Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 21:49:26 Player: Sinner6 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (121) 605 Value Destroyed (3931) 3931 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (872) 872 TOTAL SCORE: 8068 Bonus ------- High Alert Combat Kills 672 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 188/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System System Restoration Module Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Mini Assault Cannon Spear > --- INVENTORY -------- Armored Treads Armored Wheel Improved Heat Sink Improved Cooling System Medium Storage Unit Compact Matter Pod Component Analysis Suite System Restoration Module Particle Gun Improved Spread Laser Heavy Ion Cannon Heavy Mass Driver Mini Grenade Launcher Datajack [Rating: 43] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 129 | 7 2 27 49 28 16 Power 16 | 2 . 5 3 5 1 Engine 14 | 2 . 5 2 4 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 44 | 2 . 10 23 4 5 Treads 33 | 2 . 8 17 4 2 Leg 8 | . . . 6 . 2 Wheel 3 | . . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 41 | 1 2 6 12 18 2 Device 20 | . 1 3 2 13 1 Storage 5 | 1 1 . 2 . 1 Processor 2 | . . . 2 . . Hackware 1 | . . . 1 . . Protection 13 | . . 3 5 5 . Artifact . | . . . . . . Weapon 28 | 2 . 6 11 1 8 Energy Gun 13 | 1 . 4 6 . 2 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 4 | . . . . 1 3 Launcher 4 | . . 1 2 . 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 4 . . Corrupted Parts 6 | . . 1 5 . . System Corruption 26 | . . 1 25 . . Parts Lost 31 | . 1 5 7 . 18 Power 5 | . . 2 . . 3 Propulsion 12 | . . . 4 . 8 Utility 7 | . . 1 3 . 3 Weapon 7 | . 1 2 . . 4 Highest Loss Streak 8 | . 1 4 3 . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 86 93 97 92 83 Engine 9 | . 14 10 7 8 11 Core 2 | . . . 1 5 . Treads 27 | . 28 26 29 29 21 Leg 1 | . . . 5 . 2 Wheel 1 | . . 6 . . 1 Device 10 | . 1 12 8 15 11 Storage 9 | . 14 11 9 7 6 Processor 5 | . . . 7 7 6 Protection 5 | . . 6 6 7 5 Energy Gun 7 | . 14 16 11 . . Ballistic Gun 2 | . 14 1 1 . . Ballistic Cannon 2 | . . . . 6 5 Naked Turns 28 | . . . . . 28 Heaviest Build 64 | 13 19 31 47 64 64 Greatest Support 80 | 40 40 60 80 80 80 Greatest Overweight (x) 8 | . . 2 3 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 8 10 13 15 13 Most Carried 15 | 4 10 10 15 15 15 Average Carried 11 | 1 6 9 12 14 12 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 4 10 10 14 15 4 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2546 | 270 29 262 662 1016 307 Remotely 10 | . . 10 . . . Salvage Created 4624 | . 163 823 2323 895 420 Parts 237 | . 13 47 115 35 27 Haulers Intercepted 7 | . 1 1 4 1 . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 95 | . 5 18 35 21 16 Melee 9 | . . . 6 . 3 Guns 41 | . 5 15 21 . . Cannons 32 | . . . 3 21 8 AOE 8 | . . 2 1 . 5 Classes Destroyed 17 | . 3 6 4 3 1 Worker 8 | . . 2 6 . . Builder 1 | . . . . 1 . Hauler 7 | . 1 1 4 1 . Recycler 7 | . . 2 4 1 . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 3 | . . . 2 1 . Swarmer 17 | . 3 6 3 . 5 Cutter 3 | . . . . . 3 Grunt 51 | . 2 8 23 11 7 Brawler 3 | . . . 1 1 1 Duelist 2 | . . 1 . 1 . Sentry 11 | . . 3 5 3 . Specialist 2 | . . . 2 . . Hunter 2 | . . . . 2 . Programmer 3 | . . . . 3 . Heavy 1 | . . . 1 . . Best Kill Streak 13 | . 5 7 13 4 8 Combat Bots Only 8 | . 5 5 7 3 8 Max Kills in Single Turn 3 | . 2 2 3 1 2 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 1 1 . 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 806 | . 60 106 255 183 202 Missed 235 | . 15 21 69 73 57 Damage Taken 8003 | . 482 1178 3002 1170 2171 Core 1446 | . 139 220 387 104 596 Absorbed by Shields 296 | . . . . 128 168 Regen/Repaired (Parts) 145 | . . . 145 . . Core Remaining (%) 54 | 100 44 45 29 . . Volleys Fired 294 | . 17 55 101 77 44 Largest 2 | . 2 2 2 2 2 Hottest 123 | . 70 96 116 94 123 Shots Fired 386 | . 34 75 149 79 49 Gun 246 | . 34 73 129 4 6 Cannon 120 | . . . 12 75 33 Launcher 20 | . . 2 8 . 10 Special . | . . . . . . Kinetic 163 | . 17 13 27 77 29 Thermal 145 | . 17 34 82 2 10 Explosive 12 | . . 2 . . 10 Electromagnetic 66 | . . 26 40 . . Robot Hit Streak 13 | . 8 13 13 9 8 Robot Miss Streak 4 | . 2 4 4 4 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 297 | . 23 56 130 53 35 Core Hits 165 | . 8 37 76 25 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 23 | . 2 2 7 10 2 Burn 8 | . 2 2 4 . . Blast 12 | . . . . 10 2 Sever 3 | . . . 3 . . Melee Attacks 35 | . . . 16 . 19 Impact . | . . . . . . Slashing 16 | . . . 16 . . Piercing 19 | . . . . . 19 Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9443 | . 243 1167 3683 2648 1702 Guns 3052 | . 239 741 1934 57 81 Cannons 3890 | . . . 337 2567 986 Explosions 1723 | . . 354 857 . 512 Melee 612 | . . . 504 . 108 Ramming 166 | . 4 72 51 24 15 Kinetic 4091 | . 93 81 362 2624 931 Thermal 2291 | . 146 480 1529 . 136 Explosive 735 | . . 223 . . 512 Electromagnetic 1548 | . . 311 1237 . . Impact . | . . . . . . Slashing 504 | . . . 504 . . Piercing 108 | . . . . . 108 Highest Corruption 30 | . . 1 30 2 1 Average Corruption 5 | . . 1 13 1 1 Corruption Purged 2 | . . . . 2 . Corruption Blocked . | . . . . . . Effects 44 | . . 1 30 7 6 Message Errors 13 | . . 1 9 1 2 Matter Fused 6 | . . . 4 2 . Heat Flow Errors 3 | . . . 1 1 1 Energy Discharges 4 | . . . 3 . 1 Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 6 | . . . 5 . 1 Data Loss (major) 5 | . . . 3 2 . Misfires 2 | . . . 2 . . Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 264 | . . 31 44 171 18 Projectiles 178 | . . . . 171 7 Explosions 66 | . . 31 24 . 11 Melee 20 | . . . 20 . . Knockbacks 25 | . . 1 . 16 8 Impact 1 | . . 1 . . . Kinetic 22 | . . . . 14 8 Secondary 2 | . . . . 2 . Self-Inflicted Damage 392 | . . 71 188 . 133 Shots 15 | . . 2 7 . 6 Rammed 33 | . 3 12 8 7 3 Targets Rammed 39 | . 3 15 11 7 3 Kicked . | . . . . . . Crushed 6 | . . 3 3 . . Highest Temperature 419 | . 76 39 379 235 419 Average Temperature 65 | . 34 17 60 61 119 Received Heat Transfer 2676 | . 207 246 1197 380 646 Effects 4 | . . . 3 . 1 Shutdowns 1 | . . . 1 . . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 10 | . . 2 8 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 1 2 . . Combat Hostiles 3 | . . 1 2 . . Parts Melted 10 | . 3 4 3 . . Heat Transferred 4999 | . 592 1137 3038 . 232 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 2 3 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 872 | . 167 401 872 675 787 Initial 395 | . . 66 118 395 366 Average 362 | . 18 226 418 472 523 Maximum Alert Level 3 | . . 2 3 2 3 Low Security (%) 24 | 100 100 26 22 . . Level 1 26 | . . 72 37 12 15 Level 2 41 | . . . 19 87 73 Level 3 7 | . . . 20 . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 3 7 10 . Investigation 8 | . 1 1 3 3 . Extermination 3 | . . . . 3 . Reinforcement 8 | . . 2 4 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . . 4 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 13 27 53 25 24 Peak Tracking Total 7 | . 7 7 6 3 7 Tactical Retreats 13 | . 1 2 4 1 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . 1 . 2 1 1 Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . . 3 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 17 | . 3 3 4 5 2 Terminals 8 | . 1 1 2 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units 5 | . 2 1 1 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 7 10 13 11 4 Successful 24 | . 3 4 10 6 1 Failed 21 | . 4 6 3 5 3 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts . | . . . . . . Manual 11 | . 1 4 2 3 1 Terminals 19 | . 3 4 4 4 4 Fabricators . | . . . . . . Repair Stations 9 | . . 3 6 . . Recycling Units 13 | . 4 3 3 3 . Scanalyzers 3 | . . . . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . . 1 2 2 1 Record 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . 1 . 1 . Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 1 6 . . Scan Component 5 | . . 1 4 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 7 | . 2 2 2 1 . Report Inventory 6 | . 2 1 2 1 . Retrieve Components 1 | . . 1 . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 2 4 2 Full Trace Events 10 | . 2 2 2 3 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked 1 | . . . 1 . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4850 | 94 628 698 1307 1414 709 Spaces Moved 2203 | 53 341 346 511 629 323 Core 61 | 4 . . . . 57 Treads 1902 | 49 341 212 435 629 236 Legs 106 | . . . 76 . 30 Wheels 134 | . . 134 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 105 120 162 50 Average Speed 156 | 151 160 139 156 164 153 Slowest Speed 450 | 160 160 240 330 166 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 49 26 35 12 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 102 | . . 20 10 21 51 Melee 1 | . . . . . 1 Projectile 24 | . . . . 21 3 AOE 77 | . . 20 10 . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3121 | 63 390 482 848 892 446 Wait 252 | . 22 9 80 108 33 Move 2200 | 52 341 345 510 629 323 Hop . | . . . . . . Pick Up 75 | 4 6 12 32 17 4 Fast Attach 40 | 6 1 11 15 4 3 Attach 29 | . . 4 11 4 10 Detach 12 | . . . 8 4 . Swap 60 | 1 1 12 23 20 3 Drop 85 | . . 19 41 22 3 Fire 294 | . 17 55 101 77 44 Melee 35 | . . . 16 . 19 Ram 3 | . . 3 . . . Kick . | . . . . . . Crush 34 | . 2 12 11 7 2 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 9) 721 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 874 | -9/Materials | Lost 4 parts (2p2w) 1086 | -9/Materials | Core integrity fell below 50% 1312 | -9/Materials | Discovered new exit (range 14) 1421 | -9/Materials | Entered another Materials area 1421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -8/Materials | Build established: Scavenger-Mutant 1468 | -8/Materials | Repaired Lgt. Treads 1495 | -8/Materials | Repaired Lgt. Treads 2020 | -8/Materials | Destroyed 7 combat bots 2164 | -8/Materials | Lost 3 parts (2n1u) 2185 | -8/Materials | System corruption reached 10% 2193 | -8/Materials | Discovered new exit (range 4) 2284 | -8/Materials | Core integrity fell below 50% 2559 | -8/Materials | System corruption reached 30% 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3986 | -7/Factory | Garrison activated, responded to threat 4142 | -7/Factory | Identified exit to Garrison 4142 | -7/Factory | Entered Garrison 4380 | -7/Garrison | Triggered checkpoint 4501 | -7/Garrison | Discovered new exit (range 32) 4501 | -7/Garrison | Discovered new exit (range 50) 4501 | -7/Garrison | Discovered new exit (range 53) 4680 | -7/Garrison | Destroyed 8 combat bots 4686 | -7/Garrison | Lost 6 parts (1p4n1u) 4776 | -7/Garrison | Triggered checkpoint 4781 | -7/Garrison | Core integrity fell below 50% 4811 | -7/Garrison | Core integrity fell below 20% 4812 | -7/Garrison | Released all parts (3) 4836 | -7/Garrison | Triggered checkpoint 4842 | -7/Garrison | Lost 8 parts (1p4n1u2w) 4851 | -7/Garrison | Core destroyed Last Messages --------------- 04787_ S-27 Virus destroyed. 04790_ The unstable cave ceiling collapses. 04792_ G-47 Trooper knocked back. 04794_ Aluminum Leg destroyed. 04795_ G-47 Trooper destroyed. 04796_ Hvy. Mass Driver destroyed. 04797_ Dropped Com. Matter Pod. 04800_ G-47 Trooper knocked back. 04806_ G-47 Trooper destroyed. 04809_ Hvy. Deuterium Engine destroyed. 04810_ Overheating: Matter decay (-17). 04811_ Hvy. Ion Cannon destroyed. 04812_ Released Med. Storage Unit. 04812_ Released Adv. Visual Processing Unit. 04812_ Released Mni. Assault Cannon. 04813_ Acquired 44 matter. 04836_ Beams of light sweep through the air. An alarm sounds. 04850_ Particle Gun destroyed. 04851_ Slammed into X-57 Shotgunner. 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