Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 07:40:04 Player: DerMagen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (1013) 1013 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3658 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Medium Matter Pod (100) Lightning Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Arc Projector Heavy Ion Cannon > --- INVENTORY -------- Coolant Injector Medium Matter Pod Lightning Gun Heavy Assault Rifle [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 40 | 9 1 . 1 18 11 Power 10 | 2 . . . 4 4 Engine 6 | 2 . . . 2 2 Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 9 | 4 . . . 4 1 Treads 3 | 2 . . . 1 . Leg 2 | 1 . . . 1 . Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 7 | 1 1 . 1 4 . Device 2 | . 1 . . 1 . Storage 2 | 1 . . . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 . . . 6 6 Energy Gun 9 | 2 . . . 3 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . . . . 3 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 2 | . . . . . 2 Parts Lost 23 | . . . . 7 16 Power 6 | . . . . 2 4 Propulsion 3 | . . . . 2 1 Utility 6 | . . . . 3 3 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . . . 5 11 To Critical Strikes . | . . . . . . Average Backups 3 | 2 2 5 4 3 3 Power . | . 1 2 1 . . Propulsion . | 2 . . . . . Utility 1 | . . 2 2 1 1 Weapon 1 | . . 1 1 1 2 Tool/Special . | . . . . . . Unused Backups 6 | 1 1 . 1 . 3 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 3 | . . . 1 . 2 Weapon 2 | . 1 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 73 | . 85 100 92 69 58 Engine 9 | . 14 14 14 7 5 Core 3 | . . . . 3 6 Treads 14 | . 28 28 28 12 2 Leg 1 | . . . . 3 . Wheel 1 | . . . . . 3 Flight 4 | . . . . 7 4 Device 5 | . . 14 7 4 5 Storage 4 | . 14 14 7 . . Processor 4 | . . . . 1 11 Energy Gun 18 | . 28 28 28 15 9 Ballistic Gun 5 | . . . . 10 4 Peak Build Rating 37 | 6 7 7 9 29 37 Average Rating 15 | 4 6 7 8 16 25 On Entrance 9 | . 6 7 7 9 29 Naked Turns 62 | . . . . . 62 Heaviest Build 35 | 14 15 15 27 30 35 Greatest Support 40 | 40 40 40 40 40 28 Greatest Overweight (x) 3 | 1 . . . 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 5 | 6 8 8 5 5 5 Most Carried 7 | 6 6 5 7 5 4 Average Carried 3 | 2 3 5 4 3 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 1 5 5 4 3 4 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Gunner 12% | Scavenger-Skirmisher 11% | Gunner 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 936 | 233 201 . . 377 125 Remotely . | . . . . . . Salvage Created 1229 | . 133 . . 860 236 Parts 71 | . 10 . . 46 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 19 | . 2 . . 14 3 Guns 17 | . 2 . . 13 2 Cannons 1 | . . . . . 1 Classes Destroyed 10 | . 3 . . 5 2 Worker 2 | . 1 . . . 1 Builder 3 | . . . . 2 1 Mechanic 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 3 | . 1 . . 2 . Grunt 11 | . 2 . . 7 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 4 | . . . . 4 . Hunter 2 | . . . . 2 . Best Kill Streak 6 | . 2 . . 6 3 Combat Bots Only 5 | . 1 . . 5 2 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 283 | . 7 . . 77 199 Missed 87 | . 3 . . 18 66 Hits 196 | . 4 . . 59 133 Melee 10 | . . . . 2 8 Projectile 186 | . 4 . . 57 125 Critical Strikes 10 | . . . . 4 6 Damage Taken 3018 | . 54 . . 1031 1933 Core 826 | . . . . 114 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . . 100 79 . Volleys Fired 86 | . 14 . . 47 25 Largest 4 | . 2 . . 3 4 Hottest 198 | . 100 . . 133 198 Shots Fired 229 | . 28 . . 135 66 Gun 215 | . 28 . . 135 52 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 61 | . . . . 48 13 Thermal 116 | . 28 . . 72 16 Explosive . | . . . . . . Electromagnetic 52 | . . . . 15 37 Robot Hit Streak 11 | . 6 . . 11 10 Robot Miss Streak 4 | . 3 . . 4 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . . 5 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 155 | . 14 . . 90 51 Core Hits 69 | . 7 . . 45 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 2 . Burn 3 | . 1 . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2533 | . 149 . . 1476 908 Guns 2161 | . 149 . . 1425 587 Cannons 300 | . . . . . 300 Explosions 51 | . . . . 51 . Melee . | . . . . . . Ramming 21 | . . . . . 21 Kinetic 647 | . . . . 496 151 Thermal 1205 | . 149 . . 706 350 Explosive . | . . . . . . Electromagnetic 660 | . . . . 274 386 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 1 3 5 Average Corruption 2 | . 1 1 1 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 1 1 4 4 Message Errors 3 | . . . . 2 1 Matter Fused 3 | . . 1 . 1 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . . 10 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 692 | . 282 . . 625 692 Average Temperature 181 | . 99 . . 197 193 Received Heat Transfer 1071 | . 33 . . 414 624 Effects 37 | . 1 . . 12 24 Shutdowns 8 | . . . . 2 6 Energy Bleed 4 | . 1 . . 1 2 Interference 5 | . . . . 3 2 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . 2 1 Damage (minor) 3 | . . . . 1 2 Damage (major) 8 | . . . . 2 6 Damage (core) 3 | . . . . 1 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . . 7 . Heat Transferred 3158 | . 518 . . 2122 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 144 | . 30 . . 144 64 Initial 39 | . . . . . 39 Average 38 | . 4 . . 85 18 Influence Increases 803 | . 62 . . 440 301 Destroy 0b10 Robot/C 380 | . 40 . . 280 60 Destroy 0b10 Robot/NC 50 | . 10 . . 25 15 Destroy Leader 96 | . 12 . . 84 . Successful Hack 2 | . . . . 2 . Disable Machine 15 | . . . . . 15 Destroy Structure 5 | . . . . 4 1 Lose Combat Pursuer 255 | . . . . 45 210 Influence Decreases 751 | . 62 . . 352 337 Entered New Map 49 | . . . . . 49 Time Decay 507 | . 62 . . 282 163 Lost Part 195 | . . . . 70 125 Squads Dispatched 6 | . 1 . . . 5 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 . . 24 30 Peak Tracking Total 10 | . 3 . . 4 10 Tactical Retreats 8 | . . . . 2 6 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 2 | . . . . 1 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 1 1 Successful 2 | . . . . 1 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 876 | . 17 160 17 305 377 Structural 876 | . 17 160 17 305 377 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 1789 | 85 327 160 52 665 500 Spaces Moved 1026 | 58 174 101 28 288 377 Core 149 | 20 . . . 5 124 Treads 483 | 25 174 101 28 101 54 Legs 60 | 13 . . . 47 . Wheels 197 | . . . . . 197 Hover . | . . . . . . Flight 137 | . . . . 135 2 Fastest Speed 50 | 50 160 160 160 120 50 Average Speed 139 | 115 160 160 160 166 105 Slowest Speed 240 | 190 160 160 160 215 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 15 44 4 32 12 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 4 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1202 | 76 195 100 36 372 423 Wait 10 | . . . 4 4 2 Move 1021 | 57 173 100 27 287 377 Hop . | . . . . . . Pick Up 20 | 5 6 . 2 6 1 Fast Attach 28 | 5 . . . 12 11 Attach 9 | 3 1 . 1 4 . Detach 4 | 2 . . 1 1 . Swap 5 | 1 . . . 4 . Drop 18 | 3 1 . 1 7 6 Fire 86 | . 14 . . 47 25 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 553 | -10/Mines | Discovered new exit (range 14) 573 | -10/Mines | Entered Subcaves 580 | -10/Subcaves | Learned location of Storage (-9) 609 | -10/Subcaves | Discovered new exit (range 10) 625 | -10/Subcaves | Entered Materials 625 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 928 | -8/Materials | Lost 5 parts (1p2n2u) 1175 | -8/Materials | Discovered new exit (range 14) 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1693 | -7/Factory | Core integrity fell below 50% 1759 | -7/Factory | Lost 11 parts (2p1n3u5w) 1771 | -7/Factory | Core integrity fell below 20% 1790 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01726_ H-55 Commando unfolds itself. 01727_ K-01 Serf collects debris. 01728_ Arm. Huge Wheel destroyed. 01728_ Pulse Rifle destroyed. 01728_ EM Pulse Cannon destroyed. 01728_ K-01 Serf collects debris. 01729_ Penetrated by Slug. 01730_ K-01 Serf collects debris. 01735_ System corrupted: Matter fused (-9). 01736_ Slug penetrates Wall. 01744_ Penetrated by Slug. 01746_ U-05 Engineer builds a Door. 01756_ Critical hit (Burn: +37). 01764_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5K. 01775_ ALERT: Cargo convoy en route, clear transfer corridor. 01787_ K-01 Serf cleans the Power Conduit. 01787_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | """?????????????????????????????????????????????? | | #????????????????????????????????????????? | | +???? ? ?????????????????????????????????? | | ????????#???? ? ? ???????????????????????????????? | | ????????# ??? ? ? ?? ????????????????????????????? | | ????????# ?? " ? ? #???????????????????????????? | | ????????# ? ? #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " +???????????????????????????? | | ????????# "^" " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# " " " " #???????????????????????????? | | ????????# = #???????????????????????????? | | ????????# %* #???????????????????????????? | | ??##########/### #???????????????????????????? | | ??# # s #############???????????????? | | ??# # s @ ????????? | | ??# # ????????? | | ??# # ????????? | | ??# # ?????????? | | #?# # ?????????? | | #?# # #####+############??????????? | | #?# # #???????????????????????????? | | #?# # +???????????????????????????? | | #?# # #???????????????????????????? | | #?# # #???????????????????????????? | | #?# # #???????????????????????????? | | #?####+######### #???????????????????????????? | | #????# #???????# #####???????????????????????????? | | #????# #???????# ????????????????????????????????? | | #??### ###?????# ????????????????????????????????? | | #??# ##### ??????????????????????????????? | | #### ""????????????????????????????????? | | T ???????????????????????????????? | | #### ??????????????????????????????? | | ???# ##### #?????????????????????????????? | | ???#######?????#+##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialUtilityReactor Manual? 0 Play Time 00:33:28 Cumulative 4.3 hours Start 2025.07.28 @ 07:10:17 End 2025.07.28 @ 07:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3570aa70-ec8a-4afb-b836-dfe5d60ac4bc