Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 14:14:47 Player: WazdakkaGutsmek Result: Destroyed by ZL-235(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 606 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 102/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Autogun Shotgun > --- INVENTORY (8) ---- Light Ion Engine Autogun Shotgun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Autogun Autogun Shotgun Shotgun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 5 | . 2 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads 2 | . . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 85 82 Engine 13 | . 14 12 Leg 27 | . 28 26 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 9 | . 9 9 Average Rating 8 | . 8 8 On Entrance 7 | 6 6 9 Naked Turns . | . . . Heaviest Build 16 | 14 16 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | . 8 8 Average Capacity 8 | . 8 8 Most Carried 8 | . 8 8 Average Carried 7 | . 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 332 | 200 27 105 Remotely . | . . . Salvage Created 244 | . 27 217 Parts 14 | . 2 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 4 | . . 4 Guns 4 | . . 4 Classes Destroyed 3 | . 1 2 Watcher 1 | . 1 . Sentry 1 | . . 1 Subdweller 3 | . . 3 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 50 | . . 50 Missed 13 | . . 13 Damage Taken 763 | . . 763 Core 270 | . . 270 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 39 | . 1 38 Largest 2 | . 2 2 Hottest 46 | . 46 46 Shots Fired 75 | . 2 73 Gun 75 | . 2 73 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | . 2 73 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | . 1 18 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 59 | . 1 58 Core Hits 13 | . 1 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 572 | . 15 557 Guns 572 | . 15 557 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 572 | . 15 557 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 6 | . 6 . Average Temperature 4 | . 4 . Received Heat Transfer 111 | . . 111 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 41 | . 41 . Initial . | . . . Average 30 | . 30 . Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 2 5 Peak Tracking Total 2 | . 1 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . . 3 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 883 | . 350 533 Spaces Moved 414 | 1 135 278 Core 2 | . . 2 Treads . | . . . Legs 412 | 1 135 276 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 120 | 120 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 1 24 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 742 | . 323 419 Wait 274 | . 174 100 Move 412 | . 134 278 Hop . | . . . Pick Up 6 | . 6 . Fast Attach 2 | . 2 . Attach 3 | . . 3 Detach . | . . . Swap . | . . . Drop 6 | . 6 . Fire 39 | . 1 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 351 | -10/Materials | Entered Subcaves 361 | -10/Subcaves | Learned 2 Materials zone layouts 828 | -10/Subcaves | Core integrity fell below 50% 869 | -10/Subcaves | Core integrity fell below 20% 884 | -10/Subcaves | Destroyed by ZL-235(R) with Subdweller Machine Gun Last Messages --------------- 00403_ Acquired 41 matter. 00484_ R0-AS4(O) puts together Mak. System Restoration Module. 00573_ 2Q-2UA(R) destroyed. 00573_ Switching to secondary target: XF-JTP(R). 00580_ XF-JTP(R) destroyed. 00584_ Subatomizers dissect the Sub. Optics. 00588_ Acquired 64 matter. 00594_ Subatomizers dissect the Sub. Optics. 00723_ Subatomizers dissect the Sub. Laser. 00748_ DJ-2KR(O) collects matter. 00831_ Sub. Laser melted. 00831_ AD-L9B(R) destroyed. 00831_ Switching to secondary target: ZL-235(R). 00846_ Ion Engine destroyed. 00857_ Subatomizers dissect the Sub. Monowheel. 00858_ Aluminum Leg destroyed. 00866_ Autogun destroyed. 00867_ Subatomizers dissect the Sub. Monowheel. Map ----- +----------------------------------------------------+ | ???????????????# [##?##### ##?????????????? | | ???????????????## ### ## #??????????????? | | ????????????????## ## ##### #??????????????? | | ????????????????## ### ##?#%#??????????????? | | ?????????????#?## ## ### #??????????????? | | ?????????????# # ###??????????????? | | ???????????##?# ## ###?????????????? | | ???????????# # # ### % #?????????????? | | ????????????# ## ## %#??????????????? | | ????????????## # ## ##?????????????? | | ??????????????# ## ## #?????????????? | | ????????????### #### #?????????????? | | ????????????# #??# #?????????????? | | ????????????# #??# #?????????????? | | ?????????#### ###??# ##?????????????? | | ?????????# #????###??????????????? | | ?????????# ##?????????????????????? | | ?????????# ##??????????????????????? | | ?????????# ## ##???????????????????????? | | ?????????# #?## ##???????##???????????????? | | ?????????#? ???# #???????# ##??????????????? | | ????????????????# ########## ???????????????? | | ????????????????#" #### #"""" ?????????????????? | | ????????????????#" # """"#??????????????????? | | ????????????????#" R""#??????????????????? | | ????????????????## @# #??????????????????? | | ?????????????????### #### ""#?????????????????? | | ???????????????????#####??## "" ????????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? = ##?????????????? | | ?????????????????????????????%"""#??????????????? | | ?????????????????????????????&""##??????????????? | | ?????????????????????????????# "#???????????????? | | ?????????????????????????????? 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"????????????????? | | ??????????????????????????????? ????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingGammaArray Manual? 0 Play Time 00:05:59 Cumulative 139.9 hours Start 2024.11.23 @ 14:10:52 End 2024.11.23 @ 14:14:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 99 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 30 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a596b4-6be8-4689-a77d-a23626e0e1a5