Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 04:56:20 Player: Reishara Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (3337) 3337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 9757 Bonus ------- Pacifist 200 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1300 Matter 291/300 Energy 67/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Field Recycling Unit (29) Linear Accelerator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Centrium Wheel Improved Gravmag System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Actuator Array Improved Integration Mediator > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Experimental Optical Array Improved Field Recycling Unit Advanced Datajack [Rating: 97] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . 2 Power 2 | . . . . . 1 1 . . . . . Propulsion 4 | . . . 2 . . 1 1 . . . . Utility 8 | . . . . 2 1 . 1 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 187 | 5 3 . 15 13 55 44 11 7 17 . 17 Power 33 | . 1 . 3 1 8 10 1 2 5 . 2 Engine 19 | . 1 . 3 1 6 6 . 1 . . 1 Core 11 | . . . . . 2 4 1 1 3 . . Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 56 | 2 . . 6 5 18 10 5 3 4 . 3 Treads 11 | 2 . . 2 2 1 3 . . . . 1 Leg 15 | . . . 4 3 4 1 . . 3 . . Wheel 3 | . . . . . 1 . . 1 . . 1 Hover 12 | . . . . . 3 3 2 2 1 . 1 Flight 15 | . . . . . 9 3 3 . . . . Utility 59 | 1 2 . 3 4 19 15 3 2 3 . 7 Device 28 | . 1 . 1 2 9 9 2 . 1 . 3 Storage 7 | 1 . . 1 . 3 1 . . . . 1 Processor 14 | . 1 . . 1 2 5 1 1 2 . 1 Hackware 1 | . . . . . 1 . . . . . . Protection 9 | . . . 1 1 4 . . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . . 3 3 10 9 2 . 5 . 5 Energy Gun 2 | . . . . . 1 . . . 1 . . Energy Cannon 6 | . . . . . 1 . 2 . . . 3 Ballistic Gun 13 | 2 . . 2 1 4 3 . . 1 . . Ballistic Cannon 10 | . . . . 2 2 5 . . . . 1 Launcher 3 | . . . 1 . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Parts Lost 99 | . . 1 2 1 22 28 2 . 32 . 11 Power 20 | . . . . . 5 7 . . 6 . 2 Propulsion 35 | . . . 2 1 8 10 1 . 10 . 3 Utility 29 | . . 1 . . 5 7 1 . 10 . 5 Weapon 15 | . . . . . 4 4 . . 6 . 1 Highest Loss Streak 27 | . . 1 2 1 9 10 1 . 27 . 7 Average Slot Usage (%) 83 | . 89 96 93 99 96 73 82 95 81 . 16 Engine 7 | . 8 14 10 9 9 7 3 3 . . . Core 3 | . . . . . 3 3 6 10 8 . . Treads 7 | . 28 28 21 14 4 4 . . . . 1 Leg 7 | . . . 19 21 9 2 . . 3 . . Hover 5 | . . . . . 2 5 18 25 13 . 1 Flight 5 | . . . . . 10 7 7 3 . . . Device 10 | . 8 10 1 9 16 13 7 5 4 . . Storage 4 | . 5 . 2 9 6 . 5 5 4 . . Processor 10 | . 8 14 8 9 7 10 19 24 26 . 1 Protection 3 | . . . 6 9 6 . . 3 . . 3 Energy Cannon 1 | . . . . . 1 . 2 5 3 . 2 Ballistic Gun 6 | . 28 28 21 14 5 . . . . . . Ballistic Cannon 4 | . . . . 3 7 7 1 . . . . Slashing Weapon 1 | . . . . . . 1 5 5 5 . . Naked Turns 104 | . . . . . . . . . 19 37 48 Heaviest Build 71 | 8 12 8 25 36 71 46 46 52 51 . 44 Greatest Support 78 | 40 40 40 20 35 35 78 44 58 54 3 60 Greatest Overweight (x) 14 | . . . 1 3 14 5 4 . 5 . 14 Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 12 | 6 6 4 8 8 12 4 4 4 4 4 8 Average Capacity 5 | 4 4 4 4 8 7 4 4 4 4 4 4 Most Carried 12 | 6 6 4 8 8 12 4 4 4 4 1 4 Average Carried 4 | 3 4 4 4 7 6 3 3 3 3 1 2 Final Capacity 8 | 6 4 4 8 8 4 4 4 4 4 4 4 Final Carried 8 | 6 4 4 8 8 4 4 4 4 1 1 3 Class Distribution -------------------- 46% | Scavenger-Mutant 43% | Mutant 6% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 2910 | 250 . . 289 223 1047 647 20 12 68 . 354 Remotely 194 | . . . . . 194 . . . . . . Salvage Created 2813 | . . . 260 229 934 477 137 . 329 . 447 Parts 142 | . . . 18 9 52 22 3 . 16 . 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . . 1 Parts Field Recycled 32 | . . . . . . 32 . . . . . Retrieved Matter 437 | . . . . . . 437 . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 67 | . . . 9 4 27 13 2 . 5 . 7 Melee 7 | . . . . . . . . . 4 . 3 Guns 29 | . . . 7 4 16 2 . . . . . Cannons 28 | . . . . . 10 11 2 . 1 . 4 AOE 3 | . . . 2 . 1 . . . . . . Classes Destroyed 11 | . . . 4 . 3 2 . . 1 . 1 Worker 1 | . . . . . . 1 . . . . . Builder 3 | . . . . . 1 1 . . . . 1 Recycler 1 | . . . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . . . 1 Swarmer 16 | . . . 3 . 4 7 . . . . 2 Grunt 27 | . . . 3 3 12 3 1 . 1 . 4 Brawler 3 | . . . 1 . 1 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . Sentry 6 | . . . 2 1 1 1 1 . . . . Hunter 4 | . . . . . 1 . . . 2 . 1 Programmer 10 | . . . . . 8 1 . . 1 . . Best Kill Streak 5 | . . . 4 2 4 5 1 . 1 . 4 Combat Bots Only 4 | . . . 4 2 4 4 1 . 1 . 3 Max Kills in Single Turn 2 | . . . 2 1 1 2 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Damage Taken 17154 | . 51 344 876 527 4195 3475 272 27 3110 16 4261 Core 3945 | . . 172 184 88 659 636 11 . 864 16 1315 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 31 54 84 5 25 98 . . 23 . Volleys Fired 241 | . . 1 20 18 102 50 5 1 10 . 34 Largest 2 | . . 2 2 2 2 2 1 1 1 . 1 Hottest 106 | . . 40 53 43 103 106 90 90 90 . 94 Shots Fired 391 | . . 2 40 36 189 74 5 1 10 . 34 Gun 197 | . . 2 37 36 101 15 . . 6 . . Cannon 188 | . . . . . 85 59 5 1 4 . 34 Launcher 6 | . . . 3 . 3 . . . . . . Special . | . . . . . . . . . . . . Kinetic 353 | . . 2 37 36 170 74 . . 3 . 31 Thermal 26 | . . . . . 13 . 5 1 7 . . Explosive 6 | . . . 3 . 3 . . . . . . Electromagnetic 6 | . . . . . 3 . . . . . 3 Robot Hit Streak 16 | . . 1 16 10 12 7 2 3 5 . 6 Robot Miss Streak 10 | . . 1 2 1 7 10 1 . 1 . 3 Penetration Max 2 | . . . . . 1 2 . . . . . Secondary Targets 7 | . . . 2 2 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 302 | . . 1 30 27 138 36 4 1 35 . 30 Core Hits 143 | . . . 14 11 61 26 2 . 11 . 18 Critical Hits 7 | . . . . . 4 2 . . . . 1 Critical Kills 3 | . . . . . 2 . . . . . 1 Critical Parts Destroyed 4 | . . . . . 2 2 . . . . . Melee Attacks 46 | . . . . . . . . . 33 . 13 Impact . | . . . . . . . . . . . . Slashing 30 | . . . . . . . . . 30 . . Piercing 13 | . . . . . . . . . . . 13 Sneak Attacks 4 | . . . . . . . . . 4 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . . . . 2 . . Damage Inflicted 8160 | . . 29 450 387 2953 1431 123 37 1230 . 1520 Guns 2377 | . . 29 307 387 1261 252 . . 141 . . Cannons 3935 | . . . . . 1540 1145 123 37 113 . 977 Explosions 286 | . . . 143 . 143 . . . . . . Melee 1488 | . . . . . . . . . 976 . 512 Ramming 74 | . . . . . 9 34 . . . . 31 Kinetic 5602 | . . 29 307 387 2520 1397 . . 75 . 887 Thermal 613 | . . . . . 274 . 123 37 179 . . Explosive 286 | . . . 143 . 143 . . . . . . Electromagnetic 97 | . . . . . 7 . . . . . 90 Impact . | . . . . . . . . . . . . Slashing 976 | . . . . . . . . . 976 . . Piercing 512 | . . . . . . . . . . . 512 Highest Corruption 18 | . . 2 . 1 7 13 . . 18 18 5 Average Corruption 4 | . . 2 . 1 3 6 . . 6 18 2 Corruption Purged . | . . . . . . . . . . . . Effects 87 | . . 1 . 3 43 30 . . 7 2 1 Message Errors 23 | . . . . 3 13 4 . . 2 1 . Matter Fused 12 | . . . . . 5 3 . . 2 1 1 Heat Flow Errors 10 | . . . . . 4 6 . . . . . Energy Discharges 8 | . . . . . 5 3 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . 3 2 . . 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 3 | . . . . . 2 1 . . . . . Misdirections 6 | . . . . . . 6 . . . . . Targeting Errors 15 | . . 1 . . 9 3 . . 2 . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 249 | . . . . . 44 60 . . 65 . 80 Projectiles 125 | . . . . . 44 60 . . . . 21 Explosions . | . . . . . . . . . . . . Melee 124 | . . . . . . . . . 65 . 59 Knockbacks 44 | . . . . . 18 14 . . . . 12 Impact . | . . . . . . . . . . . . Kinetic 40 | . . . . . 17 13 . . . . 10 Secondary 4 | . . . . . 1 1 . . . . 2 Self-Inflicted Damage 160 | . . . 98 . 48 4 . . . . 10 Shots 4 | . . . 3 . 1 . . . . . . Rammed 31 | . . . . . 1 20 . . . . 10 Targets Rammed 32 | . . . . . 2 20 . . . . 10 Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 453 | . 1 . . 45 453 277 188 201 193 . 205 Average Temperature 102 | . 1 . . 12 153 90 86 98 27 . 129 Received Heat Transfer 2976 | . 30 . 279 288 1227 390 45 . 291 . 426 Effects 7 | . . . . . 7 . . . . . . Shutdowns 5 | . . . . . 5 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . Heat Transferred 768 | . . . . . 370 . 148 25 225 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 347 | . . . 240 104 347 342 77 15 . . 185 Initial 169 | . . . . 29 6 169 . . . . . Average 79 | . . . 85 37 96 136 4 12 . . 78 Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . Low Security (%) 88 | 100 100 100 88 100 83 76 100 100 . . 100 Level 1 11 | . . . 11 . 16 23 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 2 . 8 3 . . . . 1 Investigation . | . . . . . . . . . . . . Extermination 8 | . . . . . 6 2 . . . . . Reinforcement 6 | . . . 2 . 2 1 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . . . 1 2 . . . . 1 Communications Jammed 1 | . . . . . 1 . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 157 | . 4 8 14 5 55 28 3 . 10 6 24 Peak Tracking Total 11 | . 4 6 4 3 11 5 1 . 7 7 9 Tactical Retreats 17 | . . . 1 . 8 4 . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 8 | . . . . 1 1 5 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 6 | . . . . . 5 1 . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 10 | . . . 2 . 4 2 2 . . . . Terminals 7 | . . . 1 . 4 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 23 | . . . 8 . 8 3 4 . . . . Successful 19 | . . . 8 . 6 3 2 . . . . Failed 3 | . . . . . 1 . 2 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . . . 2 . 8 1 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . . 6 . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 11 | . . . 2 . 6 1 2 . . . . Record 8 | . . . . . 5 1 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . . 2 . . . . . Scan Component 4 | . . . 3 . . 1 . . . . . Repair 4 | . . . 3 . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 2 . 3 2 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . 1 . . . . . Time 119 | . . . 84 . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Robots Rewired 4 | . . . . . . . 2 . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 4 | . . . . . . . 2 . 2 . . Largest Group 2 | . . . . . . . 2 2 2 . . Highest-Rated Group 96 | . . . . . . . 78 78 96 . . Highest-Rated Ally 49 | . . . . . . . 49 49 49 . . Total Orders 12 | . . . . . . 1 6 2 3 . . GUARD 7 | . . . . . . . 2 2 3 . . EXPLORE 3 | . . . . . . 1 2 . . . . RETURN 2 | . . . . . . . 2 . . . . Ally Attacks 20 | . . . . . . . 6 2 12 . . Total Damage 449 | . . . . . . . 97 20 332 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches 5 | . . . . . . 2 3 . . . . Drone Recoveries 4 | . . . . . . 2 2 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 6966 | 81 240 79 779 517 2140 1256 693 132 555 37 457 Spaces Moved 4859 | 44 146 48 405 297 1150 804 896 215 467 69 318 Core 455 | 2 . . . . 1 43 . . 49 69 291 Treads 799 | 42 146 48 50 . 376 120 . . . . 17 Legs 1157 | . . . 355 297 435 55 . . 15 . . Wheels 12 | . . . . . 8 . . . . . 4 Hover 1807 | . . . . . . 288 895 215 403 . 6 Flight 629 | . . . . . 330 298 1 . . . . Fastest Speed 14 | 50 160 160 120 120 14 17 38 36 43 50 40 Average Speed 102 | 155 160 160 129 143 131 99 58 37 90 50 87 Slowest Speed 750 | 160 160 160 160 210 750 390 360 41 300 50 750 Overloaded Moves 601 | . . . . . 330 271 . . . . . Propulsion Burnouts 1 | . . . . . . 1 . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . 1 . . . 1 . . . . . Exploration Rate (%) 20 | 3 31 12 30 22 28 24 21 4 47 14 8 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 66 | . . . 16 . 26 13 1 . 1 . 9 Melee . | . . . . . . . . . . . . Projectile 32 | . . . . . 8 13 1 . 1 . 9 AOE 34 | . . . 16 . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp Res Total 6359 | 54 154 48 622 356 1601 1164 1059 265 540 70 426 Wait 749 | . . . 165 4 205 182 119 37 10 . 27 Move 4848 | 43 145 47 404 296 1149 803 895 214 466 68 318 Hop . | . . . . . . . . . . . . Pick Up 92 | 6 2 . 10 10 42 16 2 1 1 . 2 Fast Attach 104 | 5 2 . 8 4 17 28 10 6 10 . 14 Attach 43 | . 1 . 2 3 18 11 1 . 5 . 2 Detach 8 | . . . . . . 2 2 . 1 . 3 Swap 40 | . . . 5 6 20 5 . 1 2 . 1 Drop 105 | . 4 . 8 15 46 16 6 5 3 . 2 Fire 241 | . . 1 20 18 102 50 5 1 10 . 34 Melee 44 | . . . . . . . . . 31 . 13 Ram 19 | . . . . . . 12 . . . . 7 Kick 2 | . . . . . 2 . . . . . . Crush 11 | . . . . . . 8 . . . . 3 Escape Stasis 31 | . . . . . . 31 . . . . . Rewire 22 | . . . . . . . 19 . 1 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered Mines 335 | -10/Mines | Discovered new exit (range 16) 375 | -10/Mines | Assembled infested the area 381 | -10/Mines | Crushed by falling debris 381 | -10/Mines | Core integrity fell below 50% 401 | -10/Mines | Entered Materials 401 | -9/Materials | Evolved 2 slots: Propulsion x2 889 | -9/Materials | Repaired Lgt. Treads 922 | -9/Materials | Repaired Rnf. Ion Engine 950 | -9/Materials | Repaired Aluminum Leg 1034 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Discovered new exit (range 4) 1180 | -9/Materials | Entered another Materials area 1180 | -8/Materials | Evolved 2 slots: Utility x2 1633 | -8/Materials | Discovered new exit (range 11) 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2296 | -7/Factory | Lost 9 parts (2p3n2u2w) 2779 | -7/Factory | Core integrity fell below 50% 3200 | -7/Factory | Lost 5 parts (1p2n1u1w) 3270 | -7/Factory | Core integrity fell below 20% 3470 | -7/Factory | Central database locked down 3824 | -7/Factory | Discovered new exit (range 13) 3837 | -7/Factory | Entered another Factory area 3837 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3923 | -6/Factory | Spotted B-75 Beast 3973 | -6/Factory | Repaired Cld. VTOL Module 4115 | -6/Factory | Lost 3 parts (1p1n1w) 4637 | -6/Factory | Core integrity fell below 50% 4657 | -6/Factory | Lost 9 parts (2p2n4u1w) 4705 | -6/Factory | Crushed by falling debris 4705 | -6/Factory | System corruption reached 10% 4740 | -6/Factory | Lost 10 parts (2p4n2u2w) 4873 | -6/Factory | Build established: Mutant 5053 | -6/Factory | Discovered new exit (range 16) 5093 | -6/Factory | Entered another Factory area 5093 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5533 | -5/Factory | Discovered new exit (range 5) 5786 | -5/Factory | Entered another Factory area 5786 | -4/Factory | Accompanied by 2 allies 5786 | -4/Factory | Evolved 2 slots: Utility x2 5867 | -4/Factory | Discovered new exit (range 8) 5918 | -4/Factory | Entered Upper Caves 5918 | -4/Upper Caves | Accompanied by 1 ally 5990 | -4/Upper Caves | Lost 4 parts (1p2n1u) 6357 | -4/Upper Caves | Learned Research interactive machine intel 6367 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6395 | -4/Upper Caves | System corruption reached 10% 6438 | -4/Upper Caves | Core integrity fell below 50% 6470 | -4/Upper Caves | Discovered new exit (range 7) 6473 | -4/Upper Caves | Entered another Upper Caves area 6478 | -4/Upper Caves | Learned Research terminal intel 6478 | -4/Upper Caves | Discovered new exit (range 9) 6479 | -4/Upper Caves | Encountered a Warlord checkpoint 6485 | -4/Upper Caves | Lost 27 parts (5p8n9u5w) 6510 | -4/Upper Caves | Entered Research 6510 | -3/Research | Evolved 2 slots: Utility x2 6511 | -3/Research | Loaded intel: 42 interactive machine locations 6512 | -3/Research | Loaded intel: 20 terminal locations 6771 | -3/Research | Found Enh. Force Lance 6925 | -3/Research | Core integrity fell below 50% 6949 | -3/Research | Core integrity fell below 20% 6967 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06925_ R-10 Processor collects Coil Gun. 06926_ R-10 Processor collects Adv. Visual Processing Unit. 06928_ P-80 Master resets S-43 Plague, system corruption cleaned. 06930_ R-10 Processor collects Myomer Leg. 06932_ R-10 Processor collects Imp. Phase Shifter. 06932_ Destroyed Lgt. Antimatter Reactor. 06935_ P-80 Master resets S-43 Plague, system corruption cleaned. 06935_ S-43 Plague destroyed. 06937_ Critical hit. 06937_ Arm. Heavy Treads destroyed. 06937_ Lgt. Antimatter Reactor destroyed. 06938_ R-10 Processor collects Xenon Bombardment Thruster. 06938_ K-01 Serf collects debris. 06942_ R-10 Processor collects Xenon Bombardment Thruster. 06944_ K-01 Serf collects debris. 06949_ Dropped Med. Storage Unit. 06958_ Acquired Adv. Transmission Jammer. 06961_ Slammed into S-43 Plague. 06963_ Adv. Transmission Jammer destroyed. 06964_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | T"???????????????????????????????????????????????? | | ?"???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##???????T????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ??????????????????????"?" | | ???????????????????####+#??????????????????????"R" | | ???????????????????? u #??????????????????????""" | | ???????????????####### ###########??????######### | | ???????????????# # s #??????# | | ???????????????# # #@ #??????# | | ???????????????# # # ! #??????# | | ???????????????# # # * #??????# """ | | ???????????????# ! # ###########??????# """ | | ???????????????#!! / ########?????????# """ | | ???????????????# # # #?????????# | | ???????????????###+### # #?????????# ] | | ???????????????? ???# # ###############+### | | ?????????????? ????# # %!/ % % | | ????????????? ??????# + %##### | | ??????????? ???????# # #???# | | ??????????] ????????# ########???# | | ????????? ?????????# ??????????# ########## | | ????????? ??????????+ ??????????# # # | | ????????????????????# #?????????# # # | | ????????????????????+ #?????????# # """ # | | ????????????????????# #?????????# # Y" # | | ????????????????????# #?????????# # """ # | | ????????????????????# #?????????# # + | | ??????????"""?"""???# #?????????# # # | | ??????????"""S"""??? #?????????# # # | | ???????????????????? #?????????# # # | | ???????????????????? ??????????# ########## | | ????????????????????? ########### #????????# | | ?????????????????????????# # ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 48 Energy Capacity 595 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Evasion (%) 66 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Leap Before You Look Unlikely Earthworm Use The Force Whoosh! Challenges ------------ None Game ------ Seed WeaponSmartbombAirjet Manual? 0 Play Time 02:26:05 Cumulative 14.9 hours Start 2020.09.20 @ 02:29:16 End 2020.09.20 @ 04:56:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67802ec8-3e5d-4f7b-b229-bf66f0139c69