Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 11:20:39 Player: mephiles96 Result: Destroyed self with Long-range Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (65) 325 Value Destroyed (2500) 2500 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 7325 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1000 Matter 2/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Terrain Scan Processor Transmission Jammer > --- WEAPON (3) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Small Storage Unit Enhanced Autogun KE Penetrator Carbide Saw Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Makeshift Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Weapon Cycler Transmission Jammer Phase Shifter > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Titanium Leg Titanium Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VTOL Module Coolant Injector Small Storage Unit Weight Redist. System Medium Insulated Plating Enhanced Autogun Enhanced Autogun Flak Gun Heavy Machine Gun Long-range Missile Launcher Axe [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Scrap Shield Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . 4 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . 1 . 2 . . 1 . Utility 4 | . . . 2 . . . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 81 | 8 . 7 6 29 7 5 3 6 10 Power 8 | 1 . 1 1 2 1 . 1 1 . Engine 4 | 1 . 1 . . 1 . 1 . . Core 4 | . . . 1 2 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 3 1 10 6 2 2 1 4 Treads 3 | . . . . 3 . . . . . Leg 15 | 2 . . . 6 2 2 2 1 . Wheel 4 | . . 3 1 . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . 1 4 . . . 4 Utility 16 | 2 . 1 2 4 . 3 . 1 3 Device 10 | 1 . 1 . 3 . 1 . 1 3 Storage 3 | 1 . . 1 . . 1 . . . Processor 1 | . . . . 1 . . . . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 26 | 3 . 2 2 13 . . . 3 3 Energy Gun 8 | 1 . 2 2 3 . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 14 | 2 . . . 9 . . . 2 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 7 . . . . . Corrupted Parts 3 | . . . . 1 . . . . 2 System Corruption 17 | . . . . 1 . . . . 16 Parts Lost 30 | . . . . 8 . 4 . . 18 Power 4 | . . . . 2 . . . . 2 Propulsion 14 | . . . . 2 . 1 . . 11 Utility 8 | . . . . 3 . 3 . . 2 Weapon 4 | . . . . 1 . . . . 3 Highest Loss Streak 10 | . . . . 2 . 3 . . 10 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 4 7 7 8 18 19 19 19 19 11 Power 1 | . 1 1 1 1 1 2 3 2 1 Propulsion 5 | 2 3 1 . 6 7 6 7 6 3 Utility 4 | . 2 3 3 5 5 3 3 4 2 Weapon 4 | . 1 . 1 4 5 5 6 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 3 2 . 10 1 3 4 1 7 Power 5 | . . . . 2 . . 2 . 1 Propulsion 5 | . 2 1 . 2 . . . . . Utility 13 | . 1 1 . 6 1 2 . . 2 Weapon 7 | . . . . . . . 2 1 4 Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 94 | . 100 100 88 96 97 98 100 93 71 Engine 5 | . 14 14 6 . 4 7 7 12 2 Core 3 | . . . 2 8 2 . . . 3 Leg 21 | . 28 10 . 5 33 37 38 33 14 Wheel 8 | . . 17 27 19 . . . . . Flight 1 | . . . . . 2 . . . 13 Device 12 | . 14 14 9 16 15 7 7 12 17 Storage 9 | . 14 14 9 9 7 12 15 6 2 Processor 5 | . . . . 5 7 7 7 6 5 Energy Gun 2 | . . 17 26 2 . . . . . Ballistic Gun 19 | . 28 10 . 24 23 23 23 19 7 Peak Build Rating 70 | 8 8 13 24 37 47 47 48 61 70 Average Rating 37 | 5 7 11 21 31 43 45 47 54 48 On Entrance 29 | . 8 8 13 24 37 44 47 48 61 Avg Prop Armor Cover (%) 6 | . . . 1 5 4 4 . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 13 13 19 76 75 61 65 65 75 75 Greatest Support 109 | 20 20 40 60 60 85 86 89 109 92 Greatest Overweight (x) 18 | 2 . . 1 18 1 . . . 2 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 19 20 20 20 20 20 12 Most Carried 20 | 8 8 8 18 20 20 20 20 20 19 Average Carried 16 | 4 7 7 8 18 19 19 19 19 11 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 18 20 20 20 20 20 4 Class Distribution -------------------- 28% | Skirmisher 23% | Gunner 18% | Scavenger-Skirmisher 9% | Mutant 8% | Subdweller-Tank 4% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Subdweller-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Matter Collected 2640 | 294 14 88 60 1114 71 539 84 267 109 Remotely . | . . . . . . . . . . Salvage Created 3048 | 84 41 88 60 1735 71 506 68 266 129 Parts 175 | 8 5 9 5 93 3 17 4 19 12 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . 5 . . . 23 4 . . Prevented 4 | . . . . . . 2 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 55 | . 3 3 1 26 1 9 1 7 4 Guns 51 | . 3 3 1 26 1 9 1 4 3 AOE 4 | . . . . . . . . 3 1 Classes Destroyed 14 | 2 1 1 1 6 . . . 2 1 Worker 2 | . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 4 | 1 . . . 3 . . . . . Mechanic 1 | . . . . 1 . . . . . Swarmer 9 | . 3 1 . . . 2 . 3 . Cutter 2 | . . . . . . . . . 2 Grunt 14 | . . . . 12 . 2 . . . Brawler 3 | . . . . 1 . 2 . . . Duelist 3 | . . . . 1 . 2 . . . Sentry 17 | . . . 1 12 1 1 1 1 . Hunter 2 | . . . . . . . . 2 . Programmer 3 | . . . . . . . . 1 2 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 9 | 2 3 1 1 7 1 9 1 3 2 Combat Bots Only 9 | . 3 1 1 7 1 9 1 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 477 | . 11 23 6 89 36 55 15 72 170 Missed 194 | . 2 10 . 27 17 14 12 31 81 Hits 283 | . 9 13 6 62 19 41 3 41 89 Melee 21 | . . . . 5 . 6 . . 10 Projectile 262 | . 9 13 6 57 19 35 3 41 79 AOE 3 | . . . . . . . . . 3 Critical Strikes 10 | . . 1 . 2 . 1 . . 6 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 5166 | . 70 264 92 1053 136 842 28 523 2158 Core 1368 | . 13 38 . 90 . 144 11 69 1003 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 275 | . . . . 274 . . . 1 . Core Remaining (%) 86 | 100 . 79 . 83 . . 77 91 . Volleys Fired 178 | 7 7 9 3 74 6 30 3 24 15 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 180 | 40 40 120 180 176 75 75 75 81 93 Shots Fired 468 | 14 14 18 9 214 18 73 9 66 33 Gun 455 | 14 14 18 9 214 18 73 9 63 23 Cannon 9 | . . . . . . . . . 9 Launcher 4 | . . . . . . . . 3 1 Special . | . . . . . . . . . . Kinetic 424 | 14 14 8 . 193 18 73 9 63 32 Thermal 23 | . . 10 9 4 . . . . . Explosive 4 | . . . . . . . . 3 1 Electromagnetic 17 | . . . . 17 . . . . . Robot Hit Streak 17 | 7 2 7 5 13 17 9 8 14 10 Robot Miss Streak 9 | 2 5 2 2 4 2 3 . 9 4 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . . 4 . 4 . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . Shots Hit Robots 311 | 10 4 12 5 147 14 45 8 45 21 Core Hits 136 | 6 3 3 2 64 3 23 2 17 13 Critical Kills 2 | . . 1 . . . . . 1 . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 3 | 1 . 1 . . . . . 1 . Destroy 3 | 1 . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5870 | 77 37 153 102 2733 239 910 132 951 536 Guns 5171 | 77 37 153 102 2527 239 910 132 653 341 Cannons 161 | . . . . . . . . . 161 Explosions 499 | . . . . 167 . . . 298 34 Melee . | . . . . . . . . . . Ramming 39 | . . . . 39 . . . . . Kinetic 4855 | 77 37 31 . 2274 239 910 132 653 502 Thermal 391 | . . 122 102 167 . . . . . Explosive 298 | . . . . . . . . 298 . Electromagnetic 287 | . . . . 253 . . . . 34 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . 3 . 5 5 1 26 Average Corruption 4 | . . . . 2 . 5 5 1 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 69 | . . . . 16 . 18 10 3 22 Message Errors 18 | . . . . 4 . 6 2 . 6 Matter Fused 19 | . . . . 7 . 6 3 1 2 Heat Flow Errors 3 | . . . . 1 . . . 1 1 Energy Discharges 11 | . . . . 1 . 2 2 1 5 Data Loss (minor) 3 | . . . . . . 2 1 . . Data Loss (major) 2 | . . . . . . 1 1 . . Misfires 3 | . . . . 2 . 1 . . . Alerts 2 | . . . . . . . 1 . 1 Misdirections 7 | . . . . . . . . . 7 Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . 5 Projectiles . | . . . . . . . . . . Explosions 5 | . . . . . . . . . 5 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 239 | . . . . 18 . . . . 221 Shots 5 | . . . . . . . . . 5 Rammed 4 | . . . . 4 . . . . . Targets Rammed 4 | . . . . 4 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 488 | . . 6 298 274 150 488 40 320 303 Average Temperature 97 | . . 6 158 53 76 207 20 117 99 Received Heat Transfer 849 | . . 57 27 432 36 183 6 12 96 Effects 7 | . . . . . . 6 . 1 . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . Interference 3 | . . . . . . 3 . . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 425 | . . 150 125 150 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . 2 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . 1 Low Security (%) 82 | 100 100 . 100 69 100 . . 100 75 Level 1 17 | . . . . 30 . . . . 24 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 314 | 10 70 . 30 271 95 . . 130 314 Initial 95 | . . . . . 95 . . . 63 Average 83 | 1 25 . 6 134 57 . . 13 95 Influence Increases 2014 | 15 70 20 30 781 30 260 21 214 573 Destroy 0b10 Robot/C 1120 | . 60 20 20 520 20 240 20 140 80 Destroy 0b10 Robot/NC 50 | 15 . . . 35 . . . . . Destroy Leader 252 | . 10 . 10 152 10 10 . 40 20 Allied During Kill 11 | . . . . . . 10 1 . . Successful Hack 25 | . . . . 19 . . . 6 . Disable Machine 60 | . . . . 15 . . . . 45 Destroy Structure 76 | . . . . 10 . . . 28 38 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 405 | . . . . 30 . . . . 375 Influence Decreases 1737 | 15 70 20 30 569 207 295 21 84 426 Entered New Map 198 | . . . . . 117 14 . . 67 Time Decay 1268 | 15 70 20 30 489 90 250 21 84 199 Lost Part 271 | . . . . 80 . 31 . . 160 Squads Dispatched 7 | . . . . 1 . . . 3 3 Investigation 1 | . . . . . . . . 1 . Extermination 3 | . . . . . . . . 1 2 Reinforcement 3 | . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Distress Signals 8 | . . . . 3 . . . 1 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 128 | . 3 15 1 34 1 14 1 11 48 Peak Tracking Total 15 | . 3 8 1 6 1 9 1 4 15 Tactical Retreats 10 | . . . . 2 . . . . 8 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Traps Triggered 10 | . . . . 8 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Machines Disabled 4 | . . . . 1 . . . . 3 Max in Single Turn 2 | . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Machines Accessed 16 | . . . . 6 . 1 . 7 2 Terminals 9 | . . . . 5 . . . 3 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 Garrison Access . | . . . . . . . . . . Total Hacks 42 | . . . . 18 . 1 . 18 5 Successful 19 | . . . . 8 . 1 . 7 3 Failed 23 | . . . . 10 . . . 11 2 Catastrophic 7 | . . . . 4 . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . 8 . . . 4 2 Terminals 14 | . . . . 8 . . . 4 2 Fabricators 4 | . . . . . . . . 4 . Repair Stations 13 | . . . . 10 . . . 3 . Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . . . . . . 7 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . 3 . 1 . . . Open Door 3 | . . . . 2 . 1 . . . Level Access Points 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Repair Station Hacks 7 | . . . . 5 . . . 2 . Scan Component 4 | . . . . 3 . . . 1 . Repair 3 | . . . . 2 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . . . . 4 3 Insert Component 2 | . . . . . . . . 2 . Analyze 2 | . . . . . . . . 2 . Retrieve Study 3 | . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . . 5 . . . 5 2 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . 3 Parts Repaired 3 | . . . . 2 . . . 1 . Time 197 | . . . . 136 . . . 61 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 2 1 . Highest-Rated Group 46 | . . . . . . 46 46 16 . Highest-Rated Ally 30 | . . . . . . 30 30 16 . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . 6 7 1 . Total Damage 310 | . . . . . . 115 179 16 . Kills 3 | . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Active Infowar (turns) 3619 | 41 183 360 163 1510 180 271 . 658 253 Sensors 188 | . . . . 188 . . . . . Terrain 2196 | . . . . 953 158 254 . 578 253 Seismic 2487 | 41 183 360 163 1510 180 50 . . . Jamming 928 | . . . . . . 17 . 658 253 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Turns Passed 5003 | 121 183 360 163 1518 180 930 386 659 503 Spaces Moved 3394 | 70 132 251 108 615 101 625 277 365 850 Core 34 | 10 . . . 2 . . . . 22 Treads 69 | . . . . 69 . . . . . Legs 1819 | 60 132 72 . 54 101 625 277 365 133 Wheels 777 | . . 179 108 490 . . . . . Hover . | . . . . . . . . . . Flight 695 | . . . . . . . . . 695 Fastest Speed 20 | 50 120 110 110 120 130 128 126 126 20 Average Speed 109 | 117 120 112 119 142 136 128 127 127 48 Slowest Speed 950 | 150 120 120 120 950 200 130 128 128 195 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 13 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 22 21 9 60 2 80 41 15 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug 6 | . . . . . . . . . 6 Terrain Destroyed 43 | . . . . 3 . . . 22 18 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 40 | . . . . 3 . . . 22 15 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Fac Total 4461 | 94 148 317 134 1158 133 725 312 530 910 Wait 620 | 1 . 31 7 347 11 53 15 127 28 Move 3359 | 69 131 250 107 614 100 624 276 364 824 Hop 13 | . . . . . . . . . 13 Pick Up 92 | 9 5 6 11 36 3 6 6 3 7 Fast Attach 24 | 6 . 4 . 12 . . . 1 1 Attach 29 | 1 . . 3 9 2 4 . 1 9 Detach . | . . . . . . . . . . Swap 56 | 1 . 4 3 20 9 1 3 6 9 Drop 72 | . 5 13 . 32 2 3 9 4 4 Fire 178 | 7 7 9 3 74 6 30 3 24 15 Melee . | . . . . . . . . . . Ram 4 | . . . . 4 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . Rewire 4 | . . . . . . 4 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered Subcaves 392 | -10/Subcaves | Ambushed by swarm of Subdwellers 398 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 398 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 455 | -10/Subcaves | Learned location of Zion (-7) 642 | -10/Subcaves | Discovered new exit (range 9) 659 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 665 | -10/Subcaves | Entered Materials 665 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 728 | -8/Materials | Discovered new exit (range 15) 828 | -8/Materials | Entered Storage 953 | -8/Storage | Build established: Subdweller-Tank 1402 | -8/Storage | Discovered new exit (range 12) 1407 | -8/Storage | Destroyed 7 combat bots 1642 | -8/Storage | Identified exit to Factory 1680 | -8/Storage | Build established: Scavenger-Skirmisher 1933 | -8/Storage | Destroyed 7 combat bots 2245 | -8/Storage | Repaired Enh. Autogun 2322 | -8/Storage | Repaired Broken Enh. Autogun 2346 | -8/Storage | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Propulsion x2 2398 | -7/Factory | Build established: Skirmisher 2499 | -7/Factory | Discovered new exit (range 7) 2526 | -7/Factory | Entered Lower Caves 2527 | -7/Lower Caves | Encountered a Warlord checkpoint 2532 | -7/Lower Caves | Learned Factory stockpile data 2659 | -7/Lower Caves | Spotted B-75 Beast 2766 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2815 | -7/Lower Caves | Lost 3 parts (1n2u) 2844 | -7/Lower Caves | Destroyed 9 combat bots 3084 | -7/Lower Caves | Build established: Gunner 3417 | -7/Lower Caves | Discovered new exit (range 5) 3456 | -7/Lower Caves | Entered another Lower Caves area 3456 | -7/Lower Caves | Accompanied by 2 allies 3556 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3739 | -7/Lower Caves | Found DCF Scrap (12 items) 3824 | -7/Lower Caves | Discovered new exit (range 8) 3842 | -7/Lower Caves | Entered Factory 3842 | -6/Factory | Accompanied by 1 ally 3842 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4129 | -6/Factory | Repaired Broken Mak. Flight Unit 4234 | -6/Factory | Build established: Skirmisher 4488 | -6/Factory | Discovered new exit (range 7) 4501 | -6/Factory | Entered another Factory area 4501 | -5/Factory | Evolved 2 slots: Utility x2 4744 | -5/Factory | System corruption reached 10% 4936 | -5/Factory | Lost 10 parts (5n2u3w) 4973 | -5/Factory | Core integrity fell below 50% 4979 | -5/Factory | Core integrity fell below 20% 5004 | -5/Factory | Destroyed self with Long-range Missile Launcher Last Messages --------------- 04969_ Slug penetrates Wall. 04971_ System corrupted: Energy discharge (-41). 04972_ Lgt. Fission Core+ destroyed. 04975_ Fusion Modulator explodes. 04975_ Terminal disabled. 04975_ Fusion Modulator explodes. 04975_ P-70 Sage destroyed. 04976_ Acquired 25 matter. 04977_ Acquired Imp. Surge Thruster+. 04977_ Penetrated by Slug. 04982_ Imp. Surge Thruster+ destroyed. 04982_ Door malfunctions. 04986_ System corrupted: IFF burst signal emitted. 04989_ Imp. VTOL Module destroyed. 04993_ W-25 Informer sends out distress signal. 04993_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05001_ System corrupted: Matter fused (-8). 05004_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | #???????? !???#= !! ! # """ """ "? | | #???##### ???# ! ]# | | #######+####### ##+##### # """ """ "" | | " + """"""""" + """ """ "" | | ### ## ## # """ """ "" | | #?## ### ############## | | #??# #?# +?? # """ """ "" | | #??# #?######?? "" # """ """ "" | | #??# #??????????"" = "" # """ """ "" | | #??# #??????????"" T" # | | #############?## ##?????????"" "" # ! | | * ### ####### "" + | | ??"""" + T / # | | """"" ### ####### """" # | | === """ ??####/#######????""" ###+#+## = | | == ????# #????""" ] #??????# | | == ???# """" " #????""" #??????# | | ! ???# """"""" #???? / #??????# " | | ??# """"""" [###############??????# ""G | | ###########?# """"""" ## #?????????# | | ????????????# # #?????????# | | ????????????#! * ! """ #???????######## | | ????????????############ """ #???????? | | ???????????????????????? """ #???????? " " " | | ?????#########??????????# #???????? " " " | | ????? ???????????#@! #??????? " " " | | ?????# ???????????# ! #??????? " " " | | ?????# ???????????####+######??????? " " " | | ?????# ?????????????# +??? #???? " " " | | ?????# #?????????????# ##??"" #???? " " " | | ?????# #?????????????# #???"" #???? " " " | | ?????# #?????????????# #??""" #?????" " "? | | ????## ########+###### ##? #???? ? | | ????# # """ ]#????? ?? | | ????# # """ #?????####?? | | ????# + """ #??????????? | | ????# # #??????????? | | ????# #!! #??????????? | | ????# ##########+###### ##?! #??????????? | | ??### ##"## # #??! #??????????? | | ??# #?# """""" # #??? #??????????? | | ??# #?# """""" # #??? #??????????? | | ??# #?# """""" + #????## #??????????? | | ### #?# """""" ## #??????##??????????? | | #?# ## ########???????????? | | ## #?# ! ## ????? | | ## #?############## #########???????????? | | ## #??????????????# #???????????????????? | | ## #??????????????# #???????????????????? | | +#### ###????????????###/##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Armor Coverage 800 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Mak. Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 7% | -8/Storage Enh. Autogun | 21% | -8/Storage | Broken Mak. Flight Unit | 95% | -6/Factory | Broken Studied --------- Imp. Surge Thruster | -5/Factory | Hacked Carbide Saw | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed HugeThermicShockpuncher Manual? 0 Play Time 01:25:45 Cumulative 25.8 hours Start 2025.12.23 @ 09:57:44 End 2025.12.23 @ 11:20:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a5cbc20-d08e-4ad8-824a-a58dee2b2855