Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 16:07:19 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (145) 725 Value Destroyed (4873) 4873 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (726) 726 TOTAL SCORE: 9524 Bonus ------- High Alert Combat Kills 524 Follower Combat Kills 135 Entered Garrisons 200 Friendly Fire -133 Cogmind --------- Core Integrity 606/700 Matter 147/300 Energy 177/280 System Corruption 28% Temperature Cool (53) Movement Treading (240) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Heavy Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Damper Plating > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (25) --- Cooled Ion Engine Micro Fission Core Light Treads Light Treads Cooling System Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved EM Shotgun Gatling Laser Cooled Pulse Rifle Long-range Proton Cannon Hypervelocity Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Damper Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Micro Fission Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Cooling System Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved EM Shotgun Gatling Laser Gatling Laser Cooled Pulse Rifle Long-range Proton Cannon Hypervelocity Coil Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . 2 . 1 . Weapon . | . . . . . . . . . Parts Attached 119 | . 11 13 28 6 12 23 15 11 Power 6 | . . 1 1 . . 1 2 1 Engine 6 | . . 1 1 . . 1 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 42 | . 1 5 9 2 4 9 5 7 Treads 34 | . . . 7 2 4 9 5 7 Leg 7 | . 1 5 1 . . . . . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | . 2 3 4 2 8 7 4 1 Device 12 | . 1 2 2 1 4 . 2 . Storage 3 | . 1 . 1 . . . 1 . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection 14 | . . 1 1 1 3 6 1 1 Artifact . | . . . . . . . . . Weapon 40 | . 8 4 14 2 . 6 4 2 Energy Gun 9 | . 2 2 1 . . 3 . 1 Energy Cannon 19 | . . . 10 1 . 3 4 1 Ballistic Gun 4 | . 3 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . 3 1 3 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 5 | . . . . . . . . 5 Parts Lost 16 | . 1 5 . 1 . 2 2 5 Power 2 | . . 1 . . . 1 . . Propulsion 3 | . . . . . . . . 3 Utility 3 | . . 1 . 1 . . 1 . Weapon 8 | . 1 3 . . . 1 1 2 Highest Loss Streak 2 | . 1 2 . 1 . 1 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 94 96 99 100 99 97 91 74 Engine 10 | . 14 13 11 11 9 9 6 7 Treads 22 | . . . 24 33 27 27 30 24 Leg 6 | . 28 28 6 . . . . . Device 10 | . 9 8 10 11 16 9 13 9 Storage 10 | . 14 14 11 11 9 9 7 7 Processor 3 | . . . . . 1 9 7 1 Protection 10 | . . 3 10 11 18 15 8 7 Energy Gun 6 | . 11 23 . . . 7 . 3 Energy Cannon 12 | . . . 21 21 18 10 14 11 Ballistic Gun 1 | . 15 3 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 153 | 14 32 34 104 101 109 123 136 153 Greatest Support 120 | 20 20 20 60 60 63 70 90 120 Greatest Overweight (x) 10 | . 1 1 10 1 1 1 1 1 Average Overweight (x) 1 | . . 1 2 1 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 Average Capacity 22 | . 12 15 24 25 25 25 25 25 Most Carried 25 | . 12 15 25 25 25 25 25 25 Average Carried 21 | . 8 13 20 24 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 6 12 15 25 25 25 25 25 19 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Matter Collected 1718 | 200 255 221 323 148 120 230 179 42 Remotely 114 | . 114 . . . . . . . Salvage Created 6193 | . 428 441 1406 468 429 993 847 1181 Parts 290 | . 31 29 58 41 26 62 30 13 Haulers Intercepted 7 | . . . 5 . . . 2 . Recyclers Shooed 5 | . 2 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Combat Hostiles Destroyed 115 | . 12 16 22 16 9 23 13 4 Guns 18 | . 3 10 . . . 5 . . Cannons 69 | . . . 18 14 9 16 11 1 AOE 21 | . 9 6 3 2 . . 1 . Classes Destroyed 17 | . 5 1 4 2 2 1 1 1 Worker 5 | . 2 2 1 . . . . . Builder 3 | . . . . 2 1 . . . Tunneler 2 | . . 2 . . . . . . Hauler 7 | . . . 5 . . . 2 . Recycler 7 | . 2 . 2 . 1 . 2 . Mechanic 1 | . . . 1 . . . . . Watcher 5 | . 2 . . . . . 3 . Swarmer 34 | . 9 6 . 9 3 3 4 . Cutter 2 | . . . . . . 2 . . Grunt 43 | . 3 10 16 4 . 4 6 . Brawler 4 | . . . 1 2 . 1 . . Duelist 4 | . . . . 1 . 3 . . Sentry 16 | . . . 5 . 3 8 . . Specialist 2 | . . . . . 2 . . . Hunter 5 | . . . . . 1 2 2 . Programmer 1 | . . . . . . . 1 . Compactor 4 | . . . . . . . . 4 Best Kill Streak 8 | . 4 8 4 4 5 4 4 1 Combat Bots Only 6 | . 3 6 3 4 4 4 4 1 Max Kills in Single Turn 3 | . 3 3 3 1 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 2 2 1 . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Damage Taken 5362 | . 358 728 466 493 442 1388 567 920 Core 507 | . 49 136 40 44 21 123 15 79 Absorbed by Shields 91 | . . . . . . 44 47 . Redirected to Shielding 48 | . . . . . . 48 . . Regen/Repaired (Parts) 65 | . . . 65 . . . . . Core Remaining (%) 69 | 100 . 26 . 79 . 73 . . Volleys Fired 333 | . 25 38 55 38 22 67 41 47 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 196 | . 130 130 136 136 136 161 196 196 Shots Fired 638 | . 45 69 106 75 44 132 75 92 Gun 174 | . 40 63 . . . 50 . 21 Cannon 447 | . . . 102 73 44 82 75 71 Launcher 17 | . 5 6 4 2 . . . . Special . | . . . . . . . . . Kinetic 55 | . 38 17 . . . . . . Thermal 565 | . 2 46 102 73 44 131 75 92 Explosive 17 | . 5 6 4 2 . . . . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 25 | . 8 4 13 8 8 25 6 17 Robot Miss Streak 7 | . 5 5 3 7 2 4 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 366 | . 25 29 66 36 29 71 46 64 Core Hits 190 | . 24 29 34 20 13 45 17 8 Critical Kills 7 | . . . 1 . 1 . 2 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 1 . 1 . 2 3 Burn 1 | . . 1 . . . . . . Meltdown 7 | . . . 1 . 1 . 2 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10893 | . 716 1319 1805 1044 620 1768 1603 2018 Guns 2370 | . 347 488 . . . 999 . 536 Cannons 6711 | . . . 1468 836 620 769 1536 1482 Explosions 1810 | . 367 831 337 208 . . 67 . Melee . | . . . . . . . . . Ramming 2 | . 2 . . . . . . . Kinetic 388 | . 317 71 . . . . . . Thermal 8662 | . 30 417 1468 836 620 1737 1536 2018 Explosive 1810 | . 367 831 337 208 . . 67 . Electromagnetic 31 | . . . . . . 31 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 6 6 . . 4 28 Average Corruption 9 | . . . 5 6 . . 3 22 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . . . 2 57 . . 9 39 Message Errors 21 | . . . . 16 . . 1 4 Matter Fused 25 | . . . 1 9 . . 3 12 Heat Flow Errors 17 | . . . . 11 . . 1 5 Energy Discharges 9 | . . . . 6 . . 1 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 17 | . . . . 9 . . 2 6 Data Loss (major) 2 | . . . 1 1 . . . . Misfires 6 | . . . . 4 . . . 2 Alerts 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 5 | . . . . 1 . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . 40 9 15 . 2 74 . Projectiles 92 | . . . 1 15 . 2 74 . Explosions 48 | . . 40 8 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 186 | . 92 94 . . . . . . Shots 4 | . 2 2 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 69 348 180 273 9 47 378 316 Average Temperature 75 | . 30 93 55 81 9 13 124 59 Received Heat Transfer 963 | . 114 228 213 42 108 204 54 . Effects 5 | . . 1 . 1 . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . 1 . . 1 . Damage (minor) 2 | . . 1 . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . . 1 . 1 2 2 3 Combat Hostiles 7 | . . . 1 . . 2 1 3 Parts Melted 30 | . . 2 5 1 6 4 6 6 Heat Transferred 15325 | . 74 999 2479 1406 1110 3482 2300 3475 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Peak Influence 1631 | . 501 213 387 370 278 1631 1014 331 Initial 856 | . . 123 59 150 46 21 856 326 Average 411 | . 304 119 156 175 168 809 916 238 Maximum Alert Level 5 | . 2 1 1 1 1 5 3 1 Low Security (%) 43 | . 20 86 65 61 44 14 . 41 Level 1 24 | . 52 13 34 38 55 5 . 58 Level 2 6 | . 27 . . . . 19 . . Level 3 16 | . . . . . . 26 100 . Level 4 8 | . . . . . . 33 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . 2 1 3 . 4 . Investigation 2 | . . . . . . . 2 . Extermination 1 | . . . . . . . 1 . Reinforcement 8 | . 2 . 2 . 3 . 1 . Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Distress Signals 10 | . 1 1 5 . 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 21 21 33 19 15 24 19 6 Peak Tracking Total 7 | . 5 7 5 3 4 4 4 2 Tactical Retreats 8 | . . 2 . 4 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Traps Triggered 18 | . . . 3 . . 11 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 5 . . . . Triggered 2 | . . . . 2 . . . . Most Traps Carried 2 | . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Machines Disabled 12 | . 3 . 1 2 . 4 2 . Max in Single Turn 1 | . 1 . 1 1 . 1 1 . Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Machines Accessed 14 | . 1 . 2 . 4 3 4 . Terminals 12 | . 1 . 1 . 3 3 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 38 | . 4 . 3 . 15 7 9 . Successful 17 | . 2 . 3 . 8 1 3 . Failed 20 | . 1 . . . 7 6 6 . Catastrophic 4 | . . . . . 1 2 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 20 | . 4 . . . 11 1 4 . Terminals 35 | . 4 . 1 . 14 7 9 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 10 | . 2 . 1 . 5 1 1 . Robot Analysis 2 | . 2 . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . . . . . 2 . 2 . Terminals 4 | . . . . . 2 . 2 . Botnet 4 | . . . . . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . 1 . 3 3 4 . Full Trace Events 3 | . . . . . . 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 16 | . . . . . . 16 . . Machine Destruction 16 | . . . . . . 16 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Total Allies 6 | . . 3 . . . 3 . . Largest Group 3 | . . 3 . . . 3 . . Highest-Rated Group 75 | . . 40 . . . 75 . . Highest-Rated Ally 25 | . . 16 . . . 25 . . Total Orders . | . . . . . . . . . Ally Attacks 46 | . . 27 . . . 19 . . Total Damage 1000 | . . 277 . . . 723 . . Kills 8 | . . 6 . . . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Turns Passed 10191 | . 519 1591 1426 1914 409 2716 937 679 Spaces Moved 3780 | 1 261 767 494 637 134 1014 315 157 Core . | . . . . . . . . . Treads 2607 | . . . 350 637 134 1014 315 157 Legs 1097 | 1 261 767 68 . . . . . Wheels 76 | . . . 76 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 190 190 240 240 240 240 240 Average Speed 223 | 120 159 190 231 240 240 240 240 240 Slowest Speed 240 | 120 190 190 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . 2 Exploration Rate (%) 49 | 2 67 98 46 99 16 88 12 20 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 42 | . . 13 15 . . . . 14 Terrain Destroyed 257 | . 86 61 53 5 . . 29 23 Melee . | . . . . . . . . . Projectile 50 | . . . 8 . . . 19 23 AOE 207 | . 86 61 45 5 . . 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Fac Was Total 4906 | . 317 829 675 953 179 1168 425 360 Wait 492 | . 7 9 52 254 . . 30 140 Move 3770 | . 260 766 493 636 134 1010 315 156 Hop . | . . . . . . . . . Pick Up 57 | . 8 2 21 6 2 9 9 . Fast Attach 37 | . 3 1 10 . 2 9 7 5 Attach 26 | . 1 5 4 1 3 3 3 6 Detach 2 | . . . 1 . . 1 . . Swap 57 | . 7 7 14 5 7 11 6 . Drop 91 | . 5 1 25 8 9 24 14 5 Fire 333 | . 25 38 55 38 22 67 41 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . 13 . 1 Rewire 21 | . . . . . . 21 . . Trap 5 | . . . . 5 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 11 | -10/Materials | Central database locked down 67 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 461 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Entered Mines 918 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 984 | -10/Mines | Learned location of Zion (-7) 1018 | -10/Mines | Learned 2 Materials zone layouts 1031 | -10/Mines | Excavation squad dispatched 1031 | -10/Mines | A large section of the Mines collapsed 1281 | -10/Mines | Excavation squad dispatched 1308 | -10/Mines | Core integrity fell below 50% 1324 | -10/Mines | Discovered new exit (range 9) 1594 | -10/Mines | Discovered new exit (range 5) 1859 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1886 | -10/Mines | Met a Derelict testing a Signal Generator 1904 | -10/Mines | Found Signal Generator 2111 | -10/Mines | Entered Materials 2111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2575 | -9/Materials | Discovered new exit (range 10) 2907 | -9/Materials | Repaired Lgt. Armor Plating 3043 | -9/Materials | Identified exit to Mines 3342 | -9/Materials | Discovered new exit (range 15) 3537 | -9/Materials | Entered Mines 3645 | -9/Mines | Discovered new exit (range 10) 3697 | -9/Mines | Learned location of Storage (-7) 3765 | -9/Mines | Build established: Scavenger-Mutant 3769 | -9/Mines | Learned 2 Materials zone layouts 4178 | -9/Mines | Build established: Mutant 4331 | -9/Mines | Found a hidden stash of uninstalled traps 5423 | -9/Mines | Discovered new exit (range 3) 5451 | -9/Mines | Entered Materials 5451 | -8/Materials | Evolved 2 slots: Utility x2 5452 | -8/Materials | Identified exit to Factory 5764 | -8/Materials | Build established: Scavenger-Mutant 5860 | -8/Materials | Identified exit to Garrison 5860 | -8/Materials | Entered Garrison 6052 | -8/Garrison | Garrison Relay disabled 6188 | -8/Garrison | Triggered checkpoint 6389 | -8/Garrison | Garrison Relay disabled 6530 | -8/Garrison | Triggered checkpoint 6567 | -8/Garrison | Discovered exit to Factory (range 13) 6808 | -8/Garrison | Triggered checkpoint 6902 | -8/Garrison | Garrison Relay disabled 6926 | -8/Garrison | Triggered checkpoint 6979 | -8/Garrison | Discovered exit to Factory (range 10) 7244 | -8/Garrison | Triggered checkpoint 7336 | -8/Garrison | Garrison Relay disabled 7394 | -8/Garrison | Discovered exit to Factory (range 15) 7694 | -8/Garrison | Spotted B-75 Beast 7718 | -8/Garrison | Allies destroyed B-75 Beast 8030 | -8/Garrison | Build established: Mutant 8120 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8338 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8576 | -8/Garrison | Entered Factory 8576 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8863 | -7/Factory | Build established: Scavenger-Mutant 9513 | -7/Factory | Sucked down chute 9513 | -7/Factory | Entered Waste 9528 | -7/Waste | EMP discharged 9528 | -7/Waste | System corruption reached 10% 9558 | -7/Waste | Spotted C-40 Crusher 9572 | -7/Waste | Spotted C-40 Crusher 9614 | -7/Waste | Destroyed C-40 Crusher 9625 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9628 | -7/Waste | EMP discharged 9672 | -7/Waste | Destroyed C-40 Crusher 9682 | -7/Waste | Spotted C-40 Crusher 9684 | -7/Waste | Spotted C-40 Crusher 9688 | -7/Waste | Found Damper Plating 9704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9728 | -7/Waste | EMP discharged 9728 | -7/Waste | Destroyed C-40 Crusher 9800 | -7/Waste | Destroyed C-40 Crusher 9828 | -7/Waste | EMP discharged 9858 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9928 | -7/Waste | EMP discharged 9969 | -7/Waste | Crushed by Compactor (1 part destroyed) 10020 | -7/Waste | Spotted C-40 Crusher 10028 | -7/Waste | EMP discharged 10128 | -7/Waste | EMP discharged 10139 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10163 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10169 | -7/Waste | Crushed by falling debris 10191 | -7/Waste | Crushed by falling debris 10192 | -7/Waste | Self-destructed Last Messages --------------- 10109_ Lgt. Treads destroyed. 10118_ ALERT: Foreign system detected. Charging EMP. 10122_ System corrupted: IFF burst signal emitted. 10125_ The unstable cave ceiling collapses. 10139_ Lgt. Treads crushed. 10146_ System corrupted: Heat flow error (+110). 10158_ System corrupted: Gatling Laser failed to cycle. 10163_ Adv. Plasma Cannon crushed. 10163_ Critical hit (Destroy). 10163_ Acquired Adv. Plasma Cannon. 10169_ The unstable cave ceiling collapses. 10169_ Crushed by falling debris. 10177_ System corrupted: Energy discharge (-81). 10186_ The unstable cave ceiling collapses. 10186_ Lgt. Treads crushed. 10191_ The unstable cave ceiling collapses. 10191_ Crushed by falling debris. 10191_ Gatling Laser destroyed. 10192_ System corrupted: FCS attempts to trigger Adv. Plasma Cannon. 10192_ System corrupted: Adv. Plasma Cannon misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# #?????????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ??????????????????#??????? ????????????????? | | ?????????????????? ??????? ?????????????????? | | ?????????????????? #??#???# #?????????????????? | | ????????????#######"##"#??# #?????????????????? | | ????????????# #??# ;?????????????????? | | ????????????# #??# #????????? ???????? | | ????????????# #### ######## ????????? | | ????????????# ???????? | | ????????????# ???????? | | ????????????# ??????? | | ????????????# ! ??????????? | | ????????????# ###" ###???????????????? | | ????????????# #?##CC ;#????????????????? | | ????????????# ###;CC ##????????????????? | | ????????????###########"##CC #?????????????????? | | ?????????????????????# # CC #?????????????????? | | ?????????????????????####@;#####?????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySpreadUnit Manual? 0 Play Time 00:44:28 Cumulative 320.8 hours Start 2023.04.27 @ 13:02:04 End 2023.04.27 @ 16:07:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 727a3052-0519-4727-869c-3af78097caec