1 . . . Projectile 22 | . 1 2 . . . . . . 15 . 4 AOE 297 | . 4 . 49 . . . 29 7 75 38 95 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 9430 | 54 902 546 745 643 560 589 1585 1039 1027 714 1026 Wait 1292 | . 317 85 219 2 2 37 90 66 217 105 152 Move 7098 | 44 509 421 458 615 497 542 1274 854 725 516 643 Hop . | . . . . . . . . . . . . Pick Up 102 | 4 11 1 18 7 2 1 21 17 4 6 10 Fast Attach 48 | 6 5 1 8 1 . 1 14 2 3 1 6 Attach 43 | . 5 4 1 . . . 6 2 . 4 21 Detach 17 | . 5 2 1 . . . 5 3 . . 1 Swap 103 | . 2 3 4 2 1 1 30 15 14 7 24 Drop 97 | . 5 . 9 7 2 2 37 17 12 2 4 Fire 483 | . 37 27 27 7 3 . 98 54 49 56 125 Melee 34 | . . . . . . . . 5 . . 29 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 35 | . 6 2 . 2 . 5 7 1 2 . 10 Escape Stasis 19 | . . . . . . . . 2 . 17 . Rewire 55 | . . . . . 53 . . 1 . . 1 Trap 4 | . . . . . . . 3 . 1 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 478 | -10/Materials | Repaired Lgt. Treads 506 | -10/Materials | Repaired Lgt. Treads 605 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Discovered new exit (range 7) 1365 | -10/Materials | Entered Mines 1366 | -10/Mines | Assembled infested the area 1514 | -10/Mines | Core integrity fell below 50% 1539 | -10/Mines | Discovered new exit (range 10) 1546 | -10/Mines | Destroyed 7 combat bots 1553 | -10/Mines | Lost 3 parts (1p1u1w) 1681 | -10/Mines | Learned location of Mines (-9) 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2593 | -9/Materials | Repaired Lgt. Treads 2623 | -9/Materials | Repaired Lgt. Treads 2649 | -9/Materials | Repaired Lgt. Treads 2892 | -9/Materials | Build established: Scavenger-Mutant 2923 | -9/Materials | Discovered new exit (range 8) 3041 | -9/Materials | Repaired Lgt. Armor Plating 3087 | -9/Materials | Repaired Broken Spread Laser 3114 | -9/Materials | Repaired Lgt. Treads 3137 | -9/Materials | Discovered new exit (range 6) 3249 | -9/Materials | Entered Mines 3307 | -9/Mines | Learned location of Storage (-7) 3389 | -9/Mines | Learned location of Zion (-7) 3401 | -9/Mines | Discovered new exit (range 11) 3520 | -9/Mines | Found a hidden stash of uninstalled traps 3606 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3903 | -9/Mines | Discovered new exit (range 12) 3969 | -9/Mines | Build established: Mutant 4089 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4262 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4264 | -9/Mines | Discovered new exit (range 5) 4274 | -9/Mines | Entered Exiles 4274 | -9/Exiles | Found Exiles lab destroyed 4274 | -9/Exiles | Accompanied by 3 allies 4640 | -9/Exiles | Build established: Commander-Mutant 4856 | -9/Exiles | Opened EX-Vault 4867 | -9/Exiles | Found 0b10 Alert Chip 5112 | -9/Exiles | Discovered new exit (range 14) 5138 | -9/Exiles | Entered Mines 5138 | -8/Mines | Accompanied by 7 allies 5334 | -8/Mines | Discovered new exit (range 11) 5804 | -8/Mines | Discovered new exit (range 9) 6056 | -8/Mines | Entered Materials 6056 | -8/Materials | Accompanied by 3 allies 6056 | -8/Materials | Evolved 2 slots: Utility x2 6147 | -8/Materials | Build established: Mutant 6169 | -8/Materials | Central database locked down 6922 | -8/Materials | Discovered new exit (range 10) 7199 | -8/Materials | Lost 5 parts (1n2u2w) 7206 | -8/Materials | Destroyed 8 combat bots 7954 | -8/Materials | Repaired Reflective Plating 7999 | -8/Materials | Discovered new exit (range 12) 8401 | -8/Materials | Build established: Scavenger-Mutant 8574 | -8/Materials | Discovered new exit (range 7) 8608 | -8/Materials | Identified exit to Garrison 9115 | -8/Materials | Entered Garrison 9129 | -8/Garrison | Build established: Mutant 9142 | -8/Garrison | Triggered checkpoint 9408 | -8/Garrison | Triggered checkpoint 9424 | -8/Garrison | Triggered checkpoint 9553 | -8/Garrison | Discovered new exit (range 13) 9665 | -8/Garrison | Spotted B-75 Beast 9724 | -8/Garrison | Triggered checkpoint 9754 | -8/Garrison | Triggered checkpoint 9756 | -8/Garrison | Discovered new exit (range 14) 9856 | -8/Garrison | Triggered checkpoint 9904 | -8/Garrison | Discovered new exit (range 8) 9924 | -8/Garrison | Installed Relay Interface Framework 10077 | -8/Garrison | Garrison Relay disabled 10310 | -8/Garrison | Triggered checkpoint 10342 | -8/Garrison | Garrison Relay disabled 10514 | -8/Garrison | Spotted B-75 Beast 10561 | -8/Garrison | Assimilated Beast 3a with formatsys_high 10576 | -8/Garrison | Allies destroyed B-75 Beast 10827 | -8/Garrison | Entered Materials 10827 | -8/Materials | Accompanied by 1 ally 11631 | -8/Materials | Core integrity fell below 50% 11823 | -8/Materials | Discovered new exit (range 3) 11890 | -8/Materials | Build established: Scavenger-Mutant 12025 | -8/Materials | Identified exit to Garrison 12571 | -8/Materials | Repaired Adv. Heat Sink 12616 | -8/Materials | Repaired Med. Treads 12638 | -8/Materials | Discovered new exit (range 16) 13085 | -8/Materials | Entered Garrison 13298 | -8/Garrison | Triggered checkpoint 13424 | -8/Garrison | Discovered new exit (range 12) 13470 | -8/Garrison | Expanded RIF knowledge: Structural Interface 13560 | -8/Garrison | Triggered checkpoint 13597 | -8/Garrison | Build established: Mutant 13686 | -8/Garrison | Garrison Relay disabled 13962 | -8/Garrison | Triggered checkpoint 13990 | -8/Garrison | Build established: Bothacker-Mutant 14182 | -8/Garrison | Discovered new exit (range 8) 14208 | -8/Garrison | Triggered checkpoint 14261 | -8/Garrison | Garrison Relay disabled 14508 | -8/Garrison | Triggered checkpoint 14559 | -8/Garrison | Garrison Relay disabled 14663 | -8/Garrison | Discovered new exit (range 12) 14699 | -8/Garrison | Entered Factory 14699 | -7/Factory | Evolved 2 slots: Utility x2 14853 | -7/Factory | Fabricated Med. Treads (x2) 14909 | -7/Factory | Fabricated Med. Treads (x2) 15002 | -7/Factory | Local fabrication network quarantined 15099 | -7/Factory | First assault squad dispatched 15324 | -7/Factory | Destroyed 7 combat bots 15610 | -7/Factory | Destroyed 16 combat bots 15617 | -7/Factory | Lost 5 parts (1n3u1w) 15632 | -7/Factory | Allied Derelicts emerged from ambush trap array 15896 | -7/Factory | High security lockdown imminent 15923 | -7/Factory | Destroyed 8 combat bots 15976 | -7/Factory | High security lockdown engaged 16161 | -7/Factory | Lost 5 parts (1n4u) 16343 | -7/Factory | System corruption reached 10% 16354 | -7/Factory | Destroyed 7 combat bots 16376 | -7/Factory | Lost 9 parts (1p4n2u2w) 16394 | -7/Factory | Core integrity fell below 50% 16426 | -7/Factory | Core integrity fell below 20% 16438 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16344_ B-48 Gladiator suffers critical hit (Blast). 16345_ Lgt. Angular Momentum Engine destroyed. 16345_ System corrupted by crushing effect (+5). 16352_ PBZ |CJ,UHJPJWNCF1040CTN3>TADUJO 16354_ B-48 Gladiator destroyed. 16361_ Acquired 40 matter. 16363_ Acquired 38 matter. 16364_ Acquired 7 matter. 16380_ System corrupted: Heat flow error (+196). 16380_ Destroyed Imp. Heat Sink. 16380_ Axe follow-up attack on G-47 Trooper. 16380_ G-47 Trooper destroyed. 16395_ L-41 Fighter Imp. Deuterium Engine severed. 16397_ System corrupted: Matter fused (-5). 16400_ Lgt. Treads destroyed. 16418_ System corrupted: Heat flow error (+299). 16420_ Overheating: Energy bleed (-16). 16424_ Axe destroyed. 16428_ L-41 Fighter destroyed. 16433_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????"" ????????????????????????? | | ???????????????????""" ????????????????????????? | | ??????????????????"""" ????????????????????????? | | ??????????????????"""" ????????????????????????? | | ?????????????????? ????????????????????????? | | ??????????????????"""" ????????????????????????? | | ??????????????????"""" ###?????????????????????? | | ????????????????"""""" #?????????????????????? | | ?????????? g""""""" i#?????????????????????? | | ?????????? g #?????????????????????? | | ?????????? g @%#?????????????????????? | | ?????????????????#########g#?????????????????????? | | ?????????????????????????#g#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#=#?????????????????????? | | ?????????????????????????#%#?????????????########? | | ?????????????????????????#%#?????????????#%!% #? | | ?????????????????????????#%#?????????????#!""" !#? | | ???????????????????????###%#?????#########=""" #? | | ???????????????????????# [%#?????#%""=! *+ """ #? | | ?????????????????????# "%" ##??#%#####%# *= !#? | | ?????????????????????# =%[ ###%#??#%## %! #? | | ?????????????????????# %! %%%#??##?########? | | ?????????????????????# *%! %##/#####?????????? | | ?????????????????????# == # %=% #?????????? | | ????????????????????? " %# =%% #?????????? | | ????????????????????## "% # // #?????????? | | ????????????????????## # " %# // !#?????????? | | ????????????? % # // #?????????? | | ????????????????????##### # #### #?????????? | | ??????????????????##########%#??########?????????? | | ?????????????????? !! #%#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 22 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 29 Relay Coupler Value 1 Item Schematics ----------------- Trap Extractor | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevLatentTerminator Manual? 0 Play Time 01:11:35 Cumulative 808.1 hours Start 2021.05.11 @ 01:29:56 End 2021.05.11 @ 02:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 561 Adventurer 4 Explorer 0 Win Type - Total 89 Types 68/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cdfb4b3-e58a-4bfc-9aa5-eefe7cf97df9