Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 15:06:30 Player: Zedx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1573) 1573 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4087 Bonus ------- Follower Combat Kills 33 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Power Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Hammer > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Reaction Control System Hardened Medium Armor Plating Reactive Plating Drone Bay (2/2) Drone Bay (2/2) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Hacking Suite System Shield > --- WEAPON ----------- Beamcaster Heavy Assault Rifle Axe > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating Drone Bay Drone Bay Heavy EM Pulse Gun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 44 | 8 2 1 9 . 5 19 Power 7 | 1 1 . 2 . 1 2 Engine 6 | 1 1 . 2 . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 . 3 . 1 6 Treads . | . . . . . . . Leg 13 | 2 1 . 3 . 1 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 . 1 3 . 1 3 Device 3 | 1 . 1 . . . 1 Storage 2 | 1 . . . . 1 . Processor 1 | . . . 1 . . . Hackware 3 | . . . 2 . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 3 . . 1 . 2 8 Energy Gun 3 | 1 . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . . . 1 4 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | 1 . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 18 | . . . . . . 18 Power 3 | . . . . . . 3 Propulsion 5 | . . . . . . 5 Utility 3 | . . . . . . 3 Weapon 7 | . . . . . . 7 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 4 7 7 8 9 13 Power 1 | 1 1 1 1 1 1 . Propulsion . | . . 1 1 1 . . Utility 5 | . . 2 2 3 6 10 Weapon 1 | . 1 2 3 3 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 1 1 2 . 1 13 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 15 | . . 1 1 . . 13 Weapon 2 | . . . 1 . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 99 100 99 89 Engine 9 | . 14 14 11 11 9 6 Leg 24 | . 28 28 22 22 26 23 Device 3 | . 12 14 5 . . . Storage 10 | . 14 14 11 11 9 9 Processor 6 | . . . 11 11 9 6 Hackware 13 | . . . 16 22 18 16 Energy Gun 8 | . 5 14 11 11 9 6 Ballistic Gun 9 | . 14 14 8 . 8 8 Ballistic Cannon 3 | . . . 2 11 6 4 Launcher 1 | . . . . . 3 1 Special Weapon 1 | . 6 . . . . . Peak Build Rating 33 | 7 8 10 18 18 22 33 Average Rating 16 | 6 6 9 16 18 20 22 On Entrance 11 | . 7 8 10 18 18 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 13 13 13 15 15 31 38 Greatest Support 40 | 20 20 20 20 20 30 40 Greatest Overweight (x) 8 | 1 . . . . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 8 13 15 Most Carried 15 | 4 8 8 8 8 13 15 Average Carried 8 | 2 4 7 7 8 10 13 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 13 | 3 8 8 8 8 13 13 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Skirmisher 11% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1177 | 328 42 30 166 . . 611 Remotely . | . . . . . . . Salvage Created 1753 | 127 90 . 259 . . 1277 Parts 96 | 4 5 . 22 . . 65 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 39 | . 2 . 10 . . 27 Melee 2 | . . . . . . 2 Guns 24 | . 2 . 8 . . 14 Cannons 8 | . . . 2 . . 6 AOE 5 | . . . . . . 5 Classes Destroyed 11 | 2 1 . 3 . . 5 Worker 1 | . . . 1 . . . Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 2 | 1 . . . . . 1 Mechanic 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 7 | . . . 7 . . . Grunt 19 | . 2 . 3 . . 14 Brawler 2 | . . . . . . 2 Duelist 3 | . . . . . . 3 Sentry 8 | . . . . . . 8 Best Kill Streak 10 | 1 2 . 6 . . 10 Combat Bots Only 8 | . 2 . 4 . . 8 Max Kills in Single Turn 2 | 1 1 . 2 . . 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 218 | . 9 . 60 . . 149 Missed 52 | . 1 . 16 . . 35 Hits 166 | . 8 . 44 . . 114 Melee 13 | . . . . . . 13 Projectile 153 | . 8 . 44 . . 101 Critical Strikes 11 | . . . 1 . . 10 Damage Taken 2634 | . 87 . 390 . . 2157 Core 698 | . 11 . 133 . . 554 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . . . 16 Regen/Repaired (Parts) 203 | . 15 . . . . 188 Core Remaining (%) 87 | 100 . 95 . 66 . . Volleys Fired 164 | 57 6 . 21 . . 80 Largest 3 | 2 2 . 2 . . 3 Hottest 110 | 100 100 . 87 . . 110 Shots Fired 262 | 67 10 . 41 . . 144 Gun 178 | 26 8 . 32 . . 112 Cannon 33 | . . . 9 . . 24 Launcher 8 | . . . . . . 8 Special 43 | 41 2 . . . . . Kinetic 147 | 16 4 . 21 . . 106 Thermal 97 | 51 6 . 20 . . 20 Explosive 8 | . . . . . . 8 Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 11 | 6 9 . 6 . . 11 Robot Miss Streak 5 | 5 . . 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 156 | 9 8 . 27 . . 112 Core Hits 90 | 4 4 . 15 . . 67 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 . . 4 Burn 4 | . . . 1 . . 3 Blast 1 | . . . . . . 1 Melee Attacks 9 | . . . . . . 9 Impact 5 | . . . . . . 5 Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3082 | 114 98 . 402 . . 2468 Guns 1742 | 114 98 . 307 . . 1223 Cannons 461 | . . . 89 . . 372 Explosions 760 | . . . . . . 760 Melee 113 | . . . . . . 113 Ramming 6 | . . . 6 . . . Kinetic 1616 | 66 48 . 219 . . 1283 Thermal 472 | 48 50 . 177 . . 197 Explosive 760 | . . . . . . 760 Electromagnetic 115 | . . . . . . 115 Impact 86 | . . . . . . 86 Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Highest Corruption 14 | . . . . . . 14 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . . . 28 Projectiles . | . . . . . . . Explosions 28 | . . . . . . 28 Melee . | . . . . . . . Knockbacks 6 | . . . 2 . . 4 Impact . | . . . . . . . Kinetic 4 | . . . 1 . . 3 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 134 | . . . . . . 134 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 3 | . . . 3 . . . Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 298 | 298 66 . 126 . . 189 Average Temperature 75 | 92 25 . 48 . . 67 Received Heat Transfer 984 | . 48 . 81 . . 855 Effects 3 | 3 . . . . . . Energy Bleed 1 | 1 . . . . . . Interference 2 | 2 . . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1665 | 148 148 . 592 . . 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 94 | 100 100 100 88 100 100 91 Level 1 5 | . . . 11 . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 272 | 5 80 11 244 85 29 272 Initial 85 | . . 11 . 85 29 . Average 44 | . 14 2 76 82 4 70 Influence Increases 1238 | 15 93 . 338 . . 792 Destroy 0b10 Robot/C 800 | . 40 . 200 . . 560 Destroy 0b10 Robot/NC 40 | 15 . . 10 . . 15 Destroy Leader 172 | . 10 . 32 . . 130 Allied During Kill 6 | . . . . . . 6 Successful Hack 36 | . 11 . 18 . . 7 Disable Machine 30 | . . . . . . 30 Destroy Structure 49 | . 2 . 3 . . 44 Lose Combat Pursuer 105 | . 30 . 75 . . . Influence Decreases 982 | 15 63 30 118 145 75 536 Entered New Map 200 | . . 19 . 135 46 . Time Decay 592 | 15 63 11 118 10 29 346 Lost Part 170 | . . . . . . 170 Lost Ally 20 | . . . . . . 20 Squads Dispatched 9 | . 1 1 1 . 1 5 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 5 . 26 . 1 37 Peak Tracking Total 13 | . 2 . 13 . 1 8 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 14 | . 4 2 2 . 1 5 Terminals 10 | . 3 1 2 . 1 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 55 | . 18 4 13 . 1 19 Successful 33 | . 10 1 8 . . 14 Failed 22 | . 8 3 5 . 1 5 Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 28 | . 6 3 13 . 1 5 Terminals 32 | . 9 3 13 . 1 6 Fabricators . | . . . . . . . Repair Stations 18 | . 9 . . . . 9 Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 1 4 . . 3 Part Schematic 2 | . . . 2 . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 2 | . . 1 . . . 1 Level Access Points 1 | . . . 1 . . . Disarm Traps 3 | . . . 1 . . 2 Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 15 | . 6 . . . . 9 Scan Component 7 | . 3 . . . . 4 Repair 7 | . 3 . . . . 4 Refit 1 | . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 4 . . 1 Terminals 5 | . 1 . 4 . . . Assimilate 1 | . . . 1 . . . Botnet 3 | . 1 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 1 2 . 1 4 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 7 | . 3 . . . . 4 Time 182 | . 78 . . . . 104 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 103 | . . . . . . 103 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 2508 | 336 369 114 480 27 263 919 Optics 1688 | . . . 480 27 263 918 Sensors 315 | . . 78 236 . . 1 Seismic 741 | 336 369 36 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2969 | 483 396 114 480 27 263 1206 Spaces Moved 1543 | 193 225 88 327 23 160 527 Core 9 | 8 . . . . . 1 Treads . | . . . . . . . Legs 1534 | 185 225 88 327 23 160 526 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 133 | 121 120 120 120 120 141 151 Slowest Speed 450 | 190 120 120 120 120 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 20 | 10 26 17 21 7 15 49 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 17 | 13 2 . . . . 2 Terrain Destroyed 72 | 17 2 . 3 . . 50 Melee 2 | . . . . . . 2 Projectile 26 | 17 2 . 3 . . 4 AOE 44 | . . . . . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2110 | 290 336 99 379 22 196 788 Wait 272 | 29 89 3 6 . 24 121 Move 1537 | 192 224 87 326 22 159 527 Hop . | . . . . . . . Pick Up 43 | 4 10 4 6 . 7 12 Fast Attach 19 | 6 . . . . . 13 Attach 16 | 1 2 . 2 . 2 9 Detach 1 | . . . . . . 1 Swap 23 | 1 3 1 7 . 3 8 Drop 23 | . 2 4 8 . 1 8 Fire 164 | 57 6 . 21 . . 80 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 484 | -11/Scrapyard | Entered Materials 485 | -10/Materials | Build established: Mutant 600 | -10/Materials | Repaired Lgt. Ion Engine 627 | -10/Materials | Repaired Mining Laser 654 | -10/Materials | Repaired Seismic Detector 722 | -10/Materials | Discovered new exit (range 14) 880 | -10/Materials | Entered Mines 911 | -10/Mines | Met a Derelict shopkeep closing up shop 974 | -10/Mines | Discovered new exit (range 10) 994 | -10/Mines | Entered Materials 994 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Identified exit to Materials 1391 | -9/Materials | Discovered new exit (range 16) 1474 | -9/Materials | Entered Mines 1479 | -9/Mines | Discovered exit to Materials (range 11) 1501 | -9/Mines | Entered Materials 1501 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1746 | -8/Materials | Discovered new exit (range 13) 1764 | -8/Materials | Entered Storage 1790 | -8/Storage | Build established: Hacker-Skirmisher 2184 | -8/Storage | Repaired Lgt. Ion Engine 2237 | -8/Storage | Repaired Aluminum Leg 2264 | -8/Storage | Repaired Aluminum Leg 2292 | -8/Storage | Repaired Aluminum Leg 2586 | -8/Storage | Met a pair of Derelict thieves 2657 | -8/Storage | Core integrity fell below 50% 2682 | -8/Storage | Crushed by falling debris 2692 | -8/Storage | Destroyed 8 combat bots 2713 | -8/Storage | Lost 7 parts (1p2n2u2w) 2808 | -8/Storage | Discovered new exit (range 16) 2825 | -8/Storage | Build established: Scavenger-Mutant 2827 | -8/Storage | Garrison activated, responded to threat 2865 | -8/Storage | System corruption reached 10% 2895 | -8/Storage | Lost 7 parts (1p3n1u2w) 2901 | -8/Storage | Core integrity fell below 20% 2913 | -8/Storage | Destroyed 8 combat bots 2970 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- jammed. 02912_ Acquired Hammer. 02915_ Y-45 Defender IFF system glitched. 02922_ Y-45 Defender destroyed. 02923_ /7WGBRATWLBR7 QVG0X9WD>=NH 02927_ K-01 Serf collects debris. 02929_ Acquired Aluminum Leg. 02930_ K-01 Serf collects debris. 02933_ Acquired Corrupted Aluminum Leg. 02933_ Integrated Corrupted Aluminum Leg (+3). 02933_ K-01 Serf collects debris. 02937_ Acquired Hvy. Assault Rifle. 02944_ Acquired Imp. Heat Sink. 02945_ K-01 Serf cleans the Repair Station. 02947_ Acquired 53 matter. 02951_ PCH=NZ PCT48Q JDSL JOFZT N:EX>BKQPYEG 02952_ K-01 Serf cleans the Repair Station. 02958_ R-06 Scavenger collects Corrupted Rnf. Ion Engine. 02966_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????#"""###########" "#?????????? | | ?????????????????????#"R"# ?????????? | | ######################" "# ????????? | | ## !=[%** ????????? | | # ## o%= % < ????????? | | # ## Y* ????????? | | """## ########%######+##+###??????????? | | #[ """## #???#*= @! a #?????????????????? | | # = """## #??##=""" """ #?????????????????? | | "## #??#" """=""" #?????????????????? | | ""## #??#T """ """ #?????????????????? | | [ ## ##?#" = #?????????????????? | | ###+##### T#?## #?????????????????? | | %% ##?# #?????????????????? | | #??## #?????????????????? | | #???###########?????????????????? | | # # ## ####+###+#???????????????????????????????? | | # # #???????????????????????????????? | | ## %# # """" #???????????????????????????????? | | ### #### " !" #???????????????????????????????? | | ! # "=% #???????????????????????????????? | | """ # " !" #???????????????????????????????? | | """ # " !" #???????????????????????????????? | | """ # """" #???????????????????????????????? | | # ?? #???????????????????????????????? | | """ #?####?####???????????????????????????????? | | """ ##????????????????????????????????????????? | | """ #????????????????????????????????????????? | | ##????????????????????????????????????????? | | ##/###########???????????????????????????????????? | | # + """" #???????????????????????????????????? | | # # """" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Power Shielding 66 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 77% | -10/Materials Mining Laser | 83% | -10/Materials Seismic Detector | 95% | -10/Materials Lgt. Ion Engine | 37% | -8/Storage Aluminum Leg | 1% | -8/Storage Aluminum Leg | 56% | -8/Storage Aluminum Leg | 61% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombKineticPod Manual? 0 Play Time 00:29:44 Cumulative 55.6 hours Start 2026.01.23 @ 14:34:58 End 2026.01.23 @ 15:06:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 33 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df62857-d897-4aff-a9c7-e699f8ce757e