Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 21:48:40 Player: The Sun Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1283) 1283 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3233 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 93/100 System Corruption 0% Temperature Hot (212) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Small Laser Katana > --- INVENTORY (15) --- Small Storage Unit Sensor Array Tractor Beam Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Core Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Ion Cannon Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Sensor Array Tractor Beam Small Laser Beam Cannon Heavy Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 38 | 7 2 20 9 Power 11 | 2 . 7 2 Engine 9 | 2 . 6 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads . | . . . . Leg 9 | 2 . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 3 | . 1 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 4 | 1 . 1 2 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 9 16 Power 9 | . . 4 5 Propulsion 5 | . . 2 3 Utility 4 | . . 1 3 Weapon 7 | . . 2 5 Highest Loss Streak 13 | . . 3 13 To Critical Strikes . | . . . . Average Backups 7 | 2 5 7 8 Power . | . 1 . 1 Propulsion 1 | 1 2 1 . Utility 2 | . 2 2 3 Weapon 2 | . . 2 3 Tool/Special . | . . . . Unused Backups 5 | . . 2 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 96 92 Engine 17 | . 14 18 14 Leg 20 | . 28 21 15 Device 10 | . 10 10 8 Storage 10 | . 14 11 9 Protection 10 | . . 10 16 Energy Gun 6 | . 14 4 8 Energy Cannon 6 | . . 6 7 Ballistic Gun 8 | . 14 9 1 Slashing Weapon 2 | . . 1 9 Peak Build Rating 20 | 6 7 15 20 Average Rating 11 | 3 6 11 17 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 46 | 13 29 40 46 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 8 | . 1 3 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 12 | 5 6 12 11 Average Carried 7 | 2 5 7 8 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 3 6 12 3 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 768 | 234 62 373 99 Remotely 23 | . . 23 . Salvage Created 1611 | . 30 1157 424 Parts 101 | . 4 75 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . . 24 10 Melee 2 | . . . 2 Guns 19 | . . 17 2 Cannons 11 | . . 6 5 AOE 1 | . . . 1 Classes Destroyed 9 | . 1 7 1 Worker 3 | . 1 1 1 Recycler 1 | . . 1 . Watcher 4 | . . 4 . Swarmer 7 | . . 4 3 Grunt 19 | . . 13 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 10 | . 1 10 4 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 315 | . . 168 147 Missed 87 | . . 50 37 Hits 228 | . . 118 110 Melee 6 | . . 6 . Projectile 222 | . . 112 110 Critical Strikes 7 | . . 1 6 Damage Taken 3093 | . . 1455 1638 Core 835 | . . 277 558 Absorbed by Shields . | . . . . Redirected to Shielding 91 | . . 25 66 Regen/Repaired (Parts) 31 | . . 31 . Core Remaining (%) 76 | 100 100 30 . Volleys Fired 139 | . 6 95 38 Largest 2 | . 2 2 2 Hottest 116 | . 60 100 116 Shots Fired 267 | . 12 182 73 Gun 182 | . 12 133 37 Cannon 84 | . . 49 35 Launcher 1 | . . . 1 Special . | . . . . Kinetic 89 | . 6 82 1 Thermal 130 | . . 59 71 Explosive 1 | . . . 1 Electromagnetic 47 | . 6 41 . Robot Hit Streak 12 | . 2 12 7 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 161 | . 3 112 46 Core Hits 67 | . 1 47 19 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 3 4 Burn 4 | . . . 4 Meltdown 1 | . . 1 . Corrupt 2 | . . 2 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2762 | . 24 1642 1096 Guns 1394 | . 24 1101 269 Cannons 1028 | . . 490 538 Explosions 209 | . . 51 158 Melee 131 | . . . 131 Ramming . | . . . . Kinetic 661 | . 12 636 13 Thermal 1399 | . . 605 794 Explosive 158 | . . . 158 Electromagnetic 413 | . 12 401 . Impact . | . . . . Slashing 131 | . . . 131 Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles 39 | . . . 39 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . 18 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 20 139 273 Average Temperature 57 | . 15 22 101 Received Heat Transfer 1311 | . . 555 756 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 3 2 Heat Transferred 3025 | . . 1236 1789 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 91 100 Level 1 5 | . . 8 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 220 | . 5 220 131 Initial 79 | . . . 79 Average 110 | . . 136 89 Influence Increases 1000 | . 5 723 272 Destroy 0b10 Robot/C 680 | . . 480 200 Destroy 0b10 Robot/NC 40 | . 5 30 5 Destroy Leader 158 | . . 108 50 Successful Hack 12 | . . 12 . Disable Machine 60 | . . 45 15 Destroy Structure 5 | . . 3 2 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 979 | . 5 533 441 Entered New Map 111 | . . . 111 Time Decay 618 | . 5 443 170 Lost Part 250 | . . 90 160 Squads Dispatched 8 | . . 4 4 Investigation 5 | . . 3 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 1 38 17 Peak Tracking Total 7 | . 1 6 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 3 9 1 Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 39 | . 9 26 4 Successful 29 | . 5 20 4 Failed 10 | . 4 6 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 9 16 . Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers 7 | . . 3 4 Garrison Access . | . . . . Terminal Hacks 18 | . 5 13 . Record 5 | . 2 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . . 3 . Emergency Access Points 1 | . . 1 . Alert Level 3 | . 1 2 . Dispatch Records 2 | . . 2 . Maintenance Status 2 | . 1 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 3 4 Insert Component 3 | . . 1 2 Analyze 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 7 1 Full Trace Events 5 | . 2 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 1 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 44 | . . 44 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 1 2 Part Schematics Acquired 3 | . . 1 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2019 | 59 208 1405 347 Spaces Moved 784 | 46 114 533 91 Core 19 | 17 . . 2 Treads . | . . . . Legs 765 | 29 114 533 89 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 187 | 94 163 193 227 Slowest Speed 450 | 120 190 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 20 56 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . . 2 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1086 | 61 125 746 154 Wait 43 | . . 43 . Move 781 | 45 113 532 91 Hop . | . . . . Pick Up 46 | 9 4 29 4 Fast Attach . | . . . . Attach 41 | 6 1 23 11 Detach 13 | . . 12 1 Swap 5 | 1 1 1 2 Drop 14 | . . 11 3 Fire 139 | . 6 95 38 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 3) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 309 | -9/Materials | Build established: Mutant 661 | -9/Materials | Discovered new exit (range 13) 1026 | -9/Materials | Build established: Scavenger-Mutant 1041 | -9/Materials | Core integrity fell below 50% 1100 | -9/Materials | Lost 3 parts (2p1n) 1266 | -9/Materials | Repaired Broken Imp. Aluminum Leg 1645 | -9/Materials | Discovered new exit (range 16) 1673 | -9/Materials | Entered another Materials area 1673 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2010 | -8/Materials | Core integrity fell below 50% 2016 | -8/Materials | Core integrity fell below 20% 2020 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. Acquired 4 matter. Beam Cannon destroyed. Utility Shielding destroyed. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Heat Sink destroyed. G-47 Trooper destroyed. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Overheating: Energy bleed (-11). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Rocket Launcher destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. 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""" #??????????????? | | ??????#!! + ?????????????? | | ??????#!! # ???????????? | | ??????#!! ##? ??????????? | | ??????##### #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# % #???????????????? | | ?????????# #???????????????? | | ?????????###+####### #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# ###########?????? | | ???????????????????# # #?????? | | ??????????????????##% # [ #?????? | | ??????????????????## # %[* #?????? | | ???????????????????# %#[= #?????? | | ???????????????????# =%+[==%= #?????? | | ???????????????????# =# * #?????? | | ???????????????????# # ##????? | | ???????????????????# # "#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 69% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- It's Just You Novice Programmer Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed ActiveCarbidePower Manual? 0 Play Time 00:24:59 Cumulative 1.5 hours Start 2025.09.24 @ 21:21:38 End 2025.09.24 @ 21:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ceadf24-a0c3-4a82-9b59-e5fea471173d