Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 19:16:48 Player: Gold Spoon Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (1709) 1709 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 6399 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 18% Temperature Cool (82) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Micro Nuclear Core Micro Nuclear Core Wheel Wheel Armored Huge Wheel Improved Signal Interpreter Matter Filter Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield High-powered Tractor Beam YOLO Cannon Assault Cannon Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Targeting Computer System Shield System Restoration Module > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Micro Nuclear Core Wheel Wheel Wheel Armored Huge Wheel Improved Signal Interpreter Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating System Shield High-powered Tractor Beam YOLO Cannon Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon Heavy Assault Cannon Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 4 | . . . 1 . . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 58 | 6 7 . 7 8 . 9 11 5 5 Power 4 | 1 . . . 1 . . 1 . 1 Engine 3 | 1 . . . 1 . . 1 . . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 3 . 2 2 . 1 3 2 1 Treads 3 | 2 1 . . . . . . . . Leg . | . . . . . . . . . . Wheel 13 | . 2 . 2 2 . 1 3 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 2 . 3 1 . 1 5 3 1 Device 5 | . . . 2 . . 1 . 2 . Storage 3 | 1 1 . . . . . 1 . . Processor 3 | . 1 . . . . . 2 . . Hackware 1 | . . . . . . . 1 . . Protection 5 | . . . 1 1 . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 . 2 4 . 7 2 . 2 Energy Gun 6 | 1 . . 1 2 . 2 . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 9 | 1 2 . . 1 . 3 2 . . Ballistic Cannon 1 | . . . 1 . . . . . . Launcher 4 | . . . . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 26 | . 2 . 1 6 . 2 2 1 12 Power 2 | . . . . 1 . . . . 1 Propulsion 11 | . 2 . . 2 . 1 2 . 4 Utility 7 | . . . 1 1 . . . 1 4 Weapon 6 | . . . . 2 . 1 . . 3 Highest Loss Streak 11 | . 2 . 1 6 . 2 2 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 98 97 77 99 96 93 90 Engine 9 | . 14 14 11 10 11 11 8 7 . Treads 4 | . 21 . . . . . . . . Wheel 22 | . 1 28 33 31 33 32 24 26 22 Device 5 | . . . 5 6 . 9 9 5 12 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 13 | . 12 14 11 11 11 11 18 15 14 Hackware 2 | . . . . . . . 8 7 6 Protection 2 | . . . 3 4 11 1 . 6 1 Energy Gun 4 | . 7 . 9 12 . 10 4 . . Ballistic Gun 12 | . 20 28 2 2 . 8 12 15 8 Ballistic Cannon 1 | . . . 9 6 . . . . . Peak Build Rating 43 | 6 8 10 21 21 16 23 28 41 43 Average Rating 21 | 5 7 8 19 19 12 21 26 34 40 On Entrance 16 | . 6 8 10 21 19 13 23 28 41 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 13 48 48 60 60 50 59 94 102 108 Greatest Support 48 | 40 40 32 48 44 42 42 42 48 48 Greatest Overweight (x) 5 | . 1 1 1 3 1 1 5 2 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 19 | 7 8 20 20 20 20 20 20 25 25 Most Carried 25 | 1 8 16 19 16 16 18 20 25 25 Average Carried 14 | . 4 12 15 13 15 15 18 22 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Final Carried 25 | 1 7 16 16 12 16 18 20 25 18 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1724 | 203 235 90 286 66 . 250 188 227 179 Remotely . | . . . . . . . . . . Salvage Created 2140 | . 215 213 552 50 . 406 206 116 382 Parts 131 | . 13 10 42 . . 28 19 7 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 59 | . 7 . 14 13 . 10 5 2 8 Guns 34 | . 7 . 12 . . 3 5 2 5 Cannons 3 | . . . 2 . . . . . 1 AOE 22 | . . . . 13 . 7 . . 2 Classes Destroyed 14 | . 3 3 2 1 . 1 . 1 3 Worker 6 | . . 1 1 . . 3 1 . . Builder 3 | . . . . . . 1 2 . . Tunneler 7 | . . 4 . . . 3 . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . 2 . 3 . . . . 1 . Swarmer 17 | . 5 . 4 . . 4 3 . 1 Grunt 16 | . 2 . 7 . . 6 . . 1 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 2 Sentry 7 | . . . 3 . . . 2 1 1 Hunter 2 | . . . . . . . . 1 1 Programmer 1 | . . . . . . . . . 1 Assembled 13 | . . . . 13 . . . . . Best Kill Streak 13 | . 5 2 6 13 . 4 3 1 3 Combat Bots Only 13 | . 5 . 5 13 . 4 3 1 3 Max Kills in Single Turn 6 | . 1 1 2 6 . 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . 6 . 2 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Hostile Shots Fired 426 | . 87 . 51 30 . 50 23 77 108 Missed 127 | . 29 . 14 9 . 12 12 27 24 Damage Taken 4187 | . 545 . 431 363 . 549 117 464 1718 Core 1139 | . 117 . 46 80 . 157 36 52 651 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 125 | . . . . . . . 125 . . Core Remaining (%) 68 | 100 . 53 . . . 29 93 . . Volleys Fired 212 | . 38 14 46 6 . 32 24 28 24 Largest 2 | . 2 2 2 2 . 2 2 2 2 Hottest 150 | . 40 40 119 150 . 108 108 61 98 Shots Fired 382 | . 76 28 92 9 . 38 41 52 46 Gun 323 | . 76 28 55 2 . 33 41 52 36 Cannon 47 | . . . 37 2 . . . . 8 Launcher 12 | . . . . 5 . 5 . . 2 Special . | . . . . . . . . . . Kinetic 289 | . 76 28 55 2 . 13 27 52 36 Thermal 81 | . . . 37 2 . 20 14 . 8 Explosive 12 | . . . . 5 . 5 . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | . 5 11 7 5 . 7 9 7 6 Robot Miss Streak 5 | . 5 2 5 4 . 2 4 4 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 215 | . 36 19 48 3 . 26 21 32 30 Core Hits 127 | . 18 7 24 21 . 23 9 7 18 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 5 | . 2 2 . . . . . . 1 Critical Strikes 14 | . 2 2 5 . . 1 2 1 1 Burn 6 | . . . 3 . . 1 2 . . Destroy 6 | . 2 2 . . . . . 1 1 Blast 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5878 | . 380 210 1055 784 . 1028 479 591 1351 Guns 3346 | . 380 210 566 . . 535 479 591 585 Cannons 620 | . . . 489 22 . . . . 109 Explosions 1912 | . . . . 762 . 493 . . 657 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2913 | . 380 210 617 22 . 198 310 591 585 Thermal 1053 | . . . 438 . . 337 169 . 109 Explosive 1912 | . . . . 762 . 493 . . 657 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . 4 4 4 . 2 18 Average Corruption 4 | . . . . 4 4 4 . 1 14 Corruption Purged 2 | . . . . . . . . 1 1 Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 3 4 10 . 3 1 Message Errors 5 | . . . . 1 3 . . 1 . Matter Fused 3 | . . . . 1 . 2 . . . Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 1 . 4 . . . Misfires 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 104 | . . . 14 54 . 19 . . 17 Projectiles 14 | . . . 14 . . . . . . Explosions 90 | . . . . 54 . 19 . . 17 Melee . | . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 157 | . . . . 57 . . . . 100 Shots 3 | . . . . 1 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 489 | . 25 . 321 66 . 489 6 16 239 Average Temperature 117 | . 10 . 91 39 . 282 3 9 107 Received Heat Transfer 1061 | . 126 . 174 20 . 315 18 96 312 Effects 8 | . . . 2 . . 6 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2257 | . . . 999 . . 666 444 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 403 | . 208 30 403 121 . 202 178 98 . Initial 98 | . . . . 98 . . 33 44 . Average 87 | . 47 7 234 94 . 112 96 45 . Maximum Alert Level 2 | . 1 . 2 . . 1 . . . Low Security (%) 88 | 100 98 100 36 100 . 90 100 100 . Level 1 9 | . 1 . 55 . . 10 . . . Level 2 1 | . . . 8 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 1 . . 1 . 4 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 5 | . . . 1 . . 1 . 3 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 3 | . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 15 . 28 15 . 10 11 6 14 Peak Tracking Total 16 | . 8 . 6 16 . 4 4 2 7 Tactical Retreats 5 | . 1 . 3 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 8 | . . . 8 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . 1 . . . . . . . 2 Max in Single Turn 2 | . 1 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 27 | . 7 1 7 . 1 . 7 4 . Terminals 20 | . 6 . 5 . . . 6 3 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 11 1 16 . 1 . 26 10 . Successful 29 | . 4 1 9 . 1 . 10 4 . Failed 36 | . 7 . 7 . . . 16 6 . Catastrophic 5 | . 1 . 1 . . . 3 . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 1 . 4 . 1 . 8 . . Terminals 52 | . 10 . 14 . . . 19 9 . Fabricators . | . . . . . . . . . . Repair Stations 11 | . 1 . 2 . . . 7 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 4 1 9 . 1 . 6 4 . Prototype ID Bank 5 | . 1 . 1 . . . 1 2 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 5 | . . . 2 . . . 2 1 . Locate Traps 4 | . 1 . 2 . . . 1 . . Disarm Traps 2 | . . . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 4 | . 1 . 1 . . . 1 1 . Registered Prototypes 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 5 . 5 . . . 7 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 70 | . . . . . . . 70 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 1 . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . Total Damage 125 | . . . 125 . . . . . . Kills 2 | . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 6248 | 66 1214 630 808 372 262 500 732 859 805 Spaces Moved 4470 | 37 684 504 544 297 241 365 525 669 604 Core 2 | 2 . . . . . . . . . Treads 674 | 35 639 . . . . . . . . Legs . | . . . . . . . . . . Wheels 3794 | . 45 504 544 297 241 365 525 669 604 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 115 100 108 108 108 95 101 101 Average Speed 118 | 154 156 115 111 110 108 108 105 111 115 Slowest Speed 160 | 160 160 115 115 145 108 115 155 116 116 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 4 90 87 48 70 64 49 38 16 75 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 2 . 1 . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 120 | . . . 8 41 . 40 7 1 23 Melee . | . . . . . . . . . . Projectile 24 | . . . 8 1 . 2 7 1 5 AOE 96 | . . . . 40 . 38 . . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Total 5055 | 43 756 529 657 330 243 429 672 731 665 Wait 236 | . 10 4 51 18 . 18 86 23 26 Move 4461 | 36 683 503 543 296 240 364 524 668 604 Hop . | . . . . . . . . . . Pick Up 55 | 1 11 8 6 2 1 6 15 5 . Fast Attach 15 | 6 4 . . . . . 3 1 1 Attach 24 | . 1 . 3 6 . 4 5 3 2 Detach 4 | . . . . . 2 . . 2 . Swap 19 | . 2 . 4 2 . 5 3 1 2 Drop 29 | . 7 . 4 . . . 12 . 6 Fire 212 | . 38 14 46 6 . 32 24 28 24 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 4) 537 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Discovered exit to Materials (range 10) 1101 | -10/Materials | Discovered new exit (range 16) 1142 | -10/Materials | Identified exit to Mines 1281 | -10/Materials | Entered Mines 1432 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1799 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1812 | -10/Mines | Discovered exit to Materials (range 8) 1814 | -10/Mines | Received a Mining Laser from a helpful Derelict 1911 | -10/Mines | Entered Materials 1911 | -9/Materials | Accompanied by 1 ally 1911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2308 | -9/Materials | Discovered new exit (range 16) 2335 | -9/Materials | Identified exit to Materials 2348 | -9/Materials | Identified exit to Mines 2719 | -9/Materials | Entered Mines 2815 | -9/Mines | Discovered exit to Materials (range 9) 2918 | -9/Mines | Assembled infested the area 2955 | -9/Mines | Destroyed 13 combat bots 2965 | -9/Mines | Lost 6 parts (1p2n1u2w) 2992 | -9/Mines | Met 8R-AWN 2996 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3012 | -9/Mines | Learned Materials emergency access door positions 3087 | -9/Mines | Discovered new exit (range 5) 3090 | -9/Mines | Identified exit to Exiles 3091 | -9/Mines | Entered Exiles 3117 | -9/Exiles | Welcomed by 8R-AWN 3138 | -9/Exiles | Met EX-HEX 3170 | -9/Exiles | Met EX-BIN 3182 | -9/Exiles | Aligned with FarCom system 3183 | -9/Exiles | Given EX-Vault access code 3209 | -9/Exiles | Opened EX-Vault 3218 | -9/Exiles | Found YOLO Cannon 3244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3271 | -9/Exiles | Met EX-DEC 3343 | -9/Exiles | Discovered new exit (range 10) 3352 | -9/Exiles | Identified exit to Mines 3353 | -9/Exiles | Left Exiles lab with YOLO Cannon 3353 | -9/Exiles | Entered Mines 3374 | -8/Mines | Core integrity fell below 50% 3700 | -8/Mines | Build established: Scavenger-Mutant 3837 | -8/Mines | Discovered exit to Materials (range 3) 3853 | -8/Mines | Entered Materials 3853 | -8/Materials | Evolved 2 slots: Utility x2 3854 | -8/Materials | Identified exit to Storage 4095 | -8/Materials | Repaired Hvy. Battle Rifle 4123 | -8/Materials | Repaired Ion Engine 4498 | -8/Materials | Discovered new exit (range 16) 4584 | -8/Materials | Identified exit to Factory 4585 | -8/Materials | Entered Factory 4585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5347 | -7/Factory | Build established: Mutant 5395 | -7/Factory | Discovered new exit (range 8) 5432 | -7/Factory | Identified exit to Lower Caves 5444 | -7/Factory | Entered Lower Caves 5523 | -7/Lower Caves | Identified exit to Lower Caves 5545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5903 | -7/Lower Caves | Learned Factory terminal intel 6225 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6227 | -7/Lower Caves | System corruption reached 10% 6239 | -7/Lower Caves | Core integrity fell below 50% 6246 | -7/Lower Caves | Core integrity fell below 20% 6249 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Penetrated by Slug. Nuclear Core destroyed. The unstable cave ceiling collapses. Knocked back. Slug penetrates Earth. Hvy. Ion Cannon destroyed. Arm. Huge Wheel destroyed. The unstable cave ceiling collapses. System corrupted: Heat flow error (+255). B-48 Gladiator heat damages Rnf. Deuterium Engine. Imp. Light Armor Plating fries itself beyond repair. Penetrated by Slug. Knocked back. G-47 Trooper system corrupted by crushing effect. Slug penetrates Wall. Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????##########;#????????????????????? | | ?????????????????# ##???????????????????? | | ######???????????# ### #???????????????????? | | ##???####???# g Y ##??????????????????? | | ##??# ????# b@g #??????????????????? | | #??# ###### %Y%lg #?????????????????? | | #### # # # #????????????????? | | # #?? #???????????????? | | ## # # # # #???? #??????????????? | | ?## ##### ## # ### #??? #?????????????? | | ??## #???## # ## ? #??? ?????????????? | | ???# ####### ###### ? ????????????? | | ???# ## ? ?????????????? | | ???## ###### ####### ## ?? ???#??????????? | | ????######## ##?????## ##??#?? #?? ##????????? | | ?????# # #????????##?????? #?# #????????? | | ??##?# #?????????????### ## #???????? | | ??# ## ########??####??????## #????????? | | ??# ##???????## ##?????# #?????? ?? | | ??# #???????# ##????# ?????? ? | | ??# ##??????# ???### ??????? ?# | | ??# #??????# #### #?????????? #? | | ??## #??????# ## #??????????# # | | ???## ##?????## # # #???#####??# | | ????# ##??????# # ### ##?### ##?# | | ????# #????#### #### #?## ##?# | | ????# ##??## #?# #?# #??# | | ????# #??# ##?# #### #???# | | ????## #### ##??## #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Novice Programmer Challenges ------------ None Game ------ Seed ZioniteThunderMicroactuators Manual? 0 Play Time 00:49:10 Cumulative 39.3 hours Start 2024.10.07 @ 18:29:19 End 2024.10.07 @ 19:16:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 58 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64ac7ed1-6761-4aef-97cc-780159f52543