Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.09 @ 19:58:08 Player: Hechla Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (830) 830 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2000 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 265/265 System Corruption 1% Temperature Cool (30) Movement Rolling (120) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (20) --- Meta Core Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet High-capacity Matter Pod (200) Terrain Scanner Advanced Targeting Computer Propulsion Shielding Light Armor Plating Reactive Plating Scrap Shield Tractor Beam Autogun Autogun Datajack Flamer Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Meta Core Compact Wheel Improved Hover Unit Improved Hover Unit Improved Hover Unit High-capacity Matter Pod Targeting Computer Propulsion Shielding Propulsion Shielding Scrap Shield Autogun Autogun Improved Light Cannon EMP Blaster EMP Blaster Datajack Flamer Enhanced Flamer [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 8 6 6 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads . | . . . . Leg . | . . . . Wheel 9 | 2 . 4 3 Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 5 1 2 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon 3 | . 2 1 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 2 1 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 17 | 2 17 18 18 Power 1 | . 1 1 . Propulsion 3 | 1 4 3 3 Utility 5 | . 4 5 6 Weapon 6 | . 7 6 5 Tool/Special . | . . . . Unused Backups 37 | . 13 3 21 Power 2 | . 1 1 . Propulsion 10 | . 6 . 4 Utility 14 | . 1 2 11 Weapon 9 | . 5 . 4 Tool/Special 2 | . . . 2 Average Slot Usage (%) 97 | . 99 98 93 Engine 13 | . 14 14 13 Wheel 26 | . 28 28 21 Device 7 | . . 9 14 Storage 14 | . 14 14 14 Protection 5 | . 13 2 . Energy Gun 1 | . 4 . . Ballistic Gun 6 | . 19 . . Ballistic Cannon 20 | . 3 27 27 Peak Build Rating 16 | 6 13 16 15 Average Rating 12 | 5 10 14 13 On Entrance 8 | . 6 13 15 Avg Prop Armor Cover (%) 4 | . . 4 . Naked Turns . | . . . . Heaviest Build 58 | 12 58 58 56 Greatest Support 40 | 32 32 40 36 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 5 20 20 20 Average Carried 18 | 2 17 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 18 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1227 | 98 490 306 333 Remotely . | . . . . Salvage Created 823 | . 284 230 309 Parts 67 | . 20 18 29 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 22 | . 5 10 7 Guns 5 | . 5 . . Cannons 17 | . . 10 7 Classes Destroyed 12 | . 5 3 4 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 2 | . 2 . . Recycler 1 | . . . 1 Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 6 | . 3 2 1 Grunt 3 | . 2 1 . Protector 1 | . . . 1 Sentry 5 | . . 1 4 Programmer 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 127 | . 17 60 50 Missed 44 | . 2 30 12 Hits 83 | . 15 30 38 Projectile 83 | . 15 30 38 Critical Strikes 2 | . 1 . 1 Part Disruptions 2 | . . . 2 Damage Taken 997 | . 123 490 384 Core 256 | . 8 108 140 Absorbed by Shields . | . . . . Ignored by Resistances 282 | . 40 130 112 Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | . 15 43 22 Largest 2 | . 2 2 2 Hottest 90 | . 90 66 66 Shots Fired 154 | . 30 85 39 Gun 30 | . 30 . . Cannon 123 | . . 85 38 Launcher 1 | . . . 1 Special . | . . . . Kinetic 135 | . 12 85 38 Thermal 9 | . 9 . . Explosive . | . . . . Electromagnetic 10 | . 9 . 1 Robot Hit Streak 17 | . 9 16 17 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | . 22 58 28 Core Hits 41 | . 13 17 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Blast 6 | . . 4 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2122 | . 305 1135 682 Guns 305 | . 305 . . Cannons 1776 | . . 1135 641 Explosions 41 | . . . 41 Melee . | . . . . Ramming . | . . . . Kinetic 1910 | . 134 1135 641 Thermal 87 | . 87 . . Explosive . | . . . . Electromagnetic 125 | . 84 . 41 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . . 21 25 Projectiles 26 | . . 21 5 Explosions 20 | . . . 20 Melee . | . . . . Knockbacks 21 | . . 15 6 Impact . | . . . . Kinetic 21 | . . 15 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | . 312 . 230 Average Temperature 73 | . 107 . 41 Received Heat Transfer 225 | . 78 84 63 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 259 | . 259 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 95 | . 95 . 56 Initial . | . . . . Average 9 | . 10 . 8 Influence Increases 534 | . 185 190 159 Destroy 0b10 Robot/C 340 | . 100 120 120 Destroy 0b10 Robot/NC 35 | . 20 . 15 Destroy Leader 36 | . 26 10 . Successful Hack 61 | . 39 . 22 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 534 | . 185 190 159 Time Decay 524 | . 185 180 159 Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 6 17 7 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 21 | . 8 1 12 Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 1 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 24 9 28 Successful 38 | . 12 9 17 Failed 23 | . 12 . 11 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 24 | . 14 . 10 Terminals 36 | . 21 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 16 | . 3 . 13 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 26 | . 9 9 8 Record 8 | . . 8 . Part Schematic 2 | . . . 2 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 4 | . 2 . 2 Terminal Index 2 | . 1 . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Recall Investigation 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . . 5 Retrieve Components 5 | . . . 5 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 1 | . 1 . . Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 . 4 Reject 3 | . 1 . 2 Mask 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 8 . 7 Full Trace Events 6 | . 2 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . . . 13 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1849 | . . 1139 710 Sensors 1849 | . . 1139 710 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 3449 | 57 1088 1594 710 Spaces Moved 2528 | 44 831 1192 461 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 2527 | 43 831 1192 461 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 115 Average Speed 118 | 98 114 118 128 Slowest Speed 145 | 100 115 145 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 3 98 73 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2830 | 54 943 1291 542 Wait 111 | . 45 35 31 Move 2525 | 43 830 1191 461 Hop . | . . . . Pick Up 45 | 5 28 4 8 Fast Attach 11 | 6 3 1 1 Attach 3 | . . 2 1 Detach . | . . . . Swap 18 | . 5 5 8 Drop 35 | . 17 10 8 Fire 80 | . 15 43 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 7) 423 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Discovered new exit (range 15) 1052 | -10/Materials | Discovered new exit (range 6) 1137 | -10/Materials | Discovered new exit (range 9) 1146 | -10/Materials | Entered Subcaves 1147 | -10/Subcaves | Continued accompanying wandering Federalists (3) 1147 | -10/Subcaves | Approached by a straggling Scientist 1178 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1204 | -10/Subcaves | Discovered new exit (range 13) 1213 | -10/Subcaves | Learned Materials garrison access intel 1253 | -10/Subcaves | Lost 3 allies 1276 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1328 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1329 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1366 | -10/Subcaves | Learned location of Zion (-7) 1366 | -10/Subcaves | Met a Zionite searching for "candidates" 1394 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1427 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1767 | -10/Subcaves | Discovered new exit (range 8) 1800 | -10/Subcaves | Discovered new exit (range 6) 1923 | -10/Subcaves | Visited 4L-MR0's lab 1943 | -10/Subcaves | Found Meta Core 2635 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2740 | -10/Subcaves | Entered Recycling 3143 | -8/Recycling | Core integrity fell below 50% 3179 | -8/Recycling | Core integrity fell below 20% 3404 | -8/Recycling | Scanned before Scraplab entrance 3450 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- T4FBZ|5XN8DRF&MP 0T31S1K=YR LOCAL NARROWCAST: You may approach the wall. Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. Flight Unit Enh. Autogun >>Enumerate(Squads) Retrieving dispatch records... No active records found. Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 3 components... Reactive Plating Lgt. Nuclear Core Adv. Targeting Computer Dropped EMP Blaster. Acquired Reactive Plating. R-06 Scavenger collects EMP Blaster. Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ########????????????????? ???????????????????????? | | ! #????????????????? ???????????????????????? | | / #????????????????? ???????????????????????? | | #????????????????? ???????????????????????? | | #????????????????? ???????????????????????? | | / #????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | / #???????????????? ??????????????????????? | | #???????????????? ??????????????????????? | | * #???????????????? ??????????????????????? | | ]= #????????????????# #??????????????????????? | | #???????????????##%#??????????????????????? | | ! #???????????????#Y #??????????????????????? | | #????????????????#@#??????????????????????? | | ########????????????????# #??????????????????????? | | ??????????????????????###+#######????????????????? | | #?????????????????????# #????????????????? | | #??##########?????????# #????????????????? | | #??# %#?????????# """ #????????????????? | | #??# / #?????????# """ #????????????????? | | #??# % #?????????#""! 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Utility Shielding | -8/Recycling | Hacked Carbon-fiber Leg | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Strength In Numbers Challenges ------------ None Game ------ Seed AuthchipBehemothSink Manual? 0 Play Time 00:28:00 Cumulative 31.3 hours Start 2026.09.09 @ 19:27:06 End 2026.09.09 @ 19:58:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8287785b-5714-44a2-bca8-de38344a9714