Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.26 @ 23:27:27 Player: RoboCicero Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (12) 60 Value Destroyed (308) 308 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5048 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Matter Compressor (0) Matter Filter Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Alert Chip Reaction Control System Light Armor Plating > --- WEAPON ----------- Antimatter Cannon Hellfire Missile Launcher > --- INVENTORY -------- Angular Momentum Engine Cooled Airjet Matter Compressor Matter Filter [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Storage Unit Processor 0b10 Alert Chip Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Hellfire Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 2 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 54 | 3 10 3 1 . 12 4 16 3 2 Power 12 | 1 1 1 . . 2 1 6 . . Engine 10 | 1 1 1 . . 1 1 5 . . Core 2 | . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 2 1 . . 4 . 2 1 1 Treads . | . . . . . . . . . . Leg 4 | 2 1 . . . 1 . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 8 | . 1 1 . . 3 . 2 1 . Utility 18 | . 4 . 1 . 4 3 5 . 1 Device 9 | . 3 . . . 3 . 3 . . Storage 1 | . . . . . . 1 . . . Processor 5 | . 1 . 1 . . 2 1 . . Hackware 1 | . . . . . . . . . 1 Protection 2 | . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . Weapon 11 | . 3 1 . . 2 . 3 2 . Energy Gun 3 | . 1 . . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 2 | . . . . . . . . 2 . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 3 1 1 Parts Lost 20 | . . 2 . . 4 1 1 3 9 Power 4 | . . 1 . . 1 1 . . 1 Propulsion 7 | . . . . . 2 . . 1 4 Utility 8 | . . . . . 1 . 1 2 4 Weapon 1 | . . 1 . . . . . . . Highest Loss Streak 8 | . . 2 . . 3 1 1 3 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 68 83 85 85 72 80 91 88 46 Engine 8 | . 14 12 14 14 3 . 11 6 5 Core 1 | . . . . . 7 6 . 6 . Leg 2 | . 15 5 . . 4 . . . . Flight 19 | . 6 22 28 28 17 23 25 26 12 Device 17 | . 7 28 24 14 16 12 22 26 11 Processor 11 | . 12 . 3 14 9 21 16 13 11 Protection 2 | . . . . . 5 7 6 2 . Energy Gun 1 | . 7 2 . . . . . . . Ballistic Gun 3 | . . 11 14 14 2 . . . . Launcher 1 | . . . . . . . . 5 3 Slashing Weapon 2 | . . . . . 7 7 2 . . Naked Turns 14 | . . . . . . . . . 14 Heaviest Build 29 | 5 8 4 4 4 14 12 29 29 23 Greatest Support 31 | 20 20 10 8 8 19 19 30 31 24 Greatest Overweight (x) 2 | . 2 . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 20 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 4 4 5 5 5 5 5 Average Carried 4 | 1 3 3 3 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 3 4 4 4 4 5 5 4 Class Distribution -------------------- 50% | Mutant 36% | Scout 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 807 | 158 40 36 . . 59 2 387 125 . Remotely . | . . . . . . . . . . Salvage Created 758 | . 53 27 . . 114 2 350 212 . Parts 28 | . 7 3 . . 5 . 13 . . Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 9 | . 3 2 . . 2 . 1 1 . Melee 1 | . . . . . 1 . . . . Guns 7 | . 3 2 . . 1 . 1 . . AOE 1 | . . . . . . . . 1 . Classes Destroyed 6 | . 2 . . . 2 . 1 1 . Hauler 1 | . . . . . . . 1 . . Watcher 2 | . 1 . . . . . 1 . . Swarmer 5 | . 3 2 . . . . . . . Grunt 2 | . . . . . 1 . 1 . . Sentry 1 | . . . . . 1 . . . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 3 | . 3 2 . . 1 . 1 1 . Combat Bots Only 3 | . 3 2 . . 1 . 1 1 . Max Kills in Single Turn 1 | . 1 1 . . 1 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 2254 | . 151 224 . . 510 34 110 34 1191 Core 1150 | . 66 45 . . 172 17 . . 850 Absorbed by Shields 46 | . . . . . 18 . . . 28 Redirected to Shielding 102 | . . . . . 56 . 46 . . Core Remaining (%) 80 | 100 . . . 55 68 97 . . . Volleys Fired 75 | . 9 23 . . 12 . 22 9 . Largest 2 | . 2 2 . . 1 . 1 1 . Hottest 100 | . 100 60 . . 20 . 40 60 . Shots Fired 79 | . 12 24 . . 12 . 22 9 . Gun 66 | . 11 24 . . 12 . 19 . . Cannon 3 | . . . . . . . 3 . . Launcher 9 | . . . . . . . . 9 . Special 1 | . 1 . . . . . . . . Kinetic 55 | . 3 18 . . 12 . 22 . . Thermal 15 | . 9 6 . . . . . . . Explosive 9 | . . . . . . . . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 3 3 . . 4 . 9 9 . Robot Miss Streak 6 | . 3 6 . . 4 . 2 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 55 | . 5 12 . . 13 . 16 9 . Core Hits 24 | . 4 3 . . 5 . 9 3 . Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . 2 . 2 . . Destroy 2 | . . . . . . . 2 . . Sever 2 | . . . . . 2 . . . . Melee Attacks 15 | . . . . . 11 3 1 . . Impact . | . . . . . . . . . . Slashing 15 | . . . . . 11 3 1 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2240 | . 52 92 . . 276 . 264 1534 22 Guns 301 | . 52 92 . . 60 . 97 . . Cannons . | . . . . . . . . . . Explosions 1629 | . . . . . . . 95 1534 . Melee 288 | . . . . . 216 . 72 . . Ramming 22 | . . . . . . . . . 22 Kinetic 237 | . 8 72 . . 60 . 97 . . Thermal 64 | . 44 20 . . . . . . . Explosive 1629 | . . . . . . . 95 1534 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 288 | . . . . . 216 . 72 . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 8 15 Average Corruption 8 | . . . . . . . 2 6 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . Effects 22 | . . . . . . . 2 3 17 Message Errors 3 | . . . . . . . 1 . 2 Matter Fused 8 | . . . . . . . . 1 7 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . 1 . 2 Misdirections 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 3 | . . . . . 3 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 3 | . . . . . 3 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . 10 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 387 | . 20 29 . . 5 . 12 387 174 Average Temperature 70 | . 9 11 . . 3 . 4 158 89 Received Heat Transfer 225 | . . . . . 162 18 27 . 18 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 150 | . 100 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 113 | . 113 98 . . 74 34 89 66 59 Initial 43 | . . 43 . . . 6 . 31 18 Average 26 | . 49 82 . . 30 14 20 45 10 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 2 4 . 2 Investigation 5 | . . . . . . 1 3 . 1 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . 1 1 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 55 | . 6 3 . . 18 4 4 6 14 Peak Tracking Total 12 | . 3 3 . . 12 3 3 5 7 Tactical Retreats 4 | . . . . . 2 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 4 | . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 2 | . . . . . . 1 1 . . Max in Single Turn 1 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 16 | . 1 . 1 . 1 4 7 . 2 Terminals 13 | . 1 . . . 1 4 5 . 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . 4 . 1 . 2 8 14 . 4 Successful 14 | . 2 . 1 . 2 3 5 . 1 Failed 19 | . 2 . . . . 5 9 . 3 Catastrophic 5 | . 1 . . . . 1 3 . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 3 . 1 . 2 . 9 . 1 Terminals 28 | . 4 . . . 2 8 10 . 4 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . 2 3 . . 1 Record 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 Unreport Threat 3 | . . . . . 2 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . Process 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . Terminals 2 | . 1 . . . . . 1 . . Botnet 2 | . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 1 . . . . 3 6 . 2 Full Trace Events 5 | . . . . . . 1 3 . 1 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 6 | . . . . . . . 6 . . Retrieved Matter 6 | . . . . . . . 6 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 212 | . . . . . . . . 212 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 1713 | 48 149 130 155 38 222 137 390 68 376 Spaces Moved 3091 | 38 166 81 412 103 367 411 817 144 552 Core 92 | 6 2 . . . 4 . . . 80 Treads . | . . . . . . . . . . Legs 77 | 32 45 . . . . . . . . Wheels . | . . . . . . . . . . Hover 18 | . . . . . . . . . 18 Flight 2904 | . 119 81 412 103 363 411 817 144 454 Fastest Speed 27 | 50 40 37 37 37 29 29 27 28 34 Average Speed 39 | 108 64 38 37 37 37 29 29 29 56 Slowest Speed 150 | 120 150 50 37 37 122 29 110 34 117 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . 2 . . 1 3 1 . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 35 20 81 22 40 17 24 84 12 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . 3 . 1 . . Terrain Destroyed 86 | . 1 . . . 3 . 9 73 . Melee 3 | . . . . . 3 . . . . Projectile 3 | . 1 . . . . . 2 . . AOE 80 | . . . . . . . 7 73 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Total 3460 | 43 190 158 413 101 419 422 944 158 612 Wait 189 | . . 51 . . 14 3 70 . 51 Move 3066 | 37 161 80 411 100 361 408 817 143 548 Hop 8 | . 2 . . 1 2 1 . . 2 Pick Up 14 | 3 2 . . . 2 1 5 . 1 Fast Attach 38 | 3 6 1 1 . 9 3 13 1 1 Attach 12 | . 2 2 . . 3 1 2 1 1 Detach 7 | . 3 . 1 . 1 . 1 1 . Swap 4 | . 2 . . . . . 1 1 . Drop 26 | . 3 1 . . 4 2 12 2 2 Fire 75 | . 9 23 . . 12 . 22 9 . Melee 15 | . . . . . 11 3 1 . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 201 | -10/Mines | Assembled infested the area 248 | -10/Mines | Met a Derelict bent on vengeance 254 | -10/Mines | Met 8R-AWN 302 | -10/Mines | Build established: Mutant 323 | -10/Mines | Discovered new exit (range 5) 328 | -10/Mines | Entered Exiles 337 | -10/Exiles | Welcomed by 8R-AWN 344 | -10/Exiles | Met EX-HEX 360 | -10/Exiles | Met EX-DEC 371 | -10/Exiles | Visited The Gauntlet 427 | -10/Exiles | Met EX-BIN 432 | -10/Exiles | Aligned with FarCom system 432 | -10/Exiles | Given EX-Vault access code 441 | -10/Exiles | Opened EX-Vault 444 | -10/Exiles | Found 0b10 Alert Chip 453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 470 | -10/Exiles | Learned about 8R-AWN's background 479 | -10/Exiles | Discovered new exit (range 14) 483 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 483 | -10/Exiles | Entered Mines 518 | -9/Mines | Discovered new exit (range 11) 521 | -9/Mines | Entered Materials 521 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 580 | -8/Materials | Lost 3 parts (1p2n) 729 | -8/Materials | Discovered new exit (range 13) 743 | -8/Materials | Entered Factory 743 | -7/Factory | Evolved 2 slots: Utility x2 876 | -7/Factory | Discovered new exit (range 14) 880 | -7/Factory | Entered another Factory area 880 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -6/Factory | Build established: Scout 1227 | -6/Factory | Discovered new exit (range 8) 1270 | -6/Factory | Sucked down chute 1270 | -6/Factory | Entered Waste 1271 | -6/Waste | Met a frightened Derelict 1271 | -6/Waste | Found Prototype Launcher 1271 | -6/Waste | Identified Hellfire Missile Launcher 1282 | -6/Waste | Spotted C-40 Crusher 1282 | -6/Waste | Spotted C-40 Crusher 1282 | -6/Waste | Spotted C-40 Crusher 1284 | -6/Waste | Spotted C-40 Crusher 1285 | -6/Waste | EMP discharged 1293 | -6/Waste | Destroyed C-40 Crusher 1305 | -6/Waste | Spotted C-40 Crusher 1313 | -6/Waste | Spotted C-40 Crusher 1330 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1333 | -6/Waste | Discovered new exit (range 15) 1338 | -6/Waste | Entered Factory 1361 | -6/Factory | Lost 3 parts (1n2u) 1427 | -6/Factory | System corruption reached 10% 1682 | -6/Factory | Core integrity fell below 50% 1694 | -6/Factory | Core integrity fell below 20% 1711 | -6/Factory | Identified exit to Lower Caves 1714 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 44. Field strength at 25. System corrupted: Matter fused (-5). Field strength at 7. Stasis field depleted. Cld. Airjet destroyed. Weight Redist. System destroyed. 0b10 Alert Chip destroyed. Adv. Terrain Scan Processor destroyed. Acquired Imp. Hacking Suite. System corrupted: Matter fused (-10). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." S-27 Virus destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (157,116) Lower Caves (62,150) Lower Caves Map updated. 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""" ???????????????????? | | """ ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 25 Energy Capacity 455 Matter Stores 228 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 7 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 72 Melee Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Shopping List System Compromised Challenges ------------ None Game ------ Seed ConcussiveSpectralHumpback Manual? 0 Play Time 01:05:00 Cumulative 9.5 hours Start 2023.07.26 @ 12:05:44 End 2023.07.26 @ 23:27:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b290ea6d-3592-4f79-8595-c80f58bcc15e