Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:38:25 Player: Nathan Oldroyd Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (39) 195 Value Destroyed (1099) 1099 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9874 Bonus ------- Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 350/350 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Flak Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Field Propulsion Array Diametric Drive Diametric Drive > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Power Shielding Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Railgun Railgun > --- INVENTORY -------- Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Flak Cannon [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . . . 2 . 2 . . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 2 . . . . . . . . . . . . . 1 Utility 10 | . . 1 . 2 . . 2 . . . 1 . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 104 | 6 2 18 12 4 2 2 10 2 . 2 5 . 2 1 . 21 15 Power 19 | 1 . 4 1 1 . . 1 2 . . 1 . 1 . . 3 4 Engine 10 | 1 . 4 1 1 . . . 2 . . . . 1 . . . . Core 3 | . . . . . . . 1 . . . 1 . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . 3 3 Propulsion 43 | 2 . 4 7 2 1 . 6 . . . 1 . 1 . . 12 7 Treads 3 | 2 . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . 1 . . . . . . . 1 . . . . 2 1 Flight 35 | . . 3 6 2 1 . 6 . . . . . 1 . . 10 6 Utility 24 | 1 2 5 2 1 . 1 1 . . 2 3 . . 1 . 3 2 Device 8 | . 2 3 . . . 1 . . . . . . . 1 . . 1 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . Processor 7 | . . 1 1 1 . . . . . 1 1 . . . . 2 . Hackware 5 | . . . . . . . 1 . . 1 2 . . . . . 1 Protection 2 | . . . 1 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 18 | 2 . 5 2 . 1 1 2 . . . . . . . . 3 2 Energy Gun 3 | 2 . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . 2 . . . . . . . . . . . . . . 1 Ballistic Gun 6 | . . 2 1 . 1 . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . 1 . . . . . . . . . 1 . Launcher 3 | . . 1 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 2 1 . . 1 . . . . . . . . 2 1 Parts Lost 51 | . . 2 3 1 . . 10 . . 2 . 1 1 . . 19 12 Power 5 | . . 1 . . . . 1 . . . . 1 . . . 1 1 Propulsion 26 | . . . 2 1 . . 6 . . . . . 1 . . 9 7 Utility 12 | . . 1 . . . . 1 . . 1 . . . . . 7 2 Weapon 8 | . . . 1 . . . 2 . . 1 . . . . . 2 2 Highest Loss Streak 20 | . . 2 2 1 . . 5 . . 2 . 1 1 . . 16 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 97 92 98 80 84 84 80 53 53 60 56 64 60 58 . 73 36 Engine 5 | . 14 10 9 7 7 7 4 6 6 4 . . 4 5 . . . Treads 8 | . 28 29 . . . . . . . . . . . . . . . Flight 12 | . . 1 44 30 38 38 26 6 6 6 5 5 8 5 . 15 7 Device 8 | . 11 17 17 7 7 7 13 13 13 10 . . . 1 . . 1 Storage 3 | . 14 10 . . . . . . . . . . . . . . . Processor 13 | . . . 9 15 15 15 13 13 13 19 20 23 21 21 . 25 21 Hackware 6 | . . . . . . . 6 6 6 12 20 23 21 21 . 15 . Protection 1 | . . . . 7 7 7 3 . . . . . . . . 3 . Energy Gun 3 | . 28 8 . . . . . . . . . . . . . . . Energy Cannon 2 | . . 12 . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . 16 11 7 7 5 . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 35 | 12 13 35 19 23 20 26 26 15 15 15 5 5 10 11 11 26 28 Greatest Support 63 | 40 40 63 21 21 22 31 31 15 15 15 11 6 21 15 15 35 48 Greatest Overweight (x) 8 | . . 1 1 1 . . . . . . . . . . . 3 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 5 5 5 5 5 3 3 4 4 4 4 3 3 5 4 Average Carried 5 | 4 6 10 4 4 3 3 3 2 3 3 4 4 3 3 3 3 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 4 5 3 3 3 3 3 4 4 4 3 3 3 2 2 Class Distribution -------------------- 53% | Mutant 18% | Hacker-Mutant 12% | Scavenger-Sprinter 10% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Matter Collected 1250 | 222 58 83 2 . 117 19 183 26 . 138 . 6 . 59 . 311 26 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1288 | . 117 572 5 . . . 209 . . 53 . . . . . 332 . Parts 69 | . 6 31 . . . . 9 . . 4 . . . . . 19 . Haulers Intercepted 3 | . . 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Combat Hostiles Destroyed 30 | . 2 12 3 . . . 5 . . 1 . . . . . 7 . Melee 2 | . . . . . . . 1 . . 1 . . . . . . . Guns 14 | . 2 3 1 . . . 1 . . . . . . . . 7 . Cannons 6 | . . 6 . . . . . . . . . . . . . . . AOE 7 | . . 2 2 . . . 3 . . . . . . . . . . Classes Destroyed 8 | . 2 5 . . . . 1 . . . . . . . . . . Worker 3 | . . 1 . . . . 2 . . . . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 16 | . . 4 3 . . . 4 . . . . . . . . 5 . Grunt 12 | . 2 7 . . . . . . . 1 . . . . . 2 . Sentry 1 | . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | . 3 4 3 . . . 6 . . 1 . . . . . 7 . Combat Bots Only 7 | . 2 4 3 . . . 4 . . 1 . . . . . 7 . Max Kills in Single Turn 3 | . 2 2 1 . . . 3 . . 1 . . . . . 2 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . 1 1 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Hostile Shots Fired 758 | . 7 55 47 36 . . 134 . . 34 . 1 5 2 11 202 224 Missed 348 | . . 14 23 14 . . 64 . . 20 . . 3 1 4 102 103 Damage Taken 7890 | . 95 495 306 170 . . 1170 . . 282 . 70 99 20 129 2008 3046 Core 3247 | . 12 122 86 35 . . 473 . . 167 . . 72 . 50 780 1450 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . 20 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . 107 . Core Remaining (%) 77 | 100 95 69 84 . . 95 . . . 24 . 100 . . 89 40 . Volleys Fired 79 | . 4 39 5 . . . 17 . . . . . . . . 14 . Largest 2 | . 2 2 1 . . . 2 . . . . . . . . 2 . Hottest 136 | . 80 136 30 . . . 67 . . . . . . . . 70 . Shots Fired 143 | . 8 78 5 . . . 24 . . . . . . . . 28 . Gun 116 | . 8 60 3 . . . 17 . . . . . . . . 28 . Cannon 22 | . . 17 . . . . 5 . . . . . . . . . . Launcher 5 | . . 1 2 . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 58 | . . 5 3 . . . 22 . . . . . . . . 28 . Thermal 17 | . . 17 . . . . . . . . . . . . . . . Explosive 5 | . . 1 2 . . . 2 . . . . . . . . . . Electromagnetic 63 | . 8 55 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 4 11 2 . . . 12 . . . . . . . . 10 . Robot Miss Streak 6 | . 1 2 3 . . . 6 . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 99 | . 6 51 2 . . . 19 . . 1 . . . . . 20 . Core Hits 64 | . 5 19 4 . . . 20 . . 1 . . . . . 13 2 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . . . . . . . . . . . . . 2 . Destroy 2 | . . . . . . . . . . . . . . . . 2 . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . 1 . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 1 . . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2741 | . 178 1019 198 . . . 692 . . 55 . . . . . 558 41 Guns 1360 | . 90 547 31 . . . 134 . . . . . . . . 558 . Cannons 335 | . . 205 . . . . 130 . . . . . . . . . . Explosions 885 | . 88 247 167 . . . 383 . . . . . . . . . . Melee 93 | . . . . . . . 38 . . 55 . . . . . . . Ramming 68 | . . 20 . . . . 7 . . . . . . . . . 41 Kinetic 882 | . . 29 31 . . . 264 . . . . . . . . 558 . Thermal 463 | . 88 375 . . . . . . . . . . . . . . . Explosive 627 | . . 77 167 . . . 383 . . . . . . . . . . Electromagnetic 608 | . 90 518 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . 38 . . 55 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 2 2 2 2 2 2 . . . . . 5 . Average Corruption 2 | . . . . 1 2 2 1 2 2 2 . . . . . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 11 | . . . . 1 2 . . . . 4 . . . . . 4 . Message Errors 4 | . . . . 1 . . . . . 2 . . . . . 1 . Matter Fused 4 | . . . . . 2 . . . . 1 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 61 | . . 5 4 . . . 51 . . . . . . . . . 1 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 56 | . . 1 4 . . . 51 . . . . . . . . . . Melee 5 | . . 4 . . . . . . . . . . . . . . 1 Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 19 40 . . . . 109 . . . . . . . . . 18 Shots 4 | . 1 1 . . . . 2 . . . . . . . . . . Rammed 14 | . . 3 . . . . 1 . . . . . . . . . 10 Targets Rammed 15 | . . 4 . . . . 1 . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 455 | . 10 455 42 . . . 26 . . 13 . . . . . 6 . Average Temperature 52 | . 3 89 14 . . . 11 . . 13 . . . . . 6 . Received Heat Transfer 917 | . 42 216 108 48 . . 45 . . 91 . . . . 21 184 162 Effects 1 | . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 620 | . 50 570 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Peak Influence 619 | . 73 270 467 262 . . 437 . . . 6 4 29 . . 410 619 Initial 212 | . . 30 99 212 . . 82 . . . 6 4 . . . 17 165 Average 184 | . 26 155 179 221 . . 267 . . . 6 3 11 . . 212 337 Maximum Alert Level 2 | . . 1 2 1 . . 2 . . . . . . . . 2 2 Low Security (%) 54 | 100 100 61 66 . . . 32 . . . 100 100 100 . . 53 23 Level 1 35 | . . 38 20 100 . . 56 . . . . . . . . 45 31 Level 2 10 | . . . 12 . . . 11 . . . . . . . . . 45 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 2 1 . . 4 . . . . . 1 . . 4 8 Investigation 6 | . . . . 1 . . 1 . . . . . . . . . 4 Extermination 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement 14 | . 1 1 2 . . . 2 . . . . . 1 . . 3 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Distress Signals 8 | . . 2 1 . . . 2 . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 3 20 21 5 . . 26 . . 10 . 1 2 1 11 47 46 Peak Tracking Total 25 | . 3 5 13 5 . . 15 . . 8 . 1 2 1 12 25 12 Tactical Retreats 24 | . . . 2 . . . 3 . . . . . . 1 . 7 11 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Traps Triggered 15 | . . . . 3 . . 2 . . . . 2 . . . 2 6 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Machines Disabled 4 | . . 3 . . . . 1 . . . . . . . . . . Max in Single Turn 2 | . . 2 . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Machines Accessed 19 | . 1 1 . . 1 . 2 . 4 . 2 . 1 . . 3 4 Terminals 14 | . 1 1 . . . . 2 . . . 2 . 1 . . 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 60 | . 1 2 . . 1 . 4 . 31 . 4 . 2 . . 6 9 Successful 47 | . . 1 . . 1 . 3 . 31 . 3 . 2 . . 5 1 Failed 13 | . 1 1 . . . . 1 . . . 1 . . . . 1 8 Catastrophic 6 | . 1 . . . . . . . . . 1 . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . 1 1 . . . . 2 . . . 2 . 1 . . 1 4 Terminals 28 | . 1 2 . . . . 4 . . . 4 . 2 . . 6 9 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . . 1 . . 1 . 2 . 31 . 2 . 1 . . 4 . Record 13 | . . 1 . . . . . . 11 . 1 . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 . . . 1 . 1 . . 1 1 Terminals 5 | . . . . . . . 1 . . . 1 . 1 . . 1 1 Botnet 5 | . . . . . . . 1 . . . 1 . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . . . . 2 . . . 2 . 1 . . 3 4 Full Trace Events 3 | . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Total Allies 4 | . . . . . . . 3 . . 1 . . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . 93 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . 8 . . 1 . . . . . . . Total Damage 198 | . . . . . . . 155 . . 43 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 . . . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Turns Passed 3249 | 112 204 699 229 185 84 9 188 49 27 202 70 47 75 172 6 411 480 Spaces Moved 5466 | 66 114 296 585 290 308 17 406 131 78 534 167 31 207 421 15 894 906 Core 105 | 7 . . . . . . . . . . . . . . . . 98 Treads 445 | 59 114 272 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 106 | . . . . . . . . . . . 14 . . . . . 92 Flight 4810 | . . 24 585 290 308 17 406 131 78 534 153 31 207 421 15 894 716 Fastest Speed 26 | 50 160 32 26 26 26 26 27 35 35 35 35 35 34 40 40 26 30 Average Speed 46 | 148 160 149 28 58 26 26 29 35 35 35 37 35 34 40 40 29 45 Slowest Speed 450 | 160 160 160 114 108 29 26 35 35 35 35 60 35 40 40 40 280 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . 4 . . . . . . . 1 . . . . 11 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 23 27 54 12 54 4 18 16 72 71 5 42 9 66 4 46 40 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . . Scrap Searched 11 | . . . . . 3 1 . 1 . 3 . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 47 | . 2 9 15 . . . 21 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 47 | . 2 9 15 . . . 21 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac DSF Fac Upp Upp Res Res Total 6005 | 77 127 475 637 307 310 20 450 132 77 545 170 66 209 423 14 998 968 Wait 219 | . 5 79 29 . 1 . 8 . . 8 . . 1 2 . 71 15 Move 5402 | 65 113 295 576 289 307 16 405 130 77 533 164 30 206 420 14 871 891 Hop 23 | . . . 4 . . . . . . . 1 . . . . 11 7 Pick Up 49 | 6 2 18 6 6 . 2 5 . . . . . . . . 4 . Fast Attach 51 | 6 2 4 . . . . . . . 2 5 . 1 1 . 16 14 Attach 35 | . . 4 9 3 2 2 7 1 . . . . 1 . . 5 1 Detach 9 | . . 1 2 2 . . 1 . . 1 . . . . . 1 1 Swap 18 | . . 10 3 1 . . 3 1 . . . . . . . . . Drop 43 | . 1 21 3 6 . . 2 . . . . . . . . 5 5 Fire 79 | . 4 39 5 . . . 17 . . . . . . . . 14 . Melee 2 | . . . . . . . 1 . . 1 . . . . . . . Ram 11 | . . . . . . . 1 . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . 36 . . . . 24 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 979 | -9/Materials | Discovered new exit (range 16) 1016 | -9/Materials | Entered another Materials area 1016 | -8/Materials | Evolved 2 slots: Propulsion x2 1244 | -8/Materials | Discovered new exit (range 3) 1245 | -8/Materials | Entered Factory 1245 | -7/Factory | Evolved 2 slots: Utility x2 1429 | -7/Factory | Discovered new exit (range 5) 1430 | -7/Factory | Entered Lower Caves 1510 | -7/Lower Caves | Learned Factory stockpile data 1511 | -7/Lower Caves | Discovered new exit (range 11) 1514 | -7/Lower Caves | Entered another Lower Caves area 1516 | -7/Lower Caves | Discovered new exit (range 5) 1523 | -7/Lower Caves | Entered Factory 1523 | -6/Factory | Evolved 2 slots: Utility x2 1535 | -6/Factory | Identified exit to Lower Caves 1674 | -6/Factory | Lost 5 parts (3n1u1w) 1680 | -6/Factory | Garrison activated, responded to threat 1704 | -6/Factory | Spotted B-75 Beast 1704 | -6/Factory | Allied Derelicts emerged from ambush trap array 1709 | -6/Factory | Core integrity fell below 50% 1711 | -6/Factory | Entered Lower Caves 1731 | -6/Lower Caves | Lost 5 parts (1p3n1w) 1738 | -6/Lower Caves | Encountered a Warlord checkpoint 1743 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1760 | -6/Lower Caves | Entered Data Miner 1760 | -6/Data Miner | Discovered new exit (range 6) 1766 | -6/Data Miner | Met Data Miner 1774 | -6/Data Miner | Learned location of Section 7 (-2) 1774 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1779 | -6/Data Miner | Received God Mode back door access code from Data Miner 1787 | -6/Data Miner | Entered Proximity Caves 1801 | -5/Proximity Caves | Learned Factory terminal intel 1801 | -5/Proximity Caves | Identified exit to Factory 1984 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1989 | -5/Proximity Caves | Entered Factory 1989 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1990 | -5/Factory | Loaded intel: 28 terminal locations 2051 | -5/Factory | Identified exit to DSF 2059 | -5/Factory | Entered DSF 2090 | -5/DSF | Build established: Hacker-Mutant 2098 | -5/DSF | Discovered new exit (range 22) 2106 | -5/DSF | Identified exit to Factory 2106 | -5/DSF | Entered Factory 2106 | -4/Factory | Evolved 2 slots: Utility x2 2123 | -4/Factory | Spotted B-86 Titan 2145 | -4/Factory | Identified exit to Upper Caves 2181 | -4/Factory | Entered Upper Caves 2264 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2323 | -4/Upper Caves | Identified exit to Upper Caves 2353 | -4/Upper Caves | Entered another Upper Caves area 2355 | -4/Upper Caves | Discovered new exit (range 12) 2358 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2359 | -4/Upper Caves | Identified exit to Research 2359 | -4/Upper Caves | Entered Research 2359 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2454 | -3/Research | Lost 3 parts (1p1n1u) 2457 | -3/Research | Destroyed 7 combat bots 2579 | -3/Research | Identified exit to Research 2612 | -3/Research | Spotted B-86 Titan 2656 | -3/Research | Build established: Hacker-Sprinter 2682 | -3/Research | Spotted B-86 Titan 2758 | -3/Research | Core integrity fell below 50% 2770 | -3/Research | Entered another Research area 2770 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2793 | -2/Research | Incoming investigation squad redirected 2799 | -2/Research | Incoming investigation squad redirected 2836 | -2/Research | Lost 20 parts (11n6u3w) 2940 | -2/Research | Spotted B-90 Cyclops 3005 | -2/Research | Core integrity fell below 50% 3017 | -2/Research | Build established: Mutant 3061 | -2/Research | Lost 3 parts (1n1u1w) 3151 | -2/Research | Incoming investigation squad redirected 3159 | -2/Research | Core integrity fell below 20% 3219 | -2/Research | Lost 3 parts (1p1n1u) 3250 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03169_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03172_ Slammed into K-01 Serf. 03172_ Destabilizing: Core damaged (-58). 03173_ Slammed into U-05 Engineer. 03173_ Destroyed Structural Scanner. 03173_ U-05 Engineer system corrupted by crushing effect. 03176_ Slammed into U-05 Engineer. 03177_ Slammed into W-44 Eye. 03188_ Slug penetrates Wall. 03188_ Penetrated by Slug. 03188_ Imp. Component Analysis Suite destroyed. 03189_ Acquired Antigrav Array. 03191_ Slug penetrates Wall. 03197_ Slammed into K-01 Serf. 03205_ Acquired Quantum Reactor. 03245_ Penetrated by Slug. 03248_ Slug penetrates Wall. 03249_ Antigrav Array destroyed. Map ----- +----------------------------------------------------+ | ?# # = # #???###?????????????????????? | | ?# """ # *# #???????????????????????????? | | ?# """ # # #???????????????????????????? | | ?# """ # # #???????????????????????????? | | ?# # # #???????????????????????????? | | ## # # #????##########?????????????? | | + # # #????# #?????????????? | | #?? ?# # #????# #?????????????? | | #####+######"### #????# #?????????????? | | #????# #?????????????? | | #????# #?????????????? | | #????# #?????????????? | | #????# #?????????????? | | ############### #????? #?????????????? | | #????? # #??????? ???????????????? | | #????? # ##########+####?????????????? | | #???? """ + #?????????????? | | ##### "T # #?????????????? | | / """ # #?????????????? | | ### # #?????????????? | | #?? ############### #?????????????? | | #??? #?????????????# #?????????????? | | #???####################### gg########??????? | | % #????# g g #??????? | | #????# g #??????? | | #????# @ hh #??##### | | ###+##???# gg #? /* | | #????#+####################+##### #? /* | | #??????????????????? ???# # *= | | #???????????????????? ??# # | | #??????????????????????"" """ # + | | #??????????????????????"" """ + # | | #?????????????????????""" """ # # | | #???????????????????? ??# #? | | #??????????????????? ?# #? * | | ######??????????????????# """ """ ?# #??##+## | | ????????????????????????? """ """ # #??????? | | ????????????????????????# """ """ # #??????? | | ????????????????????????# + #?????#? | | ????????????????????????# # #???? #? | | ?????????????#+#????????############## ##### #? | | ?????????????# #???????##########????# #? | | ?????????????# #???????# ??# #? | | ?????######### ###?????# # #? | | ?????? ??????# / ! #? | | ???????# #??????# # #? | | ???????# ####+## * ??# ] #? | | ???????# ## !????# +? | | ???????# ! #################+#######+## | | ???????# #???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 48 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() Hunted I'm Back, Baby! Party Time Power Corrupts Respectable Loadout The Oracle Challenges ------------ None Game ------ Seed SignalHackingSubcomponent Manual? 0 Play Time 01:58:21 Cumulative 8.3 hours Start 2024.04.10 @ 20:28:07 End 2024.04.10 @ 22:38:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586a5c6c-cffa-4f0e-8ce0-dee49315b07c