Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 20:42:15 Player: Jimothy Jimone Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (260) 260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1643 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 90/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Heavy Mace > --- INVENTORY (5) ---- Flight Unit Flight Unit Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Seismic Detector > --- WEAPON ----------- Minigun Enhanced Flamer Heavy Mace > --- INVENTORY -------- Ion Engine Mining Laser Explosive Trap Explosive Trap [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Protection Light Armor Plating Weapon Mining Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 27 | 8 5 2 6 6 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 . 1 3 Treads . | . . . . . Leg 4 | . 3 . 1 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 5 | 2 . 1 1 1 Device 3 | 2 . . 1 . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 3 1 1 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 1 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 3 | 1 1 1 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 4 . . 8 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 4 | . 1 . . 3 Weapon 4 | . 2 . . 2 Highest Loss Streak 8 | . 3 . . 8 To Critical Strikes . | . . . . . Average Backups 2 | . 2 3 1 2 Power . | . 1 . . . Propulsion . | . . . . . Utility 1 | . . 1 . 2 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 87 99 87 Engine 12 | . 14 14 11 9 Leg 21 | . 15 28 22 18 Wheel 2 | . 10 . . . Device 18 | . 24 14 21 17 Processor 5 | . . 2 11 11 Ballistic Gun 7 | . 18 3 1 9 Launcher 1 | . . . 9 . Special Weapon 15 | . 7 24 20 8 Impact Weapon 3 | . . . 1 11 Peak Build Rating 16 | 9 9 9 16 16 Average Rating 10 | 5 7 7 13 14 On Entrance 8 | . 9 6 9 16 Avg Prop Armor Cover (%) 3 | . 3 . . . Naked Turns . | . . . . . Heaviest Build 17 | 9 10 9 17 17 Greatest Support 32 | 32 32 20 20 20 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 Average Carried 3 | . 2 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 4 4 5 4 Class Distribution -------------------- 78% | Scavenger-Mutant 15% | Scavenger-Skirmisher 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 555 | 288 74 39 101 53 Remotely . | . . . . . Salvage Created 231 | 109 119 3 . . Parts 12 | 5 7 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 2 | . 2 . . . Guns 2 | . 2 . . . Classes Destroyed 4 | 2 2 . . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Grunt 2 | . 2 . . . Best Kill Streak 3 | 2 3 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 62 | . 12 . 3 47 Missed 14 | . 1 . . 13 Hits 48 | . 11 . 3 34 Projectile 48 | . 11 . 3 34 AOE 22 | . . . . 22 Damage Taken 1563 | . 485 . 46 1032 Core 444 | . 23 . . 421 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 39 | 2 22 5 7 3 Largest 2 | 2 2 1 1 1 Hottest 120 | 40 120 100 100 25 Shots Fired 51 | 4 31 6 7 3 Gun 30 | 4 21 1 1 3 Cannon . | . . . . . Launcher . | . . . . . Special 21 | . 10 5 6 . Kinetic 30 | 4 21 1 1 3 Thermal 21 | . 10 5 6 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 . . 3 Robot Miss Streak 2 | 1 2 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 17 | 2 13 . . 2 Core Hits 10 | 2 7 . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 5 | . . . 1 4 Impact 5 | . . . 1 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 216 | 25 140 . . 51 Guns 216 | 25 140 . . 51 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 216 | 25 140 . . 51 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 10 10 . . Average Corruption 10 | . 10 10 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 4 19 . . Message Errors 5 | . 1 4 . . Matter Fused 8 | . 3 5 . . Heat Flow Errors 5 | . . 5 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 277 | . 58 277 12 6 Average Temperature 39 | . 17 71 5 4 Received Heat Transfer 99 | . 90 . 9 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 63 | 5 63 15 34 60 Initial 1 | . . 1 . 1 Average 7 | . 13 1 11 9 Influence Increases 382 | 10 92 45 139 96 Destroy 0b10 Robot/C 80 | . 40 . 20 20 Destroy 0b10 Robot/NC 15 | 10 5 . . . Destroy Leader 22 | . 12 . 10 . Allied During Kill 5 | . . . 4 1 Disable Machine 225 | . 15 45 105 60 Destroy Structure 5 | . 5 . . . Lose Combat Pursuer 30 | . 15 . . 15 Influence Decreases 382 | 10 87 50 134 101 Entered New Map 8 | . . 4 . 4 Time Decay 346 | 10 80 46 124 86 Lost Part 7 | . 7 . . . Lost Ally 21 | . . . 10 11 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 7 . 1 5 Peak Tracking Total 4 | . 3 . 1 4 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 15 | . 1 3 7 4 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 3 . . 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . . 1 Successful 3 | . 2 . . 1 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Open Door 1 | . . . . 1 Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 2 Highest-Rated Group 40 | . . 40 40 32 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 23 | . . . 8 15 Total Damage 284 | . . . 88 196 Kills 2 | . . . 1 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1612 | 64 355 547 327 319 Sensors 645 | . . . 326 319 Terrain 318 | 64 254 . . . Seismic 1600 | 60 355 547 327 311 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1719 | 88 355 547 327 402 Spaces Moved 1312 | 86 228 433 216 349 Core 106 | 42 . . . 64 Treads . | . . . . . Legs 1046 | . 136 433 216 261 Wheels 136 | 44 92 . . . Hover . | . . . . . Flight 24 | . . . . 24 Fastest Speed 37 | 50 100 120 120 37 Average Speed 112 | 79 111 120 120 106 Slowest Speed 250 | 100 120 120 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 40 | 4 25 98 17 56 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 4 | . 4 . . . Terrain Destroyed 5 | . 5 . . . Melee . | . . . . . Projectile 5 | . 5 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1454 | 97 278 447 264 368 Wait 42 | . 13 . 26 3 Move 1308 | 85 227 432 215 349 Hop . | . . . . . Pick Up 12 | 2 3 3 3 1 Fast Attach 16 | 7 2 1 2 4 Attach 7 | . 3 1 2 1 Detach 5 | . 2 1 2 . Swap 8 | 1 4 . 2 1 Drop 11 | . 2 3 4 2 Fire 39 | 2 22 5 7 3 Melee 5 | . . . 1 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 89 | -11/Scrapyard | Entered Materials 343 | -10/Materials | Crushed by falling debris 343 | -10/Materials | System corruption reached 10% 374 | -10/Materials | Lost 3 parts (1u2w) 379 | -10/Materials | Discovered new exit (range 13) 444 | -10/Materials | Entered Mines 518 | -10/Mines | Build established: Scavenger-Mutant 530 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 578 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 596 | -10/Mines | Found a hidden stash of uninstalled traps 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 931 | -10/Mines | Discovered new exit (range 11) 942 | -10/Mines | Identified exit to Materials 972 | -10/Mines | Discovered exit to Materials (range 8) 991 | -10/Mines | Entered Materials 991 | -9/Materials | Accompanied by 3 allies 991 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 992 | -9/Materials | Identified exit to Mines 1318 | -9/Materials | Entered Mines 1318 | -9/Mines | Accompanied by 2 allies 1360 | -9/Mines | Discovered new exit (range 13) 1370 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1386 | -9/Mines | Identified exit to Materials 1609 | -9/Mines | Assembled infested the area 1644 | -9/Mines | Core integrity fell below 50% 1664 | -9/Mines | Core integrity fell below 20% 1684 | -9/Mines | Met 8R-AWN 1702 | -9/Mines | Lost 8 parts (1p2n3u2w) 1720 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. HV Slug penetrates S-10 Pest. S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. HV Slug penetrates S-10 Pest. S-10 Pest suffers critical hit (Destroy). HV Slug penetrates S-10 Pest. S-10 Pest destroyed. Acquired Flight Unit. 8R-AWN: I can't promise they won't dissect you, by the way. They're weird like that. Either way, I'm sure they'll be happy to try putting you back together again. Acquired Flight Unit. Wall collapses. Acquired Flight Unit. Acquired Unknown Engine. Identified Lgt. Ion Engine. Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | #############?################???????????????? | | #???????????????? | | """ """ """ """ """ """ """ #???????????????? | | """ """ """ """ """ """ """ #???????????????? | | "" "" """ """ """ """ """ #???????????????? | | #???????????????? | | "" "" """ """ """ """ """ #?????#?????????? | | """ """ """ """ """ """ """ #????? ?????????? | | """ """ """ """ """ """ """ #?????"#????????? | | #????? ????????? | | #????# #????????? | | d g #????# #????????? | | ######## ######## @ ###????# #????????? | | ##??##?# ###????## #??????# #????????? | | #?## ## ##????# ###??### #????????? | | #?# ## # #????# #"####"# #????????? | | #?# # ###??# % # #????????? | | #?# # ##?# % ###??????? | | ##?# ##########" %%% #######? | | #??## # ##???#""%%% #" | | ????## # #???###%%%%% ##???? | | ?????## #????## %%%% ##??? | | ####?## #???## %%% % ##?? | | # ### #???# %"## "#?? | | # ###???## "#### #" #? | | ##??????##"#??##### # | | # #???????# ##???????### | | # ####???????##???????????? | | # ## "#####???????????????????????? | | ## ###"%#???????????????????????????? | | ?## #?# " ??????????????????????????? | | ??## #?# ?????????????????????????? | | ???#### ## #?######?????????????????????????? | | ??????# ## #????????????????????????????????? | | ??????# ## #????????????????????????????????? | | ??##### ## #???###??????????????????????????? | | ?## ## #? #?? """??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDeliveryBotcube Manual? 0 Play Time 00:22:01 Cumulative 26.5 hours Start 2026.04.21 @ 15:09:27 End 2026.04.21 @ 20:42:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 465d376b-c93b-4057-b8ec-e794e0dc125c