Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 01:28:23 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (358) 1790 Value Destroyed (13357) 13357 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (29207) 29207 TOTAL SCORE: 55034 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4203 Follower Combat Kills 6242 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10150 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Win 3000 Friendly Fire -1488 Cogmind --------- Core Integrity 708/1440 Matter 537/700 Energy 1200/1200 System Corruption 0% Temperature Cool (5) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Experimental Q-thruster > --- UTILITY (13) ----- Experimental Sensor Array Advanced Signal Interpreter Core Analyzer X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Q-thruster Improved Q-thruster Advanced Sensor Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Quantum Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Deep Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Advanced Force Field Improved Hacking Suite Experimental Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Railgun Guided Micro-nuke Launcher > --- INVENTORY -------- Light Quantum Reactor Medium Treads Energy Well Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Kinecellerator Improved Light Armor Plating Makeshift Heavy Armor Plating Medium Reactive Plating Long-range Tractor Beam Transdimensional Reconstructor Compact HERF Cannon KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Heavy Proton Missile Launcher Heavy Missile Launcher Advanced Remote Datajack Improved Plasma Cutter CPS Tube [Rating: 174] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Railgun Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . 1 Utility 11 | . . . 1 . 1 1 . . . 1 . . . . 2 . . . . 2 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 246 | 7 11 8 20 4 29 51 28 1 6 3 1 5 . 3 13 3 1 5 6 5 1 7 28 Power 24 | 1 3 3 1 . 2 4 3 . 1 . . . . . . . . 1 . . . . 5 Engine 16 | 1 3 2 1 . 1 4 2 . 1 . . . . . . . . 1 . . . . . Core 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Propulsion 72 | 2 1 2 8 3 11 11 11 1 . 1 . . . 1 4 2 . 1 2 . . 2 9 Treads 44 | 2 . . 8 1 8 7 4 1 . 1 . . . 1 3 . . . 2 . . 2 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | . 1 2 . 2 3 4 7 . . . . . . . 1 2 . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 69 | 2 4 . 3 . 5 22 4 . 2 . 1 1 . . 6 1 1 3 1 3 . 1 9 Device 44 | 1 2 . 3 . 2 14 4 . 2 . 1 . . . 4 1 1 1 1 1 . . 6 Storage 6 | 1 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . Processor 7 | . . . . . 2 1 . . . . . . . . 2 . . . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Protection 10 | . . . . . . 6 . . . . . 1 . . . . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 3 3 8 1 11 14 10 . 3 2 . 4 . 2 3 . . . 3 2 1 4 5 Energy Gun 6 | 1 . . . . 3 . 2 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 1 Ballistic Gun 52 | 1 2 2 5 . 7 12 5 . 1 . . 4 . 2 1 . . . 3 2 . 2 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 10 | . 1 1 1 1 . 1 2 . 1 . . . . . 1 . . . . . . 1 . Special Weapon 4 | . . . . . . . . . 1 2 . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 2 . 2 . 2 1 1 . . . . . . . 1 . . 4 . . . 1 5 Corrupted Parts 6 | . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . System Corruption 35 | . . . . 6 . . . . . . . . . 28 . . . . 1 . . . . Parts Lost 56 | . 1 . 3 1 2 12 6 . . . . . . 3 1 . . . . 1 . 3 23 Power 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 18 | . . . 1 1 1 3 2 . . . . . . . . . . . . . . 2 8 Utility 18 | . . . 2 . . 4 1 . . . . . . 1 1 . . . . . . . 9 Weapon 16 | . . . . . 1 5 3 . . . . . . 2 . . . . . 1 . 1 3 Highest Loss Streak 15 | . 1 . 2 1 2 3 1 . . . . . . 3 1 . . . . 1 . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 23 | 2 14 24 24 24 24 24 24 25 23 22 23 24 24 23 23 23 23 24 23 23 23 22 19 Power 1 | . 1 2 2 2 2 1 1 2 1 1 2 2 2 2 2 2 2 1 1 1 1 1 . Propulsion 3 | 1 3 5 5 5 4 4 3 3 3 1 1 1 1 1 1 . 1 1 . 1 2 . . Utility 7 | . 2 7 6 6 4 5 9 9 8 9 9 10 10 9 9 10 10 10 10 9 9 8 7 Weapon 8 | . 5 9 10 10 13 10 8 8 6 7 7 8 8 8 7 8 7 8 8 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 4 4 10 3 5 12 2 1 3 1 3 1 . . 2 . 2 1 1 . . 1 18 Power 10 | . 1 1 2 . . 2 1 . . . . . . . . . . 1 . . . . 2 Propulsion 9 | . . . 4 . . 1 . . 1 . . . . . . . . . . . . . 3 Utility 28 | . 2 2 1 1 4 3 1 . 1 . 1 . . . 1 . 1 . . . . . 10 Weapon 25 | . 1 1 3 2 1 6 . 1 1 . 2 1 . . 1 . . . 1 . . 1 3 Tool/Special 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . Average Slot Usage (%) 97 | . 99 100 96 99 99 92 93 99 98 99 100 100 100 98 99 100 99 100 99 99 91 98 86 Engine 8 | . 14 7 7 9 8 7 1 6 6 10 11 11 11 11 10 10 10 10 10 9 8 8 3 Treads 18 | . 18 14 19 19 18 14 13 13 14 15 16 16 16 15 25 23 20 20 26 27 25 24 20 Wheel 9 | . 9 14 9 9 9 7 10 13 14 15 16 16 16 16 4 6 10 10 3 . . . . Device 19 | . 14 14 19 19 18 15 18 20 19 16 21 20 22 18 23 24 24 24 24 22 20 25 21 Storage 7 | . 14 14 9 9 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . 9 6 6 6 7 5 5 5 5 5 10 10 10 10 10 9 8 11 9 Protection 1 | . . . . . . 5 . . 1 5 . 1 . 2 1 . . . . . . . . Energy Cannon 2 | . . . . . 4 . . . . 4 5 4 5 4 4 5 5 5 5 4 4 3 . Ballistic Gun 20 | . 27 23 26 24 22 26 24 27 26 16 16 16 13 13 15 15 15 15 15 12 8 11 11 Peak Build Rating 174 | 7 24 27 41 40 44 69 68 64 66 81 83 91 91 91 118 120 128 126 127 140 143 154 174 Average Rating 75 | 5 11 25 33 35 39 63 60 58 59 79 81 86 89 86 110 118 122 124 125 139 142 151 150 On Entrance 79 | . 7 24 27 40 33 40 64 64 59 61 81 81 91 89 88 116 120 124 125 127 140 143 152 Avg Prop Armor Cover (%) 14 | . 11 11 15 15 15 11 11 12 15 14 15 15 16 15 14 21 20 20 20 3 . . 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 92 93 107 108 105 124 126 116 123 135 135 152 133 152 152 133 138 138 158 140 140 141 167 Greatest Support 186 | 40 40 10 10 10 10 28 28 20 20 30 30 30 30 30 150 145 32 32 153 153 153 158 186 Greatest Overweight (x) 10 | . 9 9 10 10 10 10 10 5 6 4 4 5 4 5 5 4 4 5 5 1 . 1 1 Average Overweight (x) 4 | . 5 8 9 9 9 4 4 5 4 4 4 4 4 4 1 2 4 4 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 14 24 24 24 24 24 24 24 23 22 24 24 25 24 24 24 24 24 24 24 24 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 23 25 25 25 24 25 25 25 22 25 25 25 25 25 24 25 25 5 Class Distribution -------------------- 29% | Scavenger-Skirmisher 22% | Scavenger-Gunner 15% | Mutant 10% | Infiltrator-Skirmisher 4% | Scavenger-Tank 4% | Hacker-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Executioner | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Infiltrator-Skirmisher | -4/Upper Caves Infiltrator-Skirmisher | -4/Upper Caves Infiltrator-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/DSF Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 16665 | 242 497 742 1030 331 1162 4452 1354 168 348 188 214 542 . 197 828 517 184 80 867 116 20 324 2262 Remotely 2183 | 151 66 . . . . 349 . . . . . 60 . 30 331 111 . . 530 26 . 82 447 Salvage Created 15543 | 72 461 565 1296 290 1962 4111 1569 284 157 239 . 124 . 214 214 73 119 97 367 474 152 246 2457 Parts 740 | 3 32 42 77 10 96 165 96 9 2 7 . 11 . 6 10 1 3 2 15 22 8 6 117 Haulers Intercepted 14 | . 1 . 3 . 3 3 2 . . . . . . . 1 . . . . . . . 1 Recyclers Shooed 10 | . . . 1 . 2 . 2 . . 1 . . . . 2 . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . . . . . 5 13 . 16 . 4 3 2 49 . . . . Prevented 59 | . . . . . . . . . . . . . . 3 . . . . 56 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 265 | . 11 15 25 17 29 73 25 3 4 1 . 7 . 3 1 1 1 . 5 5 . 2 37 Guns 178 | . 8 9 19 7 19 56 21 3 2 1 . . . 2 . 1 1 . 5 3 . . 21 Cannons 21 | . . . . . 8 . . . . . . . . 1 1 . . . . 2 . 2 7 AOE 65 | . 3 6 6 10 1 17 4 . 2 . . 7 . . . . . . . . . . 9 Classes Destroyed 26 | 1 6 1 4 1 3 3 . . 3 . . . . . . . 1 . . . . . 3 Worker 28 | . 1 1 3 . 5 5 5 . . . . . . . 1 . . . . 2 . . 5 Builder 13 | . 1 . 1 . . 3 3 . . . . . . . 1 . . . . . . . 4 Tunneler 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 1 . 3 . 3 3 2 . . . . . . . 1 . . . . . . . 1 Recycler 26 | 1 2 1 2 . 3 9 1 2 . 1 . . . . . . . . . 1 1 . 2 Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 2 . 5 1 2 . . 1 . . . . . . . . . . 1 . 1 Swarmer 44 | . 6 6 4 . . 7 . . . . . 7 . . . 1 . . . 3 . 1 9 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 107 | . 5 10 13 4 16 33 14 . . . . . . . . . . . 4 . . . 8 Brawler 11 | . . . 1 1 1 7 . . . . . . . . . . . . . . . . 1 Duelist 8 | . . . 1 1 . 3 . . . . . . . 1 . . . . . . . . 2 Protector 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 Sentry 37 | . . . 6 . 7 5 9 2 . . . . . 1 1 . 1 . 1 1 . . 3 Specialist 7 | . . . . . 2 4 . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . 3 1 1 . . . . . . 1 . . . . . . . . 5 Programmer 14 | . . . . . . 9 1 . . 1 . . . . . . . . . 1 . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Guru 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Elite 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 6 11 5 9 10 5 2 2 2 . 4 . 2 2 1 1 . 2 5 2 1 12 Combat Bots Only 9 | . 3 6 8 5 4 9 5 2 2 1 . 4 . 2 1 1 1 . 2 2 . 1 8 Max Kills in Single Turn 6 | 1 3 3 4 2 4 3 3 1 2 1 . 4 . 1 1 1 1 . 1 2 1 1 6 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 2 2 1 3 3 . 2 . . 4 . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 1211 | . 20 64 74 33 111 310 208 18 21 . 3 1 . 33 26 . . . 12 14 . 7 256 Missed 388 | . 7 26 20 8 26 94 77 5 11 . 1 . . 12 8 . . . 3 3 . . 87 Hits 823 | . 13 38 54 25 85 216 131 13 10 . 2 1 . 21 18 . . . 9 11 . 7 169 Melee 41 | . . . 7 4 1 8 . . 1 . . . . 7 . . . . . . . . 13 Projectile 782 | . 13 38 47 21 84 208 131 13 9 . 2 1 . 14 18 . . . 9 11 . 7 156 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 41 | . . . 3 . 3 5 2 . 3 . 1 . . 4 1 . . . . . . . 19 Part Disruptions 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Damage Taken 14923 | . 205 484 780 369 1290 3612 1475 51 100 . 41 66 . 790 377 96 . . 238 486 . 563 3900 Core 1562 | . 45 63 171 34 199 232 65 . 6 . . . . 88 . . . . 29 . . . 630 Absorbed by Shields 874 | . . . . . . . . 46 94 . . . . . . . . . . . . . 734 Ignored by Resistances 149 | . . . . . . 80 . . . . . 5 . 49 15 . . . . . . . . Regen/Repaired (Parts) 201 | . . . . . . . . . . . . . . . . . . . 85 . . . 116 Core Remaining (%) 78 | 100 . 86 . 31 64 . . . 69 . . . . 89 . . . . 97 100 . 100 49 Volleys Fired 818 | 5 36 38 61 31 92 152 86 6 13 8 6 6 1 13 45 16 9 6 38 17 7 17 109 Largest 7 | 2 2 2 5 5 3 4 7 6 4 4 1 4 1 4 4 4 4 1 4 4 1 4 4 Hottest 282 | 70 46 46 115 125 114 118 282 254 112 174 90 188 5 195 188 188 188 25 123 123 25 128 221 Shots Fired 2175 | 10 69 74 132 56 268 535 263 26 31 23 6 12 1 36 87 19 12 6 89 34 7 52 327 Gun 1837 | 10 66 72 129 41 228 522 233 26 24 15 . 6 . 23 53 3 3 . 51 17 . 35 280 Cannon 273 | . . . . . 39 . 25 . 2 7 6 4 . 13 34 16 9 6 38 17 6 16 35 Launcher 58 | . 3 2 3 15 1 13 5 . 5 . . 2 . . . . . . . . . . 9 Special 7 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 3 Kinetic 1823 | 5 66 72 129 41 222 522 210 24 24 15 . 6 . 23 53 3 3 . 51 17 . 35 302 Thermal 281 | 5 . . . . 39 . 48 2 2 7 6 4 . 13 34 16 9 6 38 17 6 16 13 Explosive 51 | . 3 2 3 15 1 13 2 . 3 . . 2 . . . . . . . . . . 7 Electromagnetic 13 | . . . . . 6 . 3 . 2 . . . . . . . . . . . . . 2 Robot Hit Streak 30 | 2 7 9 19 12 17 29 16 12 7 5 . 7 5 7 13 4 14 20 30 11 6 12 19 Robot Miss Streak 7 | 2 7 4 3 2 4 6 5 3 4 6 . 1 . 1 3 2 . . 2 4 2 1 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . 1 Secondary Targets 25 | . 2 2 . 1 . 15 2 . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1411 | 5 46 57 105 32 184 388 153 18 24 17 . 9 1 22 36 4 10 6 48 14 4 38 190 Core Hits 886 | 3 30 37 61 31 90 223 142 20 20 20 . 12 . 8 13 2 4 2 19 13 3 8 125 Critical Kills 13 | . . 1 . . 1 4 . . . 1 . . . . . . . . 1 2 . . 3 Critical Parts Destroyed 15 | . . 1 1 . 1 3 . . 1 . . . . 1 . . . . . 1 . . 6 Critical Strikes 31 | . . 2 1 . 2 7 . . 1 1 . . . 1 . . . . 1 3 . . 12 Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Destroy 28 | . . 2 1 . 2 7 . . 1 . . . . 1 . . . . 1 3 . . 10 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . Impact 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40814 | 57 896 1184 2239 1144 3753 11728 3859 351 636 394 . 721 . 645 1154 135 311 275 1422 753 205 1222 7730 Guns 26308 | 57 622 903 1680 444 2346 8347 3340 351 377 175 . 151 . 403 783 69 73 . 850 422 . 553 4362 Cannons 4898 | . . . . . 661 . 71 . . 219 . 110 . 242 296 66 238 275 572 331 205 669 943 Explosions 9500 | . 262 281 559 700 746 3303 448 . 259 . . 460 . . 75 . . . . . . . 2407 Melee 52 | . . . . . . 52 . . . . . . . . . . . . . . . . . Ramming 30 | . 12 . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 25816 | 20 622 903 1680 444 2223 8347 2997 315 377 175 . 151 . 403 783 69 73 . 850 422 . 553 4409 Thermal 5534 | 37 . . . . 1109 282 414 36 . 219 . 110 . 242 296 66 238 275 572 331 205 669 433 Explosive 8273 | . 262 281 559 700 215 3021 351 . 159 . . 460 . . 75 . . . . . . . 2190 Electromagnetic 620 | . . . . . 206 . 97 . 100 . . . . . . . . . . . . . 217 Impact 52 | . . . . . . 52 . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 463 | . . . . . . . . . . . . . . . . . . . . . . . 463 Highest Corruption 28 | . . . 5 21 7 22 . . 2 . . . . 28 2 2 2 . 1 1 . 5 17 Average Corruption 6 | . . . 5 15 7 11 . . 1 . . . . 20 1 2 2 . 1 1 . 4 3 Corruption Purged 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . 17 12 51 94 . . 5 . . . . 1 . 16 11 . 2 . . 3 30 Message Errors 59 | . . . 5 4 14 19 . . 3 . . . . . . 2 3 . . . . 1 8 Matter Fused 58 | . . . 4 2 12 23 . . . . . . . . . 6 1 . 1 . . . 9 Heat Flow Errors 29 | . . . 1 1 10 10 . . 2 . . . . . . 2 2 . . . . 1 . Energy Discharges 29 | . . . 2 2 4 11 . . . . . . . 1 . 5 1 . . . . . 3 Parts Rejected 5 | . . . 1 . . 3 . . . . . . . . . . . . 1 . . . . Parts Fused 4 | . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 15 | . . . 1 . 3 7 . . . . . . . . . 1 2 . . . . 1 . Data Loss (major) 10 | . . . 1 1 1 5 . . . . . . . . . . 1 . . . . . 1 Misfires 7 | . . . . 1 1 4 . . . . . . . . . . . . . . . . 1 Alerts 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 Misdirections 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 6 Weapon Failures 14 | . . . 1 . 4 8 . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 531 | . 1 10 30 8 110 230 . . . 7 . 37 . . 22 . 36 . 3 . 27 . 10 Projectiles 108 | . . . . . 15 . . . . 7 . 17 . . 3 . 36 . 3 . 27 . . Explosions 393 | . 1 10 30 8 95 203 . . . . . 20 . . 19 . . . . . . . 7 Melee 30 | . . . . . . 27 . . . . . . . . . . . . . . . . 3 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 651 | . 6 . . . 35 320 . . . . . . . . . . . . . . . . 290 Shots 12 | . . . . . 2 5 . . . . . . . . . . . . . . . . 5 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 90 6 5 246 250 250 333 256 16 227 90 . 84 . 160 468 96 233 . . . . 86 332 Average Temperature 74 | 53 3 3 84 134 61 108 53 10 117 27 . 47 . 49 106 46 80 . . . . 86 111 Received Heat Transfer 2827 | . 48 246 243 42 468 846 540 15 . . 27 . . 87 . . . . 48 . . . 217 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 2 . . 1 . 4 . . . 1 . . . . . 2 . . 2 Heat Transferred 5362 | 111 . . . . 1484 150 789 112 . 222 . 111 . 259 296 74 247 150 350 181 100 375 351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Maximum Alert Level 5 | . 1 . 1 . 2 5 4 2 . . . . . . 3 . . . . 2 1 3 5 Low Security (%) 46 | 100 98 100 60 100 64 21 . . . 100 . . . . 58 . . . . . 17 25 . Level 1 15 | . 1 . 39 . 29 1 . 58 . . . . . . 11 . . . . 70 82 38 11 Level 2 10 | . . . . . 6 19 . 41 . . . . . . 23 . . . . 28 . 27 12 Level 3 12 | . . . . . . 28 76 . . . . . . . 6 . . . . . . 9 10 Level 4 7 | . . . . . . 17 23 . . . . . . . . . . . . . . . 16 Level 5 3 | . . . . . . 11 . . . . . . . . . . . . . . . . 7 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 2540 | 5 201 135 285 162 419 1773 1173 458 . 62 . . . . 869 . . . . 475 247 707 2540 Initial 806 | . . . . 94 55 184 806 448 . . . . . . 144 . . . . 280 243 138 424 Average 480 | . 56 25 162 34 203 781 976 382 . 30 . . . . 264 . . . . 320 216 370 1442 Influence Increases 14276 | 5 402 414 744 284 998 2524 864 162 . 130 255 391 . 529 1145 225 312 7 796 473 82 599 2935 Destroy 0b10 Robot/C 7620 | . 220 300 500 140 600 1580 500 40 . 40 140 200 . 320 300 160 240 . 560 240 . 220 1320 Destroy 0b10 Robot/NC 650 | 5 35 25 60 . 85 110 75 20 . 15 . . . . 35 5 . 5 . 20 15 15 125 Destroy Leader 1356 | . 46 60 100 30 156 346 138 . . 22 10 30 . 40 44 20 10 . . 40 4 30 230 Allied During Kill 1496 | . . . . 17 6 31 . 12 . 19 105 161 . 169 107 40 62 2 236 72 3 64 390 Successful Hack 199 | . 24 . 17 . 9 56 7 . . . . . . . 50 . . . . . 18 . 18 Select Force Hacks 90 | . . . . . . . . 90 . . . . . . . . . . . . . . . Disable Machine 645 | . 15 . 30 30 90 210 75 . . . . . . . 135 . . . . 15 . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1695 | . 32 14 22 67 22 161 39 . . 34 . . . . 324 . . . . 86 42 240 612 Partial Spotted 60 | . 15 . . . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 315 | . 15 15 15 . 30 30 30 . . . . . . . . . . . . . . 30 150 Influence Decreases 11759 | 5 402 414 500 384 735 1159 1484 1018 296 96 235 280 165 298 513 766 499 142 380 456 330 77 1125 Entered New Map 3878 | . . . . 150 89 223 966 704 296 . 14 11 165 . 87 320 62 135 . 136 190 47 283 Time Decay 6901 | 5 392 414 480 234 586 746 458 294 . 86 221 269 . 228 416 446 437 7 280 310 140 . 452 Lost Part 540 | . 10 . 20 . 20 120 60 . . . . . . 30 10 . . . . 10 . 30 230 Lost Ally 440 | . . . . . 40 70 . 20 . 10 . . . 40 . . . . 100 . . . 160 Squads Dispatched 103 | . 2 . 1 2 5 39 8 . . 2 . . . 1 6 . . . . 1 . 1 35 Investigation 8 | . . . . 2 . 3 2 . . 1 . . . . . . . . . . . . . Extermination 16 | . . . . . . 9 2 . . . . . . . 1 . . . . 1 . . 3 Reinforcement 25 | . 2 . 1 . 4 6 3 . . 1 . . . . 2 . . . . . . 1 5 Assault 36 | . . . . . . 7 1 . . . . . . 1 3 . . . . . . . 24 Garrison 18 | . . . . . 1 14 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 14 | . 2 . 2 . 3 1 4 . . 1 . . . . . . . . 1 . . . . Communications Jammed 101 | . . . . . . . . . . . . . . . . . . . . 1 . 8 92 Distress Signals 93 | . . . . . . . . . . . . . . . . . . . . 1 . . 92 Times Spotted 515 | . 26 16 31 15 47 99 41 2 12 5 1 8 . 13 12 4 3 . 27 12 1 11 129 Peak Tracking Total 23 | . 4 5 4 4 7 6 6 1 11 4 3 4 . 7 7 4 1 . 7 5 1 3 23 Tactical Retreats 16 | . 1 1 1 1 2 2 2 . . . . . . . . . . . . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 8 | . 2 . . . . 2 2 . . . . . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 54 | . 1 . 2 2 6 14 5 . 5 . . . . 2 10 . 2 . . 1 . 1 3 Max in Single Turn 4 | . 1 . 1 2 2 4 1 . 2 . . . . . 4 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 69 | . 9 1 6 . 6 13 4 8 3 1 . 1 . . 6 1 . 2 3 1 3 . 1 Terminals 36 | . 6 . 4 . 3 7 4 4 . . . . . . 3 . . . 1 1 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . Recycling Units 12 | . 2 . . . 1 2 . 4 . 1 . . . . 1 . . . 1 . . . . Scanalyzers 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 3 . . . . . . . . 1 . . . . . . . . Total Hacks 169 | . 15 1 16 . 18 32 6 20 21 3 . 1 . . 10 1 . 9 7 1 6 . 2 Successful 81 | . 7 1 9 . 5 6 2 8 21 . . 1 . . 4 1 . 9 2 . 4 . 1 Failed 87 | . 8 . 6 . 13 26 4 12 . 3 . . . . 6 . . . 5 1 2 . 1 Catastrophic 16 | . 3 . . . 4 5 1 2 . . . . . . 1 . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 68 | . 10 . 11 . 11 14 3 11 . . . . . . 2 . . . 2 1 1 . 2 Terminals 77 | . 9 . 11 . 11 19 6 8 . . . . . . 5 . . . 2 1 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . 3 . . . . . . . . . . . 2 . . . 3 . . . . Recycling Units 29 | . 5 . . . 1 4 . 12 . 3 . . . . 2 . . . 2 . . . . Scanalyzers 10 | . . . 2 . 3 2 . . . . . . . . . . . . . . 3 . . Garrison Access 11 | . . . . . 3 7 . . . . . . . . 1 . . . . . . . . Terminal Hacks 42 | . . 1 1 . 1 2 2 1 21 . . 1 . . . 1 . 9 1 . 1 . . Record 21 | . . . . . . . . . 20 . . . . . . . . 1 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 2 . 3 . . . . . . 1 . . . 1 . . . . Retrieve Components 9 | . 1 . . . 1 2 . 3 . . . . . . 1 . . . 1 . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Retrieve Study 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 6 . 5 . 3 2 . 4 . . . . . . 2 . . . . . 1 . 1 Terminals 21 | . 6 . 5 . 3 2 . 1 . . . . . . 2 . . . . . 1 . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 10 | . 1 . 1 . 2 2 . . . . . . . . 2 . . . . . 1 . 1 Skim 10 | . 5 . 4 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . 5 . 5 13 3 6 . 1 . . . . 5 . . . 1 1 3 . 1 Full Trace Events 6 | . . . . . . 3 1 1 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . 1 . . . 1 11 . 15 . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Robot Hacks Applied 6 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 2 parse_system 6 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 2 Relay Couplers Released 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 7 . . . . . . . . 2 . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 40 | . . 3 . 2 1 3 . 7 1 4 . . . . . . 2 . 6 . 1 . 10 Largest Group 8 | . . 3 . 2 2 3 . 7 7 6 5 5 5 5 3 1 3 3 8 1 1 1 5 Highest-Rated Group 775 | . . 40 . 45 45 63 . 168 600 775 736 736 736 736 600 464 561 561 715 464 541 544 544 Highest-Rated Ally 544 | . . 16 . 31 31 21 . 40 464 464 464 464 464 464 464 464 464 464 464 464 541 544 544 Total Orders 6 | . . . . . . 2 . . 2 . . . . . . . . . 2 . . . . STAY 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . FOLLOW 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Ally Attacks 493 | . . 7 . 8 9 28 . 1 56 12 9 6 . 31 49 9 22 . 69 27 1 20 129 Total Damage 30374 | . . 81 . 62 127 725 . 63 2523 495 748 353 . 3046 3333 1412 2318 . 3479 994 123 2709 7783 Kills 173 | . . . . 3 1 7 . . 15 2 7 3 . 14 20 7 11 . 24 8 1 9 41 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . X0-1V1 Amusement Gains 322 | . 20 . 10 40 25 60 . . . . . . . 20 10 . . . 40 10 16 62 9 Average Entertainment 36 | . 19 7 13 47 50 54 35 18 8 4 2 1 . 5 17 12 5 . 25 17 21 44 99 Good Acts 135 | . . 7 8 3 3 31 10 3 . 2 8 3 . . 4 3 8 . 5 3 1 3 30 Bad Acts 63 | . . 4 7 5 6 8 2 . . . 2 5 . 8 3 1 1 . . 3 . . 8 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Active Infowar (turns) 14360 | . . . . . . 721 349 481 1647 212 1006 901 195 851 1011 1117 1131 270 1262 683 281 343 1899 Optics 7615 | . . . . . . . . . . . . . . . 1011 1117 1131 270 1262 683 281 343 1517 Sensors 13442 | . . . . . . 719 349 481 1647 212 1006 615 195 451 944 1109 1131 266 1118 681 281 342 1895 Terrain 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Structural 10534 | . . . . . . . . . . . 975 901 195 851 1011 1117 1131 270 1262 683 281 343 1514 Jamming 7515 | . . . . . . . . . . . . . . . 781 1114 1075 257 1260 683 281 343 1721 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . . 1 2 . 1 . 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 26770 | 80 1722 1821 1362 924 1937 3912 1146 648 2056 212 1006 901 195 851 1011 1117 1131 270 1262 683 281 343 1899 Spaces Moved 13912 | 35 798 791 465 351 673 1681 460 366 1344 114 680 592 124 518 503 638 593 137 636 371 151 126 1765 Core 175 | 5 . . . . . . . . 140 . . . . . . . . . . . . . 30 Treads 2699 | 30 294 . . . . . . . . . . . . . 347 255 . . 434 371 151 126 691 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9994 | . 504 791 465 351 673 1681 460 366 1204 114 680 592 124 518 156 383 593 137 202 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1044 | . . . . . . . . . . . . . . . . . . . . . . . 1044 Fastest Speed 17 | 50 160 200 215 215 215 145 145 155 50 140 140 140 140 140 140 162 163 163 162 162 162 162 17 Average Speed 157 | 144 186 209 221 220 225 159 154 155 144 140 140 144 140 146 159 162 163 166 166 163 162 175 77 Slowest Speed 245 | 160 215 215 230 230 230 230 230 155 170 140 140 155 140 155 242 163 163 170 242 243 162 243 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 Potential Cave-ins 18 | . . . . . . . 3 . . . . . . . . . . . . . . . 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 3 99 98 43 81 57 49 67 73 83 4 87 92 16 76 18 87 94 61 70 12 7 97 41 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 12 | . 1 1 . 1 . . 1 3 3 . . 1 . . . 1 . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 1 . . . . 4 . 3 4 . . . 3 3 . 2 . . . . Spaces Dug 55 | . . . 1 . . 2 4 . . . 3 . . 4 17 6 1 . 6 6 . . 5 Terrain Destroyed 751 | . 31 15 21 97 15 218 66 . 13 1 5 19 . 11 61 15 2 . 19 10 2 9 121 Melee 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . Projectile 178 | . . . . . . 4 22 . . 1 5 1 . 11 44 15 2 . 19 10 2 9 33 AOE 565 | . 31 15 20 97 15 212 44 . 13 . . 18 . . 17 . . . . . . . 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res DSF Acc Total 17391 | 52 962 888 695 456 899 2592 734 433 1446 150 735 629 144 578 652 698 748 173 788 425 181 226 2107 Wait 1582 | 2 74 29 82 48 56 572 106 19 25 17 19 10 19 28 37 32 104 12 46 18 22 52 153 Move 13840 | 34 797 790 464 350 672 1680 459 365 1343 113 679 591 123 517 502 637 592 136 635 370 150 125 1716 Hop 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Pick Up 236 | 4 25 8 25 5 11 38 13 2 28 1 15 2 . . 18 1 2 3 6 7 1 7 14 Fast Attach 120 | 7 5 . 6 2 5 23 7 1 10 1 . 3 . 3 8 1 3 6 4 1 . 5 19 Attach 72 | . . . 9 2 5 17 6 . . 4 . . . 4 5 1 1 . 1 2 . 4 11 Detach 23 | . 1 . 2 1 2 3 2 . . 1 . 1 . 1 1 . . . 2 . . . 6 Swap 255 | . 11 10 16 8 28 42 34 3 7 4 2 10 1 12 15 7 . 2 9 3 1 7 23 Drop 307 | . 12 13 29 9 28 61 21 3 20 1 14 6 . . 21 3 5 8 10 7 . 9 27 Fire 818 | 5 36 38 61 31 92 152 86 6 13 8 6 6 1 13 45 16 9 6 38 17 7 17 109 Melee 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 103 | . . . . . . . . 34 . . . . . . . . 32 . 37 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Sto / [*Low]) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Discovered new exit (range 9) 1244 | -10/Materials | Discovered new exit (range 16) 1390 | -10/Materials | Learned 4 Subcaves zone layouts 1426 | -10/Materials | Learned 4 Recycling zone layouts 1450 | -10/Materials | Identified exit to Subcaves 1462 | -10/Materials | Learned location of 1 exit from Recycling 1467 | -10/Materials | Learned location of 2 exits from Materials 1468 | -10/Materials | Learned location of Storage (-7) 1469 | -10/Materials | Learned 2 Storage zone layouts 1473 | -10/Materials | Learned 2 Storage zone layouts 1486 | -10/Materials | Learned 2 Storage zone layouts 1747 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1803 | -10/Materials | Entered Mines 1874 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x3) 2347 | -10/Mines | Discovered new exit (range 10) 2435 | -10/Mines | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2517 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2608 | -10/Mines | Discovered new exit (range 16) 2687 | -10/Mines | Found the Drone Emporium 2797 | -10/Mines | Lost 3 allies 3100 | -10/Mines | X0-1V1 activates XOMVISION 3104 | -10/Mines | Learned Materials terminal intel 3338 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 3624 | -10/Mines | Entered Materials 3624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3625 | -9/Materials | Identified exit to Materials 3625 | -9/Materials | Identified exit to Mines 3626 | -9/Materials | Loaded intel: 12 terminal locations 3627 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3840 | -9/Materials | Destroyed 8 combat bots 3848 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 3955 | -9/Materials | Central database locked down 4217 | -9/Materials | Repaired Corrupted Rocket Launcher 4404 | -9/Materials | X0-1V1 sent you to a vault 4461 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x4) 4469 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 4630 | -9/Materials | Core integrity fell below 50% 4776 | -9/Materials | Build established: Scavenger-Gunner 4986 | -9/Materials | Entered Mines 4987 | -9/Mines | Assembled infested the area 4992 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5000 | -9/Mines | Met a Derelict bent on vengeance 5352 | -9/Mines | Weapon slot count reverted to normal (-3) 5450 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 5643 | -9/Mines | Build established: Scavenger-Mutant 5646 | -9/Mines | Learned location of 1 exit from Proximity Caves 5655 | -9/Mines | System corruption reached 10% 5673 | -9/Mines | X0-1V1 sent you into danger 5823 | -9/Mines | Learned 4 Materials zone layouts 5876 | -9/Mines | Discovered exit to Materials (range 8) 5910 | -9/Mines | Entered Materials 5910 | -8/Materials | Accompanied by 2 allies 5910 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5911 | -8/Materials | Identified exit to Factory 5915 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6206 | -8/Materials | Build established: Scavenger-Gunner 6663 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 7109 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+6%; -60 max core) 7233 | -8/Materials | X0-1V1 announced a LAN party 7493 | -8/Materials | Garrison activated, responded to threat 7794 | -8/Materials | Discovered exit to Factory (range 15) 7847 | -8/Materials | Entered Factory 7847 | -7/Factory | Accompanied by 1 ally 7847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8030 | -7/Factory | Weapon slot count permanently improved by X0-1V1 (+1) 8097 | -7/Factory | Garrison activated, responded to threat 8273 | -7/Factory | X0-1V1 sent you to a vault 8299 | -7/Factory | Identified exit to Factory 8299 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 8393 | -7/Factory | Discovered new exit (range 11) 8673 | -7/Factory | Garrison activated, responded to threat 8812 | -7/Factory | Destroyed 8 combat bots 8966 | -7/Factory | Noticed a derelict Sapper rigging charges 9012 | -7/Factory | X0-1V1 upgraded hostiles (x1) 9016 | -7/Factory | Garrison activated, responded to threat 9162 | -7/Factory | X0-1V1 foreshadows a heat wave 9231 | -7/Factory | X0-1V1 activates XOMVISION 9287 | -7/Factory | System corruption reached 10% 9350 | -7/Factory | Ambient heat levels rising (+10) 9447 | -7/Factory | First assault squad dispatched 9492 | -7/Factory | Cargo convoy interrupted 9510 | -7/Factory | Ambient heat levels rising (+10) 9684 | -7/Factory | Ambient heat levels falling (-10) 9904 | -7/Factory | Ambient heat levels falling (-10) 10409 | -7/Factory | X0-1V1 caused items to flee you 10589 | -7/Factory | Items stopped fleeing you 10613 | -7/Factory | X0-1V1 sent allied H-55 Commando (x3) 10613 | -7/Factory | Garrison activated, responded to threat 10647 | -7/Factory | Lost 3 parts (2u1w) 11090 | -7/Factory | Garrison activated, responded to threat 11147 | -7/Factory | Destroyed 9 combat bots 11300 | -7/Factory | Garrison activated, responded to threat 11369 | -7/Factory | Build established: Skirmisher 11654 | -7/Factory | Sensors blinded by X0-1V1 11654 | -7/Factory | Identified exit to Storage 11654 | -7/Factory | X0-1V1 revealed exit location to -7/Storage 11759 | -7/Factory | Lost 3 parts (1n2w) 11759 | -7/Factory | Entered Storage 11760 | -7/Storage | Identified exit to Recycling 12227 | -7/Storage | X0-1V1 whisked you away to safety 12269 | -7/Storage | Core integrity fell below 50% 12460 | -7/Storage | Learned location of Armory (-4) 12544 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+4) 12559 | -7/Storage | First assault squad dispatched 12603 | -7/Storage | X0-1V1 activates XOMVISION 12655 | -7/Storage | X0-1V1 whisked you away to safety 12816 | -7/Storage | Build established: Scavenger-Executioner 12899 | -7/Storage | Used back door to open Recycling access 12905 | -7/Storage | Entered Recycling 12906 | -7/Recycling | Identified exit to Scraptown 12942 | -7/Recycling | Weapon slot count reverted to normal (-4) 13253 | -7/Recycling | Core integrity restored by X0-1V1 (+140) 13358 | -7/Recycling | Identified exit to Factory 13358 | -7/Recycling | X0-1V1 revealed exit location to -5/Factory 13394 | -7/Recycling | Build established: Scavenger-Skirmisher 13465 | -7/Recycling | X0-1V1 activates XOMVISION 13502 | -7/Recycling | Scanned before Scraplab entrance 13524 | -7/Recycling | Entered Scraplab 13553 | -7/Recycling | Entered Scraptown 13553 | -7/Scraptown | Accompanied by 6 allies 13931 | -7/Scraptown | Discovered exit to Factory (range 11) 14067 | -7/Scraptown | Visited Cave Peace 14106 | -7/Scraptown | Visited Spacefarers 14127 | -7/Scraptown | Visited Junk Repository 14262 | -7/Scraptown | Visited Junk Repository 14341 | -7/Scraptown | Visited Awakened 14365 | -7/Scraptown | Visited IN-MT5's Study 14390 | -7/Scraptown | Visited UFD Registry 14390 | -7/Scraptown | Registered with UFD as "Chainpod" 14415 | -7/Scraptown | Received an X-ray algorithm 14448 | -7/Scraptown | Visited Cartography Club 14477 | -7/Scraptown | Visited Scrapoid Research Area 14549 | -7/Scraptown | Learned location of Zion (-6) 14549 | -7/Scraptown | Learned location of Quarantine (-3) 14549 | -7/Scraptown | Learned 12 Factory zone layouts 14549 | -7/Scraptown | Learned 16 Factory zone layouts 14549 | -7/Scraptown | Learned 4 Access zone layouts 14549 | -7/Scraptown | Learned 20 Lower Caves zone layouts 14549 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 14549 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 14549 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 14549 | -7/Scraptown | Learned location of 1 exit from Research 14549 | -7/Scraptown | Learned location of 3 exits from Lower Caves 14549 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 14562 | -7/Scraptown | Found Deep Structural Scanner 14703 | -7/Scraptown | Visited Sword Containment 14793 | -7/Scraptown | Visited Infowarlord's Domain 14801 | -7/Scraptown | Found Exp. Sensor Array 14821 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14845 | -7/Scraptown | Found DCF Scrap (28 items) 14885 | -7/Scraptown | Visited Scrap Suit Storage 14905 | -7/Scraptown | Visited Abandonware Association 14927 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 14930 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 14983 | -7/Scraptown | Visited Chapter 10 15029 | -7/Scraptown | Visited Science Guys 15214 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 15214 | -7/Scraptown | Attacked by Scraptown defenders 15395 | -7/Scraptown | Allies destroyed Triborg 15521 | -7/Scraptown | Build established: Scavenger-Tank 15609 | -7/Scraptown | Entered Factory 15609 | -5/Factory | Accompanied by 2 allies 15609 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 15610 | -5/Factory | Identified exit to Upper Caves 15611 | -5/Factory | Identified exit to Factory 15611 | -5/Factory | Identified exit to Extension 15732 | -5/Factory | X0-1V1 sent you to a vault 15821 | -5/Factory | Entered Upper Caves 15821 | -5/Upper Caves | Accompanied by 5 allies 15822 | -5/Upper Caves | Identified exit to Upper Caves 15911 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16433 | -5/Upper Caves | Encountered a Warlord checkpoint 16606 | -5/Upper Caves | Learned Factory non-interactive machine intel 16827 | -5/Upper Caves | Entered another Upper Caves area 16827 | -5/Upper Caves | Accompanied by 5 allies 16858 | -5/Upper Caves | Learned location of 1 exit from Factory 16956 | -5/Upper Caves | Discovered exit to Factory (range 15) 16998 | -5/Upper Caves | Encountered a Warlord checkpoint 17132 | -5/Upper Caves | Identified exit to Warlord 17132 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 17161 | -5/Upper Caves | Spotted B-75 Beast 17165 | -5/Upper Caves | Allies destroyed B-75 Beast 17175 | -5/Upper Caves | X0-1V1 activates XOMVISION 17249 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 22) 17728 | -5/Upper Caves | Entered Warlord 17728 | -5/Warlord | Accompanied by 5 allies 17769 | -5/Warlord | Discovered new exit (range 8) 17777 | -5/Warlord | Identified exit to Proximity Caves 17923 | -5/Warlord | Entered Proximity Caves 17923 | -4/Proximity Caves | Accompanied by 5 allies 17983 | -4/Proximity Caves | X0-1V1 caused items to flee you 18049 | -4/Proximity Caves | Encountered a Derelict sapper outpost 18155 | -4/Proximity Caves | Learned Research stockpile data 18202 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 22) 18207 | -4/Proximity Caves | Sensors blinded by X0-1V1 18257 | -4/Proximity Caves | Items stopped fleeing you 18399 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18557 | -4/Proximity Caves | Build established: Scavenger-Tank 18647 | -4/Proximity Caves | X0-1V1 sent you into danger 18649 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18696 | -4/Proximity Caves | Lost 3 parts (1u2w) 18768 | -4/Proximity Caves | System corruption reached 10% 18774 | -4/Proximity Caves | Entered Factory 18774 | -4/Factory | Accompanied by 3 allies 18774 | -4/Factory | Evolved 2 slots: Utility x2 18775 | -4/Factory | Identified exit to Research 18775 | -4/Factory | Identified exit to Armory 18777 | -4/Factory | Loaded intel: 227 non-interactive machine locations 18919 | -4/Factory | Build established: Scavenger-Skirmisher 19381 | -4/Factory | Build established: Infiltrator-Skirmisher 19456 | -4/Factory | X0-1V1 announced a LAN party 19601 | -4/Factory | X0-1V1 activates XOMVISION 19740 | -4/Factory | Discovered new exit (range 8) 19774 | -4/Factory | First assault squad dispatched 19777 | -4/Factory | Identified exit to Upper Caves 19785 | -4/Factory | Entered Upper Caves 19785 | -4/Upper Caves | Accompanied by 1 ally 19865 | -4/Upper Caves | Learned Research stockpile data 20080 | -4/Upper Caves | Build established: Scavenger-Skirmisher 20119 | -4/Upper Caves | X0-1V1 activates XOMVISION 20453 | -4/Upper Caves | Spotted B-86 Titan 20467 | -4/Upper Caves | Build established: Infiltrator-Skirmisher 20745 | -4/Upper Caves | Discovered new exit (range 16) 20783 | -4/Upper Caves | Identified exit to Upper Caves 20863 | -4/Upper Caves | X0-1V1 caused items to flee you 20902 | -4/Upper Caves | Entered another Upper Caves area 20902 | -4/Upper Caves | Accompanied by 1 ally 20903 | -4/Upper Caves | Discovered exit to Research (range 18) 20957 | -4/Upper Caves | X0-1V1 activates XOMVISION 21389 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21542 | -4/Upper Caves | Found GOLEM Unit 21705 | -4/Upper Caves | Discovered new exit (range 21) 21745 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21890 | -4/Upper Caves | Learned location of 1 exit from Research 21989 | -4/Upper Caves | Identified exit to Zhirov 22033 | -4/Upper Caves | Entered Zhirov 22033 | -4/Zhirov | Accompanied by 3 allies 22033 | -4/Zhirov | Discovered new exit (range 4) 22063 | -4/Zhirov | Met Zhirov 22107 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22132 | -4/Zhirov | Found Alien Artifact 22132 | -4/Zhirov | Identified Integrated Dissipator 22132 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22156 | -4/Zhirov | Found Alien Artifact 22298 | -4/Zhirov | Identified exit to Proximity Caves 22303 | -4/Zhirov | Entered Proximity Caves 22303 | -3/Proximity Caves | Accompanied by 3 allies 22305 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 22550 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 22571 | -3/Proximity Caves | X0-1V1 activates XOMVISION 22672 | -3/Proximity Caves | Build established: Commander-Skirmisher 22756 | -3/Proximity Caves | Lost 10 allies 22893 | -3/Proximity Caves | Lost 6 allies 22903 | -3/Proximity Caves | 0b10 base defense nominally successful 23177 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23261 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 23565 | -3/Proximity Caves | Entered Research 23565 | -3/Research | Accompanied by 1 ally 23565 | -3/Research | Evolved 2 slots: Utility x2 23566 | -3/Research | Identified exit to Quarantine 23566 | -3/Research | Identified exit to Research 23588 | -3/Research | Found Exp. Hacking Suite 23660 | -3/Research | X0-1V1 enhanced Transport squad support 23885 | -3/Research | Build established: Hacker-Skirmisher 23908 | -3/Research | X0-1V1 sent you into danger 23925 | -3/Research | Allied Derelicts emerged from ambush trap array 23929 | -3/Research | X0-1V1 revealed exit location to -2/Research 24248 | -3/Research | Entered another Research area 24248 | -2/Research | Accompanied by 1 ally 24248 | -2/Research | Evolved 2 slots: Utility x2 24286 | -2/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 24513 | -2/Research | Identified exit to DSF 24529 | -2/Research | Entered DSF 24529 | -2/DSF | Accompanied by 1 ally 24545 | -2/DSF | Additional patrols routed to DSF 24667 | -2/DSF | Found Prototype Launcher 24667 | -2/DSF | Identified Gui. Micro-nuke Launcher 24771 | -2/DSF | Sterilization system engaged 24791 | -2/DSF | Ambient heat levels rising (+10) 24806 | -2/DSF | Ambient heat levels rising (+10) 24812 | -2/DSF | Discovered new exit (range 17) 24821 | -2/DSF | Ambient heat levels rising (+10) 24836 | -2/DSF | Ambient heat levels rising (+10) 24851 | -2/DSF | Ambient heat levels rising (+10) 24862 | -2/DSF | Identified exit to Access 24866 | -2/DSF | Ambient heat levels rising (+10) 24872 | -2/DSF | Entered Access 24872 | -1/Access | Accompanied by 1 ally 24872 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24879 | -1/Access | X0-1V1 activates XOMVISION 25128 | -1/Access | Build established: Scavenger-Skirmisher 25227 | -1/Access | Identified exit to Surface 25227 | -1/Access | X0-1V1 revealed exit location to -0/Surface 25319 | -1/Access | Destroyed 7 combat bots 25567 | -1/Access | Identified exit to Command 25567 | -1/Access | X0-1V1 revealed exit location to -1/Command 25622 | -1/Access | First assault squad dispatched 25964 | -1/Access | Spotted B-99 Colossus 25997 | -1/Access | High security lockdown imminent 26016 | -1/Access | Attached CPS modules to Greater Chaos Wyrm 26063 | -1/Access | Found Prototype Protection 26063 | -1/Access | Identified Wyrmscale 26068 | -1/Access | Found Exp. Weapon Cycler 26077 | -1/Access | High security lockdown engaged 26282 | -1/Access | X0-1V1 sent allied Elite (x5) 26288 | -1/Access | Spotted Striker 26296 | -1/Access | Allies destroyed Striker 26301 | -1/Access | Spotted Executioner 26315 | -1/Access | Destroyed Executioner 26346 | -1/Access | Spotted Investigator 26361 | -1/Access | Allies destroyed Investigator 26389 | -1/Access | Crushed by falling debris 26390 | -1/Access | System corruption reached 10% 26402 | -1/Access | Destroyed 8 combat bots 26403 | -1/Access | X0-1V1 sent you to a vault 26408 | -1/Access | Found Prototype Device 26408 | -1/Access | Identified Adv. Kinecellerator 26411 | -1/Access | Lost 3 allies 26420 | -1/Access | Lost 15 parts (2p5n6u2w) 26593 | -1/Access | Spotted Striker 26593 | -1/Access | Spotted Striker 26622 | -1/Access | Spotted B-99 Colossus 26634 | -1/Access | Spotted Executioner 26634 | -1/Access | X0-1V1 sent allied Fireman (x3) 26636 | -1/Access | Spotted Executioner 26636 | -1/Access | Spotted Striker 26636 | -1/Access | Spotted Striker 26645 | -1/Access | X0-1V1 activates XOMVISION 26661 | -1/Access | X0-1V1 destroyed Energy Cycler 26661 | -1/Access | Energy Cycler disabled 26661 | -1/Access | Identified Transdimensional Reconstructor 26661 | -1/Access | Warped through subspace 26669 | -1/Access | Lost 3 allies 26695 | -1/Access | X0-1V1 enhanced Transport squad support 26700 | -1/Access | X0-1V1 whisked you away to safety 26722 | -1/Access | X0-1V1 activates XOMVISION 26765 | -1/Access | Build established: Sprinter 26769 | -1/Access | X0-1V1 turns hostiles against one another 26771 | *** | Escaped! Last Messages --------------- G-73 Enforcer form resolidifies at new position. R-10 Processor form resolidifies at new position. P-80 Master form resolidifies at new position. L-61 Swordsman form resolidifies at new position. K-01 Serf form resolidifies at new position. C-57 Dissector form resolidifies at new position. K-01 Serf form resolidifies at new position. G-73 Enforcer form resolidifies at new position. Form resolidifies at new position. U-05 Engineer form resolidifies at new position. 26769_ K-01 Serf destroyed. 26769_ Exp. Q-thruster severed. 26770_ R-10 Processor collects Exp. Q-thruster. 26770_ X0-1V1 makes it rain matter. 26771_ The Access Shell folds into the floor. 26771_ U-05 Engineer knocked back. 26771_ C-57 Dissector destroyed. 26771_ R-10 Processor knocked back. 26771_ Knocked back. 26771_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #??????????###"########## ???????????????????????? | | #??????????# #???# ???????????????????????? | | ???????????# ! #???# ???????????????????????? | | ???????????# #???# ???????????????????????? | | ???????????# " #???# ???????????????????????? | | ???????????# """ #???# ???????????????????????? | | ???????????# """ #???# ???????????????????????? | | ???????????# * " #???# ???????????????????????? | | ?########### #???# ???????????????????????? | | ? ## #???# ???????????????????????? | | ? ######+######## ???????????????????????? | | ? " # ???????????????????????? | | ? """ # p g u ???????????????????????? | | ? """ g # #############???????????????????????? | | ? " o #???????????????????????????????????? | | ? # #???????????????????????????????????? | | ? # #??????????????????????????????? ## | | ?########## #??????????????????????????????? ## | | ??????????# #?????###??????????????????????? ## | | ??????????# ####### ##########?????????????? ## | | ??????????# """T""" % "?????????????? + | | ??????????# """ """ "????BB???????? # | | ??????????#= % "????BB????????#### | | ??????????#]= u "?????????????? # | | ??????????#! "" """" # | | ??????????#c @" """" # | | ??????????# b % """" # | | ??????????#gR """" BB ### # | | ??????????#R """" BB ### # | | ???????#### c % """" ### ## | | ???????#### # ####################### | | ???????#### %############################### | | ########### ####????####################### | | " # ############################### ^ | | """ # g##################################### | | """ # ############"""""""""""############## | | " #lk############ """"T"""" ###### = | | u *gbgbpg #!// | | = R#gg" #!/ | | # "##### #!/ | | #gk##### """"" !! #]! | | # # # # ""T"" !! #!!!! | | g # ## !! + =!* !* | | # #g BB %!#!%*!!*=[ | | #k BB = #=*!!!%!% | | ########### # # ! %#!!!! ! | | ######## #g # # # #### ###### # !! | | ######## # [#!] # ####+###### %######### | | ####### # =#]! # ### # # """T"" | | ######## =#[!#|[ # ### % #" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 55 Energy Capacity 2220 Matter Stores 801 Matter Capacity 1000 Sight Range 28 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 66 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 7 Kinecelleration 50 Offensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 99% | -9/Materials | Corrupted Studied --------- Shotgun | -9/Materials | Hacked KE Penetrator | -2/Research | Hacked Railgun | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Greater Chaos Challenges ------------ None Game ------ Seed SystemNuclearDeconstructor Manual? 0 Play Time 02:35:51 Cumulative 1735.0 hours Start 2026.08.29 @ 22:53:00 End 2026.08.30 @ 01:28:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1244 Rogue 1204 Adventurer 40 Explorer 0 Win Type 0 Total 229 Types 109/12/76/3/2/4/16/2/1/4 Lore% 97 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10285099-bf59-4104-8b60-afeb73efe82d