Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 01:24:05 // Halloween2020/ForbiddenLore Player: Plexion Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (128) 640 Value Destroyed (3431) 3431 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (2716) 2716 TOTAL SCORE: 18427 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -258 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Remote Shield System Purifier High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Zionite Metafield Generator Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Railgun Phasing Sabre > --- INVENTORY -------- Fusion Reactor Experimental Sensor Array Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Cloaking Device Advanced Remote Shield Improved Hacking Suite System Purifier Transdimensional Reconstructor XL Autogun Array [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 1 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 231 | 6 6 12 19 . 28 . 7 21 5 7 2 8 11 1 8 2 26 . 20 . . 5 1 11 . 2 4 8 9 2 Power 20 | 1 1 2 2 . 2 . . 2 . 1 . 1 . . 1 . 2 . 3 . . . . 1 . . . . 1 . Engine 6 | 1 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . 2 . 1 . . . . 1 . 1 . 3 . . . . . . . . . . . Reactor 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . Propulsion 35 | 2 . 4 2 . 3 . 4 7 . . . 2 4 . . 2 5 . . . . . . . . . . . . . Treads 14 | 2 . . 2 . 3 . 4 2 . . . . . . . 1 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Wheel 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . 2 . . . 1 2 . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 2 . . 1 5 . . . . . . . . . . . . . Utility 90 | 1 5 3 7 . 12 . 1 7 1 3 1 2 7 . 2 . 6 . 11 . . 5 . 6 . 2 2 2 3 1 Device 38 | . . 1 . . 4 . . 3 1 1 1 . 3 . . . 4 . 6 . . 5 . 3 . 2 . 2 2 . Storage 18 | 1 5 2 1 . 5 . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . Processor 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hackware 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . 1 . 1 1 Protection 21 | . . . 6 . 2 . 1 3 . 2 . 2 3 . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 . 3 8 . 11 . 2 5 4 3 1 3 . 1 5 . 13 . 6 . . . 1 4 . . 2 6 5 1 Energy Gun 23 | . . 2 8 . 3 . 1 1 . 2 . 1 . . . . 4 . 1 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Ballistic Gun 36 | 2 . . . . 6 . . 4 2 1 1 1 . 1 3 . 3 . 1 . . . 1 2 . . 1 5 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 . 1 . 2 . . 1 . . 2 . 1 . . . . . . . . . . . . . Special Weapon 4 | . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 1 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 2 . 6 . . . . . . 1 . . . . 7 . . . . 3 . 1 . . 2 . 2 2 Parts Lost 83 | . 1 8 7 . 8 . 3 6 2 6 . 4 1 . 1 . 15 . 2 . 1 . . 3 . 1 . . 11 3 Power 10 | . 1 1 1 . . . . 1 . 1 . 1 . . 1 . 2 . . . . . . 1 . . . . . . Propulsion 22 | . . 4 2 . 3 . 2 3 . 1 . 2 . . . . 4 . . . . . . . . . . . 1 . Utility 28 | . . . 2 . 2 . . 1 1 1 . . 1 . . . 4 . 2 . . . . 2 . 1 . . 9 2 Weapon 23 | . . 3 2 . 3 . 1 1 1 3 . 1 . . . . 5 . . . 1 . . . . . . . 1 1 Highest Loss Streak 15 | . 1 8 6 . 5 . 1 2 2 5 . 3 1 . 1 . 15 . 1 . 1 . . 3 . 1 . . 9 2 Average Slot Usage (%) 86 | . 96 90 89 100 93 100 91 88 100 85 76 83 84 87 93 91 72 73 72 82 80 76 78 77 78 74 66 68 69 15 Engine 3 | . 14 11 10 11 10 11 9 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 6 7 7 7 3 . . 3 6 1 . 2 5 5 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . 3 6 6 2 . 3 6 5 5 5 5 5 5 5 5 5 5 3 . Treads 7 | . 28 21 8 22 21 22 26 10 . . . . . . . . 1 . . . . . . . . . . . . . Leg 2 | . . . . . . . . 3 23 18 15 7 4 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 3 7 13 10 6 1 . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . 8 13 9 11 6 6 5 5 5 5 5 5 5 5 5 5 3 . Device 5 | . . . . . . . . 3 6 5 14 7 12 6 6 6 6 13 9 11 11 11 11 14 15 13 10 10 10 . Storage 24 | . 25 27 24 33 36 44 36 30 30 30 30 30 20 20 20 20 19 20 19 17 17 17 17 10 10 10 10 10 7 . Processor 5 | . . . . . . . . 6 7 7 7 7 12 13 13 13 13 13 5 5 5 5 5 5 5 5 5 5 4 2 Hackware 4 | . . . . . . . . . . . . . . . . . . . 13 17 17 17 17 26 26 26 26 31 30 8 Protection 5 | . . . 14 11 6 . 2 8 7 4 . 6 2 6 12 13 5 . . . . . . . . . . . . . Energy Gun 3 | . . 2 18 22 12 11 11 2 . 2 . 2 . . . . 1 6 . . . . . . . . . . . . Ballistic Gun 7 | . 28 22 . . 5 11 4 12 14 7 . 4 6 7 12 13 4 . . . . . 2 3 5 3 . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 10 54 56 80 80 93 93 96 101 100 96 96 113 113 74 83 78 79 63 75 66 66 58 63 84 81 81 75 71 81 6 Greatest Support 84 | 40 40 40 40 40 40 40 62 62 60 60 40 40 53 53 53 42 72 72 72 72 72 72 72 84 84 84 72 72 81 3 Greatest Overweight (x) 32 | . 1 16 2 1 4 2 2 32 1 2 2 4 4 1 3 3 1 . 1 . . . . . . . 1 . 23 1 Average Overweight (x) . | . . 1 1 1 1 2 1 2 1 1 2 3 1 1 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 18 18 24 24 30 30 30 30 30 30 30 30 30 22 22 22 22 16 22 16 16 16 16 16 16 16 16 16 16 4 Average Capacity 22 | 5 12 17 19 24 25 30 30 30 30 30 30 30 22 22 22 22 18 16 18 16 16 16 16 16 16 16 16 16 14 4 Most Carried 30 | 4 13 17 22 22 30 30 30 30 30 29 26 27 25 22 22 22 21 16 16 16 16 16 16 16 16 16 16 16 15 4 Average Carried 20 | 2 9 14 17 22 22 30 29 29 30 25 25 25 22 20 20 21 16 16 15 15 16 15 15 15 15 15 15 15 12 2 Final Capacity 30 | 6 18 18 24 24 30 30 30 30 30 30 30 30 22 22 22 22 16 16 16 16 16 16 16 16 16 16 16 16 4 4 Final Carried 30 | 4 13 15 22 22 30 30 28 30 30 25 25 25 22 22 22 21 16 16 15 16 16 16 15 15 16 16 16 16 4 4 Class Distribution -------------------- 41% | Hauler-Mutant 26% | Scavenger-Mutant 9% | Mutant 8% | Wizard-Sprinter 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4601 | 260 161 169 175 . 830 51 216 376 65 197 . 414 231 40 215 103 325 . 129 3 18 . . 121 23 246 69 164 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5216 | . 328 288 733 76 373 69 369 544 72 155 . 333 429 . 226 . 336 52 153 . . . . 121 . 76 483 . . . Parts 355 | . 19 16 49 11 64 8 33 33 6 7 . 21 23 . 13 . 25 2 14 . . . . 5 . 3 3 . . . Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 5 2 . 16 . . 8 . . 3 . . . 1 . . . . 2 2 . . Prevented 13 | . . . . . . . . . . 1 . . . 3 1 . . 2 . . . 5 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 93 | . 9 2 12 3 6 4 9 11 5 3 . 8 4 . 7 . 5 1 4 . . . . . . . . . . . Melee 5 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . Guns 60 | . 9 2 12 3 . 4 5 8 1 2 . 3 4 . 2 . 4 1 . . . . . . . . . . . . Cannons 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . 5 . 4 2 4 . . 5 . . 5 . . . . . . . . . . . . . . . Classes Destroyed 19 | . 3 2 3 1 3 . 1 3 . 1 . . . . . . 1 . . . . . . . . 1 . . . . Worker 4 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycler 3 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 30 | . 3 . . 3 . 4 4 4 4 . . 3 . . 3 . . . 2 . . . . . . . . . . . Grunt 26 | . 6 2 6 . . . 2 2 . . . 2 3 . 3 . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . 6 . . . 3 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . 1 1 1 . . . . . . . . 2 . . . . . . . . . . . Zionite 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Assembled 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | . 4 1 3 4 5 3 5 4 4 1 . 3 5 . 2 . 5 1 2 . . . . 1 . . . . . . Combat Bots Only 5 | . 3 1 3 3 5 3 4 4 4 1 . 3 3 . 2 . 2 1 2 . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 1 2 1 4 1 2 3 2 1 . 3 1 . 2 . 1 1 1 . . . . 1 . 1 . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 2 2 . . 3 . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 13908 | . 441 608 767 58 1165 88 589 1433 466 788 . 503 270 . 163 . 2983 . 491 30 127 . . 357 . 110 . 142 1646 683 Core 3240 | . 47 145 95 6 170 18 78 240 27 51 . 142 59 . 28 . 733 . 23 30 37 . . 86 . . . 22 654 549 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 23 . . . 27 85 . . . . 34 . . . . . 3 . . . . 91 . . . . 90 . . Volleys Fired 566 | . 29 38 40 7 128 5 35 47 13 39 . 14 21 5 27 . 20 1 16 4 . . 7 7 9 18 . 19 . 17 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 1 1 1 2 . 2 1 1 1 . . 1 1 1 1 . 1 . 1 Hottest 110 | . 40 45 101 101 68 68 90 90 51 73 . 36 30 30 60 . 110 73 90 90 . . 33 81 35 35 . 35 . 35 Shots Fired 788 | . 58 52 71 14 162 9 53 81 20 53 . 14 21 5 44 . 33 1 16 4 . . 7 7 9 18 . 19 . 17 Gun 726 | . 58 50 71 14 142 9 49 81 14 53 . 10 21 5 39 . 33 1 . . . . 7 6 9 18 . 19 . 17 Cannon 21 | . . . . . . . . . . . . . . . . . . . 16 4 . . . 1 . . . . . . Launcher 23 | . . . . . 4 . 4 . 6 . . 4 . . 5 . . . . . . . . . . . . . . . Special 18 | . . 2 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 535 | . 58 38 . . 119 5 22 62 14 38 . 10 21 5 39 . 28 . . . . . 7 6 9 18 . 19 . 17 Thermal 55 | . . 2 4 7 16 . . . . . . . . . . . 5 1 16 4 . . . . . . . . . . Explosive 23 | . . . . . 4 . 4 . 6 . . 4 . . 5 . . . . . . . . . . . . . . . Electromagnetic 175 | . . 12 67 7 23 4 27 19 . 15 . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 26 | . 13 10 12 4 26 3 15 25 6 11 . 8 14 3 7 . 6 3 . . . . . 8 . 9 . . . . Robot Miss Streak 6 | . 3 1 3 2 4 2 5 3 3 5 . 2 2 1 6 . 3 . . . . . . . . 1 . . . . Penetration Max 2 | . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 546 | . 39 41 49 7 124 7 38 67 12 35 . 10 19 3 28 . 33 1 8 . . . . 7 . 6 12 . . . Core Hits 232 | . 18 9 23 4 41 4 23 27 8 7 . 14 8 . 14 . 15 1 5 . . . . 3 . 3 5 . . . Critical Hits 49 | . 1 . . . 16 . 1 . . 4 . 7 14 1 1 . 2 . 1 . . . . . . . 1 . . . Critical Kills 12 | . 1 . . . 1 . . . . . . 2 7 . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 28 | . . . . . 8 . 1 . . 4 . 5 6 1 1 . . . 1 . . . . . . . 1 . . . Melee Attacks 118 | . . . . . . . . . . . . . . . . . 26 . 47 1 . . 1 15 . . 12 1 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . 26 . 47 1 . . 1 15 . . 12 1 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13099 | . 489 485 774 67 1744 73 1094 1173 520 645 . 569 341 64 927 . 1711 33 343 . . . . 238 . 158 1647 . 4 . Guns 7213 | . 489 461 738 67 1108 73 538 1062 118 645 . 132 341 64 545 . 522 33 . . . . . 119 . 158 . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2420 | . . . 36 . 496 . 556 111 402 . . 437 . . 382 . . . . . . . . . . . . . . . Melee 3298 | . . . . . . . . . . . . . . . . . 1189 . 343 . . . . 119 . . 1647 . . . Ramming 6 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 5339 | . 489 308 . . 1084 37 213 846 118 501 . 132 341 64 545 . 384 . . . . . . 119 . 158 . . . . Thermal 740 | . . 22 103 . 207 . 126 111 . . . . . . . . 138 33 . . . . . . . . . . . . Explosive 2080 | . . . . . 429 . 430 . 402 . . 437 . . 382 . . . . . . . . . . . . . . . Electromagnetic 1636 | . . 153 671 67 24 36 325 216 . 144 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3298 | . . . . . . . . . . . . . . . . . 1189 . 343 . . . . 119 . . 1647 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 2 2 6 6 . . . . . . . 1 . . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . 4 1 1 4 3 . . . . . . . 1 . . . . . . . . . 1 2 Corruption Purged 8 | . . . . . . . . 1 . . 6 . . . . . . . 1 . . . . . . . . . . . Effects 41 | . . . . . . . 11 3 2 14 9 . . . . . . . 1 . . . . . . . . . . 1 Message Errors 9 | . . . . . . . 1 1 1 2 3 . . . . . . . . . . . . . . . . . . 1 Matter Fused 9 | . . . . . . . 4 . . 3 2 . . . . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . . . 2 1 1 1 2 . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 779 | . . . . . 26 . 22 7 23 . . . . . 20 . 309 . . . . . . 3 . . 369 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . 26 . 22 7 23 . . . . . 20 . . . . . . . . . . . . . . . Melee 681 | . . . . . . . . . . . . . . . . . 309 . . . . . . 3 . . 369 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . 42 . 36 49 . . . . . . 39 . . . . . . . . . . . . . 2 . Shots 4 | . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Rammed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 15 48 220 210 12 . 113 111 . 275 166 4 . . 3 . 169 54 261 304 15 . 151 32 10 8 . 14 . . Average Temperature 81 | . 7 13 80 85 12 . 39 27 . 99 85 4 . . 2 . 84 28 101 199 7 . 105 14 6 8 . 7 . . Received Heat Transfer 2693 | . 123 354 279 . . . 216 222 33 138 . 108 60 . 36 . 839 . 30 12 27 . . 12 . 39 . 54 72 39 Effects 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 3 . . . 1 3 . 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 923 | . . 74 198 . 129 . 150 150 . . . . . . . . 185 37 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . 1 . . . 1 3 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 494 | . 185 77 260 160 . 105 377 297 . . . . 168 . . . . . 309 . . . . 494 . . . . 383 138 Initial 129 | . . 72 15 70 . . 40 129 . . . . 13 . . . . . . . . . . 18 . . . . 60 108 Average 114 | . 83 49 109 85 . 39 168 123 . . . . 32 . . . . . 169 . . . . 180 . . . . 161 122 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 . Low Security (%) 79 | 100 100 100 92 100 . 100 60 77 . . . . 100 . . . . . 49 . . . . 50 . . . . 77 100 Level 1 19 | . . . 7 . . . 39 22 . . . . . . . . . . 50 . . . . 32 . . . . 22 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 . 2 . . . 3 2 . . . . 2 . . . . . 5 . 1 . . 1 . . . . 2 . Investigation 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . 1 . Reinforcement 9 | . 2 . 1 . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 11 | . . . 1 . . . 5 . . . . . . . . . . . 2 . . . . 2 . . . . 1 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 310 | . 15 2 15 4 42 5 22 13 9 6 . 10 8 2 10 . 8 5 33 2 6 6 3 12 . 9 . 10 37 16 Peak Tracking Total 14 | . 3 2 4 3 9 4 4 4 4 2 . 4 4 1 4 . 7 5 12 2 6 5 5 6 . 8 . 7 14 12 Tactical Retreats 55 | . 1 . 1 1 13 1 7 . . . . . 1 . 1 . 1 . 9 1 2 1 1 4 . 2 . 3 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 13 | . . . 2 . . . 3 . . . . . 2 . . . . . 1 . . . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . 1 . . . . . . 1 1 . . 2 . . . 1 1 . 2 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 18 | . . . . . 15 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Max in Single Turn 2 | . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 42 | . . 1 . . 2 . 1 2 . 1 4 . . . . 1 . . 13 . . 2 . 3 . 1 5 1 4 1 Terminals 17 | . . . . . . . 1 2 . . . . . . . . . . 7 . . . . 1 . . . 1 4 1 Fabricators 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 128 | . . 1 . . 2 . 2 3 . 1 27 . . . . 3 . . 40 . . 4 . 11 . 1 18 1 13 1 Successful 99 | . . 1 . . 2 . . . . 1 27 . . . . 3 . . 22 . . 4 . 9 . 1 18 1 9 1 Failed 28 | . . . . . . . 2 3 . . . . . . . . . . 18 . . . . 2 . . . . 3 . Catastrophic 6 | . . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 53 | . . . . . 1 . 3 3 . . . . . 1 . 4 . . 26 . . 2 . 5 . . . . 8 . Terminals 48 | . . . . . . . 2 3 . . . . . . . . . . 25 . . . . 3 . . . 1 13 1 Fabricators 17 | . . . . . . . . . . . . . . . . . . . 11 . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 77 | . . 1 . . 2 . . . . 1 27 . . . . 3 . . 8 . . 4 . 2 . 1 18 1 8 1 Record 25 | . . . . . 1 . . . . . 11 . . . . . . . . . . 3 . . . . 6 . 3 1 Part Schematic 16 | . . . . . . . . . . . 8 . . . . 3 . . 1 . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . Open Door 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Build 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 1 . Terminals 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Botnet 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . . 1 2 . . . . . . . . . . 13 . . . . 3 . . . . 3 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 8 . . . . 3 . . 1 . . . . . . . 4 . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Matter 1419 | . . . . . . . . . . . . . . . . . . . 921 . . . . 498 . . . . . . Time 402 | . . . . . . . . . . . . . . . . . . . 288 . . . . 114 . . . . . . Total Part Build Rating 33 | . . . . . . . . . . . . . . . . . . . 23 . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . . . 94 . . . . . . 26 . . . . . . . . . 44 . Highest-Rated Ally 94 | . . . . . . . . . . . . 94 . . . . . . 26 . . . . . . . . . 44 . Total Orders 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . . 15 . . . . . 16 . . . . . . . . . . . . Total Damage 297 | . . . . . . . . . . . . 297 . . . . . . . . . . . . . . . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 1 . 1 . 2 2 1 . . . 2 1 . 1 . . 1 . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 18203 | 81 596 675 750 233 2773 262 573 1161 664 563 449 832 761 337 855 2159 454 117 1319 133 136 139 164 406 134 236 122 538 432 149 Spaces Moved 14303 | 46 290 301 410 118 1235 125 254 464 379 248 80 304 443 246 454 906 533 204 1909 367 470 496 379 1049 288 387 208 746 801 163 Core 265 | 4 . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 94 163 Treads 2911 | 42 290 258 142 118 1235 125 254 362 . . . . . . . 31 54 . . . . . . . . . . . . . Legs 1105 | . . . . . . . . 99 379 248 80 294 5 . . . . . . . . . . . . . . . . . Wheels 310 | . . 42 268 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2023 | . . . . . . . . . . . . 10 438 246 454 875 . . . . . . . . . . . . . . Flight 7689 | . . . . . . . . . . . . . . . . . 479 204 1909 367 470 496 379 1049 288 387 208 746 707 . Fastest Speed 25 | 50 160 110 110 180 180 200 175 160 160 160 190 190 131 131 131 180 25 25 25 25 25 25 25 25 25 25 25 25 25 50 Average Speed 97 | 150 161 173 134 180 188 200 176 209 160 179 190 243 153 131 166 237 47 25 26 25 25 25 25 25 25 39 36 25 29 66 Slowest Speed 1650 | 160 180 850 180 180 240 200 200 1650 160 190 190 290 240 131 240 240 180 25 125 25 25 25 25 25 25 50 125 50 1175 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 17 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 49 | 3 55 56 23 36 90 33 24 12 64 52 69 55 17 54 62 85 62 71 44 67 59 66 51 30 56 57 60 72 27 32 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 10 | . . . . . 1 . . . . . 1 1 . . 1 2 . . . 1 . . . . . . 3 . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . 1 . 1 . . . . . 3 . 3 3 5 . 1 . . 1 . 1 . 2 2 . 5 . . Spaces Dug 146 | . . . . . 6 . 17 . . . . . . . . . 2 . 52 5 . . 4 13 7 9 . 16 15 . Terrain Destroyed 336 | . . . 4 . 45 . 40 3 39 . . 25 4 4 37 . 4 . 52 5 . . 4 14 8 14 . 19 15 . Melee 68 | . . . . . . . . . . . . . . . . . 2 . 36 1 . . 1 12 . . . 1 15 . Projectile 100 | . . . . . 16 . . 1 1 . . 1 4 4 6 . 2 . 16 4 . . 3 2 8 14 . 18 . . AOE 168 | . . . 4 . 29 . 40 2 38 . . 24 . . 31 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 17447 | 55 363 381 546 125 1517 129 325 581 414 313 377 381 505 256 511 910 648 268 2608 401 487 512 438 1153 340 452 230 1076 960 185 Wait 1952 | . 31 7 42 1 43 . 28 35 18 11 295 53 1 . 13 . 30 64 602 29 18 . 51 64 43 42 . 292 139 . Move 14231 | 45 289 300 409 117 1234 124 253 463 378 247 79 303 442 245 453 905 532 203 1898 366 469 495 378 1048 287 386 207 745 768 163 Hop 20 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 15 . Pick Up 140 | 4 7 17 22 . 37 . 1 4 . 5 . 2 5 3 6 2 4 . 5 1 . 3 . 5 1 . 2 3 . 1 Fast Attach 84 | 6 1 6 9 . 9 . 2 12 . 1 . 2 5 1 . . 8 . 10 . . 5 . 1 . . 2 . 2 2 Attach 95 | . 1 5 7 . 11 . 3 4 . 5 1 4 4 . 3 2 12 . 7 . . . 1 6 . 1 3 5 8 2 Detach 51 | . . 1 2 . 10 . . 4 . . 1 1 4 . . . 8 . 6 . . . . 1 . 2 2 5 4 . Swap 56 | . 4 1 3 . 8 . 2 5 5 1 1 2 2 . 5 . 6 . 3 . . . . 4 . 1 . 3 . . Drop 114 | . 1 3 12 . 34 . 1 7 . 4 . . 8 2 4 1 2 . 9 . . 9 . 2 . 2 2 3 8 . Fire 566 | . 29 38 40 7 128 5 35 47 13 39 . 14 21 5 27 . 20 1 16 4 . . 7 7 9 18 . 19 . 17 Melee 118 | . . . . . . . . . . . . . . . . . 26 . 47 1 . . 1 15 . . 12 1 15 . Ram 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: [*Res x2] / Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Entered Mines 881 | -10/Mines | Found a hidden stash of uninstalled traps 1058 | -10/Mines | Learned Materials stockpile data 1091 | -10/Mines | Found the Drone Emporium 1104 | -10/Mines | Found Prototype Device 1104 | -10/Mines | Identified Bomb Drone Bay 1161 | -10/Mines | Discovered new exit (range 10) 1254 | -10/Mines | Core integrity fell below 50% 1274 | -10/Mines | Lost 8 parts (1p4n3w) 1353 | -10/Mines | Entered Materials 1353 | -9/Materials | Evolved 2 slots: Utility x2 1753 | -9/Materials | Discovered new exit (range 7) 1838 | -9/Materials | Lost 6 parts (1p2n2u1w) 1899 | -9/Materials | Discovered new exit (range 14) 2103 | -9/Materials | Entered Mines 2247 | -9/Mines | Build established: Hauler-Mutant 2298 | -9/Mines | Learned location of 1 exit from Proximity Caves 2329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2329 | -9/Mines | Discovered new exit (range 5) 2336 | -9/Mines | Entered Exiles 2380 | -9/Exiles | Met 8R-AWN 2410 | -9/Exiles | Met EX-HEX 2477 | -9/Exiles | Met EX-DEC 2563 | -9/Exiles | Learned location of Zion (-6) 2714 | -9/Exiles | Met EX-BIN 2739 | -9/Exiles | Aligned with FarCom system 2741 | -9/Exiles | Given EX-Vault access code 2787 | -9/Exiles | Opened EX-Vault 2807 | -9/Exiles | Found XL Autogun Array 2817 | -9/Exiles | Found Flying Fortress v7 2837 | -9/Exiles | Found YOLO Cannon 2876 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3002 | -9/Exiles | Discovered new exit (range 14) 3805 | -9/Exiles | Attacked by the Exiles 3939 | -9/Exiles | Core integrity fell below 50% 3960 | -9/Exiles | Lost 5 parts (1n2u2w) 4052 | -9/Exiles | Destroyed 8R-AWN 4059 | -9/Exiles | Found Prototype Ballistic Gun 4059 | -9/Exiles | Identified 8R-AWN's Boregun 4063 | -9/Exiles | Found 8R-AWN's Boregun 4069 | -9/Exiles | Found Prototype Protection 4080 | -9/Exiles | Found Prototype Processor 4086 | -9/Exiles | Found Prototype Device 4086 | -9/Exiles | Identified AS-neutralizer No. 17b 4531 | -9/Exiles | Destroyed EX-HEX 4563 | -9/Exiles | Destroyed EX-BIN 4611 | -9/Exiles | Destroyed EX-DEC 4694 | -9/Exiles | Found Prototype Device 4694 | -9/Exiles | Identified System Purifier 4739 | -9/Exiles | Found Deploy-a-Sentry 5109 | -9/Exiles | Stole four prototypes: Flying Fortress v7, YOLO Cannon, XL Autogun Array, Deploy-a-Sentry 5109 | -9/Exiles | Entered Mines 5353 | -8/Mines | Discovered new exit (range 10) 5371 | -8/Mines | Entered Materials 5371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5865 | -8/Materials | Discovered new exit (range 13) 5944 | -8/Materials | Entered Factory 5944 | -7/Factory | Evolved 2 slots: Utility x2 6602 | -7/Factory | Discovered new exit (range 15) 6976 | -7/Factory | Discovered new exit (range 3) 7104 | -7/Factory | Identified exit to Lower Caves 7105 | -7/Factory | Entered Lower Caves 7439 | -7/Lower Caves | Encountered a Warlord checkpoint 7476 | -7/Lower Caves | Identified exit to Lower Caves 7759 | -7/Lower Caves | Spotted B-75 Beast 7769 | -7/Lower Caves | Entered another Lower Caves area 7769 | -7/Lower Caves | Spotted P5-L71(f) 7769 | -7/Lower Caves | Spotted 9J-VDD(f) 7770 | -7/Lower Caves | Encountered a Master Thief 7770 | -7/Lower Caves | Encountered a Master Thief 7775 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 7800 | -7/Lower Caves | Destroyed P5-L71(f) 7830 | -7/Lower Caves | Discovered new exit (range 15) 7985 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8049 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 8264 | -7/Lower Caves | Identified exit to Data Miner 8332 | -7/Lower Caves | Entered Data Miner 8332 | -7/Data Miner | Discovered new exit (range 6) 8374 | -7/Data Miner | Met Data Miner 8416 | -7/Data Miner | Identified Exp. Targeting Computer 8424 | -7/Data Miner | Learned location of Section 7 (-3) 8424 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8441 | -7/Data Miner | Received God Mode back door access code from Data Miner 8779 | -7/Data Miner | Identified exit to Proximity Caves 8781 | -7/Data Miner | Entered Proximity Caves 8782 | -6/Proximity Caves | Identified exit to Factory 8792 | -6/Proximity Caves | Core integrity fell below 50% 9205 | -6/Proximity Caves | Escorted by Enhanced Grunt 9271 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9613 | -6/Proximity Caves | Entered Factory 9613 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9911 | -6/Factory | Build established: Scavenger-Mutant 10316 | -6/Factory | Discovered new exit (range 8) 10339 | -6/Factory | Identified exit to Lower Caves 10374 | -6/Factory | Entered Lower Caves 10374 | -6/Lower Caves | Spotted TJ-OJE(f) 10375 | -6/Lower Caves | Encountered a Master Thief 10380 | -6/Lower Caves | Deploy-a-Sentry stolen by Master Thief 10440 | -6/Lower Caves | Learned Factory security intel 10563 | -6/Lower Caves | Learned Factory garrison access intel 10700 | -6/Lower Caves | Discovered new exit (range 9) 10710 | -6/Lower Caves | Identified exit to Lower Caves 10711 | -6/Lower Caves | Entered another Lower Caves area 10945 | -6/Lower Caves | Spotted B-75 Beast 10988 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11164 | -6/Lower Caves | Spotted U0-4PU(f) 11165 | -6/Lower Caves | Encountered a Master Thief 11165 | -6/Lower Caves | Spotted RY-FQ1(f) 11166 | -6/Lower Caves | Encountered a Master Thief 11166 | -6/Lower Caves | Spotted 7R-00K(f) 11166 | -6/Lower Caves | Spotted UT-84U(f) 11167 | -6/Lower Caves | Encountered a Master Thief 11167 | -6/Lower Caves | Encountered a Master Thief 11168 | -6/Lower Caves | 8R-AWN's Boregun stolen by Master Thief 11169 | -6/Lower Caves | Nuclear Pulse Thruster stolen by Master Thief 11186 | -6/Lower Caves | Destroyed RY-FQ1(f) 11204 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 11547 | -6/Lower Caves | Discovered new exit (range 7) 11564 | -6/Lower Caves | Identified exit to Zion 11566 | -6/Lower Caves | Entered Zion 11677 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11686 | -6/Zion | Discovered new exit (range 10) 12039 | -6/Zion | Learned location of Armory (-3) 12312 | -6/Zion | Learned location of Testing (-2) 12317 | -6/Zion | Received a hallucinogenic algorithm 13188 | -6/Zion | Learned 4 Factory zone layouts 13691 | -6/Zion | Opened final containment barrier to the Deep Caves 13720 | -6/Zion | Discovered new exit (range 3) 13720 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13723 | -6/Zion | Identified exit to Deep Caves 13725 | -6/Zion | Entered Deep Caves 13826 | -6/Deep Caves | Attacked by Z-Imprinter 13901 | -6/Deep Caves | Core integrity fell below 50% 13917 | -6/Deep Caves | Found Prototype Protection 13917 | -6/Deep Caves | Identified Zio. Weapon Casing 13921 | -6/Deep Caves | Core integrity fell below 20% 13932 | -6/Deep Caves | Destroyed Z-Imprinter 13949 | -6/Deep Caves | Found Prototype Device 13949 | -6/Deep Caves | Identified Zio. Metafield Generator 13960 | -6/Deep Caves | Lost 15 parts (2p4n4u5w) 14012 | -6/Deep Caves | Z-Facility disabled 14176 | -6/Deep Caves | Discovered new exit (range 11) 14179 | -6/Deep Caves | Identified exit to Proximity Caves 14179 | -6/Deep Caves | Entered Proximity Caves 14180 | -5/Proximity Caves | Identified exit to Factory 14296 | -5/Proximity Caves | Entered Factory 14296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14299 | -5/Factory | Loaded intel: 4 garrison access locations 14381 | -5/Factory | Build established: Scavenger-Sprinter 14592 | -5/Factory | Identified exit to Upper Caves 14594 | -5/Factory | Incoming investigation squad redirected 14788 | -5/Factory | Discovered new exit (range 5) 14788 | -5/Factory | Identified exit to Factory 14805 | -5/Factory | Fabricated Exp. Sensor Array? 15120 | -5/Factory | Fabricated Adv. Hacking Suite? 15121 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15354 | -5/Factory | Fabricated Adv. Hacking Suite? 15521 | -5/Factory | Build established: Hacker-Sprinter 15589 | -5/Factory | Spotted B-75 Beast 15615 | -5/Factory | Entered Upper Caves 15686 | -5/Upper Caves | Spotted B-75 Beast 15686 | -5/Upper Caves | Learned location of 1 exit from Factory 15718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15733 | -5/Upper Caves | Encountered a Warlord checkpoint 15735 | -5/Upper Caves | Discovered new exit (range 6) 15742 | -5/Upper Caves | Found Alien Artifact 15748 | -5/Upper Caves | Identified exit to Upper Caves 15748 | -5/Upper Caves | Entered another Upper Caves area 15816 | -5/Upper Caves | Learned 12 Factory zone layouts 15826 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15881 | -5/Upper Caves | Discovered new exit (range 13) 15884 | -5/Upper Caves | Identified exit to Warlord 15884 | -5/Upper Caves | Entered Warlord 15950 | -5/Warlord | Visited the Vortex Lab 15965 | -5/Warlord | Met Warlord 15967 | -5/Warlord | Opened Warlord's prototype stash 15970 | -5/Warlord | Found Prototype Reactor 15973 | -5/Warlord | Warlord's base attacked by MAIN.C 15974 | -5/Warlord | Found Prototype Device 15974 | -5/Warlord | Identified Exp. Cloaking Device 16022 | -5/Warlord | Discovered new exit (range 8) 16023 | -5/Warlord | Identified exit to Proximity Caves 16023 | -5/Warlord | Entered Proximity Caves 16048 | -4/Proximity Caves | Learned Research trap positions 16175 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16187 | -4/Proximity Caves | Entered Factory 16187 | -4/Factory | Evolved 2 slots: Utility x2 16188 | -4/Factory | Identified exit to Research 16250 | -4/Factory | Fabricated Exp. Sensor Array (x1) 16261 | -4/Factory | Identified Vortex Chain Reactor 16289 | -4/Factory | Fabricated Exp. Terrain Scan Processor? 16289 | -4/Factory | Lost 3 parts (1p2u) 16341 | -4/Factory | Discovered new exit (range 7) 16342 | -4/Factory | Identified exit to Upper Caves 16388 | -4/Factory | Local fabrication network quarantined 16437 | -4/Factory | First assault squad dispatched 16455 | -4/Factory | Incoming assault squad redirected 16499 | -4/Factory | Build established: Wizard-Sprinter 16593 | -4/Factory | Entered Upper Caves 16725 | -4/Upper Caves | Discovered new exit (range 12) 16727 | -4/Upper Caves | Identified exit to Upper Caves 16727 | -4/Upper Caves | Entered another Upper Caves area 16810 | -4/Upper Caves | Learned 8 Research zone layouts 16962 | -4/Upper Caves | Discovered new exit (range 4) 16963 | -4/Upper Caves | Identified exit to Zhirov 16963 | -4/Upper Caves | Entered Zhirov 16963 | -4/Zhirov | Discovered new exit (range 3) 16968 | -4/Zhirov | Met Zhirov 16972 | -4/Zhirov | Learned location of Quarantine (-3) 16972 | -4/Zhirov | Learned location of Command (-1) 16975 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16980 | -4/Zhirov | Found Alien Artifact 16984 | -4/Zhirov | Found Alien Artifact 16984 | -4/Zhirov | Identified Integrated Reactor 16984 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17085 | -4/Zhirov | Identified exit to Proximity Caves 17085 | -4/Zhirov | Entered Proximity Caves 17462 | -3/Proximity Caves | Spotted B-86 Titan 17578 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17584 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 17618 | -3/Proximity Caves | Discovered exit to Research (range 8) 17623 | -3/Proximity Caves | Entered Research 17623 | -3/Research | Evolved 2 slots: Utility x2 17625 | -3/Research | Loaded intel: 102 trap records 17626 | -3/Research | Identified exit to Armory 17626 | -3/Research | Identified exit to Quarantine 17881 | -3/Research | Central database locked down 17925 | -3/Research | Discovered new exit (range 3) 17988 | -3/Research | Discovered new exit (range 8) 18007 | -3/Research | Identified Transdimensional Reconstructor 18007 | -3/Research | Warped through subspace 18035 | -3/Research | Core integrity fell below 50% 18055 | -3/Research | Entered Quarantine 18065 | -3/Quarantine | Lost 9 parts (1n7u1w) 18110 | -3/Quarantine | Found Alien Artifact 18110 | -3/Quarantine | Identified Subatomic Replicator 18144 | -3/Quarantine | Found Alien Artifact 18144 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18144 | -3/Quarantine | Warped through subspace 18170 | -3/Quarantine | Core integrity fell below 20% 18177 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18204 | -3/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18170_ K-01 Serf knocked back. 18170_ U-05 Engineer destroyed. 18170_ K-01 Serf knocked back. 18170_ K-01 Serf destroyed. 18171_ K-01 Serf collects debris. 18171_ U-05 Engineer builds a Wall. 18173_ The unstable cave ceiling collapses. 18173_ U-05 Engineer builds a Wall. 18174_ The unstable cave ceiling collapses. 18175_ U-05 Engineer lays Concrete. 18175_ U-05 Engineer builds a Wall. 18175_ U-05 Engineer lays Concrete. 18177_ Acquired Hpw. Transdimensional Reconstructor. 18177_ U-05 Engineer lays Concrete. 18177_ U-05 Engineer builds a Wall. 18178_ The unstable cave ceiling collapses. 18193_ Adv. System Shield destroyed. 18195_ Slug penetrates Wall. 18198_ Penetrated by Slug. 18200_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # % !# """????????????????????????????? | | # ???????????????????######## | | # ###/######+##################### | | | | + [ =! ######## | | # *%! =%*=%* #??????# | | # ## ########## ### ##??????########### | | ## ## ##??????# #?# #?????????????????? | | ## # # #???????# #?# #?????????????????? | | # # # ##???????# #?#####?????????????????? | | T # # ######??????# #???????????????????????? | | # ##! ???????# #???????????????????????? | | # ## ???????# #???????????????????????? | | # ##""" ????????# #???????????????????????? | | # ##""" ???????#^ #???????????????????????? | | =# #?"""?????????# ^#???????????????????????? | | # #? ????????## ##??????????????????????? | | #### ###+########## #??????????????????????? | | T" #??????????????????????? | | " +??????????????????????? | | #??????????????????????? | | ####### #### #### #??????????????????????? | | #?????# #??# #??## ########????????????????? | | #?????# #??# #???# c# = #????????????????? | | #?????#####??#####???# # #????????????????? | | ????????????????????# @ """ #????????????????? | | #???????????????????# # """ #????????????????? | | #???????????????????# # s""" #????????????????? | | #???????????????????# #?ss #????????????????? | | #???????????????????# #?######????????????????? | | ##???????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 375 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 75 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Phasing Sabre | -6/Zion | Free Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyGuidedSword Manual? 0 Play Time 02:40:48 Cumulative 128.7 hours Start 2020.11.03 @ 22:38:25 End 2020.11.04 @ 01:24:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 159 Rogue 72 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88da1df4-c42b-47f5-ab67-99c1a2dd802a