Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 18:42:58 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (416) 416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2573 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 388/550 Matter 239/300 Energy 257/265 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (4) ------ Huge Storage Unit Makeshift Terrain Scanner 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON (2) ------- Faulty Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Heat Sink Cooling System Small Storage Unit Structural Scanner Advanced Visual Processing Unit Terrain Scan Processor Makeshift Shrapnel Gun Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Huge Storage Unit Makeshift Terrain Scanner 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Ion Engine Improved Heat Sink Cooling System Small Storage Unit Structural Scanner Advanced Visual Processing Unit Terrain Scan Processor Precision Beam Rifle Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility 0b10 Alert Chip Device Makeshift Terrain Scanner Storage Small Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Precision Beam Rifle Ballistic Gun Makeshift Shrapnel Gun Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 19 | . . . 3 4 12 Power 3 | . . . . 1 2 Engine 3 | . . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | . . . . 2 3 Treads 1 | . . . . . 1 Leg 1 | . . . . . 1 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 6 | . . . 2 . 4 Device 1 | . . . . . 1 Storage 2 | . . . 1 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 5 | . . . 1 1 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups 5 | 1 3 3 3 5 7 Power 1 | 1 2 2 2 1 . Propulsion . | . . . . . . Utility 3 | . 1 1 1 3 5 Weapon . | . . . . . 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . . 1 8 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 8 | . . . . . 8 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 54 | . . . 30 68 81 Engine 4 | . . . . 6 9 Leg 1 | . . . . . 5 Wheel 8 | . . . . 13 13 Device 2 | . . . . . 8 Storage 10 | . . . 9 14 9 Processor 11 | . . . 11 14 12 Protection 1 | . . . . . 4 Ballistic Gun 5 | . . . . 5 14 Slashing Weapon 8 | . . . 9 14 3 Peak Build Rating 32 | . . . 12 19 32 Average Rating 15 | . . . 8 15 28 On Entrance 5 | . . . . 12 19 Naked Turns 128 | . 29 47 52 . . Heaviest Build 96 | . . . 7 12 96 Greatest Support 20 | 3 3 3 3 20 20 Greatest Overweight (x) 9 | . . . 2 2 9 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 5 5 5 8 8 25 Average Capacity 10 | 5 5 5 7 8 17 Most Carried 9 | 3 3 3 5 8 9 Average Carried 5 | 2 3 3 3 5 7 Final Capacity 25 | 5 5 5 8 8 25 Final Carried 9 | 3 3 3 5 8 9 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 612 | 200 . . . 100 312 Remotely . | . . . . . . Salvage Created 532 | . . . . 44 488 Parts 40 | . . . . 13 27 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . . . . 2 10 Guns 12 | . . . . 2 10 Classes Destroyed 6 | . . . . 3 3 Builder 3 | . . . . 1 2 Tunneler 1 | . . . . 1 . Hauler 2 | . . . . . 2 Swarmer 5 | . . . . 2 3 Grunt 6 | . . . . . 6 Sentry 1 | . . . . . 1 Best Kill Streak 4 | . . . . 2 4 Combat Bots Only 3 | . . . . 2 3 Max Kills in Single Turn 1 | . . . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 83 | . . . . 10 73 Missed 30 | . . . . 5 25 Hits 53 | . . . . 5 48 Projectile 53 | . . . . 5 48 Critical Strikes 2 | . . . . . 2 Damage Taken 693 | . . . . 40 653 Core 168 | . . . . 6 162 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . . . 97 . Volleys Fired 42 | . . . . 6 36 Largest 2 | . . . . 1 2 Hottest 47 | . . . . 24 47 Shots Fired 68 | . . . . 6 62 Gun 68 | . . . . 6 62 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 68 | . . . . 6 62 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . . . . 2 8 Robot Miss Streak 7 | . . . . 6 7 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 52 | . . . . 5 47 Core Hits 40 | . . . . 5 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . 2 2 Impact . | . . . . . . Slashing 4 | . . . . 2 2 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1110 | . . . . 216 894 Guns 892 | . . . . 70 822 Cannons . | . . . . . . Explosions . | . . . . . . Melee 218 | . . . . 146 72 Ramming . | . . . . . . Kinetic 892 | . . . . 70 822 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 218 | . . . . 146 72 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 32 | . . . . . 32 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 17 | . . . . . 17 Average Temperature 8 | . . . . . 8 Received Heat Transfer 297 | . . . . . 297 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | . . . . 59 129 Initial . | . . . . . . Average 34 | . . . . 9 74 Influence Increases 337 | . . . . 67 270 Destroy 0b10 Robot/C 208 | . . . . 48 160 Destroy 0b10 Robot/NC 24 | . . . . 8 16 Destroy Leader 52 | . . . . 8 44 Allied During Kill 3 | . . . . 3 . Disable Machine 12 | . . . . . 12 Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 36 | . . . . . 36 Influence Decreases 227 | . . . . 67 160 Time Decay 197 | . . . . 67 130 Lost Part 30 | . . . . . 30 Squads Dispatched 3 | . 1 . . . 2 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . . . . 3 19 Peak Tracking Total 8 | . . . . 3 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 8 | . 5 . . . 3 Successful 1 | . 1 . . . . Failed 7 | . 4 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . 5 . 2 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 2 1 . . Largest Group 2 | . . 2 1 1 1 Highest-Rated Group 46 | . . 46 8 8 8 Highest-Rated Ally 31 | . . 31 8 8 8 Total Orders . | . . . . . . Ally Attacks 7 | . . . . 4 3 Total Damage 33 | . . . . 11 22 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 317 | . . . . . 317 Terrain 317 | . . . . . 317 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1188 | 16 29 47 393 382 321 Spaces Moved 1060 | 25 58 93 402 330 152 Core 705 | 25 58 93 402 126 1 Treads . | . . . . . . Legs 7 | . . . . . 7 Wheels 348 | . . . . 204 144 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 80 80 Average Speed 95 | 50 50 50 95 106 123 Slowest Speed 250 | 50 50 50 150 150 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 19 35 89 92 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1154 | 27 57 92 409 350 219 Wait 4 | . . . . 3 1 Move 1055 | 24 57 92 401 329 152 Hop . | . . . . . . Pick Up 18 | 3 . . 3 5 7 Fast Attach 10 | . . . 2 3 5 Attach 5 | . . . 1 1 3 Detach 2 | . . . . . 2 Swap 5 | . . . . . 5 Drop 7 | . . . . 1 6 Fire 42 | . . . . 6 36 Melee 4 | . . . . 2 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 8) 46 | -10/Materials | Entered Mines 58 | -10/Mines | Met a Derelict bent on vengeance 90 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 91 | -10/Mines | Discovered new exit (range 5) 93 | -10/Mines | Entered Exiles 93 | -10/Exiles | Found Exiles lab destroyed 144 | -10/Exiles | Opened EX-Vault 145 | -10/Exiles | Found Prototype Processor 145 | -10/Exiles | Identified 0b10 Alert Chip 317 | -10/Exiles | Build established: Mutant 468 | -10/Exiles | Discovered new exit (range 14) 486 | -10/Exiles | Entered Mines 486 | -9/Mines | Accompanied by 1 ally 730 | -9/Mines | Discovered new exit (range 7) 732 | -9/Mines | Learned Materials terminal intel 820 | -9/Mines | Discovered new exit (range 13) 868 | -9/Mines | Entered Materials 868 | -8/Materials | Accompanied by 1 ally 868 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 869 | -8/Materials | Loaded intel: 12 terminal locations 1189 | -8/Materials | Self-destructed Last Messages --------------- 01116_ K-01 Serf collects debris. 01119_ R-06 Scavenger collects Particle Gun. 01120_ K-01 Serf collects debris. 01124_ A-02 Transporter destroyed. 01140_ Acquired Lgt. Treads. 01142_ Extracted 1 energy. 01146_ Acquired Prototype Energy Gun. 01147_ Acquired 34 matter. 01149_ Extracted 1 energy. 01164_ C-30 ARC bursts open, deploying its payload. 01164_ G-50 Soldier unfolds itself. 01164_ G-47 Trooper unfolds itself. 01172_ Wheel destroyed. 01172_ G-47 Trooper destroyed. 01172_ Switching to secondary target: G-50 Soldier. 01178_ G-50 Soldier destroyed. 01184_ U-05 Engineer destroyed. 01187_ Identified Prc. Beam Rifle. 01187_ 0b10 Alert Chip broken. 01187_ Faulty integration triggers power surge. 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