Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 11:14:38 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (195) 975 Value Destroyed (5428) 5428 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 13748 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 304 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 908/1000 Matter 100/300 Energy 518/520 System Corruption 4% Temperature Cool (4) Movement Flying (28) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (7) ------ Small Storage Unit Machine Analyzer Enhanced Optical Array Seismic Detector Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (8) ---- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Terrain Scanner Advanced Hacking Suite System Restoration Module Proton Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Seismic Detector Hacking Suite System Shield System Shield Improved Recalibrator > --- WEAPON ----------- Improved Datajack Heavy Flail > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Terrain Scanner Advanced Hacking Suite System Restoration Module Slug Cannon Proton Missile Launcher DRS Beacon [Rating: 76] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . 2 Utility 5 | . . . . . . . 2 2 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 145 | 7 7 7 27 1 2 1 42 13 15 3 13 7 Power 17 | 1 1 . 3 . . . 5 3 3 . . 1 Engine 16 | 1 1 . 3 . . . 5 2 3 . . 1 Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 1 1 13 1 1 . 15 1 5 . 4 2 Treads 35 | 2 1 1 10 1 . . 15 1 4 . . . Leg 1 | . . . 1 . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . 1 . . . 1 . 4 2 Utility 48 | 2 3 1 3 . 1 1 14 6 4 3 6 4 Device 16 | 1 . 1 . . 1 . 6 1 1 1 3 1 Storage 5 | 1 1 . 1 . . . 1 . . . 1 . Processor 8 | . . . . . . . . 3 1 . 1 3 Hackware 5 | . . . . . . . 1 1 1 1 1 . Protection 14 | . 2 . 2 . . 1 6 1 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 2 5 8 . . . 8 3 3 . 3 . Energy Gun 16 | . 1 2 3 . . . 8 1 1 . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 6 | 2 1 1 2 . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . . . . . . 1 . Launcher 4 | . . 1 1 . . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . 1 . Unidentified Prototypes 9 | . . . 1 . . . 2 2 4 . . . Parts Lost 38 | . 2 2 5 . . . 21 2 4 . . 2 Power 2 | . . . . . . . 2 . . . . . Propulsion 13 | . . 1 3 . . . 8 . 1 . . . Utility 14 | . . . 1 . . . 8 2 3 . . . Weapon 9 | . 2 1 1 . . . 3 . . . . 2 Highest Loss Streak 8 | . 1 1 3 . . . 8 1 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 1 8 14 18 20 20 19 18 18 17 18 17 6 Power 1 | . 1 2 2 1 1 1 1 1 1 1 . . Propulsion 3 | . . . 3 4 4 4 3 4 3 6 5 2 Utility 5 | . 4 7 5 6 7 6 6 6 5 5 5 2 Weapon 5 | . 2 4 5 7 7 7 6 5 5 5 5 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . . . 9 . 1 . 9 5 3 . 7 3 Power 8 | . . . 2 . . . 2 2 2 . . . Propulsion 6 | . . . 4 . . . . 1 . . 1 . Utility 14 | . . . . . 1 . 4 2 1 . 3 3 Weapon 9 | . . . 3 . . . 3 . . . 3 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 90 100 98 99 95 99 99 100 87 87 Engine 9 | . 13 14 10 11 11 11 8 6 6 7 7 10 Treads 30 | . 28 28 26 44 42 44 32 30 30 30 26 . Flight 1 | . . . . . . . . . . . 2 23 Device 7 | . 3 . 1 5 11 2 9 14 14 7 5 10 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 5 Processor 3 | . . . . . . . . 7 9 9 7 9 Hackware 5 | . . . . . . . 6 6 1 12 15 12 Protection 7 | . 10 13 9 5 . 8 9 6 10 7 1 . Energy Gun 8 | . 7 8 9 . . 8 11 14 9 7 6 . Ballistic Gun 6 | . 20 19 8 22 22 13 3 . . . . . Peak Build Rating 76 | 7 8 9 20 20 45 20 36 46 52 45 53 76 Average Rating 31 | 5 7 8 15 19 20 19 27 42 47 44 42 74 On Entrance 24 | . 7 8 8 20 19 22 20 36 42 45 43 52 Avg Prop Armor Cover (%) 12 | . . . 14 . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 14 31 32 61 58 58 58 68 73 92 65 63 39 Greatest Support 102 | 40 40 40 86 86 86 86 92 86 102 102 102 42 Greatest Overweight (x) 17 | . . . 16 . 17 . 2 . . . 1 . Average Overweight (x) . | . . . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 8 Average Capacity 18 | 6 14 15 20 20 20 20 20 20 20 20 18 8 Most Carried 20 | 2 15 15 20 20 20 20 20 20 20 20 20 8 Average Carried 17 | 1 8 14 18 19 19 19 18 19 18 19 18 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 8 8 Final Carried 20 | 2 15 14 20 20 20 19 20 20 20 19 8 7 Class Distribution -------------------- 53% | Mutant 18% | Scavenger-Mutant 14% | Hacker-Mutant 9% | Commander-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Hacker-Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Matter Collected 3919 | 282 499 170 507 86 . 79 1117 313 480 95 183 108 Remotely . | . . . . . . . . . . . . . Salvage Created 7658 | 100 769 348 1368 209 . 22 2061 738 1573 121 . 349 Parts 374 | 10 56 11 78 6 . 2 96 47 52 3 . 13 Haulers Intercepted 19 | . 2 . 4 . . . 4 4 4 . . 1 Recyclers Shooed 17 | . 2 . 3 1 . . 6 . 3 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 139 | . 17 11 28 2 . 3 38 12 22 . . 6 Melee 2 | . . . 1 . . . . . . . . 1 Guns 100 | . 17 11 17 2 . 1 29 12 11 . . . Cannons 18 | . . . 6 . . . 3 . 8 . . 1 AOE 13 | . . . 4 . . 2 3 . . . . 4 Classes Destroyed 17 | 2 5 1 2 1 . . 4 1 1 . . . Worker 8 | . . . 4 . . . 4 . . . . . Builder 2 | . . . . . . . 1 1 . . . . Tunneler 3 | 2 1 . . . . . . . . . . . Hauler 19 | . 2 . 4 . . . 4 4 4 . . 1 Recycler 18 | 1 2 1 3 1 . . 7 . 1 2 . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 8 | . 1 . 3 . . . . 2 1 . . 1 Swarmer 43 | . 9 3 11 . . 3 10 3 . . . 4 Grunt 46 | . 8 4 8 1 . . 15 2 8 . . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 27 | . . . 9 . . . 9 1 8 . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 1 2 1 . . . Programmer 10 | . . . . . . . . 4 4 . . 2 Heavy 1 | . . . . . . . 1 . . . . . Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 7 | 3 3 3 6 3 . 2 7 3 5 1 . 5 Combat Bots Only 6 | . 3 3 5 2 . 2 6 3 4 . . 5 Max Kills in Single Turn 4 | 2 1 1 3 1 . 1 2 1 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 2 . . . . 4 Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1047 | . 109 48 156 11 . 10 331 104 215 . . 63 Missed 312 | . 25 8 49 1 . 6 85 32 80 . . 26 Hits 735 | . 84 40 107 10 . 4 246 72 135 . . 37 Melee 2 | . . . . . . . . . 2 . . . Projectile 733 | . 84 40 107 10 . 4 246 72 133 . . 37 Critical Strikes 16 | . 1 1 2 . . . 8 1 1 . . 2 Part Disruptions 1 | . . 1 . . . . . . . . . . Damage Taken 9120 | . 748 449 1391 99 . 42 3598 771 1314 30 . 678 Core 1181 | . 114 35 280 20 . 10 505 40 85 . . 92 Absorbed by Shields 527 | . . . . . . . 246 145 136 . . . Redirected to Shielding 105 | . . . . . . . 105 . . . . . Ignored by Resistances 155 | . . . . . . . 87 . 68 . . . Regen/Repaired (Parts) 185 | . . . . . . . 66 . 119 . . . Core Remaining (%) 50 | 100 . 40 . . . 22 8 . . . 82 . Volleys Fired 584 | 3 84 43 114 13 . 4 167 48 89 . . 19 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 1 Hottest 166 | 40 70 85 112 46 . 46 124 136 166 . . 40 Shots Fired 1121 | 6 165 85 223 26 . 6 322 92 176 1 . 19 Gun 971 | 6 165 84 188 26 . 4 269 91 137 1 . . Cannon 137 | . . . 33 . . . 48 . 39 . . 17 Launcher 13 | . . 1 2 . . 2 5 1 . . . 2 Special . | . . . . . . . . . . . . . Kinetic 492 | 6 134 55 111 26 . 4 139 . . . . 17 Thermal 616 | . 31 29 110 . . . 178 91 176 1 . . Explosive 11 | . . 1 2 . . 2 5 1 . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 25 | 3 8 19 22 14 . 9 25 22 18 . . 2 Robot Miss Streak 7 | 2 7 4 3 3 . 1 4 3 3 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 1 1 4 1 . . 7 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . Shots Hit Robots 796 | 3 85 50 164 21 . 4 231 79 143 5 2 9 Core Hits 338 | 4 40 28 63 7 . 4 81 52 52 . . 7 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 Critical Strikes 37 | . 1 2 4 . . . 12 3 13 . . 2 Burn 32 | . 1 2 4 . . . 9 3 13 . . . Destroy 2 | . . . . . . . 1 . . . . 1 Blast 2 | . . . . . . . 2 . . . . . Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 68 | . . 1 . . . . . 4 10 6 2 45 Impact 62 | . . . . . . . . 4 9 5 . 44 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 4 2 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15678 | 44 926 517 2685 364 . 149 4387 1650 4066 296 . 594 Guns 11071 | 44 892 499 1937 314 . 48 3507 1600 2230 . . . Cannons 2999 | . . . 458 . . . 657 . 1819 . . 65 Explosions 631 | . . . 275 . . 101 128 . . . . 127 Melee 698 | . . . . . . . . . . 296 . 402 Ramming 279 | . 34 18 15 50 . . 95 50 17 . . . Kinetic 4298 | 44 690 213 1099 314 . 48 1825 . . . . 65 Thermal 9772 | . 202 286 1296 . . . 2339 1600 4049 . . . Explosive 504 | . . . 275 . . 101 128 . . . . . Electromagnetic 127 | . . . . . . . . . . . . 127 Impact 698 | . . . . . . . . . . 296 . 402 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . 1 1 1 . . 3 6 6 . 4 Average Corruption 2 | . . . 1 1 1 . . 1 5 6 . 2 Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 120 | . . . 9 10 7 . . 15 48 29 . 2 Message Errors 37 | . . . 4 4 3 . . 5 12 8 . 1 Matter Fused 26 | . . . . 1 1 . . 4 9 10 . 1 Heat Flow Errors 11 | . . . . 1 . . . 1 7 2 . . Energy Discharges 15 | . . . 2 1 1 . . 1 7 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . . Parts Fused 2 | . . . . 1 . . . . 1 . . . Data Loss (minor) 13 | . . . . 1 1 . . 2 6 3 . . Data Loss (major) 5 | . . . . 1 1 . . . 2 1 . . Misfires 4 | . . . 1 . . . . 1 1 1 . . Alerts 3 | . . . 1 . . . . 1 . 1 . . Weapon Failures 3 | . . . 1 . . . . . 2 . . . Overload Shots 22 | . . . . . . . . . 22 . . . Effects 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Overflow Damage 296 | . . . 37 . . . . . 130 59 . 70 Projectiles 174 | . . . . . . . . . 130 44 . . Explosions 37 | . . . 37 . . . . . . . . . Melee 85 | . . . . . . . . . . 15 . 70 Knockbacks 6 | . 1 . 2 1 . . . . . 2 . . Impact 3 | . 1 . . 1 . . . . . 1 . . Kinetic 2 | . . . 2 . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 36 | . . . . . . 8 28 . . . . . Shots 2 | . . . . . . 1 1 . . . . . Rammed 35 | . 8 3 1 4 . . 12 4 3 . . . Targets Rammed 40 | . 9 3 2 4 . . 14 5 3 . . . Kicked . | . . . . . . . . . . . . . Crushed 5 | . 1 . 1 . . . 2 1 . . . . Highest Temperature 319 | . 212 214 309 278 . . 218 73 319 235 . 51 Average Temperature 70 | . 37 79 78 95 . . 80 16 69 111 . 24 Received Heat Transfer 2554 | . 159 366 477 36 . . 939 87 343 12 . 135 Effects 3 | . . . . 2 . . 1 . . . . . Energy Bleed 3 | . . . . 2 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions 9 | . . 1 . . . . . . . 3 . 5 Robots Melted 6 | . . . . . . . 3 . 3 . . . Combat Hostiles 6 | . . . . . . . 3 . 3 . . . Parts Melted 48 | . 2 1 6 . . . 11 5 23 . . . Heat Transferred 20377 | . 666 925 3330 . . . 5402 2837 7217 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . . . 2 . . . 2 . 1 . . 1 Low Security (%) 86 | 100 100 100 57 100 . 100 84 100 52 100 . 91 Level 1 13 | . . . 42 . . . 12 . 47 . . 8 Level 2 . | . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 436 | 10 190 83 402 149 . 111 436 184 380 137 . 234 Initial 144 | . . 63 . 144 . . . 82 66 137 . . Average 95 | 1 101 19 188 49 . 35 133 58 179 12 . 30 Influence Increases 5176 | 15 582 195 937 156 . 199 1257 453 901 87 . 394 Destroy 0b10 Robot/C 2980 | . 340 140 560 120 . 120 780 240 520 40 . 120 Destroy 0b10 Robot/NC 305 | 15 35 5 70 5 . . 80 40 35 10 . 10 Destroy Leader 814 | . 76 30 174 20 . 20 188 92 190 . . 24 Allied During Kill 128 | . . . . 11 . 22 9 . 69 17 . . Successful Hack 270 | . 56 . 42 . . 8 66 54 14 20 . 10 Disable Machine 165 | . . . 30 . . . 60 . 45 . . 30 Destroy Structure 184 | . . 5 16 . . 14 44 12 13 . . 80 Partial Spotted 15 | . 15 . . . . . . . . . . . Lose Combat Pursuer 315 | . 60 15 45 . . 15 30 15 15 . . 120 Influence Decreases 4960 | 15 420 356 568 526 . 199 1075 487 696 440 . 178 Entered New Map 724 | . . 99 1 226 . . . 100 82 216 . . Time Decay 3415 | 15 400 237 517 300 . 159 545 367 534 183 . 158 Lost Part 380 | . 20 20 50 . . . 210 20 40 . . 20 Lost Ally 141 | . . . . . . 40 20 . 40 41 . . Purge Threat 300 | . . . . . . . 300 . . . . . Squads Dispatched 32 | . 3 . 3 . . . 5 6 9 . . 6 Investigation 7 | . 1 . . . . . 1 1 1 . . 3 Extermination 8 | . . . . . . . . 3 3 . . 2 Reinforcement 16 | . 2 . 3 . . . 4 2 4 . . 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Distress Signals 19 | . 2 2 3 . . . 6 2 4 . . . Communications Jammed 3 | . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . 3 Times Spotted 242 | . 29 14 37 6 . 6 59 26 40 5 . 20 Peak Tracking Total 9 | . 5 3 6 4 . 3 9 4 5 2 . 6 Tactical Retreats 15 | . 2 2 2 . . 1 2 1 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Traps Triggered 9 | . 2 . 2 . . . 1 1 3 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Disabled 11 | . . . 2 . . . 4 . 3 . . 2 Max in Single Turn 1 | . . . 1 . . . 1 . 1 . . 1 Garrison Access 3 | . . . . . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Machines Accessed 71 | . 6 . 11 . 1 1 13 12 10 9 2 6 Terminals 41 | . 6 . 8 . . 1 10 2 7 6 . 1 Fabricators 4 | . . . . . . . . 3 . . . 1 Repair Stations 4 | . . . . . . . 1 2 1 . . . Recycling Units 13 | . . . 2 . . . 1 3 1 3 . 3 Scanalyzers 3 | . . . 1 . . . . 1 . . . 1 Garrison Access 3 | . . . . . . . 1 1 1 . . . Total Hacks 211 | . 28 . 44 . 1 3 47 23 16 28 6 15 Successful 121 | . 14 . 30 . 1 1 30 8 8 14 6 9 Failed 87 | . 14 . 13 . . 2 17 14 8 13 . 6 Catastrophic 14 | . 1 . 1 . . 1 1 3 3 3 . 1 Database Lockouts 3 | . . . 1 . . . . 1 . 1 . . Manual 91 | . 18 . 24 . 1 3 20 3 3 15 . 4 Terminals 150 | . 28 . 38 . . 3 40 4 9 25 . 3 Fabricators 6 | . . . . . . . . 4 . . . 2 Repair Stations 7 | . . . . . . . 2 2 3 . . . Recycling Units 30 | . . . 5 . . . 4 8 2 3 . 8 Scanalyzers 5 | . . . 1 . . . . 2 . . . 2 Garrison Access 6 | . . . . . . . 1 3 2 . . . Terminal Hacks 57 | . 7 . 12 . 1 1 19 1 5 5 6 . Record 1 | . . . . . . . . . . . 1 . Part Schematic 6 | . . . 2 . . 1 1 . . 2 . . Robot Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 11 | . 2 . 1 . . . 3 . . . 5 . Prototype ID Bank 12 | . 4 . 3 . . . 3 . . 2 . . Open Door 4 | . . . . . . . . . 4 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . 2 . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . . . Locate Traps 5 | . . . 3 . . . 2 . . . . . Patrol Status 2 | . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 Network Status 2 | . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . 2 . 2 . . . Scan Component 2 | . . . . . . . 1 . 1 . . . Repair 2 | . . . . . . . 1 . 1 . . . Recycling Unit Hacks 11 | . . . 3 . . . 1 1 . 3 . 3 Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 10 | . . . 2 . . . 1 1 . 3 . 3 Scanalyzer 3 | . . . . . . . . 1 . . . 2 Retrieve Study 3 | . . . . . . . . 1 . . . 2 Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . Seal Access 3 | . . . . . . . 1 1 1 . . . Unauthorized Hacks 40 | . 7 . 15 . . . 7 2 . 6 . 3 Terminals 34 | . 7 . 13 . . . 7 1 . 6 . . Track 2 | . . . 1 . . . 1 . . . . . Botnet 8 | . 2 . 3 . . . 1 1 . 1 . . Operators 1 | . . . 1 . . . . . . . . . Skim 23 | . 5 . 8 . . . 5 . . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 1 . . . 3 Reject 1 | . . . 1 . . . . . . . . . Recyclers 2 | . . . 1 . . . . 1 . . . . Fedlink 3 | . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 9 . . 1 12 12 6 7 . 2 Full Trace Events 3 | . . . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . 1 1 . . 2 . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 28 | . . . . . . . . 28 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Part Studies Acquired 3 | . . . . . . . . 1 . . . 2 Parts Repaired 2 | . . . . . . . 1 . 1 . . . Time 51 | . . . . . . . 13 . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 83 | . . . 83 . . . . . . . . . Retrieved Components 41 | . . . 10 . . . 9 2 . 17 . 3 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 5 | . . 1 . . . . . . 1 1 2 . Non-combat . | . . . . . . . . . . . . . Combat 5 | . . 1 . . . . . . 1 1 2 . Robot Hacks Applied 5 | . . 1 . . . . . . 1 1 2 . parse_system 5 | . . 1 . . . . . . 1 1 2 . Relay Couplers Released 4 | . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total Allies 18 | . . . . 5 3 . . . 10 . . . Largest Group 10 | . . . . 4 5 5 2 . 10 8 4 . Highest-Rated Group 173 | . . . . 73 73 56 32 . 173 128 64 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . 29 16 16 . Initial UFD Resources 39 | . . . . . . . . . . . . 39 Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks 86 | . . . . 16 . 22 5 . 18 25 . . Total Damage 836 | . . . . 182 . 102 34 . 181 337 . . Kills 15 | . . . . 5 . 3 1 . 4 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 9181 | 26 377 . . 520 395 109 891 2186 1230 1063 1761 623 Optics 908 | . . . . . . . . . . . 285 623 Seismic 8007 | 26 377 . . 520 395 109 891 2161 1230 1063 612 623 T.N.C. 194 | . . . . . . . . 194 . . . . Machine Analysis 451 | . . . . . . . . . . . . 451 Jamming 1801 | . . . . . . . . . . . 1193 608 Robot Analysis Total 11 | . 2 . 1 . . . 3 . . . 5 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Turns Passed 17238 | 112 1357 1176 1660 1026 678 477 2566 2413 1669 1063 2418 623 Spaces Moved 9838 | 58 662 588 784 602 400 287 1069 1309 723 640 1555 1161 Core 6 | 2 . . 3 . 1 . . . . . . . Treads 8092 | 56 662 588 373 602 399 287 1069 1309 723 640 1384 . Legs . | . . . . . . . . . . . . . Wheels 408 | . . . 408 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1332 | . . . . . . . . . . . 171 1161 Fastest Speed 23 | 50 160 160 110 160 160 160 160 165 160 160 26 23 Average Speed 145 | 156 160 160 156 160 162 160 172 165 162 160 152 27 Slowest Speed 900 | 160 160 160 850 160 900 160 320 165 165 160 160 28 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 72 | 3 85 95 79 86 89 83 97 34 85 95 88 22 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 8 | . . 1 4 . . . 1 . . . 1 1 Known Exits Taken 8 | . 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 . . . 1 . . . Scrap Searched 13 | . . 3 . 2 . . . . . . 8 . Spaces Dug 74 | . . 6 . . . . 5 15 7 . . 41 Terrain Destroyed 162 | . . 6 19 . . 23 47 15 11 . . 41 Melee 45 | . . . . . . . . 4 7 . . 34 Projectile 15 | . . . 1 . . . 3 . 4 . . 7 AOE 102 | . . 6 18 . . 23 44 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Total 11591 | 71 805 742 1011 639 429 298 1469 1455 1018 672 1615 1367 Wait 558 | 2 22 92 39 14 . 3 87 37 124 19 1 118 Move 9814 | 57 661 587 783 601 399 286 1068 1308 722 639 1554 1149 Hop 6 | . . . . . . . . . . . . 6 Pick Up 103 | 2 15 1 16 2 . . 31 9 13 1 12 1 Fast Attach 75 | 7 3 . 12 . 7 . 21 5 8 . 5 7 Attach 53 | . 2 2 2 . . 1 20 4 7 2 8 5 Detach 24 | . . . 1 . 1 1 4 1 1 1 8 6 Swap 123 | . 5 12 18 2 . 3 23 23 25 2 3 7 Drop 128 | . 4 1 24 3 7 . 34 11 16 2 22 4 Fire 584 | 3 84 43 114 13 . 4 167 48 89 . . 19 Melee 68 | . . 1 . . . . . 4 10 6 2 45 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 40 | . 9 3 2 4 . . 14 5 3 . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 15 | . . . . . 15 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 8) 987 | -10/Materials | Discovered new exit (range 3) 1220 | -10/Materials | Discovered new exit (range 11) 1241 | -10/Materials | Identified exit to Subcaves 1241 | -10/Materials | Identified exit to Mines 1278 | -10/Materials | Identified exit to Materials 1307 | -10/Materials | Learned Storage emergency access door positions 1328 | -10/Materials | Learned location of 1 exit from Recycling 1338 | -10/Materials | Learned location of 2 exits from Subcaves 1340 | -10/Materials | Loaded intel: 7 trap records 1341 | -10/Materials | Learned 4 Recycling zone layouts 1346 | -10/Materials | Learned Storage emergency access door positions 1361 | -10/Materials | Learned 2 Storage zone layouts 1388 | -10/Materials | Learned 4 Subcaves zone layouts 1470 | -10/Materials | Entered Mines 1649 | -10/Mines | Assembled infested the area 1852 | -10/Mines | Build established: Scavenger-Mutant 1881 | -10/Mines | Learned Materials emergency access door positions 2091 | -10/Mines | Discovered exit to Materials (range 5) 2098 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2251 | -10/Mines | Core integrity fell below 50% 2618 | -10/Mines | Learned location of Storage (-7) 2624 | -10/Mines | Discovered exit to Materials (range 3) 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Evolved 2 slots: Propulsion x2 2905 | -9/Materials | Lost 3 parts (2n1w) 3187 | -9/Materials | Discovered new exit (range 16) 3536 | -9/Materials | Discovered new exit (range 15) 3557 | -9/Materials | Learned location of 1 exit from Recycling 3614 | -9/Materials | Learned Storage terminal intel 3661 | -9/Materials | Learned location of Mines (-8) 3661 | -9/Materials | Build established: Mutant 3700 | -9/Materials | Identified exit to Materials 3728 | -9/Materials | Learned 4 Recycling zone layouts 3745 | -9/Materials | Learned location of Zion (-6) 3767 | -9/Materials | Discovered new exit (range 6) 3776 | -9/Materials | Core integrity fell below 50% 3798 | -9/Materials | Identified exit to Mines 4028 | -9/Materials | Central database locked down 4306 | -9/Materials | Entered Mines 4393 | -9/Mines | Met a Derelict bent on vengeance 4447 | -9/Mines | Discovered exit to Materials (range 3) 4468 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4493 | -9/Mines | Discovered new exit (range 14) 4496 | -9/Mines | Learned 2 Materials zone layouts 4588 | -9/Mines | Discovered exit to Materials (range 8) 4625 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4721 | -9/Mines | Learned Materials terminal intel 4818 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5037 | -9/Mines | Found a hidden stash of uninstalled traps 5099 | -9/Mines | Build established: Scavenger-Mutant 5332 | -9/Mines | Entered Exiles 5332 | -9/Exiles | Found Exiles lab destroyed 5332 | -9/Exiles | Accompanied by 4 allies 5362 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5525 | -9/Exiles | Opened EX-Vault 5534 | -9/Exiles | Found Flying Fortress v7 5957 | -9/Exiles | Build established: Commander-Mutant 5989 | -9/Exiles | Discovered new exit (range 12) 6010 | -9/Exiles | Entered Mines 6010 | -8/Mines | Accompanied by 5 allies 6414 | -8/Mines | Build established: Mutant 6471 | -8/Mines | Discovered exit to Materials (range 5) 6487 | -8/Mines | Entered Materials 6487 | -8/Materials | Accompanied by 2 allies 6487 | -8/Materials | Evolved 2 slots: Utility x2 6488 | -8/Materials | Identified exit to Factory 6489 | -8/Materials | Loaded intel: 12 terminal locations 7154 | -8/Materials | Lost 8 parts (1p4n3u) 7161 | -8/Materials | Core integrity fell below 50% 7222 | -8/Materials | Lost 3 parts (1p1n1u) 7840 | -8/Materials | Lost 4 parts (1n2u1w) 7993 | -8/Materials | Core integrity fell below 20% 8038 | -8/Materials | Lost 4 parts (1n2u1w) 8355 | -8/Materials | Discovered exit to Factory (range 14) 8431 | -8/Materials | Learned 4 Factory zone layouts 8471 | -8/Materials | Learned location of 1 exit from Lower Caves 8500 | -8/Materials | Learned location of Recycling (-7) 8521 | -8/Materials | Learned Factory security intel 8531 | -8/Materials | Learned Factory scanalyzer intel 8532 | -8/Materials | Learned 4 Recycling zone layouts 8544 | -8/Materials | Learned 2 Storage zone layouts 8567 | -8/Materials | Learned 12 Factory zone layouts 8713 | -8/Materials | Repaired Lgt. Armor Plating 8944 | -8/Materials | Discovered exit to Factory (range 12) 9053 | -8/Materials | Entered Factory 9053 | -7/Factory | Evolved 2 slots: Utility x2 9054 | -7/Factory | Identified exit to Storage 9057 | -7/Factory | Loaded intel: 4 scanalyzer locations 9353 | -7/Factory | Discovered new exit (range 13) 9777 | -7/Factory | Discovered new exit (range 5) 9926 | -7/Factory | Central database locked down 10002 | -7/Factory | Identified exit to Lower Caves 10349 | -7/Factory | Fabricated Imp. Trap Extractor? 11065 | -7/Factory | Discovered new exit (range 5) 11466 | -7/Factory | Entered Storage 11467 | -7/Storage | Identified exit to Factory 11468 | -7/Storage | Loaded intel: 17 terminal locations 12245 | -7/Storage | Repaired Hrd. Medium Armor Plating 12529 | -7/Storage | Met 01-MTF 12622 | -7/Storage | Discovered new exit (range 6) 12686 | -7/Storage | Garrison activated, responded to threat 12789 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13097 | -7/Storage | Build established: Commander-Mutant 13135 | -7/Storage | Entered Recycling 13135 | -7/Recycling | Accompanied by 9 allies (01-MTF) 13136 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 13136 | -7/Recycling | Identified exit to Factory 13136 | -7/Recycling | Identified exit to Scraptown 13186 | -7/Recycling | Lost 3 allies 13345 | -7/Recycling | Watched by a mysterious "MATRIX" hacker. 14139 | -7/Recycling | Scanned before Scraplab entrance 14171 | -7/Recycling | Entered Scraplab 14198 | -7/Recycling | Entered Scraptown 14198 | -7/Scraptown | Accompanied by 4 allies 14198 | -7/Scraptown | System corruption cleaned by C-Scrubber 14312 | -7/Scraptown | Visited UFD Registry 14312 | -7/Scraptown | Registered with UFD as "Hammerripper" 14355 | -7/Scraptown | Visited Cave Peace 14382 | -7/Scraptown | Build established: Hacker-Mutant 14389 | -7/Scraptown | Visited Symbiants 14430 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14438 | -7/Scraptown | Visited Assassins FH 14462 | -7/Scraptown | Visited Cyclists 14475 | -7/Scraptown | Entered Cyclist Reading Room 14512 | -7/Scraptown | Visited Bundlers 14923 | -7/Scraptown | Discovered exit to Factory (range 13) 15319 | -7/Scraptown | Visited Junk Repository 15378 | -7/Scraptown | Visited Chapter 10 15401 | -7/Scraptown | Visited Curators Association 15581 | -7/Scraptown | Visited Observation Area 15628 | -7/Scraptown | Visited Research Penetration Think Tank 15660 | -7/Scraptown | Visited Analyses Database 15698 | -7/Scraptown | Visited Botcube Research 15729 | -7/Scraptown | Visited Derelict Rescue Squad 15756 | -7/Scraptown | Visited Scrapoid Research Area 16134 | -7/Scraptown | Visited Artisan Demo Area 16326 | -7/Scraptown | Visited Infowarlord's Domain 16400 | -7/Scraptown | Found Exp. Terrain Scanner 16512 | -7/Scraptown | Found DRS Beacon 16561 | -7/Scraptown | Met Optimus 16561 | -7/Scraptown | Accepted into 0bPrime 16612 | -7/Scraptown | Discovered exit to Factory (range 3) 16616 | -7/Scraptown | Entered Factory 16616 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 16693 | -5/Factory | Loaded intel: 8 recycling unit locations 16874 | -5/Factory | Discovered new exit (range 10) 16885 | -5/Factory | Identified exit to Factory 16893 | -5/Factory | Discovered new exit (range 15) 16901 | -5/Factory | Spotted B-75 Beast 16907 | -5/Factory | Learned location of Protoforge (-2) 16908 | -5/Factory | Build established: Hacker-Sprinter 17239 | -5/Factory | Self-destructed Last Messages --------------- 17171_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5M. 17185_ S-27 Virus destroyed. 17185_ Door malfunctions. 17204_ P-70 Sage destroyed. 17206_ Acquired 52 matter. 17207_ Destroyed Antigrav System. 17207_ P-70 Sage system corrupted by crushing effect. 17212_ Destroyed Hpw. Shock Rifle. 17212_ P-70 Sage system corrupted by crushing effect. 17217_ Destroyed Imp. Heat Sink. 17217_ P-70 Sage system corrupted by crushing effect. 17220_ Hvy. Flail destroyed. 17222_ P-70 Sage misfires. 17223_ Slug penetrates Fusion Modulator. 17225_ P-70 Sage suffers critical hit (Destroy). 17225_ Destroyed Tesla Rifle. 17227_ P-70 Sage destroyed. 17231_ Acquired 34 matter. 17239_ Slug Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????? #######???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? ???????????????????????????????????? | | ??????? ???????###?????????????????????????? | | ???????? ######## ##????????????????????????? | | ???????? # ] #????????????????????????? | | ????????# # #????????????????????????? | | ????????# # #????????????????????????? | | ????"""?# # """ """ #????????????????????????? | | ????"""?+ + """ """=#????????????????????????? | | ????"""?# # """ """ ########?????????????????? | | ????????# # [+ #?????????????????? | | ????"""?# # = ###### #?????????????????? | | ????"""?# ####### ########+##????????????????? | | ????"""?# # % #????????????????? | | ????????# # """ """ #????????????????? | | ????????# # """ """ #????????????????? | | ????????# # """ """ #??##############? | | ????????# # ! ! ! #??# #? | | ????????# !! #??# ! ! #? | | ????????# # !! #??# #? | | ????????# ##########/########### #? | | ????????# @ p + """ """ ???? | | ????????# =k # """ """ ???? | | ????????# %=%[ + """ """ ???? | | ????????# %*[ # ??? | | ????????# [%* # """ """ ?? | | ????????##########;#####/##### # """ """ #? | | ?????????????????## # # """ """ ???? | | ??????????????????# """ """ # # ???? | | ??????????????????# """ """ # ###########???? | | ??????????????????# """ """ # #?????????????? | | ??????????????????# # ##########????? | | ??????????????????# """ # # !#????? | | ??????????????????# """ !! # # """ #????? | | ??????????????????# """ ! # ^ # "Y" #????? | | ??????????????????# !! # # "!" #????? | | ??????????????????# """ # # #????? | | ??????????????????# """ # # [ """ #????? | | ??????????????????# """ # # """ #????? | | ??????????????????# # """ #????? | | ??????????????????# # # #????? | | ??????????????????# # ###/########### | | ??????????????????############ # | | ????????????????????# ! + # | | ????????????????????# # # | | ????????????????????# [ =# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Hacking Suite | -8/Mines | Hacked System Shield | -8/Materials | Hacked Imp. Titanium Leg | -7/Recycling | Hacked Nuclear Pulse Array | -7/Recycling | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Recycling | Hacked Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 26% | -8/Materials Hrd. Medium Armor Plating | 50% | -7/Storage Studied --------- Imp. Treads | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockTacticalBuckler Manual? 0 Play Time 02:56:51 Cumulative 188.3 hours Start 2026.04.12 @ 13:03:34 End 2026.04.13 @ 11:14:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 111 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ad16eba-b7d4-44fe-8471-2ae0f0745a97