Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.14 @ 16:58:07 Player: blelm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (186) 930 Value Destroyed (6323) 6323 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2242) 2242 TOTAL SCORE: 13695 Bonus ------- High Alert Combat Kills 821 Follower Combat Kills 154 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -333 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 214/290 System Corruption 5% Temperature Warning (380) Movement Treading (360) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Compact Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Force Rifle Force Rifle Force Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Light Treads Light Treads Medium Treads Improved Heat Sink Medium Battery (150) Large Matter Pod (150) Machine Analyzer Layered Light Armor Plating Force Field Force Field Relay Coupler [NC] (26) Advanced Beam Rifle Force Rifle Force Rifle Heavy Plasma Cannon Coil Gun Proton Missile Launcher Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Force Rifle Force Rifle Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Heat Sink Medium Battery Large Matter Pod Machine Analyzer Layered Light Armor Plating Force Field Force Field Relay Coupler [NC] Force Rifle Force Rifle Force Rifle Heavy Plasma Cannon Proton Missile Launcher Missile Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 160 | . 3 2 17 7 1 4 13 9 20 31 38 13 2 Power 8 | . 1 . . 1 . . . . 1 1 4 . . Engine 6 | . 1 . . 1 . . . . 1 1 2 . . Core 2 | . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 2 1 2 1 . . 1 6 4 6 9 3 . Treads 16 | . 1 . 1 1 . . . 3 . 3 6 1 . Leg 3 | . . . . . . . . . . . 3 . . Wheel 16 | . 1 1 1 . . . 1 3 4 3 . 2 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 33 | . . . 4 . 1 1 3 3 4 7 7 3 . Device 12 | . . . 1 . . . . 2 1 2 5 1 . Storage 3 | . . . 1 . 1 . . . 1 . . . . Processor 2 | . . . . . . . 1 . . 1 . . . Hackware 2 | . . . . . . . . . 1 . . 1 . Protection 14 | . . . 2 . . 1 2 1 1 4 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 84 | . . 1 11 5 . 3 9 . 11 17 18 7 2 Energy Gun 21 | . . . 5 1 . 2 3 . 1 1 5 2 1 Energy Cannon 2 | . . . . . . . . . . . 1 1 . Ballistic Gun 32 | . . . 3 2 . . 3 . 7 7 7 3 . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 12 | . . 1 1 2 . 1 . . . 2 4 . 1 Special Weapon 8 | . . . 2 . . . 3 . 2 . . 1 . Impact Weapon 6 | . . . . . . . . . . 5 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . Unidentified Prototypes 3 | . . . . . . . 1 . 1 . . 1 . Parts Lost 49 | . . 1 5 4 . 1 4 3 2 12 17 . . Power 4 | . . . . 1 . . . . . . 3 . . Propulsion 18 | . . 1 2 1 . . 1 1 1 4 7 . . Utility 13 | . . . . . . 1 3 2 . 4 3 . . Weapon 14 | . . . 3 2 . . . . 1 4 4 . . Highest Loss Streak 8 | . . 1 2 1 . 1 3 2 1 8 8 . . Average Slot Usage (%) 96 | . 85 84 93 99 100 100 99 99 99 97 91 98 100 Engine 9 | . 14 14 11 11 11 11 9 9 9 7 4 7 7 Treads 11 | . 3 14 10 10 11 11 9 16 9 9 13 13 7 Wheel 11 | . 3 13 10 11 11 11 18 10 18 12 2 8 15 Device 9 | . . . 7 11 11 11 8 8 8 7 13 13 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 Processor 6 | . . . . . . . . 9 9 15 15 15 15 Protection 8 | . . . 8 11 11 11 17 8 9 12 3 6 7 Energy Gun 7 | . 28 14 10 5 . 7 7 . . 2 11 16 23 Ballistic Gun 16 | . . . 17 21 22 22 18 27 25 16 7 5 . Launcher 2 | . . 13 3 5 11 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 12 19 19 67 67 65 67 75 70 69 74 74 70 70 Greatest Support 68 | 20 20 20 20 12 12 23 28 68 24 42 60 60 32 Greatest Overweight (x) 5 | . 1 1 5 5 5 5 2 5 2 5 5 3 2 Average Overweight (x) 2 | . . . 2 5 5 4 2 1 2 3 2 1 2 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 8 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 20 19 19 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 7 12 18 17 18 19 19 19 17 18 19 20 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 7 19 17 18 19 20 20 20 18 20 20 20 Class Distribution -------------------- 28% | Mutant 24% | Tank 22% | Scavenger-Tank 11% | Scavenger-Gunner 7% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 4624 | 200 . 65 552 139 200 198 259 813 544 774 683 164 33 Remotely . | . . . . . . . . . . . . . . Salvage Created 6714 | . . 151 844 276 . 404 585 1030 929 1086 944 220 245 Parts 377 | . . 4 60 32 . 26 38 39 46 57 53 13 9 Haulers Intercepted 5 | . . . 1 . . . 2 . 1 1 . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 153 | . . 4 26 20 . 10 9 14 16 25 21 2 6 Guns 97 | . . 1 13 7 . 2 9 14 16 13 16 2 4 Cannons 3 | . . . . . . . . . . 2 1 . . AOE 53 | . . 3 13 13 . 8 . . . 10 4 . 2 Classes Destroyed 18 | . . 1 6 1 . 4 . 1 . 4 1 . . Worker 7 | . . . 1 . . 2 2 . 1 1 . . . Builder 5 | . . . . . . 2 2 . 1 . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 5 | . . . 1 . . . 2 . 1 1 . . . Recycler 5 | . . . . . . 2 1 . . 1 . 1 . Carrier 1 | . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . Watcher 7 | . . . 3 . . . . . 1 1 1 1 . Swarmer 54 | . . . 11 15 . 4 4 3 2 8 4 . 3 Grunt 50 | . . 4 8 3 . 5 2 9 7 1 8 2 1 Brawler 4 | . . . . 2 . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 . 1 . . . . . Protector 1 | . . . . . . . . . . 1 . . . Sentry 26 | . . . 7 . . . 1 1 6 4 7 . . Demolisher 1 | . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . 2 . . . Hunter 7 | . . . . . . 1 2 . . 3 . . 1 Programmer 7 | . . . . . . . . . . 6 1 . . Best Kill Streak 10 | . . 2 6 5 . 10 5 6 7 9 6 2 3 Combat Bots Only 8 | . . 2 6 5 . 7 4 6 5 8 6 2 3 Max Kills in Single Turn 4 | . . 1 4 4 . 4 2 1 3 3 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . 1 . . Exploded 4 | . . 1 4 4 . 2 . . . 3 2 . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Damage Taken 8329 | . 38 120 866 426 . 329 540 600 700 2038 2220 177 275 Core 1116 | . . . 116 27 . 56 78 54 79 252 309 97 48 Absorbed by Shields 20 | . . . . . . . . . . . 20 . . Core Remaining (%) 77 | 100 . 100 . . . 50 . . 61 . . . . Volleys Fired 425 | . . 6 66 25 . 21 49 70 50 51 63 13 11 Largest 3 | . . 2 3 3 . 3 3 3 3 3 3 3 3 Hottest 250 | . . 80 102 102 . 102 107 74 100 107 190 250 240 Shots Fired 1044 | . . 10 144 48 . 47 119 200 140 138 140 27 31 Gun 945 | . . 8 124 35 . 39 105 200 135 122 123 24 30 Cannon 24 | . . . . . . . . . . 10 13 1 . Launcher 51 | . . 2 17 13 . 8 . . . 6 4 . 1 Special 24 | . . . 3 . . . 14 . 5 . . 2 . Kinetic 726 | . . . 79 23 . 26 70 200 135 108 79 6 . Thermal 239 | . . . 30 12 . 13 49 . 5 24 57 19 30 Explosive 50 | . . 2 17 13 . 8 . . . 6 3 . 1 Electromagnetic 27 | . . 8 18 . . . . . . . 1 . . Robot Hit Streak 36 | . . 4 14 11 . 8 17 36 13 19 30 7 3 Robot Miss Streak 5 | . . 1 5 3 . 2 4 3 5 2 3 1 2 Penetration Max 1 | . . . . . . . 1 1 1 1 1 . . Secondary Targets 12 | . . . . 3 . . . 4 2 1 2 . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 1 1 1 . . Shots Hit Robots 699 | . . 7 84 24 . 30 63 153 92 103 110 15 18 Core Hits 369 | . . 8 49 28 . 29 25 57 36 70 50 6 11 Critical Kills 6 | . . . . . . . . 1 . 1 3 . 1 Critical Parts Destroyed 7 | . . . . . . 1 1 1 . . 3 . 1 Critical Strikes 19 | . . . 1 1 . 1 3 2 . 2 7 . 2 Burn 5 | . . . 1 1 . . 2 . . 1 . . . Destroy 14 | . . . . . . 1 1 2 . 1 7 . 2 Melee Attacks 16 | . . . . . . . . . 4 11 1 . . Impact 11 | . . . . . . . . . . 10 1 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17296 | . . 210 2164 1587 . 1315 1028 1992 1585 3715 2773 308 619 Guns 10772 | . . 49 1059 292 . 306 1021 1992 1585 1576 2126 308 458 Cannons 246 | . . . . . . . . . . 95 151 . . Explosions 5937 | . . 148 1103 1269 . 1007 . . . 1756 493 . 161 Melee 285 | . . . . . . . . . . 285 . . . Ramming 56 | . . 13 2 26 . 2 7 . . 3 3 . . Kinetic 7990 | . . . 672 160 . 205 690 1992 1585 1392 1223 71 . Thermal 3129 | . . 50 291 132 . 101 331 . . 475 1054 237 458 Explosive 5292 | . . 98 1060 1269 . 1007 . . . 1245 452 . 161 Electromagnetic 544 | . . 49 139 . . . . . . 315 41 . . Impact 285 | . . . . . . . . . . 285 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . . . 4 5 5 5 Average Corruption 3 | . 1 1 . . . . . . . 3 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 56 | . . 2 . . . . . . . 9 34 9 2 Message Errors 19 | . . 2 . . . . . . . 4 10 3 . Matter Fused 9 | . . . . . . . . . . . 9 . . Heat Flow Errors 6 | . . . . . . . . . . 2 3 1 . Energy Discharges 6 | . . . . . . . . . . 2 2 1 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . . . . 1 4 1 . Data Loss (major) 5 | . . . . . . . . . . . 2 2 1 Misfires 1 | . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 527 | . . 3 148 71 . 14 . . . 273 18 . . Projectiles . | . . . . . . . . . . . . . . Explosions 322 | . . 3 148 71 . 14 . . . 68 18 . . Melee 205 | . . . . . . . . . . 205 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 551 | . . 19 172 70 . 47 . . . 243 . . . Shots 17 | . . 1 5 2 . 2 . . . 7 . . . Rammed 15 | . . 4 1 5 . 1 2 . . 1 1 . . Targets Rammed 15 | . . 4 1 5 . 1 2 . . 1 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 362 | . . 180 124 72 . 118 232 44 23 219 120 291 362 Average Temperature 53 | . . 84 43 34 . 41 59 19 6 28 30 101 149 Received Heat Transfer 1944 | . . 57 312 51 . 54 162 288 279 165 408 60 108 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . 8 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 . . 1 . . . . 5 . 4 Heat Transferred 5777 | . . 50 753 407 . 259 999 . . 754 1482 370 703 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 890 | . 7 92 382 491 . 262 183 752 597 824 890 595 580 Initial 498 | . . 2 . 92 . . 3 102 366 164 498 466 416 Average 324 | . 5 33 197 255 . 47 88 476 409 355 732 511 486 Maximum Alert Level 3 | . . . 1 2 . 1 . 3 2 3 3 2 2 Low Security (%) 43 | . 100 100 62 34 . 97 100 6 . 41 . . . Level 1 22 | . . . 37 63 . 2 . 39 41 25 . . . Level 2 18 | . . . . 1 . . . 45 58 5 26 100 100 Level 3 14 | . . . . . . . . 8 . 28 73 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 1 . 1 3 . 1 5 . 1 . Investigation 3 | . . . 1 . . . . . 1 . . 1 . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 6 | . 1 . 1 . . 1 2 . . 1 . . . Assault 2 | . . . . 1 . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 7 | . . . 1 . . . 1 . 3 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 209 | . 1 4 32 28 . 10 19 16 28 34 24 5 8 Peak Tracking Total 11 | . . 2 4 4 . 7 4 5 5 11 5 2 5 Tactical Retreats 11 | . . . . 3 . . . 2 3 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 15 | . 1 . 1 . . . . 3 3 2 4 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 17 | . . . 4 3 . . 2 1 1 2 1 3 . Max in Single Turn 2 | . . . 1 2 . . 1 1 1 1 1 . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 24 | . 1 . 7 . 1 . 2 . 7 5 . 1 . Terminals 20 | . 1 . 7 . . . 1 . 7 4 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Total Hacks 54 | . 2 . 18 . 1 . 5 . 13 14 . 1 . Successful 26 | . 1 . 10 . 1 . 1 . 4 8 . 1 . Failed 28 | . 1 . 8 . . . 4 . 9 6 . . . Catastrophic 4 | . . . . . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 2 . 8 . . . 4 . 12 8 . . . Terminals 50 | . 2 . 18 . . . 4 . 13 13 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . Terminal Hacks 17 | . 1 . 8 . 1 . . . 3 4 . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . 1 . . . . . 2 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 6 | . . . 2 . . . . . 1 3 . . . Terminals 6 | . . . 2 . . . . . 1 3 . . . Botnet 5 | . . . 2 . . . . . 1 2 . . . Operators 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 6 . . . 2 . 7 5 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . Robot Detection 1 | . . . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . . . . 1 1 . 1 . Non-combat 1 | . . . . . . . . . . 1 . . . Combat 2 | . . . . . . . . . 1 . . 1 . Robot Hacks Applied 5 | . . . . . . . . . 2 1 . 2 . parse_system 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . 1 . . 1 . Relay Couplers Released 9 | . . . . . . . . 4 . . 5 . . Machine Destruction 9 | . . . . . . . . 4 . . 5 . . Attached 2 | . . . . . . . . . 1 . . 1 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 6 | . . . . 4 . . . . 1 . . 1 . Largest Group 3 | . . . . 3 3 3 . . 1 . . 1 . Highest-Rated Group 40 | . . . . 40 40 40 . . 29 . . 32 . Highest-Rated Ally 32 | . . . . 31 16 16 . . 29 . . 32 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . 12 . 17 . . 7 . . . . Total Damage 651 | . . . . 165 . 182 . . 117 . . 187 . Kills 7 | . . . . 4 . 1 . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 10443 | . 112 814 1220 1191 332 1043 682 1071 825 1230 1478 308 137 Spaces Moved 5355 | 1 85 508 643 647 199 586 352 494 418 674 543 144 61 Core . | . . . . . . . . . . . . . . Treads 972 | . . 458 131 . . 1 . 106 . 1 230 45 . Legs 127 | 1 65 . . . . . . . . . 61 . . Wheels 4256 | . 20 50 512 647 199 585 352 388 418 673 252 99 61 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 115 115 165 165 165 125 120 120 120 150 130 130 Average Speed 155 | 120 118 155 148 165 165 165 125 149 120 141 216 172 130 Slowest Speed 460 | 120 120 160 165 165 165 360 125 255 120 252 360 460 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 20 99 57 99 52 99 33 65 47 22 71 5 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 72 | . . . 9 15 . 19 7 . 4 5 12 1 . Terrain Destroyed 414 | . . 16 112 117 . 62 11 2 7 40 34 1 12 Melee 5 | . . . . . . . . . . 5 . . . Projectile 27 | . . . 3 . . . 11 2 7 . 2 1 1 AOE 382 | . . 16 109 117 . 62 . . . 35 32 . 11 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 6515 | . 98 519 775 715 203 619 465 676 626 823 721 181 94 Wait 357 | . . . 26 30 . 4 38 77 111 29 21 1 20 Move 5342 | . 84 507 642 646 198 585 352 492 417 674 541 143 61 Hop . | . . . . . . . . . . . . . . Pick Up 102 | . 6 . 19 2 2 3 6 10 10 17 24 3 . Fast Attach 30 | . 1 . 5 . . . 4 1 3 2 8 6 . Attach 54 | . 2 1 4 4 . 1 3 5 5 14 14 1 . Detach 2 | . . . . . . . . . 1 . . 1 . Swap 76 | . . 1 8 3 1 3 6 3 12 15 16 6 2 Drop 64 | . 5 . 4 . 2 1 5 6 12 9 13 7 . Fire 425 | . . 6 66 25 . 21 49 70 50 51 63 13 11 Melee 16 | . . . . . . . . . 4 11 1 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 15 | . . 4 1 5 . 1 2 . . 1 1 . . Escape Stasis 31 | . . . . . . . . 12 . . 19 . . Rewire 1 | . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 14) 113 | -10/Materials | Entered Mines 298 | -10/Mines | Discovered new exit (range 9) 306 | -10/Mines | Build established: Mutant 407 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Learned location of Zion (-7) 514 | -10/Mines | Learned Materials terminal intel 927 | -10/Mines | Entered Materials 927 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 928 | -9/Materials | Loaded intel: 12 terminal locations 1040 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Discovered new exit (range 19) 1685 | -9/Materials | Discovered new exit (range 16) 1932 | -9/Materials | Discovered new exit (range 3) 2147 | -9/Materials | Entered Mines 2183 | -9/Mines | Build established: Tank 2263 | -9/Mines | Met a Derelict bent on vengeance 2322 | -9/Mines | Met a Derelict testing a Signal Generator 2497 | -9/Mines | Discovered new exit (range 10) 2552 | -9/Mines | Discovered new exit (range 12) 2809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3012 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3210 | -9/Mines | Build established: Mutant 3307 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3309 | -9/Mines | Discovered new exit (range 5) 3338 | -9/Mines | Entered Exiles 3338 | -9/Exiles | Accompanied by 3 allies 3363 | -9/Exiles | Discovered new exit (range 15) 3383 | -9/Exiles | Met 8R-AWN 3406 | -9/Exiles | Met EX-HEX 3499 | -9/Exiles | Met EX-DEC 3653 | -9/Exiles | Discovered new exit (range 11) 3670 | -9/Exiles | Entered Mines 3670 | -8/Mines | Accompanied by 3 allies 4071 | -8/Mines | Destroyed 7 combat bots 4128 | -8/Mines | Discovered new exit (range 9) 4376 | -8/Mines | Build established: Scavenger-Tank 4397 | -8/Mines | Discovered new exit (range 7) 4713 | -8/Mines | Entered Materials 4713 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5186 | -8/Materials | Garrison activated, responded to threat 5395 | -8/Materials | Identified exit to Garrison 5395 | -8/Materials | Entered Garrison 5423 | -8/Garrison | Lost 3 parts (1n2u) 5423 | -8/Garrison | Triggered checkpoint 5633 | -8/Garrison | Discovered new exit (range 9) 5655 | -8/Garrison | Build established: Tank 5729 | -8/Garrison | Triggered checkpoint 5846 | -8/Garrison | Triggered checkpoint 5978 | -8/Garrison | Discovered new exit (range 19) 6140 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Discovered new exit (range 9) 6204 | -8/Garrison | Installed Relay Interface Framework 6300 | -8/Garrison | Triggered checkpoint 6380 | -8/Garrison | Garrison Relay disabled 6466 | -8/Garrison | Entered Materials 6740 | -8/Materials | Discovered new exit (range 18) 7243 | -8/Materials | Build established: Scavenger-Tank 7291 | -8/Materials | Entered Factory 7291 | -7/Factory | Evolved 2 slots: Utility x2 7292 | -7/Factory | Identified exit to Storage 7323 | -7/Factory | Discovered new exit (range 6) 7522 | -7/Factory | Identified exit to Lower Caves 8106 | -7/Factory | Build established: Tank 8109 | -7/Factory | Cargo convoy interrupted 8172 | -7/Factory | Destroyed 8 combat bots 8206 | -7/Factory | Lost 8 parts (2n4u2w) 8484 | -7/Factory | Build established: Gunner 8491 | -7/Factory | First assault squad dispatched 8521 | -7/Factory | Identified exit to Garrison 8521 | -7/Factory | Entered Garrison 8594 | -7/Garrison | Triggered checkpoint 8638 | -7/Garrison | Core integrity fell below 50% 8666 | -7/Garrison | Lost 8 parts (1p3n2u2w) 8742 | -7/Garrison | Discovered new exit (range 8) 8805 | -7/Garrison | Triggered checkpoint 8975 | -7/Garrison | Discovered new exit (range 14) 9113 | -7/Garrison | Lost 3 parts (1n2w) 9234 | -7/Garrison | Build established: Scavenger-Gunner 9248 | -7/Garrison | Triggered checkpoint 9359 | -7/Garrison | Discovered new exit (range 19) 9503 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9592 | -7/Garrison | Core integrity fell below 20% 9780 | -7/Garrison | Triggered checkpoint 9847 | -7/Garrison | Garrison Relay disabled 9999 | -7/Garrison | Entered Factory 10298 | -7/Factory | Identified exit to Garrison 10307 | -7/Factory | Entered Garrison 10444 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10320_ System corrupted: Energy discharge (-95). 10342_ System corrupted: Substantial component data lost. 10352_ S-27 Virus destroyed. 10356_ S-27 Virus suffers critical hit (Destroy). 10356_ S-27 Virus destroyed. 10385_ Slug penetrates Wall. 10390_ H-55 Commando suffers critical hit (Destroy). 10390_ Destroyed Carbon-fiber Leg. 10391_ Slug penetrates Wall. 10392_ H-55 Commando heat spikes uncontrollably. 10393_ H-55 Commando heat short circuits Lgt. Nuclear Core. 10393_ Broken Lgt. Nuclear Core melted. 10393_ Unknown Ballistic Gun melted. 10393_ Targeting Computer melted. 10393_ H-55 Commando destroyed. 10402_ Acquired 33 matter. 10430_ Critical hit (Burn: +37). 10435_ Mace melted. 10435_ B-48 Gladiator destroyed. 10438_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ????? ???????????????? | | ???????????????????????# #???? ????????????????? | | ???????????????????????# #??? ????????????????? | | ???????????????????????" ??? ?????????????????? | | ???????????????????????" ?? ?????????????????? | | ???????????????????????" ?? ??????????????????? | | ???????????????????????" ? ??????????????????? | | ???????????????????????# ## ???????????????????? | | ???????????????????????# # ???????????????????? | | ??????????????????????? =% ???????????????????? | | ???????????????????????? % ????????????????????? | | ????????????###?????????=%= ????????????????????? | | ???????????? #?????????%[! #????????????????????? | | ????????????# #?????????=gg #????????????????????? | | ????????????# #?????????#* #????????????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ????????????# #?????????# #?????????????????????? | | ?????????#### ########### #?????????????????????? | | ?????????# % #?????????????????????? | | ?????????# [@ #?????????????????????? | | ?????????# #######;########?????????????????????? | | ?????????# #?????# #????????????????????????????? | | ?????????# #?????# #????????????????????????????? | | ?????????# #?????# #????????????????????????????? | | ?????????# #?????# #????????????????????????????? | | ?????????# #????? ????????????????????????????? | | ?????????# #?????###????????????????????????????? | | ???????### #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 25 Relay Coupler Value 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeDecoyChronowheel Manual? 0 Play Time 01:30:54 Cumulative 391.6 hours Start 2021.06.13 @ 01:15:18 End 2021.06.14 @ 16:58:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 15 Types 1/5/2/1/0/1/4/1/0 Lore% 88 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f82e2459-8393-415c-b239-2dc14d3d51c6