Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 19:06:05 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (5586) 5586 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2364) 2364 TOTAL SCORE: 12375 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 58 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -333 Cogmind --------- Core Integrity 515/700 Matter 240/300 Energy 265/265 System Corruption 10% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Target Analyzer Improved Utility Shielding Relay Coupler [NC] (20) Relay Coupler [Grunt] (31) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- Remote Datajack Katana > --- INVENTORY (18) --- Improved Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Experimental Targeting Computer Relay Coupler [NC] (29) Relay Coupler [Swarmer] (33) Relay Coupler [Brawler] (22) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (17) Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Improved Utility Shielding Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Experimental Targeting Computer Improved Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Mini Grenade Launcher Remote Datajack Katana [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 . . 2 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 144 | 6 9 25 17 15 13 17 12 20 8 2 Power 13 | 1 1 1 1 1 1 2 2 3 . . Engine 8 | 1 1 1 1 1 . . 1 2 . . Core 5 | . . . . . 1 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 30 | 2 1 5 5 5 4 1 3 2 2 . Treads 30 | 2 1 5 5 5 4 1 3 2 2 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 1 2 6 3 2 4 1 3 4 3 1 Device 2 | . . 1 . . 1 . . . . . Storage 7 | 1 2 3 1 . . . . . . . Processor 1 | . . . . . . . . . 1 . Hackware 6 | . . . . . . . 2 2 1 1 Protection 14 | . . 2 2 2 3 1 1 2 1 . Artifact . | . . . . . . . . . . . Weapon 71 | 2 5 13 8 7 4 13 4 11 3 1 Energy Gun 6 | . 3 3 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 39 | 2 1 8 5 5 2 8 2 4 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . 1 2 1 1 . 5 . 4 . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 6 | . . . . 1 2 . . 2 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 1 . . Unidentified Prototypes 2 | . . 2 . . . . . . . . Parts Lost 12 | . 2 . . 1 2 2 1 2 1 1 Power 3 | . . . . . 1 . 1 1 . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . 1 . 1 . 1 1 1 Weapon 4 | . 2 . . . 1 1 . . . . Highest Loss Streak 1 | . 1 . . 1 1 1 1 1 1 1 Average Slot Usage (%) 98 | . 99 100 98 99 96 100 99 99 93 100 Engine 7 | . 14 11 10 11 5 . 3 3 7 7 Core 2 | . . . . . 3 9 5 5 . . Treads 20 | . 28 22 21 22 18 18 18 18 15 15 Device 3 | . . 3 . . 8 9 9 9 5 . Storage 28 | . 27 29 32 33 27 27 27 27 23 23 Hackware 1 | . . . . . . . . 1 15 23 Protection 11 | . . 11 10 11 16 18 17 16 7 7 Energy Gun 1 | . 14 3 . . . . . . . . Ballistic Gun 16 | . 13 18 20 19 14 17 17 14 12 . Slashing Weapon 1 | . . . . 2 1 . . 3 2 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 9 41 101 101 104 105 104 101 101 98 94 Greatest Support 48 | 40 40 40 40 40 40 40 40 40 48 48 Greatest Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 1 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 1 1 Largest Inventory Capacity 26 | 6 16 26 26 26 26 26 26 26 26 26 Average Capacity 24 | 5 15 22 25 26 26 26 26 26 26 26 Most Carried 26 | 4 16 26 26 26 26 26 26 26 26 24 Average Carried 22 | 2 8 20 25 24 24 24 25 25 25 24 Final Capacity 26 | 6 16 26 26 26 26 26 26 26 26 18 Final Carried 26 | 4 16 26 26 25 26 26 26 26 25 18 Class Distribution -------------------- 61% | Hauler-Mutant 25% | Bothacker-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Matter Collected 4125 | 266 142 711 727 453 440 414 385 454 133 . Remotely . | . . . . . . . . . . . Salvage Created 6098 | 69 467 861 1169 688 933 509 651 558 193 . Parts 359 | 3 26 62 66 42 40 28 37 44 11 . Haulers Intercepted 15 | . 2 4 4 . 1 . 3 . 1 . Recyclers Shooed 3 | . . . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 127 | . 11 23 18 16 12 14 7 24 2 . Melee 3 | . . . . 1 2 . . . . . Guns 85 | . 7 15 14 15 10 7 7 8 2 . AOE 39 | . 4 8 4 . . 7 . 16 . . Classes Destroyed 14 | 1 4 2 3 2 1 . . . 1 . Worker 7 | . . . 3 . 2 . 2 . . . Builder 1 | . 1 . . . . . . . . . Hauler 15 | . 2 4 4 . 1 . 3 . 1 . Recycler 10 | 1 . 1 4 . 3 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . 1 . . . . 1 . . . Swarmer 40 | . 3 13 7 3 . . . 14 . . Grunt 55 | . 8 7 6 6 7 11 3 7 . . Brawler 7 | . . . 1 3 1 . . 2 . . Duelist 1 | . . . . 1 . . . . . . Sentry 19 | . . 3 4 2 3 2 2 2 1 . Specialist 1 | . . . . 1 . . . . . . Hunter 4 | . . . . . 1 1 2 . . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 10 | 1 4 8 4 3 8 5 4 10 1 . Combat Bots Only 10 | . 4 6 4 3 5 5 3 10 1 . Max Kills in Single Turn 4 | 1 2 4 3 1 2 3 1 3 1 . Gunslinging 1 | . . 1 1 . . . . . . . Exploded 3 | . 2 3 3 . . 3 . 3 . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Damage Taken 6052 | . 620 622 356 809 987 715 427 948 509 59 Core 906 | . 94 75 23 30 166 134 46 153 126 59 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 59 | 100 62 . . 68 . . . 9 . . Volleys Fired 342 | 3 47 54 50 40 40 31 32 29 13 3 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 Hottest 100 | 40 80 100 46 53 51 58 56 56 56 30 Shots Fired 638 | 6 91 102 97 76 80 53 63 47 20 3 Gun 603 | 6 88 98 94 75 80 43 63 36 20 . Cannon . | . . . . . . . . . . . Launcher 32 | . 3 4 3 1 . 10 . 11 . . Special 3 | . . . . . . . . . . 3 Kinetic 568 | 6 61 90 94 75 80 43 63 36 20 . Thermal 35 | . 27 8 . . . . . . . . Explosive 32 | . 3 4 3 1 . 10 . 11 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | 1 8 16 18 16 12 8 11 7 5 4 Robot Miss Streak 4 | 1 4 4 3 2 4 4 2 2 1 1 Penetration Max 1 | . . . . . 1 . 1 1 1 . Secondary Targets 11 | . 2 2 1 4 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 460 | 3 65 71 70 60 67 31 49 28 14 2 Core Hits 257 | 2 29 38 40 27 29 34 18 35 5 . Critical Hits 4 | . . . . . 3 . 1 . . . Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . Melee Attacks 50 | . . . 12 8 15 . 6 6 3 . Impact 12 | . . . 12 . . . . . . . Slashing 30 | . . . . 8 15 . . 4 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 2 . . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11444 | 25 893 1453 1468 1175 1911 1306 901 1885 427 . Guns 7218 | 25 601 1056 1148 901 1083 461 872 646 425 . Cannons . | . . . . . . . . . . . Explosions 3267 | . 283 393 274 16 306 845 . 1150 . . Melee 851 | . . . . 258 504 . . 89 . . Ramming 108 | . 9 4 46 . 18 . 29 . 2 . Kinetic 6904 | 25 365 978 1148 901 1083 461 872 646 425 . Thermal 620 | . 236 78 . . 306 . . . . . Explosive 2961 | . 283 393 274 16 . 845 . 1150 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 851 | . . . . 258 504 . . 89 . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 2 . . . . . . . 1 10 Average Corruption 1 | . 2 . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . . Effects 13 | . 6 . . . . . . . 6 1 Message Errors 6 | . 1 . . . . . . . 5 . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 3 | . 3 . . . . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . . . . Targeting Errors 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 386 | . . . 13 59 282 . 4 28 . . Projectiles . | . . . . . . . . . . . Explosions 239 | . . . 13 . 198 . . 28 . . Melee 147 | . . . . 59 84 . 4 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . 98 25 . 79 51 . Shots 5 | . . . . . 1 1 . 2 1 . Rammed 15 | . 4 2 5 . 2 . 1 . 1 . Targets Rammed 16 | . 4 2 6 . 2 . 1 . 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . Highest Temperature 187 | . 187 34 33 112 3 3 . . . 2 Average Temperature 27 | . 46 13 10 31 1 3 . . . 2 Received Heat Transfer 1752 | . 261 153 66 192 306 315 135 306 18 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 . . . Heat Transferred 897 | . 525 222 . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Peak Influence 800 | 5 138 524 397 783 625 800 484 700 439 280 Average Influence 366 | 2 66 307 174 522 512 664 320 410 314 143 Maximum Alert Level 3 | . . 2 1 3 2 3 2 3 2 1 Low Security (%) 30 | 100 100 19 66 12 . . 32 10 18 72 Level 1 30 | . . 60 33 21 16 . 23 58 61 27 Level 2 25 | . . 20 . 30 83 40 43 20 19 . Level 3 13 | . . . . 35 . 59 . 10 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 2 2 3 . . . 2 . 4 . Investigation 3 | . 2 . . . . . 1 . . . Extermination 3 | . . . . . . . . . 3 . Reinforcement 7 | . . 2 3 . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Distress Signals 10 | . 2 3 2 . 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 188 | . 17 27 32 19 23 14 22 29 4 1 Peak Tracking Total 8 | . 6 4 4 3 5 4 6 8 2 1 Tactical Retreats 13 | . 1 . . 2 7 . . 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Traps Triggered 32 | . 3 . 3 14 . 2 1 4 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Machines Disabled 13 | . 1 . 2 3 1 1 1 2 2 . Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 1 . Garrison Relay 6 | . . . . 3 . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Machines Accessed 35 | . 8 4 9 . 3 . 8 . 3 . Terminals 22 | . 6 3 6 . . . 6 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 5 | . . . 2 . 2 . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Total Hacks 115 | . 24 11 40 . 10 . 25 . 5 . Successful 82 | . 13 8 32 . 7 . 18 . 4 . Failed 33 | . 11 3 8 . 3 . 7 . 1 . Catastrophic 7 | . 1 2 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 58 | . 20 7 15 . . . 14 . 2 . Terminals 73 | . 21 9 21 . . . 20 . 2 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 29 | . . . 18 . 9 . . . 2 . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 6 | . . 2 . . . . 4 . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . Terminal Hacks 24 | . 7 3 9 . . . 5 . . . Robot Analysis 5 | . 4 1 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . Open Door 3 | . . . 3 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . Locate Traps 2 | . . . 1 . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 3 | . . 1 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 26 | . . . 18 . 6 . . . 2 . Scan Component 13 | . . . 9 . 3 . . . 1 . Repair 13 | . . . 9 . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . 4 . . . Insert Component 3 | . . 1 . . . . 2 . . . Analyze 3 | . . 1 . . . . 2 . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . Unauthorized Hacks 23 | . 6 3 4 . . . 8 . 2 . Terminals 20 | . 3 3 4 . . . 8 . 2 . Track 5 | . . 1 . . . . 3 . 1 . Botnet 14 | . 3 2 4 . . . 4 . 1 . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 7 4 7 . 2 . 7 . 3 . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 13 | . . . 9 . 3 . . . 1 . Time 425 | . . . 289 . 114 . . . 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . 5 2 . 2 Non-combat . | . . . . . . . . . . . Combat 9 | . . . . . . . 5 2 . 2 Robot Hacks Applied 10 | . . . . . . . 6 2 . 2 ignore_targets 2 | . . . . . . . . . . 2 find_garrison 1 | . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . 2 1 . . formatsys_high 4 | . . . . . . . 3 1 . . Relay Couplers Released 23 | . . . . 13 . 3 . 7 . . Machine Destruction 23 | . . . . 13 . 3 . 7 . . Attached 6 | . . . . . . . 2 2 1 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Total Allies 7 | . . . . . . . 5 2 . . Largest Group 2 | . . . . . . . 2 1 1 . Highest-Rated Group 32 | . . . . . . . 32 15 15 . Highest-Rated Ally 29 | . . . . . . . 29 15 15 . Total Orders 1 | . . . . . . . . . 1 . GOTO 1 | . . . . . . . . . 1 . Ally Attacks 30 | . . . . . . . 25 3 2 . Total Damage 440 | . . . . . . . 313 71 56 . Kills 4 | . . . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Robot Analysis Total 5 | . 4 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Turns Passed 9650 | 93 859 870 1381 2023 679 890 897 873 1024 61 Spaces Moved 3831 | 48 425 336 438 892 193 364 340 369 398 28 Core 3 | 3 . . . . . . . . . . Treads 3828 | 45 425 336 438 892 193 364 340 369 398 28 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 200 200 205 200 200 185 185 Average Speed 194 | 153 160 189 199 200 200 205 204 200 200 185 Slowest Speed 205 | 160 180 200 200 200 205 205 205 200 205 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 86 28 75 74 23 65 43 80 14 21 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 28 | . . 12 3 1 2 1 . 6 3 . Terrain Destroyed 238 | . 19 27 18 1 48 64 1 22 38 . Melee 10 | . . . 3 1 2 . . 1 3 . Projectile 10 | . . . . . 4 3 1 1 1 . AOE 218 | . 19 27 15 . 42 61 . 20 34 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Sto Gar Mat Gar Mat Gar Fac Was Total 5370 | 60 523 479 834 1063 385 451 482 455 603 35 Wait 742 | . 14 13 277 58 118 29 64 3 164 2 Move 3824 | 47 424 335 437 891 193 363 340 368 398 28 Hop . | . . . . . . . . . . . Pick Up 110 | 4 18 25 18 13 2 4 11 9 6 . Fast Attach 24 | 6 1 3 6 1 3 . 2 1 1 . Attach 31 | . 3 6 1 2 3 5 2 5 3 1 Detach . | . . . . . . . . . . . Swap 89 | . 5 16 10 12 7 12 8 14 4 1 Drop 100 | . 7 25 11 22 2 3 13 11 6 . Fire 342 | 3 47 54 50 40 40 31 32 29 13 3 Melee 50 | . . . 12 8 15 . 6 6 3 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 16 | . 4 2 6 . 2 . 1 . 1 . Escape Stasis 38 | . . . 6 16 . 4 . 8 4 . Rewire 4 | . . . . . . . 3 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 3) 884 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Entered another Materials area 953 | -9/Materials | Evolved 2 slots: Utility x2 1513 | -9/Materials | Build established: Hauler-Mutant 1740 | -9/Materials | Discovered new exit (range 3) 1751 | -9/Materials | Identified exit to Mines 1751 | -9/Materials | Identified exit to Storage 1783 | -9/Materials | Discovered new exit (range 11) 1823 | -9/Materials | Entered Storage 1897 | -9/Storage | Repaired Med. Armor Plating 1925 | -9/Storage | Repaired Lgt. Treads 2152 | -9/Storage | Found Prototype Processor 2275 | -9/Storage | Identified exit to Garrison 2460 | -9/Storage | Discovered new exit (range 16) 2732 | -9/Storage | Repaired Mni. Grenade Launcher 2759 | -9/Storage | Repaired Lgt. Treads 2793 | -9/Storage | Repaired Autogun 2845 | -9/Storage | Repaired Hvy. Ion Engine 2885 | -9/Storage | Repaired Imp. Heat Sink 2912 | -9/Storage | Repaired Lgt. Treads 2939 | -9/Storage | Repaired Hcp. Storage Unit 3204 | -9/Storage | Entered Garrison 3418 | -9/Garrison | Triggered checkpoint 3440 | -9/Garrison | Triggered checkpoint 3547 | -9/Garrison | Discovered new exit (range 13) 3763 | -9/Garrison | Discovered new exit (range 11) 3868 | -9/Garrison | Triggered checkpoint 4006 | -9/Garrison | Discovered new exit (range 10) 4034 | -9/Garrison | Installed Relay Interface Framework 4084 | -9/Garrison | Triggered checkpoint 4133 | -9/Garrison | Garrison Relay disabled 4432 | -9/Garrison | Triggered checkpoint 4503 | -9/Garrison | Garrison Relay disabled 4996 | -9/Garrison | Triggered checkpoint 5050 | -9/Garrison | Garrison Relay disabled 5227 | -9/Garrison | Entered Materials 5227 | -8/Materials | Evolved 2 slots: Utility x2 5289 | -8/Materials | Repaired Katana 5512 | -8/Materials | Repaired Hrd. Light Armor Plating 5557 | -8/Materials | Repaired Gauss Rifle 5906 | -8/Materials | Identified exit to Garrison 5906 | -8/Materials | Entered Garrison 6006 | -8/Garrison | Triggered checkpoint 6125 | -8/Garrison | Discovered new exit (range 14) 6264 | -8/Garrison | Core integrity fell below 50% 6347 | -8/Garrison | Triggered checkpoint 6487 | -8/Garrison | Discovered new exit (range 14) 6524 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6580 | -8/Garrison | Triggered checkpoint 6697 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Entered Materials 7085 | -8/Materials | Discovered new exit (range 3) 7473 | -8/Materials | Build established: Bothacker-Mutant 7693 | -8/Materials | Identified exit to Garrison 7693 | -8/Materials | Entered Garrison 7770 | -8/Garrison | Triggered checkpoint 7772 | -8/Garrison | Triggered checkpoint 7812 | -8/Garrison | Destroyed 8 combat bots 7866 | -8/Garrison | Triggered checkpoint 7900 | -8/Garrison | Garrison Relay disabled 8013 | -8/Garrison | Discovered new exit (range 9) 8194 | -8/Garrison | Discovered new exit (range 15) 8309 | -8/Garrison | Triggered checkpoint 8343 | -8/Garrison | Destroyed 10 combat bots 8406 | -8/Garrison | Triggered checkpoint 8419 | -8/Garrison | Core integrity fell below 20% 8473 | -8/Garrison | Garrison Relay disabled 8524 | -8/Garrison | Discovered new exit (range 8) 8556 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 8566 | -8/Garrison | Entered Factory 8566 | -7/Factory | Accompanied by 1 ally 8566 | -7/Factory | Evolved 2 slots: Utility x2 9132 | -7/Factory | Repaired Gauss Rifle 9590 | -7/Factory | Sucked down chute 9590 | -7/Factory | Entered Waste 9600 | -7/Waste | Spotted C-40 Crusher 9605 | -7/Waste | EMP discharged 9605 | -7/Waste | System corruption reached 10% 9611 | -7/Waste | Spotted C-40 Crusher 9618 | -7/Waste | Spotted C-40 Crusher 9624 | -7/Waste | Spotted C-40 Crusher 9651 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9651 | -7/Waste | Self-destructed Last Messages --------------- 09566_ ALERT: Rogue bot located, Programmers report to Factory Zone 7C. 09571_ U-05 Engineer builds a Wall. 09590_ Triggered Chute Trap. 09590_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 09595_ ALERT: Foreign system detected. Charging EMP. 09604_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 09605_ Broken Xenon Bombardment Thruster fried beyond repair. 09605_ Point Defense System fried beyond repair. 09605_ System corrupted (+9). 09617_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 09627_ System corrupted: Matter fused (-5). 09635_ Jacked C-40 Crusher... 09651_ Hcp. Storage Unit crushed. 09651_ Arm. Treads crushed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ?????????????????????????### #??????????? | | ?????????????????????????? #??????????? | | ?????????????????????????? #??????????? | | ??????????????????????????? #??????????? | | ??????????????????????????? #??????????? | | ???????????????????????????# #??????????? | | ?????????????############??# #??????????? | | ?????????????# #??# #??????????? | | ?????????????# #??# #??????????? | | ?????????????# #### ######## | | ?????????????# | | ?????????????# != CC | | ?????????????# [@CC CCCC | | ?????????????# !=CC CC ! | | ?????????????# #### ######## | | ?????????????# [ #??# #????????? | | ?????????????# #??# #??????????? | | ?????????????############??# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????######??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaDamperTearclaws Manual? 0 Play Time 00:42:11 Cumulative 534.1 hours Start 2020.05.13 @ 18:19:19 End 2020.05.13 @ 19:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 858 Rogue 858 Adventurer 0 Explorer 0 Win Type - Total 49 Types 31/1/6/8/3/0/0 Lore% 94 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4556d1bc-37d7-47c1-a236-0ea371fe0087