Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.24 @ 13:30:16 Player: PerrySimm Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (116) 580 Value Destroyed (4226) 4226 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (468) 468 TOTAL SCORE: 12394 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 45 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 899/900 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Energy Well Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Improved Matter Compressor Advanced Signal Interpreter Improved Target Analyzer Advanced Transmission Jammer Experimental Weapon Shielding > --- WEAPON ----------- Plasma Rifle Improved Plasma Cutter Great Maul > --- INVENTORY -------- Micro Fission Core Micro Fission Core Heavy Antimatter Reactor Advanced Heat Sink Advanced Signal Interpreter Makeshift Kinetic Plating Improved System Backup Module [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . 1 . Utility 6 | . . . . 2 1 1 . . 1 . . . . . . 1 . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . Parts Attached 134 | 6 10 7 3 15 11 16 2 2 6 . 21 7 11 3 2 4 8 Power 28 | 1 2 1 . 3 1 3 . . 1 . 6 1 4 . . . 5 Engine 9 | 1 2 1 . 1 . 2 . . . . 1 . 1 . . . . Core 16 | . . . . 2 1 1 . . . . 5 1 2 . . . 4 Reactor 3 | . . . . . . . . . 1 . . . 1 . . . 1 Propulsion 33 | 2 1 2 1 7 2 2 . . . . 6 3 4 . . 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 20 | 2 1 2 . 5 2 . . . . . 5 3 . . . . . Wheel 4 | . . . . . . 2 . . . . 1 . 1 . . . . Hover 4 | . . . . 1 . . . . . . . . 3 . . . . Flight 5 | . . . 1 1 . . . . . . . . . . . 3 . Utility 29 | 1 2 1 . 4 3 4 . . 2 . 4 1 1 3 . 1 2 Device 3 | . . . . . 1 . . . . . 1 . . . . 1 . Storage 5 | 1 1 . . . . . . . 1 . . . . 2 . . . Processor 7 | . . . . 1 1 1 . . . . 2 1 . . . . 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . Protection 13 | . 1 1 . 3 1 3 . . . . 1 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 3 2 1 5 7 2 2 3 . 5 2 2 . 2 . 1 Energy Gun 13 | 2 2 . . . 2 1 . 1 . . 1 1 2 . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . . . . 2 1 1 . . 3 1 . . . . . Ballistic Cannon 5 | . . . . . 1 1 . . 2 . 1 . . . . . . Launcher 8 | . . 2 1 1 1 2 1 . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . Impact Weapon 3 | . . 1 . . 1 . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . 5 . 1 . Parts Lost 69 | . . 3 2 7 1 1 1 2 2 . 10 4 14 . . 2 20 Power 10 | . . 1 . 1 . . . . . . 1 . . . . . 7 Propulsion 19 | . . 1 1 2 . . . . . . 2 2 5 . . 2 4 Utility 18 | . . . . 3 1 . . . . . 4 1 3 . . . 6 Weapon 22 | . . 1 1 1 . 1 1 2 2 . 3 1 6 . . . 3 Highest Loss Streak 11 | . . 2 1 2 1 1 1 2 1 . 4 2 11 . . 2 9 Average Slot Usage (%) 85 | . 98 92 81 85 98 88 86 83 85 88 86 86 74 53 74 83 61 Engine 3 | . 14 10 11 3 . 5 . . . . 1 3 1 . . . . Core 4 | . . . . 4 7 . 6 6 5 5 7 7 8 5 5 5 3 Reactor 1 | . . . . . . . . . 4 5 1 . . 5 5 5 3 Leg 13 | . 28 31 22 20 30 7 . . . . 5 12 17 . . . . Wheel 3 | . . . . . . 9 13 13 11 11 7 2 . . . . . Hover 1 | . . . . 3 . . . . . . . . 1 17 17 14 2 Flight 1 | . . . 2 1 . . . . . . . . . . . 10 10 Device 4 | . . . . . 6 6 6 6 5 5 8 10 4 . . 4 4 Storage 8 | . 14 11 11 9 7 6 6 6 5 5 5 5 5 9 17 15 12 Processor 9 | . . . . 7 6 12 13 13 11 11 11 17 16 11 11 10 9 Protection 8 | . 13 11 11 10 15 13 13 13 11 11 5 . 3 1 5 5 4 Energy Gun 5 | . 14 9 . . 11 7 7 3 2 . 2 1 3 . . . . Ballistic Gun 4 | . 2 11 . . . 1 11 13 6 5 6 15 . . . . . Ballistic Cannon 1 | . . . . . . 10 . . 4 11 4 . . . . . . Launcher 2 | . . . 8 10 6 4 5 6 3 . . . . . . . . Special Weapon 1 | . . . 4 6 . . . . . . . . . . 4 5 3 Impact Weapon 2 | . . 6 11 9 4 . . . . . . . . . 4 5 3 Slashing Weapon 1 | . . . . . . . . . 2 5 5 5 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 10 18 24 26 34 37 54 49 46 73 73 73 50 49 39 44 45 56 Greatest Support 74 | 20 20 30 20 54 74 74 56 56 56 56 56 70 70 40 40 40 27 Greatest Overweight (x) 6 | . 1 1 1 3 . 1 . . 1 1 2 1 3 1 1 2 6 Average Overweight (x) . | . . . 1 . . . . . . 1 1 . . . . 1 1 Largest Inventory Capacity 12 | 6 8 8 8 8 8 8 8 8 12 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 7 8 7 8 7 8 7 7 Average Carried 6 | 1 5 7 7 7 7 7 7 7 7 7 7 5 6 4 7 6 4 Final Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 1 8 8 8 8 8 7 8 7 7 7 7 7 3 7 8 6 . Class Distribution -------------------- 56% | Mutant 17% | Scavenger-Mutant 14% | Hacker-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Matter Collected 3113 | 246 98 190 99 285 315 239 238 95 90 . 596 178 65 . 36 175 168 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3863 | . 276 224 89 581 382 475 86 66 143 . 847 378 218 . . . 98 Parts 184 | . 11 6 1 27 10 26 5 4 12 . 47 18 12 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 4 6 . . . 15 11 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 94 | . 8 7 7 21 5 9 3 4 5 . 12 9 3 . . . 1 Melee 24 | . . . 3 2 . . . . . . 10 5 3 . . . 1 Guns 21 | . 3 1 . . 3 1 3 3 2 . 1 4 . . . . . Cannons 13 | . 5 . . 2 . 3 . . 2 . 1 . . . . . . AOE 27 | . . 3 1 15 1 5 . 1 1 . . . . . . . . Classes Destroyed 13 | . 2 2 . 3 3 2 . . 1 . . . . . . . . Worker 8 | . . . . 3 . 2 . . 1 . 2 . . . . . . Builder 3 | . . . . . . . . . 2 . 1 . . . . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . . . . Operator 3 | . . . . 1 . . . . . . . . . . . . 2 Watcher 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . Swarmer 30 | . 3 . 7 4 . . 3 4 3 . . 6 . . . . . Grunt 35 | . 5 3 . 13 2 3 . . . . 7 1 . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . . 1 . . . . . Sentry 17 | . . 4 . 4 1 3 . . 1 . 1 1 2 . . . . Hunter 6 | . . . . . . 2 . . 1 . 3 . . . . . . Programmer 3 | . . . . . . 1 . . . . 1 . 1 . . . . Best Kill Streak 6 | . 2 3 3 6 3 3 3 4 4 . 3 4 1 . . . 2 Combat Bots Only 5 | . 2 2 3 5 2 3 3 4 3 . 3 4 1 . . . 1 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 1 1 2 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 1 2 . 1 1 . . . . . . . . Melee 1 | . . . 1 1 . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Damage Taken 10755 | . 213 459 388 1047 353 528 282 376 691 . 1845 838 1113 . 36 121 2465 Core 2267 | . 43 50 67 187 13 39 31 33 106 . 188 131 219 . . 30 1130 Absorbed by Shields 85 | . . . . . . . . . . . . . . . . . 85 Core Remaining (%) 76 | 100 82 . 70 66 98 . . 87 . . . . . . 33 . . Volleys Fired 208 | . 27 22 2 44 16 36 8 12 19 7 5 5 3 . . . 2 Largest 4 | . 2 2 1 1 3 4 2 3 3 1 3 3 3 . . . 1 Hottest 171 | . 100 85 30 80 140 171 125 141 152 65 122 138 138 . . . 75 Shots Fired 337 | . 48 26 2 44 28 71 15 23 34 7 16 16 5 . . . 2 Gun 181 | . 29 9 . . 22 39 15 21 10 3 10 16 5 . . . 2 Cannon 57 | . 19 . . . . 18 . . 10 4 6 . . . . . . Launcher 89 | . . 17 2 34 6 14 . 2 14 . . . . . . . . Special 10 | . . . . 10 . . . . . . . . . . . . . Kinetic 105 | . 4 4 . . . 18 . 19 19 7 16 14 4 . . . . Thermal 101 | . 44 5 . 10 12 15 8 2 . . . 2 1 . . . 2 Explosive 89 | . . 17 2 34 6 14 . 2 14 . . . . . . . . Electromagnetic 42 | . . . . . 10 24 7 . 1 . . . . . . . . Robot Hit Streak 46 | . 22 13 . 24 16 22 7 8 10 16 29 39 44 . . . 46 Robot Miss Streak 2 | . 1 2 . 1 2 1 1 1 1 . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 426 | . 41 33 13 53 25 53 11 12 29 7 68 27 24 . . 2 28 Core Hits 202 | . 12 12 4 43 12 25 6 6 17 2 32 12 8 . . 1 10 Critical Hits 12 | . . . . . . 5 . . 2 . . 2 3 . . . . Critical Kills 4 | . . . . . . 2 . . . . . 1 1 . . . . Critical Parts Destroyed 5 | . . . . . . 3 . . 1 . . . 1 . . . . Melee Attacks 207 | . . 13 18 19 9 3 . . 8 . 67 17 24 . . 2 27 Impact 88 | . . 13 18 19 9 . . . . . . . . . . 2 27 Slashing 119 | . . . . . . 3 . . 8 . 67 17 24 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 2 . . . . . . 5 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13487 | . 551 774 390 2513 973 1493 203 336 978 218 2559 757 727 . . 45 970 Guns 2289 | . 253 47 . . 236 595 203 217 218 71 135 185 77 . . . 52 Cannons 1048 | . 298 . . . . 332 . . 174 147 97 . . . . . . Explosions 4286 | . . 393 58 1992 614 566 . 119 544 . . . . . . . . Melee 5744 | . . 334 332 420 123 . . . 42 . 2327 572 650 . . 45 899 Ramming 19 | . . . . . . . . . . . . . . . . . 19 Kinetic 1616 | . 10 15 . . . 332 . 217 392 218 232 143 57 . . . . Thermal 1602 | . 541 32 . 101 272 396 146 . . . . 42 20 . . . 52 Explosive 4040 | . . 393 58 1992 455 479 . 119 544 . . . . . . . . Electromagnetic 466 | . . . . . 123 286 57 . . . . . . . . . . Impact 2153 | . . 334 332 420 123 . . . . . . . . . . 45 899 Slashing 3591 | . . . . . . . . . 42 . 2327 572 650 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 13 15 15 25 25 25 . 15 Average Corruption 15 | . . . . . . . . . . 5 13 15 16 25 25 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 190 | . . . . . . . . . . 3 63 42 33 16 24 . 9 Message Errors 32 | . . . . . . . . . . . 6 10 5 3 6 . 2 Matter Fused 27 | . . . . . . . . . . 1 13 5 3 1 3 . 1 Heat Flow Errors 13 | . . . . . . . . . . . 5 2 4 . 2 . . Energy Discharges 23 | . . . . . . . . . . 1 8 6 3 3 1 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . 3 2 4 . 3 . . Data Loss (major) 6 | . . . . . . . . . . . 1 2 . 1 1 . 1 Misfires 2 | . . . . . . . . . . . 1 1 . . . . . Alerts 3 | . . . . . . . . . . . 1 1 1 . . . . Misdirections 41 | . . . . . . . . . . . 12 8 4 8 8 . 1 Targeting Errors 29 | . . . . . . . . . . 1 12 5 8 . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 700 | . 5 38 40 163 46 8 . . . . 188 . . . . . 212 Projectiles 9 | . 5 . . . . 4 . . . . . . . . . . . Explosions 110 | . . . . 61 45 4 . . . . . . . . . . . Melee 581 | . . 38 40 102 1 . . . . . 188 . . . . . 212 Knockbacks 8 | . . 1 . 1 . 3 . . . . . . . . . 1 2 Impact 5 | . . 1 . 1 . . . . . . . . . . . 1 2 Kinetic 3 | . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . 29 . 59 . 20 . . . . . . . . . . 6 Shots 4 | . . 1 . 2 . 1 . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 267 53 . 80 408 454 242 128 359 112 273 240 251 . 101 . . Average Temperature 102 | . 79 18 . 27 157 152 118 31 165 68 105 69 99 . 69 . . Received Heat Transfer 2607 | . 117 216 . 468 192 105 60 . 93 . 414 102 381 . . 30 429 Effects 5 | . . . . . . 2 . . 2 . . 1 . . . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 4 3 3 1 . . . . . . . . . . . 3 Impact Corruptions 25 | . . 5 5 5 1 . . . . . . . . . . . 9 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 4 | . 1 . . 2 . 1 . . . . . . . . . . . Heat Transferred 3455 | . 1238 74 . 720 409 581 222 . . . . 74 37 . . . 100 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Peak Influence 698 | . 151 285 244 698 422 421 . . 387 112 226 . . . . 35 68 Initial 271 | . . 54 59 80 271 160 . . 85 112 56 . . . . . 10 Average 178 | . 58 143 195 384 317 275 . . 206 101 96 . . . . 16 20 Maximum Alert Level 2 | . . 1 1 2 2 2 . . 1 . 1 . . . . . . Low Security (%) 58 | 100 100 73 38 8 . 19 . . 50 100 92 . . . . 100 100 Level 1 35 | . . 26 61 52 87 75 . . 49 . 7 . . . . . . Level 2 6 | . . . . 39 12 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 . 5 1 6 . . 1 . 3 . 1 . . 1 2 Investigation 8 | . 1 1 . . 1 4 . . 1 . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 2 . . . . 1 . Reinforcement 9 | . . . . 5 . 1 . . . . 1 . . . . . 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Distress Signals 8 | . . 3 . 2 . . . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 13 21 9 35 8 14 6 4 11 6 34 16 12 . 2 6 13 Peak Tracking Total 9 | . 3 4 4 7 3 3 3 4 5 6 8 6 7 . 3 5 9 Tactical Retreats 26 | . 4 3 1 2 . . 2 . . . 6 6 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 9 | . 1 2 . . . 1 . . 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 15 | . . 2 . 3 4 3 . . 3 . . . . . . . . Max in Single Turn 4 | . . 1 . 2 4 1 . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 47 | . 6 2 . 3 4 7 . . 4 . 3 . . 9 . 2 7 Terminals 27 | . 4 1 . 3 4 2 . . 1 . 3 . . . . 2 7 Fabricators 3 | . . . . . . 2 . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . 1 . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 160 | . 17 12 . 13 13 23 . . 18 . 6 . . 42 . 3 13 Successful 103 | . 8 9 . 4 8 8 . . 16 . 1 . . 42 . 2 5 Failed 57 | . 9 3 . 9 5 15 . . 2 . 5 . . . . 1 8 Catastrophic 9 | . 3 1 . 1 . 1 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 13 6 . 8 5 9 . . 1 . 4 . . . . 2 2 Terminals 80 | . 14 6 . 13 13 9 . . 3 . 6 . . . . 3 13 Fabricators 7 | . . . . . . 6 . . 1 . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 2 . . 2 . . . . . . . . Scanalyzers 21 | . . 6 . . . 3 . . 12 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 2 2 . 3 7 . . . 2 . 1 . . 42 . 1 5 Record 33 | . . . . . . . . . . . . . . 33 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 4 Level Access Points 3 | . . 1 . 1 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . . . Locate Traps 3 | . . . . . 3 . . . . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . 1 . . . . . . . . Scanalyzer 21 | . . 6 . . . 3 . . 12 . . . . . . . . Insert Component 9 | . . 3 . . . 1 . . 5 . . . . . . . . Analyze 12 | . . 3 . . . 2 . . 7 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 1 . 1 1 1 . . 1 . . . . . . 1 . Terminals 9 | . 3 1 . 1 1 1 . . 1 . . . . . . 1 . Track 9 | . 3 1 . 1 1 1 . . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 2 . 3 4 6 . . 3 . 3 . . . . 2 4 Full Trace Events 6 | . 1 . . . 1 3 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 3 . . . 1 . . 5 . . . . 4 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . Matter 102 | . . . . . . 102 . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 13 . . . . . . . 2 . . . . . . . . Parts Scanalyzed 9 | . . 3 . . . 1 . . 5 . . . . . . . . Part Schematics Acquired 9 | . . 3 . . . 1 . . 5 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Total Allies 6 | . . . . . . . . . . 1 . . . . . . 5 Largest Group 2 | . . . . . . . . . . 1 . . . . . . 2 Highest-Rated Group 78 | . . . . . . . . . . 31 . . . . . . 78 Highest-Rated Ally 49 | . . . . . . . . . . 31 . . . . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . 11 . . . . . . 16 Total Damage 791 | . . . . . . . . . . 190 . . . . . . 601 Kills 2 | . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Turns Passed 8574 | 70 711 710 234 683 776 724 491 243 371 128 1091 696 429 139 366 275 437 Spaces Moved 5549 | 43 360 272 113 323 477 479 453 207 264 104 670 494 296 202 376 186 230 Core 39 | 6 . . . . . . . . . . . . 1 . . . 32 Treads . | . . . . . . . . . . . . . . . . . . Legs 2101 | 37 360 272 113 323 477 141 . . . . . 166 212 . . . . Wheels 2364 | . . . . . . 338 453 207 264 104 670 328 . . . . . Hover 834 | . . . . . . . . . . . . . 83 202 376 173 . Flight 211 | . . . . . . . . . . . . . . . . 13 198 Fastest Speed 50 | 50 120 120 150 120 120 100 100 100 100 110 110 110 56 52 52 99 50 Average Speed 111 | 110 120 123 150 145 120 106 100 100 107 110 113 120 106 62 96 112 107 Slowest Speed 350 | 120 150 150 150 210 122 122 100 100 110 110 120 150 200 116 112 172 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 35 | 4 44 28 24 35 14 18 60 27 9 79 14 70 46 62 64 6 26 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . 2 1 . . . 3 1 . 2 . . Spaces Dug 47 | . . . . 2 3 27 . . 7 . 7 . 1 . . . . Terrain Destroyed 624 | . . 84 17 247 76 92 . 9 87 . 10 1 1 . . . . Melee 23 | . . . . 2 3 3 . . 7 . 7 . 1 . . . . Projectile 16 | . . . . . . 2 . . 10 . 3 1 . . . . . AOE 585 | . . 84 17 245 73 87 . 9 70 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp Zhi Pro Fac Ext Total 7204 | 63 591 599 139 446 631 627 475 223 310 110 889 559 365 211 378 246 342 Wait 946 | 12 181 272 3 32 109 73 12 3 9 . 109 30 29 . . 54 18 Move 5533 | 42 359 271 112 322 476 478 452 206 264 103 669 493 295 201 375 185 230 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 59 | 3 8 7 1 6 5 5 1 . 2 . 7 4 2 5 1 1 1 Fast Attach 74 | 4 7 1 2 11 2 10 1 1 4 . 14 3 3 4 2 1 4 Attach 46 | 2 1 5 1 4 4 2 . 1 2 . 5 4 7 1 . 3 4 Detach 2 | . . 2 . . . . . . . . . . . . . . . Swap 16 | . 2 1 . . 5 4 1 . . . 2 . 1 . . . . Drop 58 | . 6 5 . 8 5 16 . . 2 . 11 3 1 . . . 1 Fire 208 | . 27 22 2 44 16 36 8 12 19 7 5 5 3 . . . 2 Melee 207 | . . 13 18 19 9 3 . . 8 . 67 17 24 . . 2 27 Ram 16 | . . . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . 39 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 5) 619 | -10/Materials | Discovered new exit (range 12) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 944 | -9/Materials | Identified exit to Materials 1474 | -9/Materials | Discovered new exit (range 10) 1492 | -9/Materials | Entered Mines 1620 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1713 | -9/Mines | Learned Materials interactive machine intel 1716 | -9/Mines | Discovered exit to Materials (range 3) 1718 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1726 | -9/Mines | Entered Materials 1726 | -8/Materials | Evolved 2 slots: Utility x2 1727 | -8/Materials | Loaded intel: 19 interactive machine locations 2359 | -8/Materials | Discovered new exit (range 17) 2359 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -7/Factory | Identified exit to Factory 3185 | -7/Factory | Entered another Factory area 3185 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3627 | -6/Factory | Fabricated Grenade Launcher? 3821 | -6/Factory | Discovered new exit (range 8) 3863 | -6/Factory | Identified exit to Lower Caves 3909 | -6/Factory | Entered Lower Caves 3911 | -6/Lower Caves | Learned 8 Factory zone layouts 4071 | -6/Lower Caves | Encountered a Warlord checkpoint 4390 | -6/Lower Caves | Discovered new exit (range 8) 4399 | -6/Lower Caves | Identified exit to Lower Caves 4400 | -6/Lower Caves | Entered another Lower Caves area 4497 | -6/Lower Caves | Discovered new exit (range 11) 4510 | -6/Lower Caves | Identified exit to Factory 4643 | -6/Lower Caves | Entered Factory 4643 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5014 | -5/Factory | Sucked down chute 5014 | -5/Factory | Entered Waste 5015 | -5/Waste | Met a frightened Derelict 5029 | -5/Waste | EMP discharged 5042 | -5/Waste | Spotted C-40 Crusher 5046 | -5/Waste | Spotted C-40 Crusher 5064 | -5/Waste | Spotted C-40 Crusher 5081 | -5/Waste | Spotted C-40 Crusher 5104 | -5/Waste | Spotted C-40 Crusher 5108 | -5/Waste | Spotted C-40 Crusher 5129 | -5/Waste | EMP discharged 5129 | -5/Waste | System corruption reached 10% 5129 | -5/Waste | Discovered new exit (range 13) 5141 | -5/Waste | Identified exit to Factory 5142 | -5/Waste | Entered Factory 5312 | -5/Factory | Build established: Hacker-Mutant 5491 | -5/Factory | Lost 3 parts (1n2u) 6138 | -5/Factory | Lost 4 parts (2u2w) 6201 | -5/Factory | Discovered new exit (range 14) 6232 | -5/Factory | Identified exit to Upper Caves 6233 | -5/Factory | Entered Upper Caves 6548 | -5/Upper Caves | Build established: Scavenger-Gunner 6595 | -5/Upper Caves | Spotted B-75 Beast 6639 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6669 | -5/Upper Caves | Encountered a Warlord checkpoint 6824 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6919 | -5/Upper Caves | Discovered new exit (range 4) 6925 | -5/Upper Caves | Identified exit to Upper Caves 6929 | -5/Upper Caves | Entered another Upper Caves area 6933 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6983 | -5/Upper Caves | Lost 3 parts (3w) 7212 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7249 | -5/Upper Caves | Build established: Scavenger-Mutant 7294 | -5/Upper Caves | Core integrity fell below 50% 7336 | -5/Upper Caves | Lost 11 parts (5n3u3w) 7342 | -5/Upper Caves | Learned location of 1 exit from Factory 7353 | -5/Upper Caves | Discovered new exit (range 10) 7357 | -5/Upper Caves | Identified exit to Zhirov 7358 | -5/Upper Caves | Entered Zhirov 7358 | -5/Zhirov | Discovered new exit (range 3) 7359 | -5/Zhirov | Identified exit to Proximity Caves 7369 | -5/Zhirov | Met Zhirov 7392 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7406 | -5/Zhirov | Found Alien Artifact 7407 | -5/Zhirov | Identified Integrated Dissipator 7407 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7415 | -5/Zhirov | Found Alien Artifact 7415 | -5/Zhirov | Identified Transdimensional Reconstructor 7415 | -5/Zhirov | Warped through subspace 7497 | -5/Zhirov | Entered Proximity Caves 7513 | -4/Proximity Caves | Learned Research emergency access door positions 7832 | -4/Proximity Caves | Discovered new exit (range 12) 7855 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7862 | -4/Proximity Caves | Identified exit to Factory 7863 | -4/Proximity Caves | Entered Factory 7863 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -4/Factory | Identified exit to Extension 8138 | -4/Factory | Entered Extension 8227 | -4/Extension | Rescued a captive Derelict 8268 | -4/Extension | Rescued a captive Derelict 8470 | -4/Extension | System corruption reached 10% 8498 | -4/Extension | Lost 9 parts (2p2n2u3w) 8498 | -4/Extension | Rescued a captive Derelict 8498 | -4/Extension | Rescued a captive Derelict 8499 | -4/Extension | P-70 Sage assimilated allied 4G-BB0(b) 8526 | -4/Extension | Core integrity fell below 50% 8545 | -4/Extension | Identified exit to Cetus 8549 | -4/Extension | Core integrity fell below 20% 8556 | -4/Extension | Rescued a captive Derelict 8575 | -4/Extension | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Slammed into G-67 Veteran. Adv. Signal Interpreter destroyed. Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (197,38) Cetus Map updated. P-70 Sage destroyed. Terminal disabled. Imp. Matter Compressor destroyed. Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. JK-MFJ(l): "Free at last!" Acquired Neutrino Core. G-67 Veteran springs to life. Neutrino Core destroyed. Acquired Neutrino Core. Neutrino Core destroyed. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | #??????????????????????????????????????#"""#?????? | | #?????????????????????????????????????## "###???? | | ####################################### !! ###?? | | / [/ *! !!""#?? | | ## ####################### ##### ### T"#?? | | ## #??????????????# # #???# #?# T ! ""#?? | | ## #??????????????# + #???# #?#^ %^!###?? | | ?# #??????????????#/g # ####???# #?# ^ ! #???? | | ## ##?????????????# h # #??????# #####/#######? | | #?????????????# h g g@g#??????# " #? | | #?????????????# * # #??????# ##### #? | | #####?????????########g######## !% #??????? | | #????????????????# g [ #??????? | | #T###????????????????##g######### ## #??????? | | #######??????????????????#T #???????#"T## #??????? | | ?????????????????????????## #???????##### #??????? | | ??????????????????????????# #???????????# #??????? | | ??????????????????????????###???????????# #??????? | | ????????????????????????????????????????# #??????? | | ??????????????????????????????????????###!##?????? | | ??????????????????????????????????????# /*#?????? | | ??????????????????????????????????????##!%##?????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 39 Energy Capacity 1210 Matter Stores 575 Matter Capacity 600 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 54 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 24 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Chainsword | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Hardcell Cannon | -5/Factory | Scanalyzed Transmission Jammer | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShockReclamationMediator Manual? 0 Play Time 02:38:20 Cumulative 68.6 hours Start 2021.05.24 @ 03:12:54 End 2021.05.24 @ 13:30:16 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 3 Adventurer 50 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72b4757d-03e9-415b-b70f-866d50ea12ad